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task
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decomp: support `part-tracker-spawn` in jak2, part group constants (#4082)
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2025-11-20 16:22:29 +01:00 |
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effect-control-h_REF.gc
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decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461)
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2024-04-12 18:44:38 -04:00 |
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effect-control_REF.gc
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[decompiler] `as-type` and font method support (#3855)
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2025-02-01 21:23:11 -05:00 |
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fact-h_REF.gc
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decomp3: more engine stuff, fix `ja` macro detection for jak 2/3, unmerged `let` matcher, `part-tracker-spawn` macro (#3436)
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2024-03-30 10:28:02 -04:00 |
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game-h_REF.gc
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decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483)
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2024-04-28 08:59:46 -04:00 |
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game-info-h_REF.gc
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[decompiler] Cleanup for Jak 3 (#3845)
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2025-01-20 10:31:29 -05:00 |
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game-info_REF.gc
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[decompiler] Cleanup for Jak 3 (#3845)
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2025-01-20 10:31:29 -05:00 |
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game-save_REF.gc
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[decompiler] `as-type` and font method support (#3855)
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2025-02-01 21:23:11 -05:00 |
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idle-control_REF.gc
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decomp3: more engine stuff, fix `ja` macro detection for jak 2/3, unmerged `let` matcher, `part-tracker-spawn` macro (#3436)
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2024-03-30 10:28:02 -04:00 |
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main-h_REF.gc
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decomp3: spawn `target`, add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
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main_REF.gc
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[decompiler] Update vector ops, reduce casts (#3849)
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2025-01-20 16:32:58 -05:00 |
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penetrate-h_REF.gc
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[jak3] More headers! (#3351)
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2024-01-31 19:05:12 -05:00 |
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pilot-h_REF.gc
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decomp3: more engine stuff, detect non-virtual state inheritance (#3377)
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2024-03-03 15:15:27 -05:00 |
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settings-h_REF.gc
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decomp3: traffic/citizen/faction code, `desert-rescue` (#3506)
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2024-05-09 19:18:55 -04:00 |
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settings_REF.gc
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[decompiler] `as-type` and font method support (#3855)
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2025-02-01 21:23:11 -05:00 |