mirror of
https://github.com/open-goal/jak-project
synced 2026-06-17 23:21:41 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
208 lines
6.9 KiB
Common Lisp
208 lines
6.9 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: actor-hash.gc
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;; name in dgo: actor-hash
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;; dgos: ENGINE, GAME
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;; DECOMP BEGINS
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(kmemopen global "actor-hash")
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(define *actor-hash* (new 'global 'spatial-hash 4096 256))
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(kmemclose)
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(deftype actor-cshape-ptr (structure)
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((cshape collide-shape)
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)
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)
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(deftype actor-hash-bucket (structure)
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((length int16)
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(max-length int16)
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(data (inline-array actor-cshape-ptr))
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)
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:allow-misaligned
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(:methods
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(add-actor-cshape (_type_ collide-shape) none)
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)
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)
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(defmethod add-actor-cshape ((this actor-hash-bucket) (arg0 collide-shape))
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(let ((v1-0 (-> this length)))
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(when (< v1-0 (-> this max-length))
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(set! (-> this data v1-0 cshape) arg0)
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(set! (-> this length) (+ v1-0 1))
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)
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)
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0
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(none)
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)
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(deftype actor-hash-buckets (structure)
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((hash spatial-hash)
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(list engine)
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(data actor-hash-bucket 4 :inline)
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(tpos vector :inline)
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)
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(:methods
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(hash-actors (_type_) none)
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)
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)
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(defmethod hash-actors ((this actor-hash-buckets))
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(local-vars (sv-16 hash-object-info) (sv-32 collide-prim-core) (sv-48 collide-shape) (sv-64 hash-object-info))
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(set! (-> this hash) *actor-hash*)
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(set! (-> this list) *collide-hit-by-others-list*)
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(clear-objects! (-> this hash))
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(cond
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((>= 256 (-> this list length))
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(let ((v1-5 (-> this list alive-list next0)))
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(-> this list)
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(let ((s5-0 (-> v1-5 next0)))
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(while (!= v1-5 (-> this list alive-list-end))
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(let* ((s4-0 (the-as collide-shape (-> (the-as connection v1-5) param1)))
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(s3-0 (-> this hash))
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(s1-0 (-> s4-0 root-prim prim-core))
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(s0-0 s4-0)
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(s2-0 (-> s3-0 object-count))
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)
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(set! s2-0
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(cond
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((< s2-0 (-> s3-0 max-object-count))
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(let ((a0-7 (-> s3-0 sphere-array s2-0)))
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(set! sv-16 (-> s3-0 object-array s2-0))
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(mem-copy! (the-as pointer a0-7) (the-as pointer s1-0) 16)
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)
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(set! (-> sv-16 object) s0-0)
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(dotimes (v1-12 3)
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(set! (-> s3-0 box-min v1-12)
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(fmin (-> s3-0 box-min v1-12) (- (-> s1-0 world-sphere data v1-12) (-> s1-0 world-sphere w)))
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)
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(set! (-> s3-0 box-max v1-12)
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(fmax (-> s3-0 box-max v1-12) (+ (-> s1-0 world-sphere data v1-12) (-> s1-0 world-sphere w)))
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)
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)
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(+! (-> s3-0 object-count) 1)
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s2-0
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)
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(else
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-1
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)
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)
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)
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(set! (-> s4-0 actor-hash-index) s2-0)
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)
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(set! v1-5 s5-0)
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(-> this list)
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(set! s5-0 (-> s5-0 next0))
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)
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)
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)
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)
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(else
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(set! (-> this tpos quad) (-> (target-pos 0) quad))
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(dotimes (v1-21 4)
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(set! (-> this data v1-21 length) 0)
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)
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(let ((v1-25 (-> this list alive-list next0)))
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(-> this list)
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(let ((s5-2 (-> v1-25 next0)))
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(while (!= v1-25 (-> this list alive-list-end))
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(let* ((s4-1 (the-as collide-shape (-> (the-as connection v1-25) param1)))
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(f0-4 (vector-vector-distance-squared (-> this tpos) (-> s4-1 trans)))
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(f1-4 102400.0)
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)
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(cond
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((< f0-4 (* f1-4 f1-4))
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((method-of-type actor-hash-bucket add-actor-cshape) (the-as actor-hash-bucket (-> this data)) s4-1)
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)
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((let ((f1-7 204800.0))
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(< f0-4 (* f1-7 f1-7))
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)
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(add-actor-cshape (-> this data 1) s4-1)
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)
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((let ((f1-10 307200.0))
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(< f0-4 (* f1-10 f1-10))
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)
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(add-actor-cshape (-> this data 2) s4-1)
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)
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(else
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(add-actor-cshape (-> this data 3) s4-1)
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)
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)
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)
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(set! v1-25 s5-2)
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(-> this list)
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(set! s5-2 (-> s5-2 next0))
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)
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)
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)
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(dotimes (s5-3 4)
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(let ((s4-2 (-> this data s5-3)))
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(countdown (s3-1 (-> s4-2 length))
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(let ((s2-1 (-> s4-2 data s3-1 cshape))
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(s1-1 (-> this hash))
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)
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(set! sv-32 (-> s2-1 root-prim prim-core))
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(set! sv-48 s2-1)
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(let ((s0-1 (-> s1-1 object-count)))
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(set! s0-1
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(cond
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((< s0-1 (-> s1-1 max-object-count))
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(let ((a0-40 (-> s1-1 sphere-array s0-1)))
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(set! sv-64 (-> s1-1 object-array s0-1))
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(mem-copy! (the-as pointer a0-40) (the-as pointer sv-32) 16)
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)
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(set! (-> sv-64 object) sv-48)
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(dotimes (v1-53 3)
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(set! (-> s1-1 box-min v1-53)
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(fmin (-> s1-1 box-min v1-53) (- (-> sv-32 world-sphere data v1-53) (-> sv-32 world-sphere w)))
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)
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(set! (-> s1-1 box-max v1-53)
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(fmax (-> s1-1 box-max v1-53) (+ (-> sv-32 world-sphere data v1-53) (-> sv-32 world-sphere w)))
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)
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)
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(+! (-> s1-1 object-count) 1)
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s0-1
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)
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(else
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-1
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)
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)
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)
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(set! (-> s2-1 actor-hash-index) s0-1)
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)
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)
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)
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)
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)
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)
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)
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(update-from-spheres (-> this hash))
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0
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(none)
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)
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(define *actor-hash-buckets*
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(new 'static 'actor-hash-buckets
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:data (new 'static 'inline-array actor-hash-bucket 4
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(new 'static 'actor-hash-bucket :max-length #x100 :data (new 'static 'inline-array actor-cshape-ptr 256))
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(new 'static 'actor-hash-bucket :max-length #x100 :data (new 'static 'inline-array actor-cshape-ptr 256))
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(new 'static 'actor-hash-bucket :max-length #x100 :data (new 'static 'inline-array actor-cshape-ptr 256))
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(new 'static 'actor-hash-bucket :max-length #x100 :data (new 'static 'inline-array actor-cshape-ptr 256))
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)
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)
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)
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(defun update-actor-hash ()
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(reset! (-> *perf-stats* data (perf-stat-bucket actor-hash)))
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(hash-actors *actor-hash-buckets*)
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(read! (-> *perf-stats* data (perf-stat-bucket actor-hash)))
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(none)
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)
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