mirror of
https://github.com/open-goal/jak-project
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637990314b
Closes #736 --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
1908 lines
81 KiB
Common Lisp
Vendored
Generated
1908 lines
81 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition for function target-shoved
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(defbehavior target-shoved target ((arg0 meters) (arg1 meters) (arg2 process) (arg3 (state object object target)))
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(let ((s5-0 (new 'static 'attack-info)))
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(set! (-> s5-0 attacker) (process->handle arg2))
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(set! (-> s5-0 shove-back) arg0)
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(set! (-> s5-0 shove-up) arg1)
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(set! (-> s5-0 angle)
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(if (not (logtest? (logior (-> self control status) (-> self control old-status)) (collide-status on-surface)))
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'air
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'shove
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)
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)
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(set! (-> s5-0 mask) (attack-mask attacker shove-back shove-up angle))
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(cpad-set-buzz! (-> *cpad-list* cpads 0) 1 255 (seconds 0.1))
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(go arg3 'shove s5-0)
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)
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)
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;; definition for function attack-mode-is-invinc
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(defun attack-mode-is-invinc ((arg0 symbol) (arg1 symbol))
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(case arg1
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(('dark-eco-pool
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'endlessfall
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'melt
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'lava
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'fry
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'slime
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'bot
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'instant-death
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'grenade
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'drill-mech-master
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'centipede
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'drown-death
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'crush
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'death
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'tentacle
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)
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#t
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)
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)
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)
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;; definition for function target-attacked
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;; INFO: Used lq/sq
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(defbehavior target-attacked target ((arg0 symbol)
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(arg1 attack-info)
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(arg2 process)
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(arg3 touching-shapes-entry)
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(arg4 (state symbol attack-info target))
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)
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(let ((s4-0 (if (logtest? (-> arg1 mask) (attack-mask mode))
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(-> arg1 mode)
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)
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)
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(s2-0 arg0)
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)
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(when (or (and (not (focus-test? self hit)) (not (logtest? (target-flags disable-attacks) (-> self target-flags))))
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(= s4-0 'endlessfall)
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)
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(case s4-0
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(('endlessfall)
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(if (not (-> *setting-control* user-current endlessfall))
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(return #f)
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)
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)
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)
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(cond
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((or (logtest? (target-flags tf2 tinvuln1 tinvuln2) (-> self target-flags))
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(and (or (logtest? (-> self target-flags) (target-flags tf4))
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(logtest? (game-secrets invulnerable) (-> self game secrets))
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)
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(not (attack-mode-is-invinc 'normal s4-0))
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)
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(or (when (< 0.0 (-> self fact shield-level))
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(send-event (ppointer->process (-> self lightjak shield)) 'hit)
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#t
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)
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(and (-> *setting-control* user-current board-trail)
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(focus-test? self board)
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(< 0.0 (-> self fact eco-green))
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)
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(and (= s4-0 'darkeco)
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(and (and (= (-> self fact eco-type) 2) (>= (-> self fact eco-level) 1.0))
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(or (logtest? (-> self target-flags) (target-flags tf15)) (focus-test? self dangerous))
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)
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)
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)
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)
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(case arg0
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(('attack-or-shove)
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)
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(('attack-invinc)
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(set! arg0 'attack)
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)
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(else
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(return #f)
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)
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)
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)
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(else
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(case arg0
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(('attack-or-shove 'attack-invinc)
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(set! arg0 'attack)
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)
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)
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)
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)
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(mem-copy! (the-as pointer (-> self attack-info-rec)) (the-as pointer arg1) 168)
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(compute-intersect-info (-> self attack-info-rec) arg1 self arg2 arg3)
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(when (not (focus-test? self mech))
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(if (and (not (target-log-attack (-> self attack-info-rec) (if (logtest? (attack-mask test) (-> arg1 mask))
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'test
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'log
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)
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)
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)
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(!= s2-0 'attack-invinc)
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)
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(return #f)
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)
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)
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(if (logtest? (attack-mask test) (-> arg1 mask))
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(return #t)
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)
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(set! (-> self control attacked-by-id) (the-as int (-> self attack-info-rec id)))
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(cond
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((and (logtest? (-> self attack-info-rec mask) (attack-mask mode))
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(or (= (-> self attack-info-rec mode) 'damage) (= (-> self attack-info-rec mode) 'shock-no-interrupt))
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(not (and (= (-> self game mode) 'play) (>= 0.0 (- (-> self fact health) (-> self attack-info-rec damage)))))
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)
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(pickup-collectable!
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(-> self fact)
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(pickup-type health)
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(if (logtest? (attack-mask damage) (-> self attack-info-rec mask))
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(- (-> self attack-info-rec damage))
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(- (-> *FACT-bank* health-single-inc))
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)
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(the-as handle #f)
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)
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(cond
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((logtest? (-> group-target-hit flags) (sp-group-flag sp13))
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(vector-copy!
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(-> *launch-matrix* trans)
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(the-as vector (if (logtest? (-> self attack-info-rec mask) (attack-mask intersection))
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(-> self attack-info-rec intersection)
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(the-as vector (-> self control root-prim prim-core))
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)
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)
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)
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(part-tracker-spawn part-tracker-subsampler :to self :group group-target-hit)
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)
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(else
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(vector-copy!
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(-> *launch-matrix* trans)
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(the-as vector (if (logtest? (-> self attack-info-rec mask) (attack-mask intersection))
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(-> self attack-info-rec intersection)
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(the-as vector (-> self control root-prim prim-core))
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)
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)
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)
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(part-tracker-spawn part-tracker :to self :group group-target-hit)
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)
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)
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(target-timed-invulnerable
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(if (logtest? (-> self attack-info-rec mask) (attack-mask invinc-time))
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(-> self attack-info-rec invinc-time)
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(-> *TARGET-bank* hit-invulnerable-timeout)
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)
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self
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1
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)
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(cpad-set-buzz! (-> *cpad-list* cpads 0) 0 255 (seconds 0.5))
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(case (-> self attack-info-rec mode)
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(('damage)
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(sound-play "oof")
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)
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(else
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(if (logtest? (-> group-lightning-glow flags) (sp-group-flag sp13))
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(part-tracker-spawn
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part-tracker-subsampler
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:to self
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:group group-lightning-glow
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:duration (seconds 1)
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:target self
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:mat-joint 6
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)
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(part-tracker-spawn
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part-tracker
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:to self
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:group group-lightning-glow
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:duration (seconds 1)
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:target self
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:mat-joint 6
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)
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)
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(process-spawn-function
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process
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(lambda :behavior target
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()
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(let ((gp-0 (current-time)))
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(suspend-for (seconds 1)
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(when (time-elapsed? gp-0 (seconds 0.03))
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(set! gp-0 (current-time))
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(process-drawable-shock-effect
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*target*
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(-> *lightning-spec-id-table* 1)
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lightning-probe-callback
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(-> *part-id-table* 160)
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0
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0
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40960.0
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)
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)
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)
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)
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(none)
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)
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:to self
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)
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)
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)
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#t
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)
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(else
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(logior! (-> self focus-status) (focus-status ignore hit))
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(when (and (= (-> self game mode) 'play)
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(and (or (and (>= 0.0 (- (-> self fact health) (-> self attack-info-rec damage)))
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(and (not (and (focus-test? self dark) (nonzero? (-> self darkjak))))
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(not (and (focus-test? self light) (nonzero? (-> self lightjak))))
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(not (and (focus-test? self flut) (= (-> self flut mode) 'normal)))
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)
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)
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(attack-mode-is-invinc 'normal s4-0)
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)
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(= arg0 'attack)
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)
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)
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(logior! (-> self focus-status) (focus-status dead))
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(logior! (-> self target-flags) (target-flags disable-attacks))
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)
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(go arg4 arg0 (-> self attack-info-rec))
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)
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)
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)
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)
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)
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;; definition for function target-got-impact-impulse
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;; INFO: Used lq/sq
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(defbehavior target-got-impact-impulse target ((arg0 rigid-body-impact))
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(when (< 20480.0 (-> arg0 impulse))
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(let ((v1-1 (new 'stack-no-clear 'vector)))
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(let ((f0-2 (fmin 81920.0 (* 0.333 (-> arg0 impulse)))))
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(vector-float*! v1-1 (-> arg0 normal) f0-2)
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(set! (-> v1-1 y) f0-2)
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)
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(send-event
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self
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'attack
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#f
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(static-attack-info
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:mask (vehicle-impulse-factor)
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((id (new-attack-id)) (damage 2.0) (vehicle-damage-factor 1.0) (vehicle-impulse-factor 1.0) (vector v1-1))
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)
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)
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)
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(logior! (-> self control penetrated-by) (penetrate vehicle))
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#t
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)
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)
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;; definition for function target-darkjak-effect-trans
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;; INFO: Used lq/sq
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;; WARN: Return type mismatch object vs none.
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(defbehavior target-darkjak-effect-trans target ((arg0 handle) (arg1 (pointer process-drawable)) (arg2 (pointer time-frame)) (arg3 time-frame))
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(let ((s2-0 sp-launch-particles-var)
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(s1-0 *sp-particle-system-2d*)
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(s0-0 (-> *part-id-table* 173))
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(sv-128 *launch-matrix*)
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)
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(let ((sv-112 (-> sv-128 trans)))
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(vector-copy! sv-112 (process-drawable-random-point! (ppointer->process arg1) (new 'stack-no-clear 'vector)))
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)
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(s2-0 s1-0 s0-0 sv-128 (the-as sparticle-launch-state #f) (the-as sparticle-launch-control #f) 1.0)
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)
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(send-event (ppointer->process arg1) 'color-effect 'dark (seconds 0.2))
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(when (time-elapsed? (-> arg2 0) (seconds 0.05))
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(set-time! (-> arg2 0))
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(cond
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((and *target* (>= (-> *target* darkjak lightning-count) 10))
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)
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((and (not (time-elapsed? arg3 (seconds 0.5))) (handle->process arg0))
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(if *target*
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(+! (-> *target* darkjak lightning-count) 2)
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)
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(process-drawable2-shock-effect
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(the-as process-drawable (handle->process arg0))
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(ppointer->process arg1)
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(-> *lightning-spec-id-table* 10)
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lightning-probe-callback
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(-> *part-id-table* 187)
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)
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)
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(else
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(if *target*
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(+! (-> *target* darkjak lightning-count) 2)
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)
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(send-event (handle->process arg0) 'color-effect 'shock (seconds 0.2))
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(process-drawable-shock-effect
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(ppointer->process arg1)
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(-> *lightning-spec-id-table* 10)
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lightning-probe-callback
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(-> *part-id-table* 187)
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0
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0
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40960.0
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)
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)
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)
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)
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(none)
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)
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;; definition for function target-send-attack
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;; INFO: Used lq/sq
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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;; WARN: Stack slot offset 96 signed mismatch
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(defbehavior target-send-attack target ((arg0 process) (arg1 symbol) (arg2 touching-shapes-entry) (arg3 int) (arg4 int) (arg5 penetrate))
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(let ((sv-144 arg3)
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(s1-0 arg4)
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(s0-0 arg5)
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)
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(if (and (= arg1 'bomb)
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(logtest? (process-mask guard) (-> arg0 mask))
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(not (-> *setting-control* user-current gun-target-guards?))
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)
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(return #f)
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)
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2.0
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0.0
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(let* ((f30-0 (penetrate-using->damage s0-0))
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(s5-0 (as-type arg0 process-focusable))
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(s2-1 (and s5-0 (focus-test? s5-0 dead hit)))
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(a1-2 (new 'stack-no-clear 'event-message-block))
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)
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(set! (-> a1-2 from) (process->ppointer self))
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(set! (-> a1-2 num-params) 2)
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(set! (-> a1-2 message) 'attack)
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(set! (-> a1-2 param 0) (the-as uint arg2))
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(set! (-> a1-2 param 1)
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(the-as uint (static-attack-info :mask (vehicle-impulse-factor) ((id (the-as uint sv-144))
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(damage f30-0)
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(vehicle-damage-factor 1.0)
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(vehicle-impulse-factor 1.0)
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(mode arg1)
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(count (the-as uint s1-0))
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(penetrate-using s0-0)
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)
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)
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)
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)
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(let ((sv-96 (the-as symbol (send-event-function arg0 a1-2))))
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(when sv-96
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(let ((v1-17 (new 'stack-no-clear 'vector)))
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(vector-copy! v1-17 (-> self control trans))
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(let ((sv-128 v1-17)
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(sv-132 (if arg2
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(prims-touching? arg2 (-> self control) (the-as uint 256))
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)
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)
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(sv-136 -1)
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)
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(cond
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((not arg2)
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)
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(sv-132
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(set! sv-136 1)
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(get-intersect-point sv-128 sv-132 (-> self control) arg2)
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)
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((let ((v0-6 (prims-touching? arg2 (-> self control) (the-as uint 128))))
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(set! sv-132 v0-6)
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v0-6
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)
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(set! sv-136 0)
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(get-intersect-point sv-128 sv-132 (-> self control) arg2)
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)
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)
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(set! (-> self control send-attack-dest) (process->handle arg0))
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(set-time! (-> self control send-attack-time))
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(send-event self 'hit arg1 arg0 arg2 sv-128)
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(set! arg0 (and (and (focus-test? self dark)
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(nonzero? (-> self darkjak))
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|
(logtest? (-> self darkjak stage) (darkjak-stage active))
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)
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arg0
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)
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)
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(when arg0
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(when (and s5-0 (not s2-1) (-> self control danger-mode) (not (logtest? (-> s5-0 mask) (process-mask dark-effect))))
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(logior! (-> s5-0 mask) (process-mask dark-effect))
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|
(process-spawn-function
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|
process
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|
(lambda :behavior target
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|
((arg0 handle))
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(let ((gp-0 (-> self parent)))
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|
(let ((s4-0 (current-time))
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|
(sv-16 0)
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)
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(+! (-> self clock ref-count) -1)
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(+! (-> gp-0 0 clock ref-count) 1)
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(set! (-> self clock) (-> gp-0 0 clock))
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|
(while (let ((v1-10 gp-0))
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|
(and (or (focus-test?
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(the-as process-focusable (if v1-10
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(the-as process-focusable (-> v1-10 0 self))
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|
)
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|
)
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|
dead
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|
hit
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|
)
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|
(let ((v1-15 gp-0))
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|
(and (-> (the-as process (if v1-15
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(the-as process (-> v1-15 0 self))
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)
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|
)
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|
next-state
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|
)
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(let ((v1-18 gp-0))
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|
(= (-> (the-as process (if v1-18
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|
(the-as process (-> v1-18 0 self))
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)
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|
)
|
|
next-state
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|
name
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|
)
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|
'knocked
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|
)
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)
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)
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)
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)
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(not (time-elapsed? s4-0 (seconds 15)))
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(not (logtest? (-> (the-as process-focusable (-> gp-0 0)) draw status) (draw-control-status no-draw no-draw-temp))
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|
)
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|
)
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)
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(target-darkjak-effect-trans
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arg0
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(the-as (pointer process-drawable) gp-0)
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(the-as (pointer time-frame) (& sv-16))
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s4-0
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)
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(suspend)
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)
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)
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(logclear! (-> gp-0 0 mask) (process-mask dark-effect))
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(send-event (ppointer->process gp-0) 'color-effect #f 0)
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)
|
|
(none)
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|
)
|
|
(process->handle self)
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:to s5-0
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)
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)
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)
|
|
(let ((v1-57 arg1))
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|
(cond
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((or (= v1-57 'spin) (= v1-57 'spin-air) (= v1-57 'board-spin) (= v1-57 'board-zap))
|
|
(case sv-136
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|
((1)
|
|
(cond
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|
((logtest? (-> group-spin-hit flags) (sp-group-flag sp13))
|
|
(vector-copy! (-> *launch-matrix* trans) sv-128)
|
|
(part-tracker-spawn part-tracker-subsampler :to self :group group-spin-hit)
|
|
)
|
|
(else
|
|
(vector-copy! (-> *launch-matrix* trans) sv-128)
|
|
(part-tracker-spawn part-tracker :to self :group group-spin-hit)
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(do-effect (-> self skel effect) "group-spin-hit" -1.0 49)
|
|
)
|
|
)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
49
|
|
(the-as basic #f)
|
|
(cond
|
|
((= arg1 'board-spin)
|
|
(static-sound-name "board-impact")
|
|
)
|
|
((= arg1 'board-zap)
|
|
(static-sound-name "board-zap-hit")
|
|
)
|
|
((using-gun? self)
|
|
(static-sound-name "gun-spin-hit")
|
|
)
|
|
(else
|
|
(static-sound-name "spin-hit")
|
|
)
|
|
)
|
|
)
|
|
(cpad-set-buzz! (-> *cpad-list* cpads 0) 1 127 (seconds 0.2))
|
|
)
|
|
((or (= v1-57 'get-on) (= v1-57 'darkjak))
|
|
(let ((v1-105 sv-136))
|
|
(when (or (zero? v1-105) (= v1-105 1))
|
|
(cond
|
|
((logtest? (-> group-punch-hit flags) (sp-group-flag sp13))
|
|
(vector-copy! (-> *launch-matrix* trans) sv-128)
|
|
(part-tracker-spawn part-tracker-subsampler :to self :group group-punch-hit)
|
|
)
|
|
(else
|
|
(vector-copy! (-> *launch-matrix* trans) sv-128)
|
|
(part-tracker-spawn part-tracker :to self :group group-punch-hit)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
3
|
|
(the-as basic #f)
|
|
(static-sound-name "get-on-hit")
|
|
)
|
|
)
|
|
((= v1-57 'shield)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
3
|
|
(the-as basic #f)
|
|
(static-sound-name "shield-attack")
|
|
)
|
|
)
|
|
((or (= v1-57 'punch) (= v1-57 'dark-smack) (= v1-57 'mech-punch))
|
|
(let ((v1-147 sv-136))
|
|
(when (or (zero? v1-147) (= v1-147 1))
|
|
(cond
|
|
((logtest? (-> group-punch-hit flags) (sp-group-flag sp13))
|
|
(vector-copy! (-> *launch-matrix* trans) sv-128)
|
|
(part-tracker-spawn part-tracker-subsampler :to self :group group-punch-hit)
|
|
)
|
|
(else
|
|
(vector-copy! (-> *launch-matrix* trans) sv-128)
|
|
(part-tracker-spawn part-tracker :to self :group group-punch-hit)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((= arg1 'mech-punch)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
28
|
|
(the-as basic #f)
|
|
(static-sound-name "mech-punch-hit")
|
|
)
|
|
)
|
|
(else
|
|
(let ((name (if (using-gun? self)
|
|
(the-as sound-name (static-sound-name "gun-punch-hit"))
|
|
(the-as sound-name (static-sound-name "punch-hit"))
|
|
)
|
|
)
|
|
)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
28
|
|
(the-as basic #f)
|
|
(the-as sound-name name)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(cpad-set-buzz! (-> *cpad-list* cpads 0) 1 178 (seconds 0.1))
|
|
)
|
|
((= v1-57 'flip)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
49
|
|
(the-as basic #f)
|
|
(static-sound-name "punch-hit")
|
|
)
|
|
(cpad-set-buzz! (-> *cpad-list* cpads 0) 1 127 (seconds 0.1))
|
|
)
|
|
((= v1-57 'uppercut)
|
|
(let ((v1-199 sv-136))
|
|
(when (or (zero? v1-199) (= v1-199 1))
|
|
(cond
|
|
((logtest? (-> group-punch-hit flags) (sp-group-flag sp13))
|
|
(vector-copy! (-> *launch-matrix* trans) sv-128)
|
|
(part-tracker-spawn part-tracker-subsampler :to self :group group-punch-hit)
|
|
)
|
|
(else
|
|
(vector-copy! (-> *launch-matrix* trans) sv-128)
|
|
(part-tracker-spawn part-tracker :to self :group group-punch-hit)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(do-effect (-> self skel effect) "group-uppercut-hit" -1.0 28)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
28
|
|
(the-as basic #f)
|
|
(static-sound-name "uppercut-hit")
|
|
)
|
|
(cpad-set-buzz! (-> *cpad-list* cpads 0) 1 178 (seconds 0.1))
|
|
)
|
|
((or (= v1-57 'flop) (= v1-57 'flop-down))
|
|
(do-effect (-> self skel effect) "group-flop-hit" -1.0 28)
|
|
(do-effect (-> self skel effect) "group-flop-hit" -1.0 19)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
28
|
|
(the-as basic #f)
|
|
(static-sound-name "flop-hit")
|
|
)
|
|
(cpad-set-buzz! (-> *cpad-list* cpads 0) 1 178 (seconds 0.1))
|
|
)
|
|
((= v1-57 'flut-attack)
|
|
(play-effect-sound
|
|
(-> self skel effect)
|
|
(the-as symbol "sound")
|
|
-1.0
|
|
28
|
|
(the-as basic #f)
|
|
(static-sound-name "flut-punch-hit")
|
|
)
|
|
(cpad-set-buzz! (-> *cpad-list* cpads 0) 1 255 (seconds 0.2))
|
|
)
|
|
((= v1-57 'darkjak)
|
|
(set-time! (-> self darkjak attack-time))
|
|
(let* ((v1-256 *game-info*)
|
|
(a0-141 (+ (-> v1-256 attack-id) 1))
|
|
)
|
|
(set! (-> v1-256 attack-id) a0-141)
|
|
(set! (-> self darkjak attack-id) a0-141)
|
|
a0-141
|
|
)
|
|
)
|
|
((= v1-57 'lightjak)
|
|
(set-time! (-> self darkjak attack-time))
|
|
(let* ((v1-260 *game-info*)
|
|
(a0-145 (+ (-> v1-260 attack-id) 1))
|
|
)
|
|
(set! (-> v1-260 attack-id) a0-145)
|
|
(set! (-> self darkjak attack-id) a0-145)
|
|
a0-145
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
sv-96
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for function target-generic-event-handler
|
|
;; INFO: Used lq/sq
|
|
(defbehavior target-generic-event-handler target ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(local-vars (v0-0 object) (a0-35 level-load-info) (a1-13 level-load-info))
|
|
(case arg2
|
|
(('get-pickup)
|
|
(when (not (focus-test? self dead))
|
|
(let ((s4-1 (-> arg3 param 0))
|
|
(f28-0 (the-as float (-> arg3 param 1)))
|
|
)
|
|
(if (!= (pickup-collectable! (-> self fact) (the-as pickup-type s4-1) 0.0 (the-as handle #f))
|
|
(pickup-collectable! (-> self fact) (the-as pickup-type s4-1) f28-0 (process->handle arg0))
|
|
)
|
|
#t
|
|
'full
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(('test-pickup)
|
|
(let ((a1-6 (-> arg3 param 0)))
|
|
(pickup-collectable! (-> self fact) (the-as pickup-type a1-6) 0.0 (the-as handle #f))
|
|
)
|
|
)
|
|
(('reset-pickup)
|
|
(reset! (-> self fact) (the-as symbol (-> arg3 param 0)))
|
|
)
|
|
(('reset-collide)
|
|
(cond
|
|
((-> self control collide-mode)
|
|
(target-collide-set! (-> self control collide-mode) (-> self control collide-mode-transition))
|
|
)
|
|
((-> self control danger-mode)
|
|
(target-danger-set! (-> self control danger-mode) #f)
|
|
)
|
|
)
|
|
)
|
|
(('level-deactivate)
|
|
(cond
|
|
((and (focus-test? self pilot) (let ((a0-19 (lookup-level-info (the-as symbol (-> arg3 param 0)))))
|
|
(or (and a0-19 (logtest? (-> a0-19 level-flags) (level-flags end-mode)))
|
|
(and (= (-> arg3 param 0) 'lctypatk) (-> self pilot as-daxter?))
|
|
(= (-> arg3 param 0) 'desliz)
|
|
)
|
|
)
|
|
)
|
|
(ja-channel-set! 0)
|
|
(target-gun-end-mode #t)
|
|
(set! (-> self skel top-anim interp) 0.0)
|
|
(let ((v1-34 (get-channel (-> self skel top-anim) 0)))
|
|
(if v1-34
|
|
(set! (-> v1-34 frame-interp 1) 0.0)
|
|
)
|
|
)
|
|
(update (-> self skel top-anim))
|
|
(cond
|
|
((focus-test? self teleporting)
|
|
#f
|
|
)
|
|
((focus-test? self grabbed)
|
|
(set! (-> self event-hook) #f)
|
|
(go target-grab 'stance)
|
|
)
|
|
(else
|
|
(set! (-> self event-hook) #f)
|
|
(go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f))
|
|
)
|
|
)
|
|
)
|
|
((and (focus-test? self flut)
|
|
(begin (set! a0-35 (lookup-level-info (the-as symbol (-> arg3 param 0)))) a0-35)
|
|
(logtest? (-> a0-35 level-flags) (level-flags flut))
|
|
)
|
|
(ja-channel-set! 0)
|
|
(target-gun-end-mode #t)
|
|
(when (not (focus-test? self grabbed teleporting))
|
|
(set! (-> self event-hook) #f)
|
|
(go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f))
|
|
)
|
|
)
|
|
((and (focus-test? self mech)
|
|
(begin (set! a1-13 (lookup-level-info (the-as symbol (-> arg3 param 0)))) a1-13)
|
|
(logtest? (level-flags mech) (-> a1-13 level-flags))
|
|
)
|
|
(ja-channel-set! 0)
|
|
(when (not (focus-test? self grabbed teleporting))
|
|
(set! (-> self event-hook) #f)
|
|
(go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(('level-enter)
|
|
(let ((s5-1 (level-get *level* (the-as symbol (-> arg3 param 0)))))
|
|
(when s5-1
|
|
(let ((v1-66 (-> s5-1 info)))
|
|
(set! (-> self fact buzzer) 0.0)
|
|
(if (zero? (-> self game task-enter-times (-> v1-66 task-level)))
|
|
(set! (-> self game task-enter-times (-> v1-66 task-level)) (-> *display* game-clock frame-counter))
|
|
)
|
|
)
|
|
(let ((s4-2 (-> *game-info* sub-task-list)))
|
|
(dotimes (s3-1 (-> s4-2 length))
|
|
(when (nonzero? s3-1)
|
|
(let ((s2-0 (-> s4-2 s3-1)))
|
|
(when (and (= (-> s5-1 info taskname) (-> s2-0 level))
|
|
(zero? (-> self game task-start-time (-> s2-0 task)))
|
|
(= s3-1 (-> *game-info* play-list (-> s2-0 task) play-node))
|
|
(or (logtest? (-> s2-0 flags) (game-task-node-flag closed)) (game-task-node-info-method-12 s2-0))
|
|
(not (task-complete? (-> self game) (-> s2-0 task)))
|
|
(not (logtest? (-> s2-0 flags) (game-task-node-flag utility-node)))
|
|
)
|
|
(when (zero? (-> self game task-start-time (-> s2-0 task)))
|
|
(format #t "--------------> set task start time for ~A~%" (-> s2-0 name))
|
|
(set! (-> self game task-start-time (-> s2-0 task)) (-> *display* game-clock frame-counter))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(update-task-masks 'level)
|
|
(format #t "GAMEPLAY: enter ~A~%" (-> arg3 param 0))
|
|
)
|
|
)
|
|
)
|
|
(('get-attack-count)
|
|
(set! v0-0 (+ (-> self control attack-count) (-> arg3 param 0)))
|
|
(set! (-> self control attack-count) (the-as uint v0-0))
|
|
v0-0
|
|
)
|
|
(('continue)
|
|
(when (not (focus-test? self dead))
|
|
(logior! (-> self focus-status) (focus-status teleporting))
|
|
(go target-continue (the-as continue-point (-> arg3 param 0)))
|
|
)
|
|
)
|
|
(('query)
|
|
(case (-> arg3 param 0)
|
|
(('powerup)
|
|
(and (= (-> self fact eco-type) (-> arg3 param 1)) (< 0.0 (-> self fact eco-level)))
|
|
)
|
|
(('pickup)
|
|
(pickup-collectable! (-> self fact) (the-as pickup-type (-> arg3 param 1)) 0.0 (the-as handle #f))
|
|
)
|
|
(('ground-height)
|
|
(target-height-above-ground)
|
|
)
|
|
(('gun-type)
|
|
(-> self gun gun-type)
|
|
)
|
|
)
|
|
)
|
|
(('release)
|
|
(when (and (nonzero? (-> self gun)) (handle->process (-> self gun charge-active?)))
|
|
(set! (-> self gun charge-active?) (the-as handle #f))
|
|
(set! v0-0 (current-time))
|
|
(set! (-> self gun fire-time) (the-as time-frame v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
(('trans)
|
|
(case (-> arg3 param 0)
|
|
(('save)
|
|
(vector-copy! (-> self alt-cam-pos) (-> self control trans))
|
|
(logior! (-> self target-flags) (target-flags tf12))
|
|
(mem-copy! (the-as pointer (-> arg3 param 1)) (the-as pointer (-> self control trans)) 48)
|
|
)
|
|
(('restore)
|
|
(logclear! (-> self target-flags) (target-flags tf12))
|
|
(let ((gp-1 (-> arg3 param 1)))
|
|
(move-to-point! (-> self control) (the-as vector (+ gp-1 0)))
|
|
(quaternion-copy! (-> self control quat) (the-as quaternion (+ gp-1 16)))
|
|
)
|
|
(rot->dir-targ! (-> self control))
|
|
(logior! (-> self control status) (collide-status on-surface on-ground touch-surface))
|
|
(set! v0-0 (current-time))
|
|
(set! (-> self control last-time-on-surface) (the-as time-frame v0-0))
|
|
v0-0
|
|
)
|
|
(('reset)
|
|
(set! v0-0 (logclear (-> self target-flags) (target-flags tf12)))
|
|
(set! (-> self target-flags) (the-as target-flags v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
(('effect)
|
|
(target-powerup-effect (the-as symbol (-> arg3 param 0)))
|
|
)
|
|
(('color-effect)
|
|
(set! (-> self color-effect) (the-as symbol (-> arg3 param 0)))
|
|
(set-time! (-> self color-effect-start-time))
|
|
(set! v0-0 (-> arg3 param 1))
|
|
(set! (-> self color-effect-duration) (the-as time-frame v0-0))
|
|
v0-0
|
|
)
|
|
(('do-effect)
|
|
(do-effect (-> self skel effect) (the-as string (-> arg3 param 0)) (the-as float (-> arg3 param 1)) -1)
|
|
(if (-> self sidekick)
|
|
(do-effect
|
|
(-> self sidekick 0 skel effect)
|
|
(the-as string (-> arg3 param 0))
|
|
(the-as float (-> arg3 param 1))
|
|
-1
|
|
)
|
|
)
|
|
)
|
|
(('effect-control)
|
|
#f
|
|
)
|
|
(('neck)
|
|
(set! (-> self neck flex-blend) (the-as float (-> arg3 param 0)))
|
|
(cond
|
|
((-> arg3 param 1)
|
|
(logior! (-> self target-flags) (target-flags tf13))
|
|
(vector-copy! (-> self alt-neck-pos) (the-as vector (-> arg3 param 1)))
|
|
(look-at! (-> self neck) (-> self alt-neck-pos) 'force arg0)
|
|
)
|
|
(else
|
|
(set! v0-0 (logclear (-> self target-flags) (target-flags tf13)))
|
|
(set! (-> self target-flags) (the-as target-flags v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
(('sidekick)
|
|
(cond
|
|
((and (-> arg3 param 0) (not (-> self sidekick)))
|
|
(let ((gp-2 (get-process *default-dead-pool* sidekick #x4000 1)))
|
|
(set! v0-0 (when gp-2
|
|
(let ((t9-38 (method-of-type sidekick activate)))
|
|
(t9-38 (the-as sidekick gp-2) self "sidekick" (the-as pointer #x70004000))
|
|
)
|
|
(run-now-in-process gp-2 init-sidekick)
|
|
(-> gp-2 ppointer)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> self sidekick) (the-as (pointer sidekick) v0-0))
|
|
v0-0
|
|
)
|
|
((and (not (-> arg3 param 0)) (-> self sidekick))
|
|
(deactivate (-> self sidekick 0))
|
|
(set! (-> self sidekick) (the-as (pointer sidekick) #f))
|
|
#f
|
|
)
|
|
)
|
|
)
|
|
(('manipy)
|
|
(let ((v1-176 (get-continue-by-name (-> self game) (the-as string (-> arg3 param 1)))))
|
|
(when (and v1-176 (not (-> self manipy)))
|
|
(let ((t9-42 external-target-spawn)
|
|
(a0-150 (-> v1-176 trans))
|
|
(a1-38 (new 'stack-no-clear 'quaternion))
|
|
)
|
|
(set! (-> a1-38 x) (* 0.00003051851 (the float (-> v1-176 quat x))))
|
|
(set! (-> a1-38 y) (* 0.00003051851 (the float (-> v1-176 quat y))))
|
|
(set! (-> a1-38 z) (* 0.00003051851 (the float (-> v1-176 quat z))))
|
|
(set! (-> a1-38 w) (* 0.00003051851 (the float (-> v1-176 quat w))))
|
|
(let ((a2-23 self)
|
|
(a3-10 (-> arg3 param 2))
|
|
(v1-178 (-> arg3 param 0))
|
|
)
|
|
(set! v0-0 (t9-42 a0-150 a1-38 a2-23 (the-as symbol a3-10) (cond
|
|
((= v1-178 'manual)
|
|
(manipy-options mo0)
|
|
)
|
|
((= v1-178 'auto)
|
|
(manipy-options mo1)
|
|
)
|
|
(else
|
|
(manipy-options)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> self manipy) (the-as (pointer manipy) v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
(('blend-shape)
|
|
(if (-> arg3 param 0)
|
|
(logior! (-> self skel status) (joint-control-status blend-shape))
|
|
(logclear! (-> self skel status) (joint-control-status blend-shape))
|
|
)
|
|
(let ((a1-39 (new 'stack-no-clear 'event-message-block)))
|
|
(set! (-> a1-39 from) (process->ppointer arg0))
|
|
(set! (-> a1-39 num-params) arg1)
|
|
(set! (-> a1-39 message) arg2)
|
|
(set! (-> a1-39 param 0) (-> arg3 param 0))
|
|
(set! (-> a1-39 param 1) (-> arg3 param 1))
|
|
(set! (-> a1-39 param 2) (-> arg3 param 2))
|
|
(set! (-> a1-39 param 3) (-> arg3 param 3))
|
|
(set! (-> a1-39 param 4) (-> arg3 param 4))
|
|
(set! (-> a1-39 param 5) (-> arg3 param 5))
|
|
(send-event-function (ppointer->process (-> self sidekick)) a1-39)
|
|
)
|
|
)
|
|
(('shadow)
|
|
(cond
|
|
((-> arg3 param 0)
|
|
(let ((v1-196 (-> self draw shadow-ctrl)))
|
|
(logclear! (-> v1-196 settings flags) (shadow-flags disable-draw))
|
|
)
|
|
0
|
|
)
|
|
(else
|
|
(let ((v1-198 (-> self draw shadow-ctrl)))
|
|
(logior! (-> v1-198 settings flags) (shadow-flags disable-draw))
|
|
)
|
|
0
|
|
)
|
|
)
|
|
)
|
|
(('rotate-y-angle)
|
|
(quaternion-rotate-y!
|
|
(-> self control quat-for-control)
|
|
(-> self control quat-for-control)
|
|
(the-as float (-> arg3 param 0))
|
|
)
|
|
(if (= (-> *cpad-list* cpads (-> self control cpad number) stick0-speed) 0.0)
|
|
(rot->dir-targ! (-> self control))
|
|
)
|
|
)
|
|
(('touched)
|
|
(cond
|
|
((< 0.0 (-> self fact shield-level))
|
|
(let ((s4-3 (-> self control penetrate-using)))
|
|
(set! (-> self control penetrate-using) (penetrate touch shield))
|
|
(set! v0-0 (target-send-attack
|
|
arg0
|
|
'shield
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(the-as int (-> self fact shield-attack-id))
|
|
0
|
|
(-> self control penetrate-using)
|
|
)
|
|
)
|
|
(set! (-> self control penetrate-using) s4-3)
|
|
)
|
|
v0-0
|
|
)
|
|
((and (and (focus-test? self dark) (nonzero? (-> self darkjak)))
|
|
(or (and (focus-test? self dark)
|
|
(nonzero? (-> self darkjak))
|
|
(logtest? (-> self darkjak stage) (darkjak-stage invinc))
|
|
)
|
|
(logtest? (process-mask crate) (-> arg0 mask))
|
|
)
|
|
)
|
|
(target-send-attack
|
|
arg0
|
|
'darkjak
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(the-as int (-> self darkjak attack-id))
|
|
0
|
|
(penetrate touch dark-skin)
|
|
)
|
|
)
|
|
(else
|
|
(send-event arg0 'touch (-> arg3 param 0))
|
|
)
|
|
)
|
|
)
|
|
(('dry)
|
|
(set! (-> self water drip-wetness) 0.0)
|
|
)
|
|
(('reset-height)
|
|
(vector-copy! (-> self control last-trans-any-surf) (-> self control trans))
|
|
#f
|
|
)
|
|
(('draw)
|
|
(cond
|
|
((-> arg3 param 0)
|
|
(when (logtest? (-> self draw status) (draw-control-status no-draw))
|
|
(logclear! (-> self draw status) (draw-control-status no-draw))
|
|
(process-drawable-reset-all-cloth self)
|
|
)
|
|
)
|
|
(else
|
|
(logior! (-> self draw status) (draw-control-status no-draw))
|
|
)
|
|
)
|
|
(let ((a1-46 (new 'stack-no-clear 'event-message-block)))
|
|
(set! (-> a1-46 from) (process->ppointer arg0))
|
|
(set! (-> a1-46 num-params) arg1)
|
|
(set! (-> a1-46 message) arg2)
|
|
(set! (-> a1-46 param 0) (-> arg3 param 0))
|
|
(set! (-> a1-46 param 1) (-> arg3 param 1))
|
|
(set! (-> a1-46 param 2) (-> arg3 param 2))
|
|
(set! (-> a1-46 param 3) (-> arg3 param 3))
|
|
(set! (-> a1-46 param 4) (-> arg3 param 4))
|
|
(set! (-> a1-46 param 5) (-> arg3 param 5))
|
|
(send-event-function (ppointer->process (-> self manipy)) a1-46)
|
|
)
|
|
)
|
|
(('draw-vehicle)
|
|
(when (nonzero? (-> self pilot))
|
|
(if (-> arg3 param 0)
|
|
(send-event (handle->process (-> self pilot vehicle)) 'unhide)
|
|
(send-event (handle->process (-> self pilot vehicle)) 'hide)
|
|
)
|
|
)
|
|
)
|
|
(('no-load-wait)
|
|
(set! v0-0 (+ (current-time) (the-as time-frame (-> arg3 param 0))))
|
|
(set! (-> self no-load-wait) (the-as time-frame v0-0))
|
|
v0-0
|
|
)
|
|
(('no-look-around)
|
|
(set! (-> self no-look-around-wait) (+ (current-time) (the-as time-frame (-> arg3 param 0))))
|
|
(if (and (-> self next-state) (= (-> self next-state name) 'target-look-around))
|
|
(send-event self 'end-mode 'in-head)
|
|
)
|
|
)
|
|
(('change-state)
|
|
(go
|
|
(the-as (state object object object object target) (-> arg3 param 0))
|
|
(-> arg3 param 1)
|
|
(-> arg3 param 2)
|
|
(-> arg3 param 3)
|
|
(-> arg3 param 4)
|
|
)
|
|
)
|
|
(('tobot)
|
|
(set! v0-0 (-> arg3 param 0))
|
|
(set! (-> self tobot?) (the-as symbol v0-0))
|
|
v0-0
|
|
)
|
|
(('carry-info)
|
|
(-> self carry)
|
|
)
|
|
(('gun-type)
|
|
(cond
|
|
((-> arg3 param 0)
|
|
(target-gun-type-set! (the-as pickup-type (-> arg3 param 0)))
|
|
)
|
|
(else
|
|
(set! v0-0 #t)
|
|
(set! (-> self gun put-away?) (the-as symbol v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
(('kill-vehicle)
|
|
(if (nonzero? (-> self pilot))
|
|
(send-event (handle->process (-> self pilot vehicle)) 'go-die)
|
|
)
|
|
)
|
|
(('get-notify)
|
|
(set! v0-0 (process->handle (the-as process (-> arg3 param 0))))
|
|
(set! (-> self notify) (the-as handle v0-0))
|
|
v0-0
|
|
)
|
|
(('invulnerable)
|
|
(target-timed-invulnerable (the-as time-frame (-> arg3 param 0)) self 2)
|
|
#t
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for function target-standard-event-handler
|
|
;; INFO: Used lq/sq
|
|
(defbehavior target-standard-event-handler target ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(local-vars (at-0 int) (v1-317 object))
|
|
(rlet ((vf0 :class vf)
|
|
(vf1 :class vf)
|
|
(vf2 :class vf)
|
|
)
|
|
(init-vf0-vector)
|
|
(let ((v1-0 arg2))
|
|
(b! (not (or (= v1-0 'attack) (= v1-0 'attack-or-shove) (= v1-0 'attack-invinc))) cfg-7 :delay (nop!))
|
|
(let ((v0-0
|
|
(target-attacked
|
|
arg2
|
|
(the-as attack-info (-> arg3 param 1))
|
|
arg0
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
target-hit
|
|
)
|
|
)
|
|
)
|
|
(b! #t cfg-435 :delay (nop!))
|
|
(label cfg-7)
|
|
(b! (!= v1-0 'shove) cfg-21 :delay (nop!))
|
|
(set! v0-0 (when (not (and (-> self next-state) (= (-> self next-state name) 'target-hit)))
|
|
(mem-copy! (the-as pointer (-> self attack-info-rec)) (the-as pointer (-> arg3 param 1)) 168)
|
|
(when (not (logtest? (-> self attack-info-rec mask) (attack-mask attacker)))
|
|
(set! (-> self attack-info-rec attacker) (process->handle arg0))
|
|
(logior! (-> self attack-info-rec mask) (attack-mask attacker))
|
|
)
|
|
(go target-hit 'shove (-> self attack-info-rec))
|
|
)
|
|
)
|
|
(b! #t cfg-435 :delay (nop!))
|
|
(label cfg-21)
|
|
(set! v0-0
|
|
(cond
|
|
((= v1-0 'push-trans)
|
|
(let ((v1-15 (-> self control additional-decaying-velocity)))
|
|
(.lvf vf1 (&-> (the-as vector (-> arg3 param 0)) quad))
|
|
(let ((f0-0 (-> self clock frames-per-second)))
|
|
(.mov at-0 f0-0)
|
|
)
|
|
(.mov vf2 at-0)
|
|
(.mov.vf.w vf1 vf0)
|
|
(.mul.x.vf.xyz vf1 vf1 vf2)
|
|
(.svf (&-> v1-15 quad) vf1)
|
|
)
|
|
(set-time! (-> self control additional-decaying-velocity-end-time))
|
|
(set! (-> self control additional-decaying-velocity-decay-start-time)
|
|
(+ (current-time) (the-as time-frame (-> arg3 param 1)))
|
|
)
|
|
#t
|
|
)
|
|
((= v1-0 'push-transv)
|
|
(vector-copy! (-> self control additional-decaying-velocity) (the-as vector (-> arg3 param 0)))
|
|
(set-time! (-> self control additional-decaying-velocity-end-time))
|
|
(set! (-> self control additional-decaying-velocity-decay-start-time)
|
|
(+ (current-time) (the-as time-frame (-> arg3 param 1)))
|
|
)
|
|
#t
|
|
)
|
|
((= v1-0 'launch)
|
|
(vector-copy! (-> self control transv) (the-as vector (-> arg3 param 3)))
|
|
(go
|
|
target-jump
|
|
(the-as float (-> arg3 param 0))
|
|
(the-as float (-> arg3 param 1))
|
|
(the-as surface (-> arg3 param 2))
|
|
)
|
|
)
|
|
((= v1-0 'launch-dir)
|
|
(when (not (focus-test? self board))
|
|
(vector-copy! (-> self control unknown-vector37) (the-as vector (-> arg3 param 0)))
|
|
(set! (-> self control sliding-start-time) (the-as time-frame (-> arg3 param 1)))
|
|
(set! (-> self control unknown-word04) (the-as uint (the-as float (-> arg3 param 2))))
|
|
(go target-launch-dir)
|
|
)
|
|
)
|
|
((= v1-0 'powerup)
|
|
(if (and (and (-> self next-state)
|
|
(let ((v1-42 (-> self next-state name)))
|
|
(or (= v1-42 'target-stance) (= v1-42 'target-walk) (= v1-42 'target-stance-look-around))
|
|
)
|
|
)
|
|
(zero? (-> self ext-anim))
|
|
)
|
|
(go target-eco-powerup (the-as int (-> arg3 param 0)) (the-as float (-> arg3 param 1)))
|
|
)
|
|
)
|
|
((= v1-0 'loading)
|
|
(if (not (or (and (logtest? (-> self control mod-surface flags) (surface-flag air))
|
|
(not (logtest? (-> self control status) (collide-status on-surface)))
|
|
)
|
|
(or (logtest? (water-flag touch-water) (-> self water flags))
|
|
(logtest? (-> self control status) (collide-status on-water))
|
|
)
|
|
(or (logtest? (-> self target-flags) (target-flags tf1))
|
|
(focus-test? self dead dangerous hit grabbed in-head edge-grab pole flut tube board pilot mech)
|
|
(>= (-> self no-load-wait) (current-time))
|
|
)
|
|
)
|
|
)
|
|
(go target-load-wait)
|
|
)
|
|
)
|
|
((begin
|
|
(b! (!= v1-0 'gun-combo) cfg-66 :delay (nop!))
|
|
(set! v0-0 #t)
|
|
(b! #t cfg-435 :delay (nop!))
|
|
(label cfg-66)
|
|
(b! (!= v1-0 'change-mode) cfg-283 :delay (nop!))
|
|
(let ((v1-63 (-> arg3 param 0)))
|
|
(b! (!= v1-63 'grab) cfg-73 :delay (empty-form))
|
|
(set! v0-0 (when (not (focus-test? self dead))
|
|
(if (not (-> arg3 param 1))
|
|
#t
|
|
(go target-grab 'stance)
|
|
)
|
|
)
|
|
)
|
|
(b! #t cfg-282 :delay (nop!))
|
|
(label cfg-73)
|
|
(b! (!= v1-63 'grab-ride) cfg-84 :delay (empty-form))
|
|
(set! v0-0 (when (not (focus-test? self dead))
|
|
(if (not (-> arg3 param 1))
|
|
#t
|
|
(go target-grab-ride (process->handle arg0))
|
|
)
|
|
)
|
|
)
|
|
(b! #t cfg-282 :delay (nop!))
|
|
(label cfg-84)
|
|
(b! (!= v1-63 'look-around) cfg-86 :delay (empty-form))
|
|
(set! v0-0 (go target-look-around))
|
|
(b! #t cfg-282 :delay (nop!))
|
|
(label cfg-86)
|
|
(b! (!= v1-63 'falling) cfg-88 :delay (empty-form))
|
|
(set! v0-0 (go target-falling #f))
|
|
(b! #t cfg-282 :delay (nop!))
|
|
(label cfg-88)
|
|
(b! (!= v1-63 'racer) cfg-97 :delay (empty-form))
|
|
(if *debug-segment*
|
|
(load-package "racerp" global)
|
|
)
|
|
(set! v0-0 (go target-racing-start (process->handle (the-as process (-> arg3 param 1)))))
|
|
(b! #t cfg-282 :delay (nop!))
|
|
(label cfg-97)
|
|
(b! (!= v1-63 'flut) cfg-110 :delay (empty-form))
|
|
(set! v0-0 (go
|
|
target-flut-start
|
|
(process->handle (the-as process (-> arg3 param 1)))
|
|
(the-as symbol (if (>= arg1 3)
|
|
(-> arg3 param 2)
|
|
'normal
|
|
)
|
|
)
|
|
(if (>= arg1 4)
|
|
(the-as int (-> arg3 param 3))
|
|
-1
|
|
)
|
|
)
|
|
)
|
|
(b! #t cfg-282 :delay (nop!))
|
|
(label cfg-110)
|
|
(set! v0-0
|
|
(cond
|
|
((= v1-63 'board)
|
|
(if (logtest? (logand (game-feature board) (-> *setting-control* user-current features)) (-> self game features))
|
|
(go target-board-start (process->handle (the-as process (-> arg3 param 1))))
|
|
)
|
|
)
|
|
((or (= v1-63 'pilot) (= v1-63 'pilot-race) (= v1-63 'pilot-daxter) (= v1-63 'pilot-race-daxter))
|
|
(let ((s5-1 (the-as object (-> arg3 param 1))))
|
|
(when (not (the-as uint s5-1))
|
|
(let ((s4-0 (new 'stack 'traffic-object-spawn-params)))
|
|
(set! (-> s4-0 object-type) (traffic-type guard-a))
|
|
(set! (-> s4-0 behavior) (the-as uint 4))
|
|
(set! (-> s4-0 id) (the-as uint 0))
|
|
(set! (-> s4-0 nav-mesh) #f)
|
|
(set! (-> s4-0 nav-branch) #f)
|
|
(set! (-> s4-0 proc) #f)
|
|
(set! (-> s4-0 handle) (the-as handle #f))
|
|
(set! (-> s4-0 user-data) (the-as uint 0))
|
|
(set! (-> s4-0 flags) (traffic-spawn-flags tsf5 tsf6))
|
|
(set! (-> s4-0 guard-type) (the-as uint 11))
|
|
(set! (-> s4-0 entity) #f)
|
|
(vector-reset! (-> s4-0 velocity))
|
|
(vector-copy! (-> s4-0 position) (-> self control trans))
|
|
(quaternion-copy! (-> s4-0 rotation) (-> self control quat))
|
|
(set! (-> s4-0 id) (the-as uint 0))
|
|
(let ((v1-101 (vehicle-spawn (the-as vehicle-type (-> arg3 param 2)) s4-0)))
|
|
(if v1-101
|
|
(set! s5-1 v1-101)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(when s5-1
|
|
(let* ((v1-102 (-> arg3 param 0))
|
|
(a2-8 (if (or (= v1-102 'pilot-daxter) (= v1-102 'pilot-race-daxter))
|
|
#t
|
|
#f
|
|
)
|
|
)
|
|
)
|
|
(go target-pilot-start (process->handle s5-1) (the-as symbol (-> arg3 param 3)) a2-8)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((= v1-63 'mech)
|
|
(go
|
|
target-mech-start
|
|
(process->handle (the-as process (-> arg3 param 1)))
|
|
(the-as float (if (>= arg1 2)
|
|
(the-as int (-> arg3 param 2))
|
|
#x42c80000
|
|
)
|
|
)
|
|
#f
|
|
)
|
|
)
|
|
((= v1-63 'indax)
|
|
(go target-indax-start (process->handle (the-as process (-> arg3 param 1))) (-> arg3 param 2))
|
|
)
|
|
((= v1-63 'gun)
|
|
(when (logtest? (-> self game features) (game-feature gun))
|
|
(let ((gp-1 (-> arg3 param 2)))
|
|
(cond
|
|
((using-gun? self)
|
|
(when (nonzero? gp-1)
|
|
(set! (-> self gun using-gun-type) (the-as pickup-type gp-1))
|
|
gp-1
|
|
)
|
|
)
|
|
(else
|
|
(target-gun-init (the-as pickup-type gp-1))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((= v1-63 'tube)
|
|
(if (and (logtest? (-> self control status) (collide-status on-surface))
|
|
(not (or (logtest? (water-flag touch-water) (-> self water flags))
|
|
(logtest? (-> self control status) (collide-status on-water))
|
|
)
|
|
)
|
|
)
|
|
(go target-tube-start (process->handle (the-as process (-> arg3 param 1))))
|
|
)
|
|
)
|
|
((= v1-63 'turret)
|
|
(if (logtest? (-> self control status) (collide-status on-surface))
|
|
(go target-turret-get-on (process->handle (the-as process (-> arg3 param 1))))
|
|
)
|
|
)
|
|
((= v1-63 'darkjak)
|
|
(cond
|
|
((focus-test? self dead)
|
|
#f
|
|
)
|
|
((and (not (and (focus-test? self dark) (nonzero? (-> self darkjak))))
|
|
(and (logtest? (the-as game-feature (logand (game-feature darkjak) (-> *setting-control* user-current features)))
|
|
(-> self game features)
|
|
)
|
|
(-> *setting-control* user-current darkjak)
|
|
)
|
|
)
|
|
(go target-darkjak-get-on (the-as darkjak-stage (-> arg3 param 2)))
|
|
)
|
|
((logtest? (-> arg3 param 2) 1024)
|
|
(logclear! (-> self darkjak stage) (darkjak-stage force-on))
|
|
(set! v0-0 (+ (- (seconds 20) (-> self fact darkjak-start-time)) (current-time)))
|
|
(set! (-> self fact darkjak-effect-time) (the-as time-frame v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
((= v1-63 'lightjak)
|
|
(cond
|
|
((focus-test? self dead)
|
|
#f
|
|
)
|
|
((and (not (and (focus-test? self light) (nonzero? (-> self lightjak))))
|
|
(and (logtest? (the-as game-feature (logand (game-feature lightjak) (-> *setting-control* user-current features)))
|
|
(-> self game features)
|
|
)
|
|
(-> *setting-control* user-current lightjak)
|
|
)
|
|
)
|
|
(go target-lightjak-get-on (the-as lightjak-stage (-> arg3 param 2)))
|
|
)
|
|
((logtest? (-> arg3 param 2) 256)
|
|
(logclear! (-> self lightjak stage) (lightjak-stage ls0))
|
|
(set! v0-0 (+ (- (seconds 20) (-> self fact lightjak-start-time)) (current-time)))
|
|
(set! (-> self fact lightjak-effect-time) (the-as time-frame v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
((= v1-63 'invisible)
|
|
(let ((a1-17 (if (>= arg1 2)
|
|
(the-as int (-> arg3 param 2))
|
|
(the-as int (-> *TARGET-bank* invisible-duration))
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((focus-test? self dead)
|
|
#f
|
|
)
|
|
((and (not (logtest? (target-flags invisible) (-> self target-flags)))
|
|
(logtest? (the-as game-feature (logand (game-feature artifact-invis) (-> *setting-control* user-current features)))
|
|
(-> self game features)
|
|
)
|
|
(zero? (-> self ext-anim))
|
|
)
|
|
(go target-invisible-get-on (process->handle arg0) (the-as time-frame a1-17))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((= v1-63 'hide)
|
|
(go target-hide)
|
|
)
|
|
((= v1-63 'blast-recover)
|
|
(if (= (-> self ext-anim) (target-anim default))
|
|
(go target-blast-recover (the-as rigid-body-impact (-> arg3 param 1)))
|
|
)
|
|
)
|
|
((= v1-63 'normal)
|
|
(b!
|
|
(not (and (and (focus-test? self dark) (nonzero? (-> self darkjak)))
|
|
(and (not (focus-test? self dead dangerous hit grabbed))
|
|
(not (and (-> self next-state) (= (-> self next-state name) 'target-darkjak-get-off)))
|
|
)
|
|
)
|
|
)
|
|
cfg-266
|
|
:delay (empty-form)
|
|
)
|
|
(set! v0-0 (go target-darkjak-get-off))
|
|
(b! #t cfg-282 :delay (nop!))
|
|
(label cfg-266)
|
|
(cond
|
|
((and (and (focus-test? self light) (nonzero? (-> self lightjak)))
|
|
(and (not (focus-test? self dead dangerous hit grabbed))
|
|
(not (and (-> self next-state) (= (-> self next-state name) 'target-lightjak-get-off)))
|
|
)
|
|
)
|
|
(go target-lightjak-get-off)
|
|
)
|
|
((logtest? (target-flags invisible) (-> self target-flags))
|
|
(target-invisible-stop)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(label cfg-282)
|
|
(b! #t cfg-435 :delay (nop!))
|
|
(label cfg-283)
|
|
(b! (!= v1-0 'end-mode) cfg-337 :delay (nop!))
|
|
(let ((v1-224 (-> arg3 param 0)))
|
|
(b! (!= v1-224 'gun) cfg-291 :delay (empty-form))
|
|
(set! v0-0 (if (and (using-gun? self) (target-gun-end-mode #t))
|
|
(go target-stance)
|
|
)
|
|
)
|
|
(b! #t cfg-336 :delay (nop!))
|
|
(label cfg-291)
|
|
(b! (!= v1-224 'darkjak) cfg-307 :delay (empty-form))
|
|
(set! v0-0
|
|
(if (and (and (focus-test? self dark) (nonzero? (-> self darkjak)))
|
|
(and (not (focus-test? self dead dangerous hit grabbed))
|
|
(not (and (-> self next-state) (= (-> self next-state name) 'target-darkjak-get-off)))
|
|
)
|
|
)
|
|
(go target-darkjak-get-off)
|
|
)
|
|
)
|
|
(b! #t cfg-336 :delay (nop!))
|
|
(label cfg-307)
|
|
(set! v0-0
|
|
(cond
|
|
((= v1-224 'lightjak)
|
|
(if (and (and (focus-test? self light) (nonzero? (-> self lightjak)))
|
|
(and (not (focus-test? self dead dangerous hit grabbed))
|
|
(not (and (-> self next-state) (= (-> self next-state name) 'target-lightjak-get-off)))
|
|
)
|
|
)
|
|
(go target-lightjak-get-off)
|
|
)
|
|
)
|
|
((= v1-224 'freeze)
|
|
(if (nonzero? (-> self lightjak))
|
|
(send-event (handle->process (-> self lightjak freeze-control)) 'die (-> arg3 param 1))
|
|
)
|
|
)
|
|
((= v1-224 'invisible)
|
|
(target-invisible-stop)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(label cfg-336)
|
|
(b! #t cfg-435 :delay (nop!))
|
|
(label cfg-337)
|
|
(= v1-0 'gun)
|
|
)
|
|
(target-gun-fire (the-as pickup-type (-> arg3 param 0)))
|
|
)
|
|
((= v1-0 'darkjak)
|
|
(when (and (and (focus-test? self dark) (nonzero? (-> self darkjak))) (zero? (-> self darkjak want-stage)))
|
|
(let ((v1-266 (-> arg3 param 0)))
|
|
(when (logtest? v1-266 16)
|
|
(set! (-> self darkjak want-stage) (the-as darkjak-stage v1-266))
|
|
(go target-darkjak-bomb0)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(b! (!= v1-0 'play-anim) cfg-352 :delay (nop!))
|
|
(set! v0-0 (go target-play-anim (the-as string (-> arg3 param 0)) (the-as handle arg1)))
|
|
(b! #t cfg-435 :delay (nop!))
|
|
(label cfg-352)
|
|
(cond
|
|
((= v1-0 'clone-anim)
|
|
(go target-clone-anim (process->handle (the-as process (-> arg3 param 0))))
|
|
)
|
|
((= v1-0 'edge-grab)
|
|
(if (not (focus-test? self dead hit grabbed))
|
|
(go target-edge-grab)
|
|
)
|
|
)
|
|
((= v1-0 'pilot-edge-grab)
|
|
(if (not (focus-test? self dead hit grabbed))
|
|
(go target-pilot-edge-grab (the-as pilot-edge-grab-info (-> arg3 param 0)))
|
|
)
|
|
)
|
|
((= v1-0 'pole-grab)
|
|
(if (and (not (focus-test? self dead hit grabbed pole))
|
|
((method-of-type touching-shapes-entry prims-touching?)
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(-> self control)
|
|
(the-as uint 2)
|
|
)
|
|
jakb-pole-cycle-ja
|
|
)
|
|
(go target-pole-cycle (process->handle arg0))
|
|
)
|
|
)
|
|
((= v1-0 'ladder)
|
|
(if (and (not (focus-test? self dead hit grabbed pole))
|
|
(or (not (-> arg3 param 0)) ((method-of-type touching-shapes-entry prims-touching?)
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(-> self control)
|
|
(the-as uint 2)
|
|
)
|
|
)
|
|
jakb-ladder-stance-ja
|
|
)
|
|
(go target-ladder-start (process->handle arg0))
|
|
)
|
|
)
|
|
((= v1-0 'swim)
|
|
(if (not (or (= (-> self control mod-surface mode) 'swim)
|
|
(= (-> self control mod-surface mode) 'dive)
|
|
(and (-> self next-state) (= (-> self next-state name) 'target-hit))
|
|
(focus-test? self dead hit grabbed)
|
|
)
|
|
)
|
|
(go target-swim-stance)
|
|
)
|
|
)
|
|
(else
|
|
(b! (!= v1-0 'wade) cfg-428 :delay (nop!))
|
|
(set! v0-0
|
|
(if (and (!= (-> self control mod-surface mode) 'wade)
|
|
(begin
|
|
(let ((v1-316 (-> self next-state)))
|
|
(b! (not v1-316) cfg-422 :likely-delay (set! v1-317 v1-316))
|
|
)
|
|
(let ((v1-319 (-> self next-state name)))
|
|
(set! v1-317 (or (= v1-319 'target-stance) (= v1-319 'target-walk) (= v1-319 'target-stance-look-around)))
|
|
)
|
|
(label cfg-422)
|
|
(and v1-317 (not (logtest? (-> self focus-status) (focus-status dead hit grabbed))))
|
|
)
|
|
)
|
|
(go target-wade-stance)
|
|
)
|
|
)
|
|
(b! #t cfg-435 :delay (nop!))
|
|
(label cfg-428)
|
|
(cond
|
|
((= v1-0 'slide)
|
|
(if (not (focus-test? self dead hit grabbed on-water under-water))
|
|
(go target-slide-down-to-ground)
|
|
)
|
|
)
|
|
((= v1-0 'impact-impulse)
|
|
(let ((a0-286 (-> arg3 param 0)))
|
|
(target-got-impact-impulse (the-as rigid-body-impact a0-286))
|
|
)
|
|
)
|
|
(else
|
|
(target-generic-event-handler arg0 arg1 arg2 arg3)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(label cfg-435)
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for function target-dangerous-event-handler
|
|
(defbehavior target-dangerous-event-handler target ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(case arg2
|
|
(('touched)
|
|
(cond
|
|
((< 0.0 (-> self fact shield-level))
|
|
(let ((s4-1 (-> self control penetrate-using)))
|
|
(set! (-> self control penetrate-using) (penetrate touch shield))
|
|
(let ((v0-0 (the-as object (target-send-attack
|
|
arg0
|
|
'shield
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(the-as int (-> self fact shield-attack-id))
|
|
0
|
|
(-> self control penetrate-using)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> self control penetrate-using) s4-1)
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
(((method-of-type touching-shapes-entry prims-touching?)
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(-> self control)
|
|
(the-as uint 1920)
|
|
)
|
|
(target-send-attack
|
|
arg0
|
|
(-> self control danger-mode)
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(the-as int (-> self control target-attack-id))
|
|
(the-as int (-> self control attack-count))
|
|
(-> self control penetrate-using)
|
|
)
|
|
)
|
|
(else
|
|
(target-standard-event-handler arg0 arg1 arg2 arg3)
|
|
)
|
|
)
|
|
)
|
|
(('attack 'attack-or-shove 'attack-invinc)
|
|
(target-attacked
|
|
arg2
|
|
(the-as attack-info (-> arg3 param 1))
|
|
arg0
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
target-hit
|
|
)
|
|
)
|
|
(else
|
|
(target-standard-event-handler arg0 arg1 arg2 arg3)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for function target-bonk-event-handler
|
|
;; INFO: Used lq/sq
|
|
(defbehavior target-bonk-event-handler target ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(let ((s4-0 (new 'stack-no-clear 'vector)))
|
|
(cond
|
|
((and (= arg2 'touched)
|
|
((method-of-type touching-shapes-entry prims-touching?)
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(-> self control)
|
|
(the-as uint 6)
|
|
)
|
|
(< (* 16384.0 (-> self clock time-adjust-ratio))
|
|
(vector-dot
|
|
(-> self control dynam gravity-normal)
|
|
(vector-! (new 'stack-no-clear 'vector) (-> self control transv) (-> self control last-transv))
|
|
)
|
|
)
|
|
(begin
|
|
(vector-normalize!
|
|
(vector-!
|
|
s4-0
|
|
(-> self control collision-spheres 0 prim-core world-sphere)
|
|
(-> self control actor-contact-pt)
|
|
)
|
|
1.0
|
|
)
|
|
(< 0.01 (-> s4-0 y))
|
|
)
|
|
)
|
|
(if (< 0.75 (-> s4-0 y))
|
|
(send-event
|
|
arg0
|
|
'bonk
|
|
(-> arg3 param 0)
|
|
(fmax
|
|
(-> self control ground-impact-vel)
|
|
(- (vector-dot (-> self control transv) (-> self control dynam gravity-normal)))
|
|
)
|
|
)
|
|
)
|
|
(let ((f0-7 (vector-dot
|
|
(-> self control dynam gravity-normal)
|
|
(vector-! (new 'stack-no-clear 'vector) (-> self control highest-jump-mark) (-> self control trans))
|
|
)
|
|
)
|
|
)
|
|
(when (< (-> *TARGET-bank* fall-far) f0-7)
|
|
(when (and (target-send-attack
|
|
arg0
|
|
'bonk
|
|
(the-as touching-shapes-entry (-> arg3 param 0))
|
|
(the-as int (-> self control target-attack-id))
|
|
(the-as int (-> self control attack-count))
|
|
(-> self control penetrate-using)
|
|
)
|
|
(not (logtest? (-> self focus-status) (focus-status dead hit)))
|
|
)
|
|
(vector-copy! (-> self control last-trans-any-surf) (-> self control trans))
|
|
(target-timed-invulnerable (seconds 0.1) self 1)
|
|
(go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f))
|
|
)
|
|
)
|
|
)
|
|
#f
|
|
)
|
|
((= arg2 'jump)
|
|
(sound-play "jump-long")
|
|
(go
|
|
target-jump
|
|
(the-as float (-> arg3 param 0))
|
|
(the-as float (-> arg3 param 1))
|
|
(the-as surface (-> arg3 param 2))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for function target-jump-event-handler
|
|
(defbehavior target-jump-event-handler target ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(if (and (= arg2 'swim) (< 0.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv))))
|
|
(return #f)
|
|
)
|
|
(let ((v0-0 (target-bonk-event-handler arg0 arg1 arg2 arg3)))
|
|
(cond
|
|
(v0-0
|
|
(empty)
|
|
v0-0
|
|
)
|
|
(else
|
|
(target-standard-event-handler arg0 arg1 arg2 arg3)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for function target-walk-event-handler
|
|
(defbehavior target-walk-event-handler target ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(let ((v0-0 (target-bonk-event-handler arg0 arg1 arg2 arg3)))
|
|
(cond
|
|
(v0-0
|
|
(empty)
|
|
v0-0
|
|
)
|
|
(else
|
|
(target-standard-event-handler arg0 arg1 arg2 arg3)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for function target-exit
|
|
;; INFO: Used lq/sq
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defbehavior target-exit target ()
|
|
(set! (-> self control mod-surface) *walk-mods*)
|
|
(set! (-> self control anim-collide-offset-local quad) (the-as uint128 0))
|
|
(set! (-> self control anim-collide-offset-world quad) (the-as uint128 0))
|
|
(set! (-> self control old-anim-collide-offset-world quad) (the-as uint128 0))
|
|
(set! (-> self control draw-offset quad) (the-as uint128 0))
|
|
(set! (-> self control force-turn-to-strength) 0.0)
|
|
(set! (-> self control bend-target) 0.0)
|
|
(set! (-> self control bomb-scale) 0.0)
|
|
(logclear!
|
|
(-> self target-flags)
|
|
(target-flags tf1 tf5 tf13 tf14 tf15 lleg-still rleg-still lleg-no-ik rleg-no-ik)
|
|
)
|
|
(logclear! (-> self focus-status) (focus-status hit grabbed in-head teleporting))
|
|
(target-danger-set! 'harmless #f)
|
|
(logior! (-> self water flags) (water-flag swim-ground))
|
|
(logclear! (-> self water flags) (water-flag jump-out))
|
|
(set! (-> self water drip-mult) 1.0)
|
|
(set! (-> self neck flex-blend) 1.0)
|
|
(set! (-> self neck base-joint) (the-as uint 6))
|
|
(set! (-> self control duck-gun-tube-transision) 0.0)
|
|
(logclear! (-> self skel status) (joint-control-status valid-spooled-frame))
|
|
(logclear! (-> self control status) (collide-status touch-ceiling-sticky))
|
|
(initialize (-> self control impact-ctrl) self -1 0.0 (collide-spec))
|
|
(combo-tracker-method-12
|
|
(-> self control unknown-combo-tracker00)
|
|
*null-vector*
|
|
*null-vector*
|
|
(the-as process #f)
|
|
0
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for function target-state-hook-exit
|
|
;; WARN: Return type mismatch (function none) vs none.
|
|
(defbehavior target-state-hook-exit target ()
|
|
(set! (-> self state-hook) (the-as (function none :behavior target) nothing))
|
|
(none)
|
|
)
|
|
|
|
;; definition for function target-effect-exit
|
|
;; WARN: Return type mismatch target-flags vs none.
|
|
(defbehavior target-effect-exit target ()
|
|
(let ((v1-1 (-> self skel effect)))
|
|
(set! (-> v1-1 channel-offset) 0)
|
|
)
|
|
0
|
|
(logclear! (-> self target-flags) (target-flags lleg-still rleg-still lleg-no-ik rleg-no-ik))
|
|
(none)
|
|
)
|