mirror of
https://github.com/open-goal/jak-project
synced 2026-06-12 13:35:39 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
357 lines
11 KiB
Common Lisp
357 lines
11 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: load-dgo.gc
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;; name in dgo: load-dgo
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;; dgos: ENGINE, GAME
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;; status flag sent from OVERLORD about a DGO load.
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(defenum load-msg-result
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:type uint16
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:bitfield #f
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(done 0) ;; dgo fully loaded!
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(error 1) ;; loading failed (file not found, etc)
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(more 2) ;; more files exist!
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(aborted 3) ;; status returned after a request to cancel.
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(invalid 666) ;; invalid status indicating a communication error.
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)
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;; DECOMP BEGINS
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(deftype load-dgo-msg (structure)
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((rsvd uint16)
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(result load-msg-result)
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(b1 pointer)
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(b2 pointer)
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(bt pointer)
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(name uint128)
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(address uint32 :overlay-at b1)
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)
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)
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(deftype load-chunk-msg (structure)
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((rsvd uint16)
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(result load-msg-result)
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(address pointer)
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(section uint32)
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(maxlen uint32)
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(dummy uint32 4)
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(basename sound-stream-name :inline)
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)
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)
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(deftype play-chunk-msg (structure)
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((rsvd uint16)
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(result uint16)
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(address pointer)
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(section uint32)
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(maxlen uint32)
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(id uint32 4)
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(basename sound-stream-name 4 :inline)
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)
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)
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(deftype dgo-header (structure)
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((length uint32)
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(rootname uint8 60)
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)
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)
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(define-extern *load-dgo-rpc* rpc-buffer-pair)
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(when (zero? *load-dgo-rpc*)
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(define *load-dgo-rpc* (new 'global 'rpc-buffer-pair (the-as uint 32) (the-as uint 1) 3))
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(define *load-str-rpc* (new 'global 'rpc-buffer-pair (the-as uint 64) (the-as uint 1) 4))
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(define *play-str-rpc* (new 'global 'rpc-buffer-pair (the-as uint 256) (the-as uint 2) 5))
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(define *load-str-lock* #f)
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(define *que-str-lock* #f)
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(define *dgo-name* (new 'global 'string 64 (the-as string #f)))
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)
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(defun str-load ((arg0 string) (arg1 int) (arg2 pointer) (arg3 int))
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(if (or (check-busy *load-str-rpc*) *load-str-lock*)
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(return #f)
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)
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(let ((s2-0 (the-as load-chunk-msg (add-element *load-str-rpc*))))
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(set! (-> s2-0 result) (load-msg-result invalid))
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(set! (-> s2-0 address) arg2)
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(set! (-> s2-0 section) (the-as uint arg1))
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(set! (-> s2-0 maxlen) (the-as uint arg3))
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(copyn-charp<-string (the-as (pointer uint8) (-> s2-0 basename)) arg0 48)
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(call *load-str-rpc* (the-as uint 0) (the-as pointer s2-0) (the-as uint 32))
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)
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(set! *load-str-lock* #t)
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(set! *que-str-lock* #t)
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#t
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)
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(defun str-load-status ((arg0 (pointer int32)))
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(if (check-busy *load-str-rpc*)
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(return 'busy)
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)
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(set! *load-str-lock* #f)
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(set! *que-str-lock* #t)
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(let ((v1-7 (the-as load-chunk-msg (pop-last-received *load-str-rpc*))))
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(if (= (-> v1-7 result) (load-msg-result error))
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(return 'error)
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)
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(set! (-> arg0 0) (the-as int (-> v1-7 maxlen)))
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)
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'complete
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)
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(defun str-load-cancel ()
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(set! *load-str-lock* #f)
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(set! *que-str-lock* #t)
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0
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(none)
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)
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(defun str-play-async ((arg0 string) (arg1 sound-id))
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(set! *que-str-lock* #t)
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(let ((s4-0 (the-as play-chunk-msg (add-element *play-str-rpc*))))
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename)) arg0 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 1)) "" 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 2)) "" 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 3)) "" 48)
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(set! (-> s4-0 id 0) (the-as uint arg1))
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(set! (-> s4-0 id 1) (the-as uint 0))
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(set! (-> s4-0 id 2) (the-as uint 0))
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(set! (-> s4-0 id 3) (the-as uint 0))
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(set! (-> s4-0 result) (the-as uint 0))
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)
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0
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0
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(none)
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)
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(defun str-play-stop ((arg0 string) (arg1 sound-id))
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(set! *que-str-lock* #t)
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(let ((s4-0 (the-as play-chunk-msg (add-element *play-str-rpc*))))
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename)) arg0 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 1)) "" 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 2)) "" 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 3)) "" 48)
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(set! (-> s4-0 id 0) (the-as uint arg1))
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(set! (-> s4-0 id 1) (the-as uint 0))
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(set! (-> s4-0 id 2) (the-as uint 0))
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(set! (-> s4-0 id 3) (the-as uint 0))
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(set! (-> s4-0 result) (the-as uint 1))
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)
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0
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(none)
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)
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(defun str-play-queue ((arg0 string) (arg1 string) (arg2 string) (arg3 string) (arg4 (pointer uint32)) (arg5 pointer))
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(when (and (not (check-busy *play-str-rpc*)) (not *load-str-lock*) (not *que-str-lock*))
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(let ((s4-0 (the-as play-chunk-msg (add-element *play-str-rpc*))))
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(if arg0
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename)) arg0 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename)) "" 48)
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)
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(if arg1
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 1)) arg1 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 1)) "" 48)
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)
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(if arg2
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 2)) arg2 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 2)) "" 48)
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)
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(if arg3
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 3)) arg3 48)
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(copyn-charp<-string (the-as (pointer uint8) (-> s4-0 basename 3)) "" 48)
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)
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(dotimes (v1-15 4)
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(set! (-> s4-0 id v1-15) (-> arg4 v1-15))
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)
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(set! (-> s4-0 address) arg5)
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(set! (-> s4-0 result) (the-as uint 2))
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)
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)
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(set! *que-str-lock* #f)
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0
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(none)
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)
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(defun str-ambient-play ((arg0 string))
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(set! *que-str-lock* #t)
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(let ((s5-0 (the-as load-chunk-msg (add-element *play-str-rpc*))))
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(set! (-> s5-0 basename name 0) (the-as uint 36))
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(copyn-charp<-string (&-> s5-0 basename name 1) arg0 48)
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(set! (-> s5-0 result) (load-msg-result done))
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)
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0
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0
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(none)
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)
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(defun str-ambient-stop ((arg0 string))
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(set! *que-str-lock* #t)
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(let ((s5-0 (the-as load-chunk-msg (add-element *play-str-rpc*))))
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(set! (-> s5-0 basename name 0) (the-as uint 36))
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(copyn-charp<-string (&-> s5-0 basename name 1) arg0 48)
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(set! (-> s5-0 result) (load-msg-result error))
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)
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0
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(none)
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)
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(defun str-play-kick ()
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(cond
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((check-busy *play-str-rpc*)
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)
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(else
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(call *play-str-rpc* (the-as uint 0) (the-as pointer 0) (the-as uint 0))
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)
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)
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0
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(none)
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)
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(define *dgo-time* (the-as time-frame 0))
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(defun dgo-load-begin ((arg0 string) (arg1 pointer) (arg2 pointer) (arg3 pointer))
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(set! *dgo-time* (the-as time-frame (-> *display* real-clock integral-frame-counter)))
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(format 0 "Starting level load clock~%")
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(sync *load-dgo-rpc* #t)
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(let ((s2-0 (the-as load-dgo-msg (add-element *load-dgo-rpc*))))
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(set! (-> s2-0 result) (load-msg-result invalid))
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(set! (-> s2-0 b1) arg1)
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(set! (-> s2-0 b2) arg2)
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(set! (-> s2-0 bt) arg3)
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(set! (-> s2-0 name) (string->sound-name arg0))
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(call *load-dgo-rpc* (the-as uint 0) (the-as pointer s2-0) (the-as uint 32))
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s2-0
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)
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)
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(defun dgo-load-get-next ((arg0 (pointer symbol)))
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(set! (-> arg0 0) #f)
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(let ((gp-0 (the-as pointer #f)))
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(when (not (check-busy *load-dgo-rpc*))
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(let ((v1-4 (the-as load-dgo-msg (pop-last-received *load-dgo-rpc*))))
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(when v1-4
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(when (or (= (-> v1-4 result) (load-msg-result done)) (= (-> v1-4 result) (load-msg-result more)))
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(set! gp-0 (-> v1-4 b1))
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(set! (-> arg0 0) #t)
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)
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(if (= (-> v1-4 result) (load-msg-result more))
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(set! (-> arg0 0) #f)
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)
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(if (= (-> v1-4 result) (load-msg-result done))
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(format
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0
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"Elapsed time for level = ~Fs~%"
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(* 0.016666668 (the float (- (-> *display* real-clock integral-frame-counter) (the-as uint *dgo-time*))))
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)
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)
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)
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)
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)
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gp-0
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)
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)
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(defun dgo-load-continue ((arg0 pointer) (arg1 pointer) (arg2 pointer))
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(let ((gp-0 (the-as load-dgo-msg (add-element *load-dgo-rpc*))))
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(set! (-> gp-0 result) (load-msg-result invalid))
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(set! (-> gp-0 b1) arg0)
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(set! (-> gp-0 b2) arg1)
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(set! (-> gp-0 bt) arg2)
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(set! (-> gp-0 name) (the-as uint128 0))
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(call *load-dgo-rpc* (the-as uint 1) (the-as pointer gp-0) (the-as uint 32))
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gp-0
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)
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)
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(defun dgo-load-cancel ()
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(sync *load-dgo-rpc* #t)
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(let ((a2-0 (add-element *load-dgo-rpc*)))
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(call *load-dgo-rpc* (the-as uint 2) a2-0 (the-as uint 32))
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)
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0
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(none)
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)
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(defun find-temp-buffer ((arg0 int))
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(let ((gp-0 (+ (/ arg0 16) 2)))
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(cond
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((< (the-as uint gp-0)
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(the-as uint (dma-buffer-free (-> *display* frames (-> *display* on-screen) global-buf)))
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)
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(logand -16 (&+ (-> *display* frames (-> *display* on-screen) global-buf base) 15))
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)
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((< (the-as uint gp-0)
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(the-as uint (dma-buffer-free (-> *display* frames (-> *display* on-screen) global-buf)))
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)
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(logand -16 (&+ (-> *display* frames (-> *display* on-screen) global-buf base) 15))
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)
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)
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)
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)
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(defun dgo-load-link ((arg0 dgo-header) (arg1 kheap) (arg2 uint) (arg3 symbol) (arg4 symbol))
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(let ((s4-0 (the-as object (&+ arg0 64))))
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(let ((v1-0 arg2))
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(cond
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((>= (the-as int (+ (the-as uint s4-0) (-> arg0 length))) (the-as int (-> arg1 top-base)))
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(format
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0
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"ERROR: -----> dgo file header ~g #x~X has overrun heap #x~X by ~D bytes. This is very bad!~%"
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(-> arg0 rootname)
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arg0
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arg1
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(- (+ (the-as uint s4-0) (-> arg0 length)) (the-as uint (-> arg1 top-base)))
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)
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)
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((and (< (the-as int arg0) (the-as int v1-0))
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(>= (the-as int (+ (the-as uint s4-0) (-> arg0 length))) (the-as int v1-0))
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)
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(format
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0
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"ERROR: -----> dgo file header ~g #x~X has overrun heap #x~X by ~D bytes. This is very bad!~%"
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(-> arg0 rootname)
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arg0
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arg1
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(- (+ (the-as uint s4-0) (-> arg0 length)) v1-0)
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)
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)
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)
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)
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(if arg4
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(format
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0
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"NOTICE: loaded ~g, ~D bytes (~f K) at top ~D at #x~X~%"
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(-> arg0 rootname)
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(-> arg0 length)
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(* 0.0009765625 (the float (-> arg0 length)))
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(- (+ (the-as uint s4-0) (-> arg0 length)) (the-as uint (-> arg1 base)))
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arg0
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)
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)
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(string<-charp (clear *dgo-name*) (-> arg0 rootname))
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(nonzero? (link-begin
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(the-as pointer s4-0)
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(-> *dgo-name* data)
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(the-as int (-> arg0 length))
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arg1
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(if arg3
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(link-flag output-load-msg output-load-true-msg execute-login print-login fast-link)
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(link-flag output-load-msg output-load-true-msg execute-login fast-link)
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)
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)
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)
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)
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)
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(defun destroy-mem ((arg0 (pointer uint32)) (arg1 (pointer uint32)))
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(while (< (the-as int arg0) (the-as int arg1))
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(set! (-> arg0 0) (the-as uint #xffffffff))
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(set! arg0 (&-> arg0 1))
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)
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0
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(none)
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)
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