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cloth.cpp
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[jak3] prim rendering for cloth (#3607)
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2024-07-26 20:31:32 -04:00 |
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collide_cache.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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collide_edge_grab.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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collide_func.cpp
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[jak3] A bunch of small fixes to get `game.cgo` to load (#3435)
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2024-03-24 16:30:28 -04:00 |
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collide_hash.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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collide_mesh.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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debug.cpp
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[jak3] remove some stubs and fix health bar (#3468)
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2024-04-15 16:24:29 +01:00 |
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font.cpp
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decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483)
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2024-04-28 08:59:46 -04:00 |
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foreground.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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generic_effect.cpp
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Decompile font, decomp, background, shrubbery (#3428)
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2024-03-16 20:25:30 -04:00 |
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generic_merc.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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joint.cpp
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[jak3] A bunch of small fixes to get `game.cgo` to load (#3435)
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2024-03-24 16:30:28 -04:00 |
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lights.cpp
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[jak3] A bunch of small fixes to get `game.cgo` to load (#3435)
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2024-03-24 16:30:28 -04:00 |
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merc_blend_shape.cpp
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decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461)
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2024-04-12 18:44:38 -04:00 |
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nav_control.cpp
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decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461)
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2024-04-12 18:44:38 -04:00 |
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nav_engine.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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ocean.cpp
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decomp3: more misc files (#3466)
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2024-04-22 18:43:51 +02:00 |
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ocean_vu0.cpp
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decomp3: more misc files (#3466)
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2024-04-22 18:43:51 +02:00 |
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particle_curves.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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ripple.cpp
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decomp3: more misc files (#3466)
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2024-04-22 18:43:51 +02:00 |
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shadow.cpp
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jak 3 shadows (#3530)
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2024-05-23 18:29:42 +01:00 |
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sky.cpp
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Jak3 sky (#3514)
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2024-05-12 09:36:50 -04:00 |
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sky.h
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[jak3] Decompile sprite and debug files (#3420)
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2024-03-10 21:11:41 -04:00 |
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sparticle.cpp
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decomp3: spawn `target`, add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
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sparticle_launcher.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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spatial_hash.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
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texture.cpp
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[jak3] A bunch of small fixes to get `game.cgo` to load (#3435)
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2024-03-24 16:30:28 -04:00 |
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wvehicle_part.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |