mirror of
https://github.com/open-goal/jak-project
synced 2026-05-28 08:25:56 -04:00
db66ae4627
For example, `AppData/OpenGOAL/jak2/features/speedrun-categories.json`
is defined as such:
```json
[
{
"cheats": 0,
"completed_task": 0,
"continue_point_name": "",
"features": 0,
"forbidden_features": 992,
"name": "Gunless",
"secrets": 0
},
{
"cheats": 1,
"completed_task": 29,
"continue_point_name": "ctypal-shaft",
"features": 1024,
"forbidden_features": 0,
"name": "Turbo Jetboard - After Praxis 1",
"secrets": 0
}
]
```
> These entries can be created using the in-game menu as well.
https://github.com/open-goal/jak-project/assets/13153231/9b17a116-4aa9-40ad-b9f5-02b04e0ad4f3
---------
Co-authored-by: dallmeyer <2515356+dallmeyer@users.noreply.github.com>
633 lines
35 KiB
Common Lisp
633 lines
35 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;;
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(defglobalconstant DEBUG_PAGE_ROWS #f)
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(defconstant FONT_SIZE_HEADER 0.6) ;; font size for the decoration text
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(defconstant FONT_SIZE_OPTION 0.5) ;; font size for regular options
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(defconstant FONT_SIZE_OPTION_EXTRA 0.35) ;; font size for option sub-text
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(defconstant HIGHLIGHT_SIZE 18) ;; default highlight size for options
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(defconstant HIGHLIGHT_SIZE_LARGE 33)
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;;
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(defun draw-page-border ((hud-bounds hud-box) (alpha float))
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(let ((x-pos 70)
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(y-pos 112)
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(width 375)
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(background-height 200))
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(when (= (get-aspect-ratio) 'aspect16x9)
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(set! x-pos 79)
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(set! y-pos 86)
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(set! width 356)
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(set! background-height 255))
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(#when PC_PORT
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;; added for better widescreen handling
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(when (not (-> *pc-settings* use-vis?))
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(set! x-pos (the int (adjust-game-x (the float x-pos))))
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(set! width (the int (* (-> *pc-settings* aspect-ratio-reciprocal) width)))))
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(set-vector! (-> hud-bounds color) 64 128 128 (the int (* 128.0 alpha)))
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;; Top Line
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(set! (-> hud-bounds min x) (the float x-pos))
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(set! (-> hud-bounds max x) (the float (+ x-pos width)))
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(set! (-> hud-bounds min y) (the float y-pos))
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(set! (-> hud-bounds max y) (the float y-pos))
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(with-dma-buffer-add-bucket ((buffer-1 (-> *display* frames (-> *display* on-screen) global-buf))
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(bucket-id progress))
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((method-of-type hud-box draw-box-prim-only) hud-bounds buffer-1))
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;; Bottom Line
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(set! (-> hud-bounds min x) (the float x-pos))
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(set! (-> hud-bounds max x) (the float (+ x-pos width)))
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(set! (-> hud-bounds min y) (the float (+ y-pos background-height)))
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(set! (-> hud-bounds max y) (the float (+ y-pos background-height)))
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(with-dma-buffer-add-bucket ((buffer-2 (-> *display* frames (-> *display* on-screen) global-buf))
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(bucket-id progress))
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((method-of-type hud-box draw-box-prim-only) hud-bounds buffer-2)))
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(none))
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(defun draw-page-background ((alpha float))
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(let ((x-pos 70)
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(y-pos 112)
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(width 375)
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(background-height 200))
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(when (= (get-aspect-ratio) 'aspect16x9)
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(set! x-pos 79)
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(set! y-pos 86)
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(set! width 356)
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(set! background-height 256))
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(#when PC_PORT
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;; added for better widescreen handling
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(when (not (-> *pc-settings* use-vis?))
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(set! x-pos (the int (adjust-game-x (the float x-pos))))
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(set! width (the int (* (-> *pc-settings* aspect-ratio-reciprocal) width)))))
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(with-dma-buffer-add-bucket ((buffer (-> *display* frames (-> *display* on-screen) global-buf))
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(bucket-id particles))
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(draw-sprite2d-xy buffer x-pos y-pos width background-height
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(new 'static 'rgba :r #x40 :g #x40 :b #x40 :a (the int (* 64.0 alpha))))))
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(none))
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(defun draw-page-header ((font-ctx font-context) (text text-id))
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(let ((x-pos 70)
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(y-pos 82)
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(width 375))
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(when (= (get-aspect-ratio) 'aspect16x9)
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(set! x-pos 79)
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(set! y-pos 55)
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(set! width 356))
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(set-scale! font-ctx FONT_SIZE_HEADER)
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(set! (-> font-ctx origin y) (the float y-pos))
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(set-color! font-ctx (font-color progress))
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(print-game-text (lookup-text! *common-text* text #f) font-ctx #f 44 (bucket-id progress)))
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(none))
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(defun draw-scrolling-page-up-down-arrows ((font-ctx font-context) (draw-up? symbol) (draw-down? symbol))
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(let ((new-x-pos 250.0)
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(new-y-pos-up 100)
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(new-y-pos-down 211)
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(new-scale 0.5)
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(old-scale (-> font-ctx scale))
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(old-x-pos (-> font-ctx origin x))
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(old-y-pos (-> font-ctx origin y)))
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(when (= (get-aspect-ratio) 'aspect16x9)
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(set! new-x-pos 251.5)
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(set! new-y-pos-up 75)
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(set! new-y-pos-down 265))
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(set! (-> font-ctx scale) new-scale)
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(when draw-up?
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(set! (-> font-ctx origin x) (the float new-x-pos))
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(set! (-> font-ctx origin y) (the float new-y-pos-up))
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(let ((print-text-fn print-game-text))
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(format (clear *progress-generic-temp-string*) "~33L~C" 160)
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(print-text-fn *progress-generic-temp-string* font-ctx #f 44 (bucket-id progress))))
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(when draw-down?
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(set! (-> font-ctx origin x) (the float new-x-pos))
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(set! (-> font-ctx origin y) (the float (+ new-y-pos-up new-y-pos-down)))
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(let ((print-text-fn-1 print-game-text))
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(format (clear *progress-generic-temp-string*) "~33L~C" 162)
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(print-text-fn-1 *progress-generic-temp-string* font-ctx #f 44 (bucket-id progress))))
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(set! (-> font-ctx origin x) old-x-pos)
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(set! (-> font-ctx origin y) old-y-pos)
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(set! (-> font-ctx scale) old-scale))
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(none))
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;; The boundary info could be moved to the menu-option, every one of these is duplicate code
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(defun begin-scissor-scrolling-page ((hud-bounds hud-box))
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(cond
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((= (get-aspect-ratio) 'aspect16x9)
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(set! (-> hud-bounds min x) 19.0)
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(set! (-> hud-bounds min y) 86.0)
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(set! (-> hud-bounds max x) 494.0)
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(set! (-> hud-bounds max y) 340.0))
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(else
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(set! (-> hud-bounds min x) 70.0)
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(set! (-> hud-bounds min y) 112.0)
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(set! (-> hud-bounds max x) 444.0)
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(set! (-> hud-bounds max y) 312.0)))
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(#when PC_PORT
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(set! (-> hud-bounds min x) (the float (the int (adjust-game-x (-> hud-bounds min x)))))
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(set! (-> hud-bounds max x) (the float (the int (adjust-game-x (-> hud-bounds max x))))))
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(with-dma-buffer-add-bucket ((buffer (-> *display* frames (-> *display* on-screen) global-buf))
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(bucket-id progress))
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(setup-scissor hud-bounds buffer))
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(none))
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(defun end-scissor-scrolling-page ((hud-bounds hud-box) (arg1 float))
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(with-dma-buffer-add-bucket ((buffer (-> *display* frames (-> *display* on-screen) global-buf))
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(bucket-id progress)
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)
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(restore-scissor hud-bounds buffer))
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(none))
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(defun-debug draw-generic-page-row-line ((y-coord int))
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(#when DEBUG_PAGE_ROWS
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(with-dma-buffer-add-bucket ((buf (-> *display* frames (-> *display* on-screen) global-buf))
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(bucket-id debug-no-zbuf2))
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(draw-sprite2d-xy buf 0 y-coord 512 1 (static-rgba #xff #xff #xff #x40))))
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0)
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(defmethod draw-option ((obj menu-generic-scrolling-page) (progress progress) (font-ctx font-context) (arg3 int) (arg4 symbol))
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(when (or (zero? (-> obj mounted?)) (not (-> obj mounted?)))
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(on-mount! obj))
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;; the list has a total of 200px of y-height
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;; with 10px of margin at the top and bottom, that leaves 180 / 4 = 45px per item
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;; it's the responsibility of each generic component to center itself within these 45px lines
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(when (not (-> *progress-pc-generic-store* clear-screen?))
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(let* ((font-alpha (fmax 0.0 (* 2.0 (- 0.5 (-> progress menu-transition)))))
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(hud-bounds (new 'stack-no-clear 'hud-box))
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(max-page-size (if (= (get-aspect-ratio) 'aspect16x9) 7 5))
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(margin-top-bottom 0.0)
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(line-height (/ (if (= (get-aspect-ratio) 'aspect16x9) 253.0 200.0) max-page-size)))
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(set! (-> font-ctx alpha) font-alpha)
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(set-color! font-ctx (font-color progress))
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;; header
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(draw-page-header font-ctx (-> obj name))
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;; background borders
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(draw-page-border (-> obj box 0) font-alpha)
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;; background
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(draw-page-background font-alpha)
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(begin-scissor-scrolling-page hud-bounds)
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(if (= (get-aspect-ratio) 'aspect16x9)
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(set! (-> font-ctx origin y) (+ 86.0 margin-top-bottom))
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(set! (-> font-ctx origin y) (+ 112.0 margin-top-bottom)))
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;; do scrolling. if we notice we need to scroll too much, we just snap immediately instead of smoothly stepping.
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(cond
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((> (-> *progress-pc-generic-store* current-menu-scroll-index) (-> *progress-pc-generic-store* current-menu-hover-index))
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(if (>= (abs (- (-> *progress-pc-generic-store* current-menu-scroll-index) (the float (-> *progress-pc-generic-store* current-menu-hover-index)))) 2.0)
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(set! (-> *progress-pc-generic-store* current-menu-scroll-index) (the float (-> *progress-pc-generic-store* current-menu-hover-index)))
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(seek-ease! (-> *progress-pc-generic-store* current-menu-scroll-index) (the float (-> *progress-pc-generic-store* current-menu-hover-index)) (* 0.125 (-> PP clock time-adjust-ratio)) 0.3 (* 0.00125 (-> PP clock time-adjust-ratio)))))
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((< (+ (-> *progress-pc-generic-store* current-menu-scroll-index) (1- max-page-size)) (-> *progress-pc-generic-store* current-menu-hover-index))
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(if (>= (abs (- (-> *progress-pc-generic-store* current-menu-scroll-index) (the float (- (-> *progress-pc-generic-store* current-menu-hover-index) (1- max-page-size))))) 2.0)
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(set! (-> *progress-pc-generic-store* current-menu-scroll-index) (the float (- (-> *progress-pc-generic-store* current-menu-hover-index) (1- max-page-size))))
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(seek-ease! (-> *progress-pc-generic-store* current-menu-scroll-index) (the float (- (-> *progress-pc-generic-store* current-menu-hover-index) (1- max-page-size))) (* 0.125 (-> PP clock time-adjust-ratio)) 0.3 (* 0.00125 (-> PP clock time-adjust-ratio)))))
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)
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;; render items
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(let* ((start-index (the int (-> *progress-pc-generic-store* current-menu-scroll-index)))
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;; we add 1 because the scroll effect will reveal 1 extra
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(end-index (min (-> obj menu-options length) (+ start-index max-page-size 1))))
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;; scroll adjust
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(-! (-> font-ctx origin y) (* line-height (abs (- (-> *progress-pc-generic-store* current-menu-scroll-index) start-index))))
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(while (< start-index end-index)
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(let ((menu-option (-> obj menu-options start-index)))
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(when (nonzero? menu-option)
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;; save the y,x position as who knows where it will end up after the component finishes rendering
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(let ((old-y-pos (-> font-ctx origin y))
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(old-x-pos (-> font-ctx origin x)))
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(draw-option menu-option progress font-ctx start-index
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(= (-> obj selected-option-index) start-index))
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;; move to the next line
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(set! (-> font-ctx origin y) (+ old-y-pos line-height))
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;; - debugging, draw the dividing lines to make centering new items easier
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(draw-generic-page-row-line (the int (-> font-ctx origin y)))
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(set! (-> font-ctx origin x) old-x-pos)
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;; reset the font color
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(set-color! font-ctx (font-color progress)))))
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(+! start-index 1)))
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;; end
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(end-scissor-scrolling-page hud-bounds 1.0)
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(set-flags! font-ctx (font-flags kerning large))
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(let ((draw-up-arrow? (< 0 (-> *progress-pc-generic-store* current-menu-hover-index)))
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(draw-down-arrow? (< (-> *progress-pc-generic-store* current-menu-hover-index) (1- (-> obj menu-options length)))))
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(draw-scrolling-page-up-down-arrows font-ctx draw-up-arrow? draw-down-arrow?))))
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(none))
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(defun draw-generic-highlight ((y-pos int) (height int) (alpha float))
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(let ((x-pos (if (= (get-aspect-ratio) 'aspect4x3)
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70
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50))
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(width (if (= (get-aspect-ratio) 'aspect4x3)
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374
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500)))
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(when (not (-> *pc-settings* use-vis?))
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(set! x-pos (the int (adjust-game-x (the float x-pos))))
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(set! width (the int (* (-> *pc-settings* aspect-ratio-reciprocal) width))))
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(with-dma-buffer-add-bucket ((buffer (-> *display* frames (-> *display* on-screen) global-buf))
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(bucket-id progress)
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)
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(draw-sprite2d-xy buffer x-pos y-pos width height
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(new 'static 'rgba :r #x40 :g #x80 :b #x80 :a (the int (* 64.0 alpha)))))))
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(defmethod draw-option ((obj menu-generic-boolean-option) (arg0 progress) (font-ctx font-context) (option-index int) (selected? symbol))
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(when (not (-> obj mounted?))
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(on-mount! obj))
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(let ((alpha (* 2.0 (- 0.5 (-> arg0 menu-transition))))
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(line-height 18.0))
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(max! alpha 0.0)
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(set! (-> font-ctx alpha) alpha)
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(set-flags! font-ctx (font-flags kerning middle large))
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(set-scale! font-ctx FONT_SIZE_OPTION)
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(+! (-> font-ctx origin y) (if (= (get-aspect-ratio) 'aspect4x3) 7.0 5.0))
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(cond
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(selected?
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(set-color! font-ctx (font-color progress-force-selected))
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(draw-generic-highlight (the int (- (-> font-ctx origin y) 2.0)) HIGHLIGHT_SIZE_LARGE alpha)
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(print-game-text (lookup-text! *common-text* (-> obj name) #f) font-ctx #f 44 (bucket-id progress))
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(+! (-> font-ctx origin y) line-height)
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(set! *progress-generic-temp-string* (clear *progress-generic-temp-string*))
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(if (-> obj value)
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(format *progress-generic-temp-string* "~33L~S~35L ~S" (lookup-text! *common-text* (-> obj truthy-text) #f) (lookup-text! *common-text* (-> obj falsey-text) #f))
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(format *progress-generic-temp-string* "~35L~S ~33L~S~1L" (lookup-text! *common-text* (-> obj truthy-text) #f) (lookup-text! *common-text* (-> obj falsey-text) #f))))
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;; hover case
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(else
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(cond
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((and (nonzero? (-> obj should-disable?))
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(!= (-> obj should-disable?) #f)
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((-> obj should-disable?)))
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(set-color! font-ctx (font-color progress-option-off))
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(when (= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
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(draw-generic-highlight (the int (+ -2.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE (* 0.5 alpha))))
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((= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
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(set-color! font-ctx (progress-selected 0))
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(draw-generic-highlight (the int (+ -2.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE alpha))
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(else
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(set-color! font-ctx (font-color progress))))
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(print-game-text (lookup-text! *common-text* (-> obj name) #f) font-ctx #f 44 (bucket-id progress))
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(+! (-> font-ctx origin y) line-height)
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(set! *progress-generic-temp-string* (clear *progress-generic-temp-string*))
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(let ((actual-value (call-get-value-fn obj)))
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(if actual-value
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(format *progress-generic-temp-string* "~1L~S~35L ~S" (lookup-text! *common-text* (-> obj truthy-text) #f) (lookup-text! *common-text* (-> obj falsey-text) #f))
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(format *progress-generic-temp-string* "~35L~S ~1L~S~1L" (lookup-text! *common-text* (-> obj truthy-text) #f) (lookup-text! *common-text* (-> obj falsey-text) #f))))))
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(set-scale! font-ctx FONT_SIZE_OPTION_EXTRA)
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(print-game-text *progress-generic-temp-string* font-ctx #f 44 (bucket-id progress)))
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(none))
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(defmethod draw-option ((obj menu-generic-carousel-option)
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(progress progress)
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(font-ctx font-context)
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(option-index int)
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(selected? symbol))
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(when (not (-> obj mounted?))
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(on-mount! obj))
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(let ((alpha (fmax (* 2.0 (- 0.5 (-> progress menu-transition))) 0.0)))
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(set! (-> font-ctx scale) 0.45)
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(set! (-> font-ctx alpha) alpha)
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(+! (-> font-ctx origin y) 5.0)
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(set-flags! font-ctx (font-flags kerning middle large))
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;; the item label
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(cond
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(selected?
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(set! (-> font-ctx color) (font-color progress-force-selected))
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(draw-generic-highlight (the int (- (-> font-ctx origin y) 2.0)) HIGHLIGHT_SIZE_LARGE alpha))
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((and (nonzero? (-> obj should-disable?))
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(!= (-> obj should-disable?) #f)
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((-> obj should-disable?)))
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(set-color! font-ctx (font-color progress-option-off))
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(when (= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
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(draw-generic-highlight (the int (+ -2.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE (* 0.5 alpha))))
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((= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
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(set! (-> font-ctx color) (progress-selected 0))
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(draw-generic-highlight (the int (- (-> font-ctx origin y) 2.0)) HIGHLIGHT_SIZE alpha)))
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(print-game-text (lookup-text! *common-text* (-> obj name) #f) font-ctx #f 44 (bucket-id progress))
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(+! (-> font-ctx origin y) 18.0)
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(set! (-> font-ctx scale) 0.35)
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(set! (-> font-ctx color) (font-color progress))
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;; the value
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(cond
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((or (< (-> obj item-index) 0) (> (-> obj item-index) (num-items obj)))
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(print-game-text (lookup-text! *common-text* (text-id progress-multiselect-no-items-found) #f) font-ctx #f 44 (bucket-id progress)))
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((and selected? (>= (-> obj item-index) 0) (< (-> obj item-index) (num-items obj)))
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(format (clear *progress-generic-temp-string*) "~33L~C ~S ~33L~C" 163 (get-item-label obj (-> obj item-index)) 161)
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(print-game-text *progress-generic-temp-string* font-ctx #f 44 (bucket-id progress)))
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(else
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(let ((actual-index (call-get-item-index-fn obj)))
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(print-game-text (get-item-label obj actual-index) font-ctx #f 44 (bucket-id progress))))))
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(none))
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(defun draw-generic-simple-string-option ((option menu-generic-option) (progress progress) (font-ctx font-context) (option-index int) (str string))
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(let ((alpha (* 2.0 (- 0.5 (-> progress menu-transition))))
|
|
(line-height 23.0))
|
|
(max! alpha 0.0)
|
|
(set! (-> font-ctx alpha) alpha)
|
|
(set-flags! font-ctx (font-flags kerning middle large))
|
|
(set-scale! font-ctx FONT_SIZE_OPTION)
|
|
(+! (-> font-ctx origin y) (if (= (get-aspect-ratio) 'aspect4x3) 14.0 11.0))
|
|
(cond
|
|
((and (nonzero? (-> option should-disable?))
|
|
(!= (-> option should-disable?) #f)
|
|
((-> option should-disable?)))
|
|
(set-color! font-ctx (font-color progress-option-off))
|
|
(when (= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
|
|
(draw-generic-highlight (the int (+ -2.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE (* 0.5 alpha))))
|
|
((= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
|
|
(set-color! font-ctx (progress-selected 0))
|
|
(draw-generic-highlight (the int (+ -2.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE alpha))
|
|
(else
|
|
(set-color! font-ctx (font-color progress))))
|
|
(print-game-text str font-ctx #f 44 (bucket-id progress)))
|
|
(none))
|
|
|
|
(defmethod draw-option ((obj menu-generic-link-option) (progress progress) (font-ctx font-context) (option-index int) (selected? symbol))
|
|
(when (not (-> obj mounted?))
|
|
(on-mount! obj))
|
|
(draw-generic-simple-string-option obj progress font-ctx option-index (lookup-text! *common-text* (-> obj name) #f))
|
|
(none))
|
|
|
|
(defmethod draw-option ((obj menu-generic-button-option) (progress progress) (font-ctx font-context) (option-index int) (selected? symbol))
|
|
(when (not (-> obj mounted?))
|
|
(on-mount! obj))
|
|
(draw-generic-simple-string-option obj progress font-ctx option-index (lookup-text! *common-text* (-> obj name) #f))
|
|
(none))
|
|
|
|
(defmethod draw-option ((obj menu-generic-confirm-option) (progress progress) (font-ctx font-context) (option-index int) (selected? symbol))
|
|
(when (not (-> obj mounted?))
|
|
(on-mount! obj))
|
|
;; drawn different depending on whether or not the confirmation prompt is open
|
|
(cond
|
|
(selected?
|
|
;; TODO - this is duplicate code with the boolean option, but i ran out of arguments, make a struct or something later
|
|
(let ((alpha (* 2.0 (- 0.5 (-> progress menu-transition))))
|
|
(line-height 18.0))
|
|
(max! alpha 0.0)
|
|
(set! (-> font-ctx alpha) alpha)
|
|
(set-flags! font-ctx (font-flags kerning middle large))
|
|
(set-scale! font-ctx FONT_SIZE_OPTION)
|
|
(+! (-> font-ctx origin y) (if (= (get-aspect-ratio) 'aspect4x3) 7.0 5.0))
|
|
(cond
|
|
(selected?
|
|
(set-color! font-ctx (font-color progress-force-selected))
|
|
(draw-generic-highlight (the int (- (-> font-ctx origin y) 2.0)) HIGHLIGHT_SIZE_LARGE alpha)
|
|
(print-game-text (lookup-text! *common-text* (-> obj name) #f) font-ctx #f 44 (bucket-id progress))
|
|
(+! (-> font-ctx origin y) line-height)
|
|
(set! *progress-generic-temp-string* (clear *progress-generic-temp-string*))
|
|
(if (-> obj confirmed?)
|
|
(format *progress-generic-temp-string* "~33L~S~35L ~S" (lookup-text! *common-text* (text-id progress-yes) #f) (lookup-text! *common-text* (text-id progress-no) #f))
|
|
(format *progress-generic-temp-string* "~35L~S ~33L~S~1L" (lookup-text! *common-text* (text-id progress-yes) #f) (lookup-text! *common-text* (text-id progress-no) #f))))
|
|
;; hover case
|
|
(else
|
|
(cond
|
|
((and (nonzero? (-> obj should-disable?))
|
|
(!= (-> obj should-disable?) #f)
|
|
((-> obj should-disable?)))
|
|
(set-color! font-ctx (font-color progress-option-off))
|
|
(when (= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
|
|
(draw-generic-highlight (the int (+ -1.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE (* 0.5 alpha))))
|
|
((= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
|
|
(set-color! font-ctx (progress-selected 0))
|
|
(draw-generic-highlight (the int (+ -1.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE alpha))
|
|
(else
|
|
(set-color! font-ctx (font-color progress))))
|
|
(print-game-text (lookup-text! *common-text* (-> obj name) #f) font-ctx #f 44 (bucket-id progress))
|
|
(+! (-> font-ctx origin y) line-height)
|
|
(set! *progress-generic-temp-string* (clear *progress-generic-temp-string*))
|
|
(if (-> obj confirmed?)
|
|
(format *progress-generic-temp-string* "~1L~S~35L ~S" (lookup-text! *common-text* (text-id progress-yes) #f) (lookup-text! *common-text* (text-id progress-no) #f))
|
|
(format *progress-generic-temp-string* "~35L~S ~1L~S~1L" (lookup-text! *common-text* (text-id progress-yes) #f) (lookup-text! *common-text* (text-id progress-no) #f)))))
|
|
(set-scale! font-ctx FONT_SIZE_OPTION_EXTRA)
|
|
(print-game-text *progress-generic-temp-string* font-ctx #f 44 (bucket-id progress))))
|
|
(else
|
|
(draw-generic-simple-string-option obj progress font-ctx option-index (lookup-text! *common-text* (-> obj name) #f))))
|
|
(none))
|
|
|
|
(defmethod draw-option ((obj menu-generic-slider-option) (arg0 progress) (font-ctx font-context) (option-index int) (selected? symbol))
|
|
(when (not (-> obj mounted?))
|
|
(on-mount! obj))
|
|
(let ((alpha (max 0.0 (* 2.0 (- 0.5 (-> arg0 menu-transition)))))
|
|
(slider-value (if selected? (-> obj value) (call-get-value-fn obj))))
|
|
(set! (-> font-ctx alpha) alpha)
|
|
(set-scale! font-ctx FONT_SIZE_OPTION)
|
|
(+! (-> font-ctx origin y) 20.0)
|
|
(case (get-aspect-ratio)
|
|
(('aspect4x3))
|
|
(('aspect16x9)))
|
|
(set-flags! font-ctx (font-flags kerning middle large))
|
|
(cond
|
|
(selected?
|
|
(set-scale! font-ctx FONT_SIZE_OPTION_EXTRA)
|
|
(+! (-> font-ctx origin y) (if (= (get-aspect-ratio) 'aspect4x3) -15.0 -15.0))
|
|
(set-color! font-ctx (font-color progress-force-selected))
|
|
(draw-generic-highlight (the int (+ -2.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE_LARGE alpha)
|
|
(if (= (-> obj show-decimal?) #t)
|
|
(print-game-text (string-format "~S: ~,,2f" (lookup-text! *common-text* (-> obj name) #f) slider-value) font-ctx #f 44 (bucket-id progress))
|
|
(print-game-text (string-format "~S: ~D" (lookup-text! *common-text* (-> obj name) #f) slider-value) font-ctx #f 44 (bucket-id progress)))
|
|
(set! (-> obj bar-sprite tex) (lookup-texture-by-id (new 'static 'texture-id :index #xb :page #xc93)))
|
|
(set! (-> obj bar-sprite scale-x) 2.0)
|
|
(set! (-> obj bar-sprite scale-y) 0.5)
|
|
(let ((sprite-color-0 (-> obj bar-sprite color2)))
|
|
(set! (-> sprite-color-0 0) 128)
|
|
(set! (-> sprite-color-0 1) 128)
|
|
(set! (-> sprite-color-0 2) 128)
|
|
(set! (-> sprite-color-0 3) 128)
|
|
)
|
|
(set! (-> obj bar-sprite pos z) #x3fffff)
|
|
(set! (-> obj bar-sprite pos w) 0)
|
|
(set! (-> obj bar-cursor-sprite tex) (lookup-texture-by-id (new 'static 'texture-id :index #xc :page #xc93)))
|
|
(set! (-> obj bar-cursor-sprite scale-x) 0.2)
|
|
(set! (-> obj bar-cursor-sprite scale-y) 1.0)
|
|
(let ((sprite-color-1 (-> obj bar-cursor-sprite color2)))
|
|
(set! (-> sprite-color-1 0) 128)
|
|
(set! (-> sprite-color-1 1) 128)
|
|
(set! (-> sprite-color-1 2) 128)
|
|
(set! (-> sprite-color-1 3) 128)
|
|
)
|
|
(set! (-> obj bar-cursor-sprite pos z) #x3fffff)
|
|
(set! (-> obj bar-cursor-sprite pos w) 0)
|
|
;; bar
|
|
(set-hud-piece-position! (-> obj bar-sprite) (the int (adjust-game-x 135.0)) (+ (the int (-> font-ctx origin y)) (if (= (get-aspect-ratio) 'aspect4x3) 18 15)))
|
|
;; calculate the percentage of the bar based on the range
|
|
;; (actual + abs(range-min)) / (range-max + abs(range-min)) = percentage
|
|
(let* ((percentage (/ (+ slider-value (fabs (-> obj min-value)))
|
|
(+ (-> obj max-value) (fabs (-> obj min-value)))))
|
|
;; cursor (135 -> 365) = 230 pixels
|
|
(cursor-x-pos (adjust-game-x-int (+ 135 (* (if (= (get-aspect-ratio) 'aspect4x3) 230.0 231.0) percentage))))
|
|
(bar-remainder (- (adjust-game-x-int 365) cursor-x-pos)))
|
|
;; cursor position
|
|
(set-hud-piece-position! (-> obj bar-cursor-sprite) cursor-x-pos (+ (the int (-> font-ctx origin y)) (if (= (get-aspect-ratio) 'aspect4x3) 14 11)))
|
|
(with-dma-buffer-add-bucket ((buffer (-> *display* frames (-> *display* on-screen) global-buf))
|
|
(bucket-id progress))
|
|
(draw (-> obj bar-sprite) buffer (-> *level* default-level))
|
|
;; bar mask
|
|
;; TODO - bar remainder isnt correct on custom aspect ratios since those internally still return `aspect4x3` for (get-aspect-ratio), this is a larger issue though
|
|
;; perhaps just standardize menu size in general and ditch aspect ratio differences.
|
|
(draw-sprite2d-xy buffer (+ cursor-x-pos 10) (+ (the int (-> font-ctx origin y)) (if (= (get-aspect-ratio) 'aspect4x3) 23 20)) (+ bar-remainder (if (= (get-aspect-ratio) 'aspect4x3) 9 6)) 6
|
|
(new 'static 'rgba :r (the int (* 0.0 alpha slider-value))
|
|
:g (the int (* 0.0 alpha slider-value))
|
|
:b (the int (* 0.0 alpha slider-value))
|
|
:a (the int (* 128.0 alpha))))
|
|
(draw (-> obj bar-cursor-sprite) buffer (-> *level* default-level)))))
|
|
(else
|
|
(+! (-> font-ctx origin y) -8.0)
|
|
(cond
|
|
((and (nonzero? (-> obj should-disable?))
|
|
(!= (-> obj should-disable?) #f)
|
|
((-> obj should-disable?)))
|
|
(set-color! font-ctx (font-color progress-option-off))
|
|
(when (= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
|
|
(draw-generic-highlight (the int (+ -1.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE (* 0.5 alpha))))
|
|
((= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
|
|
(set-color! font-ctx (progress-selected 0))
|
|
(draw-generic-highlight (the int (+ -2.0 (-> font-ctx origin y))) HIGHLIGHT_SIZE alpha))
|
|
(else
|
|
(set-color! font-ctx (font-color progress))))
|
|
(if (= (-> obj show-decimal?) #t)
|
|
(print-game-text (string-format "~S: ~,,2f" (lookup-text! *common-text* (-> obj name) #f) slider-value) font-ctx #f 44 (bucket-id progress))
|
|
(print-game-text (string-format "~S: ~D" (lookup-text! *common-text* (-> obj name) #f) slider-value) font-ctx #f 44 (bucket-id progress)))))
|
|
)
|
|
(none))
|
|
|
|
(defmethod draw-option ((obj menu-generic-details-page) (progress progress) (font-ctx font-context) (option-index int) (selected? symbol))
|
|
(when (or (zero? (-> obj mounted?)) (not (-> obj mounted?)))
|
|
(on-mount! obj))
|
|
;; the list has a total of 200px of y-height
|
|
;; with 10px of margin at the top and bottom, that leaves 180 / 4 = 45px per item
|
|
;; it's the responsibility of each generic component to center itself within these 45px lines
|
|
(when (not (-> *progress-pc-generic-store* clear-screen?))
|
|
(let* ((font-alpha (fmax 0.0 (* 2.0 (- 0.5 (-> progress menu-transition)))))
|
|
(hud-bounds (new 'stack-no-clear 'hud-box))
|
|
(max-page-size (if (= (get-aspect-ratio) 'aspect16x9) 12 10))
|
|
(margin-top-bottom 0.0)
|
|
(line-height (/ (if (= (get-aspect-ratio) 'aspect16x9) 253.0 200.0) max-page-size)))
|
|
(set! (-> font-ctx alpha) font-alpha)
|
|
(set-color! font-ctx (font-color progress))
|
|
;; header
|
|
(draw-page-header font-ctx (-> obj name))
|
|
;; background borders
|
|
(draw-page-border (-> obj box 0) font-alpha)
|
|
;; background
|
|
(draw-page-background font-alpha)
|
|
(begin-scissor-scrolling-page hud-bounds)
|
|
(if (= (get-aspect-ratio) 'aspect16x9)
|
|
(set! (-> font-ctx origin y) (+ 86.0 margin-top-bottom))
|
|
(set! (-> font-ctx origin y) (+ 112.0 margin-top-bottom)))
|
|
;; render items
|
|
(let* ((entry-index (max 0 (* (/ (-> *progress-pc-generic-store* current-menu-hover-index) max-page-size) max-page-size)))
|
|
(end-index (min (-> obj entries length) (+ entry-index max-page-size))))
|
|
(while (< entry-index end-index)
|
|
(let ((entry (-> obj entries entry-index)))
|
|
(when (nonzero? entry)
|
|
;; save the y,x position as who knows where it will end up after the component finishes rendering
|
|
(let ((old-y-pos (-> font-ctx origin y))
|
|
(old-x-pos (-> font-ctx origin x)))
|
|
(draw-option entry progress font-ctx entry-index
|
|
(= (-> obj selected-entry-index) entry-index))
|
|
;; move to the next line
|
|
(set! (-> font-ctx origin y) (+ old-y-pos line-height))
|
|
;; - debugging, draw the dividing lines to make center new items easier
|
|
(draw-generic-page-row-line (the int (-> font-ctx origin y)))
|
|
(set! (-> font-ctx origin x) old-x-pos)
|
|
;; reset the font color
|
|
(set-color! font-ctx (font-color progress)))))
|
|
(+! entry-index 1)))
|
|
;; end
|
|
(end-scissor-scrolling-page hud-bounds 1.0)
|
|
(set-flags! font-ctx (font-flags kerning large))
|
|
(let* ((draw-up-arrow? (and (not (zero? (-> *progress-pc-generic-store* current-menu-hover-index)))
|
|
(>= (-> *progress-pc-generic-store* current-menu-hover-index) max-page-size)))
|
|
(last-page-remainder (mod (-> obj entries length) max-page-size))
|
|
(last-page-starting-index (if (zero? last-page-remainder)
|
|
(- (-> obj entries length) max-page-size)
|
|
(- (-> obj entries length) last-page-remainder)))
|
|
(draw-down-arrow? (and (> (-> obj entries length) max-page-size)
|
|
(< (-> *progress-pc-generic-store* current-menu-hover-index) last-page-starting-index))))
|
|
(draw-scrolling-page-up-down-arrows font-ctx draw-up-arrow? draw-down-arrow?))))
|
|
(none))
|
|
|
|
(defmethod draw-option ((obj menu-generic-details-keybind-entry) (progress progress) (font-ctx font-context) (option-index int) (selected? symbol))
|
|
(when (or (zero? (-> obj mounted?)) (not (-> obj mounted?)))
|
|
(on-mount! obj))
|
|
;; TODO - implement `should-disable?` if it's ever relevant (its not right now)
|
|
(let ((alpha (* 2.0 (- 0.5 (-> progress menu-transition))))
|
|
(line-height 23.0))
|
|
(max! alpha 0.0)
|
|
(set! (-> font-ctx alpha) alpha)
|
|
(set-scale! font-ctx 0.40)
|
|
(cond
|
|
((= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
|
|
(set-color! font-ctx (progress-selected 0))
|
|
(draw-generic-highlight (the int (+ 2.0 (-> font-ctx origin y))) 18 alpha))
|
|
(else
|
|
(set-color! font-ctx (font-color progress))))
|
|
;; Print left aligned text
|
|
(set-flags! font-ctx (font-flags kerning middle-vert large))
|
|
(-! (-> font-ctx origin y) 1.0)
|
|
(when (= (get-aspect-ratio) 'aspect16x9)
|
|
(+! (-> font-ctx origin x) 5.0))
|
|
(print-game-text (get-keybind-string obj) font-ctx #f 44 (bucket-id progress))
|
|
;; Now print the right aligned text
|
|
(set! (-> font-ctx origin x) (the float (adjust-game-x (if (= (get-aspect-ratio) 'aspect16x9) 430.0 438.0))))
|
|
(+! (-> font-ctx origin y) 6.0)
|
|
(set-flags! font-ctx (font-flags kerning right large))
|
|
(let ((bind (pc-get-current-bind (-> obj bind-info) *pc-cpp-temp-string*)))
|
|
(cond
|
|
(selected?
|
|
(print-game-text (string-format "~S...(~Ds)" (lookup-text! *common-text* (text-id progress-keybinds-waiting-for-bind) #f)
|
|
(inc (/ (- (seconds 5) (- (current-time) (-> *progress-pc-generic-store* keybind-select-time))) TICKS_PER_SECOND)))
|
|
font-ctx #f 44 (bucket-id progress)))
|
|
((= bind #f)
|
|
(print-game-text (lookup-text! *common-text* (text-id progress-keybinds-unset) #f) font-ctx #f 44 (bucket-id progress)))
|
|
((string= *pc-cpp-temp-string* "unknown")
|
|
(print-game-text (lookup-text! *common-text* (text-id progress-unknown-option) #f) font-ctx #f 44 (bucket-id progress)))
|
|
(else
|
|
(print-game-text *pc-cpp-temp-string* font-ctx #f 44 (bucket-id progress))))))
|
|
(none))
|
|
|
|
(defmethod draw-option ((obj menu-generic-details-confirm-entry) (progress progress) (font-ctx font-context) (option-index int) (selected? symbol))
|
|
(when (or (zero? (-> obj mounted?)) (not (-> obj mounted?)))
|
|
(on-mount! obj))
|
|
;; TODO - implement `should-disable?` if it's ever relevant (its not right now)
|
|
(let ((alpha (* 2.0 (- 0.5 (-> progress menu-transition))))
|
|
(line-height 23.0))
|
|
(max! alpha 0.0)
|
|
(set! (-> font-ctx alpha) alpha)
|
|
(set-scale! font-ctx 0.40)
|
|
(cond
|
|
((= option-index (-> *progress-pc-generic-store* current-menu-hover-index))
|
|
(set-color! font-ctx (progress-selected 0))
|
|
(draw-generic-highlight (the int (+ 2.0 (-> font-ctx origin y))) 18 alpha))
|
|
(else
|
|
(set-color! font-ctx (font-color progress))))
|
|
;; Print left aligned text
|
|
(set-flags! font-ctx (font-flags kerning middle-vert large))
|
|
(-! (-> font-ctx origin y) 1.0)
|
|
(when (= (get-aspect-ratio) 'aspect16x9)
|
|
(+! (-> font-ctx origin x) 5.0))
|
|
(print-game-text (lookup-text! *common-text* (-> obj name) #f) font-ctx #f 44 (bucket-id progress))
|
|
(when selected?
|
|
;; Now print the right aligned text, if the option is selected
|
|
(set! (-> font-ctx origin x) (the float (adjust-game-x (if (= (get-aspect-ratio) 'aspect16x9) 430.0 438.0))))
|
|
(+! (-> font-ctx origin y) 6.0)
|
|
(set-flags! font-ctx (font-flags kerning right large))
|
|
(clear *progress-generic-temp-string*)
|
|
(if (-> obj confirmed?)
|
|
(format *progress-generic-temp-string* "~33L~S~35L ~S" (lookup-text! *common-text* (text-id progress-yes) #f) (lookup-text! *common-text* (text-id progress-no) #f))
|
|
(format *progress-generic-temp-string* "~35L~S ~33L~S~1L" (lookup-text! *common-text* (text-id progress-yes) #f) (lookup-text! *common-text* (text-id progress-no) #f)))
|
|
(print-game-text *progress-generic-temp-string* font-ctx #f 44 (bucket-id progress))))
|
|
(none))
|
|
|
|
|
|
(defmethod draw-option ((obj menu-generic-to-resolutions-option) (progress progress) (font-ctx font-context) (option-index int) (selected? symbol))
|
|
;; change the name depending on whether we're fullscreen or not
|
|
(cond
|
|
((and (= (-> obj name) (text-id progress-window-size)) (fullscreen?))
|
|
(set! (-> obj name) (text-id progress-game-res)))
|
|
((and (= (-> obj name) (text-id progress-game-res)) (not (fullscreen?)))
|
|
(set! (-> obj name) (text-id progress-window-size))))
|
|
(call-parent-method obj progress font-ctx option-index selected?))
|
|
|