jak-project/decompiler/level_extractor/extract_hfrag.h

10 lines
234 B
C++

#pragma once
#include "common/custom_data/Tfrag3Data.h"
#include "decompiler/level_extractor/BspHeader.h"
namespace decompiler {
void extract_hfrag(const level_tools::BspHeader& bsp, const TextureDB& tex_db, tfrag3::Level* out);
}