jak-project/test/decompiler/reference/jak3/engine/entity
water111 48cb9bb787
[decompiler] `as-type` and font method support (#3855)
Add support for `as-type` macro, and detecting inline font methods. This
works in all three games but I've only updated jak 3's goal_src for now.
Eventually I will go back and work through the others, but I want to get
more decompiler features in first.


![image](https://github.com/user-attachments/assets/5c31bf85-97b4-437c-bc4b-dc054e60551e)

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Co-authored-by: water111 <awaterford1111445@gmail.com>
2025-02-01 21:23:11 -05:00
..
actor-link-h_REF.gc decomp3: more headers (again) (#3362) 2024-02-03 11:39:29 -05:00
entity-h_REF.gc [jak3] Fix alpha for prims, entity-table (#3609) 2024-07-27 12:46:33 -04:00
entity-table_REF.gc [jak3] Fix alpha for prims, entity-table (#3609) 2024-07-27 12:46:33 -04:00
entity_REF.gc [decompiler] `as-type` and font method support (#3855) 2025-02-01 21:23:11 -05:00
relocate_REF.gc decomp3: spawn `target`, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
res-h_REF.gc decomp3: `game-info`, `game-task`, `game-save`, `level-info`, `process-drawable` and more (#3374) 2024-02-15 11:16:07 +00:00
res_REF.gc [decompiler] Update vector ops, reduce casts (#3849) 2025-01-20 16:32:58 -05:00