mirror of
https://github.com/open-goal/jak-project
synced 2026-05-29 08:43:08 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
276 lines
9.0 KiB
Common Lisp
Vendored
Generated
276 lines
9.0 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition for symbol *generate-actor-vis*, type symbol
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(define *generate-actor-vis* #f)
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;; definition for symbol *generate-actor-vis-start*, type symbol
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(define *generate-actor-vis-start* #f)
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;; definition for symbol *generate-actor-vis-output*, type symbol
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(define *generate-actor-vis-output* #f)
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;; definition of type entity-perm
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(deftype entity-perm (structure)
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((user-object object 2)
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(user-uint64 uint64 :overlay-at (-> user-object 0))
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(user-float float 2 :overlay-at (-> user-object 0))
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(user-int32 int32 2 :overlay-at (-> user-object 0))
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(user-uint32 uint32 2 :overlay-at (-> user-object 0))
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(user-int16 int16 4 :overlay-at (-> user-object 0))
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(user-uint16 uint16 4 :overlay-at (-> user-object 0))
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(user-int8 int8 8 :overlay-at (-> user-object 0))
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(user-uint8 uint8 8 :overlay-at (-> user-object 0))
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(status entity-perm-status)
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(dummy uint8 1)
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(task game-task)
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(aid actor-id)
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(quad uint128 :overlay-at (-> user-object 0))
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)
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:pack-me
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(:methods
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(update-perm! (_type_ symbol entity-perm-status) _type_)
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)
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)
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;; definition for method 3 of type entity-perm
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;; INFO: Used lq/sq
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(defmethod inspect ((this entity-perm))
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(format #t "[~8x] ~A~%" this 'entity-perm)
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(format #t "~Tuser-object[2] @ #x~X~%" (-> this user-object))
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(format #t "~Tuser-uint64: ~D~%" (-> this user-uint64))
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(format #t "~Tuser-float[2] @ #x~X~%" (-> this user-object))
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(format #t "~Tuser-int32[2] @ #x~X~%" (-> this user-object))
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(format #t "~Tuser-uint32[2] @ #x~X~%" (-> this user-object))
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(format #t "~Tuser-int16[4] @ #x~X~%" (-> this user-object))
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(format #t "~Tuser-uint16[4] @ #x~X~%" (-> this user-object))
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(format #t "~Tuser-int8[8] @ #x~X~%" (-> this user-object))
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(format #t "~Tuser-uint8[8] @ #x~X~%" (-> this user-object))
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(format #t "~Tstatus: ~D~%" (-> this status))
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(format #t "~Tdummy[1] @ #x~X~%" (-> this dummy))
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(format #t "~Ttask: ~D~%" (-> this task))
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(format #t "~Taid: ~D~%" (-> this aid))
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(format #t "~Tquad: ~D~%" (-> this quad))
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this
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)
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;; definition of type entity-links
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(deftype entity-links (structure)
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((prev-link entity-links)
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(next-link entity-links)
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(entity entity)
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(process process)
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(level level)
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(vis-id int32)
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(trans vector :inline)
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(perm entity-perm :inline)
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(status uint16 :overlay-at (-> perm status))
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(aid actor-id :overlay-at (-> perm aid))
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(task game-task :overlay-at (-> perm task))
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)
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(:methods
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(birth? (_type_ vector) symbol)
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)
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)
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;; definition for method 3 of type entity-links
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(defmethod inspect ((this entity-links))
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(format #t "[~8x] ~A~%" this 'entity-links)
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(format #t "~Tprev-link: #<entity-links @ #x~X>~%" (-> this prev-link))
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(format #t "~Tnext-link: #<entity-links @ #x~X>~%" (-> this next-link))
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(format #t "~Tentity: ~A~%" (-> this entity))
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(format #t "~Tprocess: ~A~%" (-> this process))
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(format #t "~Tlevel: ~A~%" (-> this level))
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(format #t "~Tvis-id: ~D~%" (-> this vis-id))
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(format #t "~Ttrans: ~`vector`P~%" (-> this trans))
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(format #t "~Tperm: ~`entity-perm`P~%" (-> this perm))
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(format #t "~Tstatus: ~D~%" (-> this perm status))
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(format #t "~Taid: ~D~%" (-> this perm aid))
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(format #t "~Ttask: ~D~%" (-> this perm task))
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this
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)
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;; definition of type entity-perm-array
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(deftype entity-perm-array (inline-array-class)
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((data entity-perm :inline :dynamic)
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)
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)
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;; definition for method 3 of type entity-perm-array
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(defmethod inspect ((this entity-perm-array))
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~Tlength: ~D~%" (-> this length))
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(format #t "~Tallocated-length: ~D~%" (-> this allocated-length))
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(format #t "~Tdata[0] @ #x~X~%" (-> this data))
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this
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)
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;; failed to figure out what this is:
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(set! (-> entity-perm-array heap-base) (the-as uint 16))
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;; definition of type entity-links-array
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(deftype entity-links-array (inline-array-class)
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((data entity-links :inline :dynamic)
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)
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)
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;; definition for method 3 of type entity-links-array
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(defmethod inspect ((this entity-links-array))
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~Tlength: ~D~%" (-> this length))
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(format #t "~Tallocated-length: ~D~%" (-> this allocated-length))
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(format #t "~Tdata[0] @ #x~X~%" (-> this data))
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this
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)
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;; failed to figure out what this is:
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(set! (-> entity-links-array heap-base) (the-as uint 64))
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;; definition of type entity
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(deftype entity (res-lump)
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((trans vector :inline)
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(aid uint32)
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)
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(:methods
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(birth! (_type_) _type_)
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(kill! (_type_) _type_)
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(add-to-level! (_type_ level-group level actor-id) none)
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(remove-from-level! (_type_ level-group) _type_)
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(get-level (_type_) level)
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)
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)
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;; definition of type entity-camera
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(deftype entity-camera (entity)
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((connect connectable :inline)
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)
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)
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;; definition of type entity-ambient-data
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(deftype entity-ambient-data (structure)
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((user-object object 3)
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(function (function drawable-ambient vector none))
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(quad uint128 :overlay-at (-> user-object 0))
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(user-uint64 uint64 1 :overlay-at (-> user-object 0))
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(user-float float 3 :overlay-at (-> user-object 0))
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(user-int32 int32 3 :overlay-at (-> user-object 0))
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(user-uint32 uint32 3 :overlay-at (-> user-object 0))
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(user-int16 int16 6 :overlay-at (-> user-object 0))
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(user-uint16 uint16 6 :overlay-at (-> user-object 0))
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(user-int8 int8 12 :overlay-at (-> user-object 0))
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(user-uint8 uint8 12 :overlay-at (-> user-object 0))
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)
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)
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;; definition for method 3 of type entity-ambient-data
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;; INFO: Used lq/sq
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(defmethod inspect ((this entity-ambient-data))
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(format #t "[~8x] ~A~%" this 'entity-ambient-data)
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(format #t "~Tuser-object[3] @ #x~X~%" (&-> this quad))
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(format #t "~Tfunction: ~A~%" (-> this function))
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(format #t "~Tquad: ~D~%" (-> this quad))
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(format #t "~Tuser-uint64[1] @ #x~X~%" (&-> this quad))
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(format #t "~Tuser-float[3] @ #x~X~%" (&-> this quad))
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(format #t "~Tuser-int32[3] @ #x~X~%" (&-> this quad))
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(format #t "~Tuser-uint32[3] @ #x~X~%" (&-> this quad))
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(format #t "~Tuser-int16[6] @ #x~X~%" (&-> this quad))
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(format #t "~Tuser-uint16[6] @ #x~X~%" (&-> this quad))
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(format #t "~Tuser-int8[12] @ #x~X~%" (&-> this quad))
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(format #t "~Tuser-uint8[12] @ #x~X~%" (&-> this quad))
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this
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)
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;; definition of type entity-ambient-data-array
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(deftype entity-ambient-data-array (inline-array-class)
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((data entity-ambient-data :inline :dynamic)
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)
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)
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;; definition for method 3 of type entity-ambient-data-array
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(defmethod inspect ((this entity-ambient-data-array))
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~Tlength: ~D~%" (-> this length))
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(format #t "~Tallocated-length: ~D~%" (-> this allocated-length))
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(format #t "~Tdata[0] @ #x~X~%" (-> this data))
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this
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)
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;; failed to figure out what this is:
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(set! (-> entity-ambient-data-array heap-base) (the-as uint 16))
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;; definition of type entity-ambient
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(deftype entity-ambient (entity)
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((ambient-data entity-ambient-data :overlay-at extra)
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)
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(:methods
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(draw-debug (_type_) none)
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(birth-ambient! (_type_) none)
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)
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)
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;; definition of type entity-actor
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(deftype entity-actor (entity)
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((nav-mesh nav-mesh)
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(etype type)
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(task game-task)
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(vis-id uint16)
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(vis-id-signed int16 :overlay-at vis-id)
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(quat quaternion :inline)
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)
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(:methods
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(next-actor (_type_) entity-actor)
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(prev-actor (_type_) entity-actor)
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(debug-print (_type_ symbol type) none)
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(set-or-clear-status! (_type_ entity-perm-status symbol) none)
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)
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)
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;; definition of type entity-info
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(deftype entity-info (basic)
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((ptype type)
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(package basic)
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(art-group pair)
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(pool basic)
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(heap-size int32)
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)
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)
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;; definition for method 3 of type entity-info
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(defmethod inspect ((this entity-info))
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~Tptype: ~A~%" (-> this ptype))
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(format #t "~Tpackage: ~A~%" (-> this package))
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(format #t "~Tart-group: ~A~%" (-> this art-group))
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(format #t "~Tpool: ~A~%" (-> this pool))
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(format #t "~Theap-size: ~D~%" (-> this heap-size))
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this
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)
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;; failed to figure out what this is:
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(if (zero? entity-nav-login)
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(set! entity-nav-login (the-as (function entity-actor none) nothing))
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)
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;; definition of type actor-bank
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(deftype actor-bank (basic)
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((pause-dist float)
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(birth-dist float)
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(birth-max int32)
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)
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)
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;; definition for method 3 of type actor-bank
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(defmethod inspect ((this actor-bank))
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~Tpause-dist: ~f~%" (-> this pause-dist))
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(format #t "~Tbirth-dist: ~f~%" (-> this birth-dist))
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(format #t "~Tbirth-max: ~D~%" (-> this birth-max))
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this
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)
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;; definition for symbol *ACTOR-bank*, type actor-bank
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(define *ACTOR-bank* (new 'static 'actor-bank :pause-dist 204800.0 :birth-dist 901120.0 :birth-max 10))
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;; failed to figure out what this is:
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0
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