`bigmap` and `blit-displays` mostly work. `blit-displays` is still missing all of the special effects that were added in Jak 3 (brightness and contrast settings, screen blur effect, etc.). `bigmap` is missing the player marker texture (`hud-target-marker`) for some reason, it's part of `tpage-17` which is coming from `progress-minimap` and should already be included. The icons also currently stretch when using aspect ratios other than 4:3. The progress menu now also works for the most part. The draw order is a bit messed up because some code was initially drawing things with the ocean bucket, which was changed to use `hud-draw-hud-alpha` instead for now. The texture for the volume and brightness/contrast sliders still looks wrong. Fixes #3653 Fixes #3656 |
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| .. | ||
| LinkedObjectFile.cpp | ||
| LinkedObjectFile.h | ||
| LinkedObjectFileCreation.cpp | ||
| LinkedObjectFileCreation.h | ||
| LinkedWord.h | ||
| ObjectFileDB.cpp | ||
| ObjectFileDB.h | ||
| ObjectFileDB_IR2.cpp | ||