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2.2 KiB
Common Lisp
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Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type process-taskable
(deftype process-taskable (process-focusable)
"The parent class for NPCs that can be talked to."
((task game-task-control)
(ambient ambient-control :inline)
(neck-joint-index int32)
(talk-message text-id)
(bounce-away symbol)
(will-talk symbol)
(look-at-me symbol)
(hide-during-movie symbol)
(talk-distance meters)
(talk-height meters)
(last-talk time-frame)
(want-to-say time-frame)
(birth-time time-frame)
(slave handle)
)
(:state-methods
hide
idle
(active game-task-event)
(play-game game-task-event)
)
(:methods
(process-taskable-method-31 (_type_) none)
(process-taskable-method-32 (_type_) none)
(init-art! (_type_) none)
(process-taskable-method-34 (_type_) symbol)
(get-art-elem (_type_) art-element)
(process-taskable-method-36 (_type_) none)
(process-taskable-method-37 (_type_) none)
)
)
;; definition for method 3 of type process-taskable
(defmethod inspect ((this process-taskable))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type process-focusable inspect)))
(t9-0 this)
)
(format #t "~2Ttask: ~A~%" (-> this task))
(format #t "~2Tambient: #<ambient-control @ #x~X>~%" (-> this ambient))
(format #t "~2Tneck-joint-index: ~D~%" (-> this neck-joint-index))
(format #t "~2Ttalk-message: ~D~%" (-> this talk-message))
(format #t "~2Tbounce-away: ~A~%" (-> this bounce-away))
(format #t "~2Twill-talk: ~A~%" (-> this will-talk))
(format #t "~2Tlook-at-me: ~A~%" (-> this look-at-me))
(format #t "~2Thide-during-movie: ~A~%" (-> this hide-during-movie))
(format #t "~2Ttalk-distance: (meters ~m)~%" (-> this talk-distance))
(format #t "~2Ttalk-height: (meters ~m)~%" (-> this talk-height))
(format #t "~2Tlast-talk: ~D~%" (-> this last-talk))
(format #t "~2Twant-to-say: ~D~%" (-> this want-to-say))
(format #t "~2Tbirth-time: ~D~%" (-> this birth-time))
(format #t "~2Tslave: ~D~%" (-> this slave))
(label cfg-4)
this
)
;; failed to figure out what this is:
0