mirror of
https://github.com/open-goal/jak-project
synced 2026-05-31 01:16:12 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
218 lines
5.1 KiB
Common Lisp
218 lines
5.1 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: entity-h.gc
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;; name in dgo: entity-h
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;; dgos: ENGINE, GAME
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(defenum entity-perm-status
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:bitfield #t
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:type uint16
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(bit-0 0) ;; blocks birth
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(error 1)
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(dead 2)
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(no-kill 3)
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(bit-4 4)
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(bit-5 5)
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(subtask-complete 6)
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(bit-7 7)
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(complete 8)
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(bit-9 9)
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(bit-10 10)
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(save 11)
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(bit-12 12)
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)
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(defenum vehicle-type
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:type int32
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(bikea 0)
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(bikeb 1)
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(bikec 2)
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(cara 3)
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(carb 4)
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(carc 5)
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(guard-bike 6)
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(hellcat 7)
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(evan-test-bike 8)
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(test-bike 9)
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(test-car 10)
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)
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(declare-type race-mesh basic)
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;; NOTE - for cam-start
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(define-extern reset-cameras (function none))
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;; NOTE - for airlock
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(define-extern process-entity-status! (function process entity-perm-status symbol entity-perm-status))
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(define-extern process-drawable-from-entity! (function process-drawable entity-actor none))
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(declare-type nav-poly structure)
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(define-extern *compact-actors* symbol)
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(define-extern *spawn-actors* symbol)
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(define-extern debug-actor (function string none))
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(define-extern reset-actors (function symbol none))
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;; NOTE - for projectile
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(define-extern process-entity-set! (function process entity entity))
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(define-extern process-by-ename (function string process))
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(define-extern entity-birth-no-kill (function entity process))
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;; DECOMP BEGINS
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(define *generate-actor-vis* #f)
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(define *generate-actor-vis-start* #f)
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(define *generate-actor-vis-output* #f)
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(deftype entity-perm (structure)
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((user-object object 2)
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(user-uint64 uint64 :overlay-at (-> user-object 0))
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(user-float float 2 :overlay-at (-> user-object 0))
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(user-int32 int32 2 :overlay-at (-> user-object 0))
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(user-uint32 uint32 2 :overlay-at (-> user-object 0))
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(user-int16 int16 4 :overlay-at (-> user-object 0))
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(user-uint16 uint16 4 :overlay-at (-> user-object 0))
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(user-int8 int8 8 :overlay-at (-> user-object 0))
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(user-uint8 uint8 8 :overlay-at (-> user-object 0))
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(status entity-perm-status :offset 8)
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(dummy uint8 1 :offset 10)
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(task game-task :offset 11)
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(aid actor-id :offset 12)
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(quad uint128 :overlay-at (-> user-object 0))
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)
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(:methods
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(update (_type_ symbol entity-perm-status) _type_)
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)
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)
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(deftype entity-links (structure)
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((prev-link entity-links)
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(next-link entity-links)
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(entity entity)
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(process process)
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(level level)
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(vis-id int32)
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(kill-mask task-mask)
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(vis-dist meters)
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(trans vector :inline)
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(perm entity-perm :inline)
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(status uint16 :overlay-at (-> perm status))
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(aid uint32 :overlay-at (-> perm aid))
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(task uint8 :overlay-at (-> perm task))
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)
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(:methods
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(birth? (_type_ vector) symbol)
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)
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)
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(deftype entity-perm-array (inline-array-class)
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((data entity-perm :inline :dynamic)
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)
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)
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(set! (-> entity-perm-array heap-base) (the-as uint 16))
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(deftype entity-links-array (inline-array-class)
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((data entity-links :inline :dynamic)
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)
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)
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(set! (-> entity-links-array heap-base) (the-as uint 64))
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(deftype entity (res-lump)
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((trans vector :inline)
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(aid uint32)
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)
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(:methods
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(birth! (_type_) _type_)
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(kill! (_type_) _type_)
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(add-to-level! (_type_ level-group level actor-id) none)
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(remove-from-level! (_type_ level-group) _type_)
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(get-level (_type_) level)
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)
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)
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(deftype entity-camera (entity)
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((connect connectable :inline)
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)
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)
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(deftype entity-nav-mesh (entity)
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((nav-mesh nav-mesh)
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)
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(:methods
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(initialize-nav-mesh! (_type_) none)
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(debug-draw (_type_) none)
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)
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)
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(deftype entity-race-mesh (entity)
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((race-mesh race-mesh)
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)
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(:methods
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(entity-race-mesh-method-27 () none)
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(entity-race-mesh-method-28 () none)
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)
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)
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(deftype entity-actor (entity)
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((etype type :offset 56)
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(task game-task)
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(kill-mask task-mask :offset 52)
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(vis-id int16)
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(quat quaternion :inline)
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)
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(:methods
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(next-actor (_type_) entity-actor)
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(prev-actor (_type_) entity-actor)
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(debug-print (_type_ symbol type) none)
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(toggle-status (_type_ entity-perm-status symbol) none)
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(get-simple-travel-vector (_type_ vector vector vector object float) nav-mesh)
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(project-point-to-nav-mesh (_type_ vector vector nav-poly float) nav-poly)
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)
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)
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(deftype actor-reference (structure)
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((actor entity)
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(id uint32)
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)
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:pack-me
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)
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(deftype actor-group (inline-array-class)
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((data actor-reference :inline :dynamic)
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)
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)
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(set! (-> actor-group heap-base) (the-as uint 8))
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(deftype entity-info (basic)
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((ptype type)
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(package string)
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(art-group pair)
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(pool symbol)
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(heap-size int32)
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)
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)
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(deftype actor-bank (basic)
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((pause-dist meters)
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(birth-dist meters)
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(birth-max int32)
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)
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)
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(define *ACTOR-bank* (new 'static 'actor-bank :pause-dist (meters 50) :birth-dist (meters 220) :birth-max 10))
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