Update the decompiler to use the new vf macros. Also, fix a bunch of silly casting issues where accessing inline fields with an offset of 0 would be better than a cast:  --------- Co-authored-by: water111 <awaterford1111445@gmail.com> |
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| .. | ||
| battlecontroller_REF.gc | ||
| blocking-plane_REF.gc | ||
| launcherdoor_REF.gc | ||
| texture-upload_REF.gc | ||