mirror of
https://github.com/open-goal/jak-project
synced 2026-06-07 03:58:11 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2557 lines
166 KiB
Common Lisp
Vendored
Generated
2557 lines
166 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
|
|
(in-package goal)
|
|
|
|
;; definition (debug) for function game-save-elt->string
|
|
(defun-debug game-save-elt->string ((arg0 game-save-elt))
|
|
(case arg0
|
|
(((game-save-elt task-deaths))
|
|
"task-deaths"
|
|
)
|
|
(((game-save-elt task-node-list))
|
|
"task-node-list"
|
|
)
|
|
(((game-save-elt task-list))
|
|
"task-list"
|
|
)
|
|
(((game-save-elt real-time))
|
|
"real-time"
|
|
)
|
|
(((game-save-elt aspect-ratio))
|
|
"aspect-ratio"
|
|
)
|
|
(((game-save-elt play-hints))
|
|
"play-hints"
|
|
)
|
|
(((game-save-elt continue-deaths))
|
|
"continue-deaths"
|
|
)
|
|
(((game-save-elt node-close-time))
|
|
"node-close-time"
|
|
)
|
|
(((game-save-elt continue-time))
|
|
"continue-time"
|
|
)
|
|
(((game-save-elt dialog-volume))
|
|
"dialog-volume"
|
|
)
|
|
(((game-save-elt vibration))
|
|
"vibration"
|
|
)
|
|
(((game-save-elt real-frame-time))
|
|
"real-frame-time"
|
|
)
|
|
(((game-save-elt task-complete-time))
|
|
"task-complete-time"
|
|
)
|
|
(((game-save-elt total-game-time))
|
|
"total-game-time"
|
|
)
|
|
(((game-save-elt frame-time))
|
|
"frame-time"
|
|
)
|
|
(((game-save-elt in-level-time))
|
|
"in-level-time"
|
|
)
|
|
(((game-save-elt sfx-volume))
|
|
"sfx-volume"
|
|
)
|
|
(((game-save-elt life))
|
|
"life"
|
|
)
|
|
(((game-save-elt gun-ammo))
|
|
"gun-ammo"
|
|
)
|
|
(((game-save-elt task-start-time))
|
|
"task-start-time"
|
|
)
|
|
(((game-save-elt auto-save-count))
|
|
"auto-save-count"
|
|
)
|
|
(((game-save-elt eco-pill-dark-total))
|
|
"eco-pill-dark-total"
|
|
)
|
|
(((game-save-elt game-time))
|
|
"game-time"
|
|
)
|
|
(((game-save-elt screenx))
|
|
"screenx"
|
|
)
|
|
(((game-save-elt death-movie-tick))
|
|
"death-movie-tick"
|
|
)
|
|
(((game-save-elt buzzer-total))
|
|
"buzzer-total"
|
|
)
|
|
(((game-save-elt bigmap-data))
|
|
"bigmap-data"
|
|
)
|
|
(((game-save-elt stereo-mode))
|
|
"stereo-mode"
|
|
)
|
|
(((game-save-elt task-pickup-time))
|
|
"task-pickup-time"
|
|
)
|
|
(((game-save-elt name))
|
|
"name"
|
|
)
|
|
(((game-save-elt level-open-list))
|
|
"level-open-list"
|
|
)
|
|
(((game-save-elt disk-tester))
|
|
"disk-tester"
|
|
)
|
|
(((game-save-elt camera-stick-dir))
|
|
"camera-stick-dir"
|
|
)
|
|
(((game-save-elt continue))
|
|
"continue"
|
|
)
|
|
(((game-save-elt deaths-per-level))
|
|
"deaths-per-level"
|
|
)
|
|
(((game-save-elt karma))
|
|
"karma"
|
|
)
|
|
(((game-save-elt scores))
|
|
"scores"
|
|
)
|
|
(((game-save-elt session-time))
|
|
"session-time"
|
|
)
|
|
(((game-save-elt bg-time))
|
|
"bg-time"
|
|
)
|
|
(((game-save-elt screeny))
|
|
"screeny"
|
|
)
|
|
(((game-save-elt total-trys))
|
|
"total-trys"
|
|
)
|
|
(((game-save-elt music-volume))
|
|
"music-volume"
|
|
)
|
|
(((game-save-elt node-death-count))
|
|
"node-death-count"
|
|
)
|
|
(((game-save-elt gem))
|
|
"gem"
|
|
)
|
|
(((game-save-elt base-time))
|
|
"base-time"
|
|
)
|
|
(((game-save-elt node-name))
|
|
"node-name"
|
|
)
|
|
(((game-save-elt eco-pill-dark))
|
|
"eco-pill-dark"
|
|
)
|
|
(((game-save-elt skill-total))
|
|
"skill-total"
|
|
)
|
|
(((game-save-elt bigmap-offsets))
|
|
"bigmap-offsets"
|
|
)
|
|
(((game-save-elt death-pos))
|
|
"death-pos"
|
|
)
|
|
(((game-save-elt talker-state))
|
|
"talker-state"
|
|
)
|
|
(((game-save-elt features))
|
|
"features"
|
|
)
|
|
(((game-save-elt game-start-time))
|
|
"game-start-time"
|
|
)
|
|
(((game-save-elt hit-time))
|
|
"hit-time"
|
|
)
|
|
(((game-save-elt subtitle))
|
|
"subtitle"
|
|
)
|
|
(((game-save-elt total-deaths))
|
|
"total-deaths"
|
|
)
|
|
(((game-save-elt death-time))
|
|
"death-time"
|
|
)
|
|
(((game-save-elt video-mode))
|
|
"video-mode"
|
|
)
|
|
(((game-save-elt fuel-cell))
|
|
"fuel-cell"
|
|
)
|
|
(((game-save-elt node-gem-count))
|
|
"node-gem-count"
|
|
)
|
|
(((game-save-elt skill))
|
|
"skill"
|
|
)
|
|
(((game-save-elt subtitle-language))
|
|
"subtitle-language"
|
|
)
|
|
(((game-save-elt secrets))
|
|
"secrets"
|
|
)
|
|
(((game-save-elt shield))
|
|
"shield"
|
|
)
|
|
(((game-save-elt gun-type))
|
|
"gun-type"
|
|
)
|
|
(((game-save-elt gem-total))
|
|
"gem-total"
|
|
)
|
|
(((game-save-elt node-skill-count))
|
|
"node-skill-count"
|
|
)
|
|
(((game-save-elt money-per-level))
|
|
"money-per-level"
|
|
)
|
|
(((game-save-elt money-total))
|
|
"money-total"
|
|
)
|
|
(((game-save-elt money))
|
|
"money"
|
|
)
|
|
(((game-save-elt enter-level-time))
|
|
"enter-level-time"
|
|
)
|
|
(((game-save-elt purchase-secrets))
|
|
"purchase-secrets"
|
|
)
|
|
(((game-save-elt perm-list))
|
|
"perm-list"
|
|
)
|
|
(((game-save-elt language))
|
|
"language"
|
|
)
|
|
(else
|
|
"*unknown*"
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition of type game-save-tag
|
|
(deftype game-save-tag (structure)
|
|
((user-object object 2 :offset 0)
|
|
(user-uint64 uint64 :overlay-at (-> user-object 0))
|
|
(user-float0 float :overlay-at user-uint64)
|
|
(user-float float 2 :overlay-at user-float0)
|
|
(user-int32 int32 2 :overlay-at user-float0)
|
|
(user-uint32 uint32 2 :overlay-at user-float0)
|
|
(user-int16 int16 4 :overlay-at user-uint64)
|
|
(user-uint16 uint16 4 :overlay-at user-uint64)
|
|
(user-int8 int8 8 :overlay-at user-uint64)
|
|
(user-int80 int8 :overlay-at user-uint64)
|
|
(user-int81 int8 :overlay-at (-> user-int8 1))
|
|
(user-uint8 uint8 8 :overlay-at user-int80)
|
|
(elt-count int32)
|
|
(elt-size uint16)
|
|
(elt-type game-save-elt)
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type game-save-tag
|
|
(defmethod inspect ((this game-save-tag))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(format #t "[~8x] ~A~%" this 'game-save-tag)
|
|
(format #t "~1Tuser-object[2] @ #x~X~%" (-> this user-object))
|
|
(format #t "~1Tuser-uint64: ~D~%" (-> this user-uint64))
|
|
(format #t "~1Tuser-float0: ~f~%" (-> this user-float0))
|
|
(format #t "~1Tuser-float[2] @ #x~X~%" (-> this user-object))
|
|
(format #t "~1Tuser-int32[2] @ #x~X~%" (-> this user-object))
|
|
(format #t "~1Tuser-uint32[2] @ #x~X~%" (-> this user-object))
|
|
(format #t "~1Tuser-int16[4] @ #x~X~%" (-> this user-object))
|
|
(format #t "~1Tuser-uint16[4] @ #x~X~%" (-> this user-object))
|
|
(format #t "~1Tuser-int8[8] @ #x~X~%" (-> this user-object))
|
|
(format #t "~1Tuser-int80: ~D~%" (-> this user-int80))
|
|
(format #t "~1Tuser-int81: ~D~%" (-> this user-int81))
|
|
(format #t "~1Tuser-uint8[8] @ #x~X~%" (-> this user-object))
|
|
(format #t "~1Telt-count: ~D~%" (-> this elt-count))
|
|
(format #t "~1Telt-size: ~D~%" (-> this elt-size))
|
|
(format #t "~1Telt-type: ~D~%" (-> this elt-type))
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; definition of type game-save
|
|
(deftype game-save (basic)
|
|
((version int32)
|
|
(allocated-length int32)
|
|
(length int32)
|
|
(info-int32 int32 16)
|
|
(info-int8 int8 64 :overlay-at (-> info-int32 0))
|
|
(level-index int32 :overlay-at (-> info-int32 0))
|
|
(gem-count float :overlay-at (-> info-int32 1))
|
|
(skill-count float :overlay-at (-> info-int32 2))
|
|
(completion-percentage float :overlay-at (-> info-int32 3))
|
|
(minute uint8 :overlay-at (-> info-int32 5))
|
|
(hour uint8 :overlay-at (-> info-int8 21))
|
|
(week uint8 :overlay-at (-> info-int8 22))
|
|
(day uint8 :overlay-at (-> info-int8 23))
|
|
(month uint8 :overlay-at (-> info-int32 6))
|
|
(year uint8 :overlay-at (-> info-int8 25))
|
|
(new-game int32 :overlay-at (-> info-int32 7))
|
|
(game-time time-frame :overlay-at (-> info-int32 8))
|
|
(secrets uint32 :overlay-at (-> info-int32 10))
|
|
(features uint32 :overlay-at (-> info-int32 11))
|
|
(tag game-save-tag :inline :dynamic)
|
|
)
|
|
(:methods
|
|
(new (symbol type int) _type_)
|
|
(save-to-file (_type_ string) _type_)
|
|
(load-from-file (_type_ string) _type_)
|
|
(debug-inspect (_type_ symbol) _type_)
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type game-save
|
|
;; INFO: this function exists in multiple non-identical object files
|
|
(defmethod inspect ((this game-save))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(format #t "[~8x] ~A~%" this (-> this type))
|
|
(format #t "~1Tversion: ~D~%" (-> this version))
|
|
(format #t "~1Tallocated-length: ~D~%" (-> this allocated-length))
|
|
(format #t "~1Tlength: ~D~%" (-> this length))
|
|
(format #t "~1Tinfo-int32[16] @ #x~X~%" (-> this info-int32))
|
|
(format #t "~1Tinfo-int8[64] @ #x~X~%" (-> this info-int32))
|
|
(format #t "~1Tlevel-index: ~D~%" (-> this level-index))
|
|
(format #t "~1Tgem-count: ~f~%" (-> this gem-count))
|
|
(format #t "~1Tskill-count: ~f~%" (-> this skill-count))
|
|
(format #t "~1Tcompletion-percentage: ~f~%" (-> this completion-percentage))
|
|
(format #t "~1Tminute: #x~X~%" (-> this minute))
|
|
(format #t "~1Thour: #x~X~%" (-> this hour))
|
|
(format #t "~1Tweek: #x~X~%" (-> this week))
|
|
(format #t "~1Tday: #x~X~%" (-> this day))
|
|
(format #t "~1Tmonth: #x~X~%" (-> this month))
|
|
(format #t "~1Tyear: #x~X~%" (-> this year))
|
|
(format #t "~1Tnew-game: ~D~%" (-> this new-game))
|
|
(format #t "~1Tgame-time: ~D~%" (-> this game-time))
|
|
(format #t "~1Tsecrets: ~D~%" (-> this secrets))
|
|
(format #t "~1Tfeatures: ~D~%" (-> this features))
|
|
(format #t "~1Ttag[0] @ #x~X~%" (-> this tag))
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; definition for method 5 of type game-save
|
|
;; WARN: Return type mismatch uint vs int.
|
|
(defmethod asize-of ((this game-save))
|
|
(the-as int (+ (-> game-save size) (-> this allocated-length)))
|
|
)
|
|
|
|
;; definition for method 0 of type game-save
|
|
(defmethod new game-save ((allocation symbol) (type-to-make type) (arg0 int))
|
|
(let ((v0-0 (object-new allocation type-to-make (the-as int (+ (-> type-to-make size) arg0)))))
|
|
(set! (-> v0-0 version) 3)
|
|
(set! (-> v0-0 allocated-length) arg0)
|
|
v0-0
|
|
)
|
|
)
|
|
|
|
;; definition for method 11 of type game-save
|
|
;; INFO: Used lq/sq
|
|
(defmethod debug-inspect ((this game-save) (arg0 symbol))
|
|
(local-vars (sv-16 int) (sv-32 string) (sv-48 string))
|
|
(format #t "[~8x] ~A~%" this (-> this type))
|
|
(format #t "~Tversion: ~D~%" (-> this version))
|
|
(format #t "~Tallocated-length: ~D~%" (-> this allocated-length))
|
|
(format #t "~Tlength: ~D~%" (-> this length))
|
|
(format #t "~Tlevel-index: ~D~%" (-> this level-index))
|
|
(format #t "~Tgem-count: ~f~%" (-> this gem-count))
|
|
(format #t "~Tskill-count: ~f~%" (-> this skill-count))
|
|
(format #t "~Tcompletion-percentage: ~f~%" (-> this completion-percentage))
|
|
(format
|
|
#t
|
|
"~Tsave-time: ~x:~x ~x/~x/~x~%"
|
|
(-> this hour)
|
|
(-> this minute)
|
|
(-> this day)
|
|
(-> this month)
|
|
(-> this year)
|
|
)
|
|
(format #t "~Tgame-time: ~E~%" (-> this game-time))
|
|
(format #t "~Tsecrets: #x~x~%" (-> this secrets))
|
|
(format #t "~Tfeatures: #x~x~%" (-> this features))
|
|
(format #t "~Ttag[]: @ #x~X~%" (-> this tag))
|
|
(let ((s4-0 (the-as object (-> this tag)))
|
|
(s3-0 0)
|
|
)
|
|
(while (< (the-as int s4-0) (the-as int (&-> this tag 0 user-int8 (-> this length))))
|
|
(let ((s2-0 format)
|
|
(s1-0 #t)
|
|
(s0-0 "~T [~3D] ~-32S [~3D/~3D] ~12D ~8f ")
|
|
)
|
|
(set! sv-16 s3-0)
|
|
(let ((a3-2 (game-save-elt->string (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-type)))
|
|
(t0-1 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
(t1-1 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-size))
|
|
(t2-1 (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64))
|
|
(t3-0 (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(s2-0 s1-0 s0-0 sv-16 a3-2 t0-1 t1-1 t2-1 t3-0)
|
|
)
|
|
)
|
|
(let ((v1-0 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-type)))
|
|
(if (or (= v1-0 (game-save-elt name)) (= v1-0 (game-save-elt continue)))
|
|
(format #t "= \"~G\"~%" (-> (the-as (inline-array game-save-tag) s4-0) 1))
|
|
(format #t "~%")
|
|
)
|
|
)
|
|
(when arg0
|
|
(case (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-type)
|
|
(((game-save-elt node-death-count) (game-save-elt node-skill-count) (game-save-elt node-gem-count))
|
|
(dotimes (s2-1 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
(let ((s1-1 format)
|
|
(s0-1 #t)
|
|
)
|
|
(set! sv-32 " ~-32S: ~D~%")
|
|
(let ((a2-15 (game-task-node->string (the-as game-task-node s2-1)))
|
|
(a3-3 (-> (the-as (inline-array game-save-tag) s4-0) 1 user-uint16 s2-1))
|
|
)
|
|
(s1-1 s0-1 sv-32 a2-15 a3-3)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt node-close-time))
|
|
(dotimes (s2-2 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
(let ((s1-2 format)
|
|
(s0-2 #t)
|
|
)
|
|
(set! sv-48 " ~-32S: ~D~%")
|
|
(let ((a2-16 (game-task-node->string (the-as game-task-node s2-2)))
|
|
(a3-4
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* s2-2 8))))
|
|
)
|
|
)
|
|
(s1-2 s0-2 sv-48 a2-16 a3-4)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt enter-level-time))
|
|
(dotimes (s2-3 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
(when (< s2-3 (-> *task-level* length))
|
|
(let ((a2-17 (task-level->string s2-3)))
|
|
(if a2-17
|
|
(format
|
|
#t
|
|
" ~-32S: ~D~%"
|
|
a2-17
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* s2-3 8))))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt in-level-time))
|
|
(dotimes (s2-4 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
(when (< s2-4 (-> *task-level* length))
|
|
(let ((a2-18 (task-level->string s2-4)))
|
|
(if a2-18
|
|
(format
|
|
#t
|
|
" ~-32S: ~D~%"
|
|
a2-18
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* s2-4 8))))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt task-complete-time) (game-save-elt task-start-time))
|
|
(dotimes (s2-5 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
(let ((a2-19 (game-task->string (the-as game-task s2-5))))
|
|
(if a2-19
|
|
(format
|
|
#t
|
|
" ~-32S: ~D~%"
|
|
a2-19
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* s2-5 8))))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt disk-tester))
|
|
0
|
|
)
|
|
)
|
|
)
|
|
(set! s4-0 (&+
|
|
(the-as pointer s4-0)
|
|
(logand -16 (+ (* (the-as int (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-size))
|
|
(-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count)
|
|
)
|
|
31
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(+! s3-0 1)
|
|
)
|
|
)
|
|
this
|
|
)
|
|
|
|
;; definition for method 3 of type game-save
|
|
;; INFO: this function exists in multiple non-identical object files
|
|
(defmethod inspect ((this game-save))
|
|
(debug-inspect this #f)
|
|
)
|
|
|
|
;; definition for method 23 of type game-info
|
|
(defmethod save-game ((this game-info) (arg0 game-save) (arg1 string))
|
|
(with-pp
|
|
(dotimes (s4-0 (-> *level* length))
|
|
(let ((a1-1 (-> *level* level s4-0)))
|
|
(if (= (-> a1-1 status) 'active)
|
|
(copy-perms-from-level! this a1-1)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> arg0 length) 0)
|
|
(set! (-> arg0 version) 3)
|
|
(let ((s4-1 (get-continue-by-name this (-> this current-continue name))))
|
|
(when (not s4-1)
|
|
(format
|
|
0
|
|
"ERROR: SAVE: attempting to save continue ~A which is not in level-info~%"
|
|
(-> this current-continue name)
|
|
)
|
|
(set! s4-1 (get-continue-by-name this "title-start"))
|
|
)
|
|
(let ((v1-19 (-> *task-manager-engine* alive-list next0)))
|
|
*task-manager-engine*
|
|
(let ((s2-0 (-> v1-19 next0)))
|
|
(while (!= v1-19 (-> *task-manager-engine* alive-list-end))
|
|
(let ((a1-5 (new 'stack-no-clear 'event-message-block)))
|
|
(set! (-> a1-5 from) (process->ppointer pp))
|
|
(set! (-> a1-5 num-params) 0)
|
|
(set! (-> a1-5 message) 'fail-continue)
|
|
(let ((a1-6 (send-event-function (the-as process-tree (-> (the-as connection v1-19) param1)) a1-5)))
|
|
(when a1-6
|
|
(let ((a0-13 (get-continue-by-name this (the-as string a1-6))))
|
|
(if a0-13
|
|
(set! s4-1 a0-13)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(set! v1-19 s2-0)
|
|
*task-manager-engine*
|
|
(set! s2-0 (-> s2-0 next0))
|
|
)
|
|
)
|
|
)
|
|
(set! (-> arg0 level-index) (the-as int (-> (lookup-level-info (-> s4-1 level)) task-level)))
|
|
(set! (-> arg0 gem-count) (-> this gem))
|
|
(set! (-> arg0 skill-count) (-> this skill))
|
|
(set! (-> arg0 completion-percentage) (calculate-percentage this))
|
|
(set! (-> arg0 game-time) (+ -300000 (-> *display* total-game-clock frame-counter)))
|
|
(set! (-> arg0 secrets) (the-as uint (-> this purchase-secrets)))
|
|
(set! (-> arg0 features) (the-as uint (-> this features)))
|
|
(when (string= (-> s4-1 name) "title-start")
|
|
(set! (-> arg0 new-game) 1)
|
|
(set! (-> arg0 level-index) 0)
|
|
(set! (-> arg0 gem-count) 0.0)
|
|
(set! (-> arg0 skill-count) 0.0)
|
|
(set! (-> arg0 completion-percentage) 0.0)
|
|
(set! (-> arg0 game-time) 0)
|
|
(set! (-> arg0 features) (the-as uint 0))
|
|
(set! (-> arg0 secrets) (the-as uint 0))
|
|
(when (logtest? (-> *game-info* secrets) (game-secrets hero-mode))
|
|
(set! (-> arg0 new-game) 2)
|
|
(set! (-> arg0 secrets) (the-as uint #x8000))
|
|
)
|
|
)
|
|
(let ((s2-1 (new 'stack 'scf-time)))
|
|
(scf-get-time s2-1)
|
|
(when (zero? (-> s2-1 stat))
|
|
(set! (-> arg0 minute) (-> s2-1 minute))
|
|
(set! (-> arg0 hour) (-> s2-1 hour))
|
|
(set! (-> arg0 day) (-> s2-1 day))
|
|
(set! (-> arg0 week) (-> s2-1 week))
|
|
(set! (-> arg0 month) (-> s2-1 month))
|
|
(set! (-> arg0 year) (-> s2-1 year))
|
|
)
|
|
)
|
|
(let ((s2-2 (the-as object (-> arg0 tag))))
|
|
(let ((s1-0 (-> (the-as (inline-array game-save-tag) s2-2) 0)))
|
|
(set! (-> s1-0 elt-type) (game-save-elt name))
|
|
(set! (-> s1-0 elt-count) (+ (length arg1) 1))
|
|
(set! (-> s1-0 elt-size) (the-as uint 1))
|
|
)
|
|
(copy-charp<-charp (the-as (pointer uint8) (-> (the-as (inline-array game-save-tag) s2-2) 1)) (-> arg1 data))
|
|
(let ((v1-59
|
|
(the-as
|
|
(inline-array game-save-tag)
|
|
(+ (the-as int s2-2)
|
|
(the-as
|
|
int
|
|
(&+ (logand -16 (&+ (the-as pointer (-> (the-as (inline-array game-save-tag) s2-2) 0 elt-count)) 15)) 16)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((a0-31 (-> v1-59 0)))
|
|
(set! (-> a0-31 elt-type) (game-save-elt base-time))
|
|
(set! (-> a0-31 elt-count) 2)
|
|
(set! (-> a0-31 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((s3-1 (-> v1-59 1)))
|
|
(save! (-> *display* base-clock) (the-as (pointer uint64) s3-1))
|
|
(let ((v1-63 (the-as object (&+ s3-1 16))))
|
|
(let ((a0-33 (-> (the-as (inline-array game-save-tag) v1-63) 0)))
|
|
(set! (-> a0-33 elt-type) (game-save-elt game-time))
|
|
(set! (-> a0-33 elt-count) 2)
|
|
(set! (-> a0-33 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((s3-2 (&+ (the-as game-save-tag v1-63) 16)))
|
|
(save! (-> *display* game-clock) (the-as (pointer uint64) s3-2))
|
|
(let ((v1-67 (the-as object (&+ s3-2 16))))
|
|
(let ((a0-35 (-> (the-as (inline-array game-save-tag) v1-67) 0)))
|
|
(set! (-> a0-35 elt-type) (game-save-elt total-game-time))
|
|
(set! (-> a0-35 elt-count) 2)
|
|
(set! (-> a0-35 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((s3-3 (&+ (the-as game-save-tag v1-67) 16)))
|
|
(save! (-> *display* total-game-clock) (the-as (pointer uint64) s3-3))
|
|
(let ((v1-71 (the-as object (&+ s3-3 16))))
|
|
(let ((a0-37 (-> (the-as (inline-array game-save-tag) v1-71) 0)))
|
|
(set! (-> a0-37 elt-type) (game-save-elt real-time))
|
|
(set! (-> a0-37 elt-count) 2)
|
|
(set! (-> a0-37 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((s3-4 (&+ (the-as game-save-tag v1-71) 16)))
|
|
(save! (-> *display* real-clock) (the-as (pointer uint64) s3-4))
|
|
(let ((v1-75 (the-as object (&+ s3-4 16))))
|
|
(let ((a0-39 (-> (the-as (inline-array game-save-tag) v1-75) 0)))
|
|
(set! (-> a0-39 elt-type) (game-save-elt frame-time))
|
|
(set! (-> a0-39 elt-count) 2)
|
|
(set! (-> a0-39 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((s3-5 (&+ (the-as game-save-tag v1-75) 16)))
|
|
(save! (-> *display* frame-clock) (the-as (pointer uint64) s3-5))
|
|
(let ((v1-79 (the-as object (&+ s3-5 16))))
|
|
(let ((a0-41 (-> (the-as (inline-array game-save-tag) v1-79) 0)))
|
|
(set! (-> a0-41 elt-type) (game-save-elt real-frame-time))
|
|
(set! (-> a0-41 elt-count) 2)
|
|
(set! (-> a0-41 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((s3-6 (&+ (the-as game-save-tag v1-79) 16)))
|
|
(save! (-> *display* real-frame-clock) (the-as (pointer uint64) s3-6))
|
|
(let ((v1-83 (the-as object (&+ s3-6 16))))
|
|
(let ((a0-43 (-> (the-as (inline-array game-save-tag) v1-83) 0)))
|
|
(set! (-> a0-43 elt-type) (game-save-elt session-time))
|
|
(set! (-> a0-43 elt-count) 2)
|
|
(set! (-> a0-43 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((s3-7 (&+ (the-as game-save-tag v1-83) 16)))
|
|
(save! (-> *display* session-clock) (the-as (pointer uint64) s3-7))
|
|
(let ((v1-87 (the-as object (&+ s3-7 16))))
|
|
(let ((a0-45 (-> (the-as (inline-array game-save-tag) v1-87) 0)))
|
|
(set! (-> a0-45 elt-type) (game-save-elt bg-time))
|
|
(set! (-> a0-45 elt-count) 2)
|
|
(set! (-> a0-45 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((s3-8 (&+ (the-as game-save-tag v1-87) 16)))
|
|
(save! (-> *display* bg-clock) (the-as (pointer uint64) s3-8))
|
|
(let ((s3-9 (the-as object (&+ s3-8 16))))
|
|
(let ((s4-2 (-> s4-1 name)))
|
|
(let ((s2-3 (-> (the-as (inline-array game-save-tag) s3-9) 0)))
|
|
(set! (-> s2-3 elt-type) (game-save-elt continue))
|
|
(set! (-> s2-3 elt-count) (+ (length s4-2) 1))
|
|
(set! (-> s2-3 elt-size) (the-as uint 1))
|
|
)
|
|
(copy-charp<-charp (the-as (pointer uint8) (&+ (the-as game-save-tag s3-9) 16)) (-> s4-2 data))
|
|
)
|
|
(let ((v1-99 (the-as
|
|
object
|
|
(&+ (the-as pointer s3-9) (+ (logand -16 (+ (-> (the-as game-save-tag s3-9) elt-count) 15)) 16))
|
|
)
|
|
)
|
|
)
|
|
(let ((a0-52 (-> (the-as (inline-array game-save-tag) v1-99) 0)))
|
|
(set! (-> a0-52 elt-type) (game-save-elt life))
|
|
(set! (-> a0-52 elt-count) 0)
|
|
(set! (-> a0-52 user-float0) (-> this life))
|
|
)
|
|
(let ((v1-100 (the-as (inline-array game-save-tag) (&+ (the-as pointer v1-99) 16))))
|
|
(let ((a0-53 (-> v1-100 0)))
|
|
(set! (-> a0-53 elt-type) (game-save-elt buzzer-total))
|
|
(set! (-> a0-53 elt-count) 0)
|
|
(set! (-> a0-53 user-float0) (-> this buzzer-total))
|
|
)
|
|
(let ((v1-101 (the-as object (-> v1-100 1))))
|
|
(let ((a0-54 (-> (the-as (inline-array game-save-tag) v1-101) 0)))
|
|
(set! (-> a0-54 elt-type) (game-save-elt fuel-cell))
|
|
(set! (-> a0-54 elt-count) 0)
|
|
(set! (-> a0-54 user-float0) (-> this fuel))
|
|
)
|
|
(let ((v1-102 (the-as object (&+ (the-as game-save-tag v1-101) 16))))
|
|
(let ((a0-55 (-> (the-as (inline-array game-save-tag) v1-102) 0)))
|
|
(set! (-> a0-55 elt-type) (game-save-elt death-movie-tick))
|
|
(set! (-> a0-55 elt-count) 0)
|
|
(set! (-> a0-55 user-uint64) (the-as uint (-> this death-movie-tick)))
|
|
)
|
|
(let ((v1-103 (the-as object (&+ (the-as game-save-tag v1-102) 16))))
|
|
(let ((a0-56 (-> (the-as (inline-array game-save-tag) v1-103) 0)))
|
|
(set! (-> a0-56 elt-type) (game-save-elt money))
|
|
(set! (-> a0-56 elt-count) 0)
|
|
(set! (-> a0-56 user-float0) (-> this money))
|
|
)
|
|
(let ((v1-104 (the-as (inline-array game-save-tag) (&+ (the-as game-save-tag v1-103) 16))))
|
|
(let ((a0-57 (-> v1-104 0)))
|
|
(set! (-> a0-57 elt-type) (game-save-elt money-total))
|
|
(set! (-> a0-57 elt-count) 0)
|
|
(set! (-> a0-57 user-float0) (-> this money-total))
|
|
)
|
|
(let ((v1-106 (the-as object (-> (the-as (inline-array game-save-tag) (-> v1-104 1)) 2))))
|
|
(let ((a0-58 (-> (the-as (inline-array game-save-tag) v1-106) 0)))
|
|
(set! (-> a0-58 elt-type) (game-save-elt skill))
|
|
(set! (-> a0-58 elt-count) 0)
|
|
(set! (-> a0-58 user-float0) (-> this skill))
|
|
)
|
|
(let ((v1-107 (the-as object (&+ (the-as game-save-tag v1-106) 16))))
|
|
(let ((a0-59 (-> (the-as (inline-array game-save-tag) v1-107) 0)))
|
|
(set! (-> a0-59 elt-type) (game-save-elt skill-total))
|
|
(set! (-> a0-59 elt-count) 0)
|
|
(set! (-> a0-59 user-float0) (-> this skill-total))
|
|
)
|
|
(let ((v1-108 (the-as object (&+ (the-as game-save-tag v1-107) 16))))
|
|
(let ((a0-60 (-> (the-as (inline-array game-save-tag) v1-108) 0)))
|
|
(set! (-> a0-60 elt-type) (game-save-elt gem))
|
|
(set! (-> a0-60 elt-count) 0)
|
|
(set! (-> a0-60 user-float0) (-> this gem))
|
|
)
|
|
(let ((v1-109 (the-as object (&+ (the-as game-save-tag v1-108) 16))))
|
|
(let ((a0-61 (-> (the-as (inline-array game-save-tag) v1-109) 0)))
|
|
(set! (-> a0-61 elt-type) (game-save-elt gem-total))
|
|
(set! (-> a0-61 elt-count) 0)
|
|
(set! (-> a0-61 user-float0) (-> this gem-total))
|
|
)
|
|
(let ((v1-110 (the-as object (&+ (the-as game-save-tag v1-109) 16))))
|
|
(let ((a0-62 (-> (the-as (inline-array game-save-tag) v1-110) 0)))
|
|
(set! (-> a0-62 elt-type) (game-save-elt karma))
|
|
(set! (-> a0-62 elt-count) 0)
|
|
(set! (-> a0-62 user-float0) (-> this karma))
|
|
)
|
|
(let ((v1-111 (the-as object (&+ (the-as game-save-tag v1-110) 16))))
|
|
(let ((a0-63 (-> (the-as (inline-array game-save-tag) v1-111) 0)))
|
|
(set! (-> a0-63 elt-type) (game-save-elt eco-pill-dark))
|
|
(set! (-> a0-63 elt-count) 0)
|
|
(set! (-> a0-63 user-float0) (-> this eco-pill-dark))
|
|
)
|
|
(let ((v1-112 (the-as object (&+ (the-as game-save-tag v1-111) 16))))
|
|
(let ((a0-64 (-> (the-as (inline-array game-save-tag) v1-112) 0)))
|
|
(set! (-> a0-64 elt-type) (game-save-elt eco-pill-dark-total))
|
|
(set! (-> a0-64 elt-count) 0)
|
|
(set! (-> a0-64 user-float0) (-> this eco-pill-dark-total))
|
|
)
|
|
(let ((v1-113 (the-as object (&+ (the-as game-save-tag v1-112) 16))))
|
|
(let ((a0-65 (-> (the-as (inline-array game-save-tag) v1-113) 0)))
|
|
(set! (-> a0-65 elt-type) (game-save-elt shield))
|
|
(set! (-> a0-65 elt-count) 0)
|
|
(set! (-> a0-65 user-float0) (-> this shield))
|
|
)
|
|
(let ((v1-114 (the-as object (&+ (the-as game-save-tag v1-113) 16))))
|
|
(let ((a0-66 (-> (the-as (inline-array game-save-tag) v1-114) 0)))
|
|
(set! (-> a0-66 elt-type) (game-save-elt features))
|
|
(set! (-> a0-66 elt-count) 0)
|
|
(set! (-> a0-66 user-uint64) (the-as uint (-> this features)))
|
|
)
|
|
(let ((v1-115 (the-as object (&+ (the-as game-save-tag v1-114) 16))))
|
|
(let ((a0-67 (-> (the-as (inline-array game-save-tag) v1-115) 0)))
|
|
(set! (-> a0-67 elt-type) (game-save-elt secrets))
|
|
(set! (-> a0-67 elt-count) 0)
|
|
(set! (-> a0-67 user-uint64) (the-as uint (-> this secrets)))
|
|
)
|
|
(let ((v1-116 (the-as object (&+ (the-as game-save-tag v1-115) 16))))
|
|
(let ((a0-68 (-> (the-as (inline-array game-save-tag) v1-116) 0)))
|
|
(set! (-> a0-68 elt-type) (game-save-elt purchase-secrets))
|
|
(set! (-> a0-68 elt-count) 0)
|
|
(set! (-> a0-68 user-uint64) (the-as uint (-> this purchase-secrets)))
|
|
)
|
|
(let ((v1-117 (the-as object (&+ (the-as game-save-tag v1-116) 16))))
|
|
(let ((a0-69 (-> (the-as (inline-array game-save-tag) v1-117) 0)))
|
|
(set! (-> a0-69 elt-type) (game-save-elt gun-type))
|
|
(set! (-> a0-69 elt-count) 0)
|
|
(set! (-> a0-69 user-uint64) (the-as uint (-> this gun-type)))
|
|
)
|
|
(let ((v1-118 (the-as object (&+ (the-as game-save-tag v1-117) 16))))
|
|
(let ((a0-70 (-> (the-as (inline-array game-save-tag) v1-118) 0)))
|
|
(set! (-> a0-70 elt-type) (game-save-elt gun-ammo))
|
|
(set! (-> a0-70 elt-count) 4)
|
|
(set! (-> a0-70 elt-size) (the-as uint 4))
|
|
)
|
|
(let ((v1-119 (&+ (the-as game-save-tag v1-118) 16)))
|
|
(dotimes (a0-71 4)
|
|
(set! (-> v1-119 user-object a0-71) (-> this gun-ammo a0-71))
|
|
)
|
|
(let ((v1-120 (the-as object (&+ v1-119 16))))
|
|
(let ((a0-74 (-> (the-as (inline-array game-save-tag) v1-120) 0)))
|
|
(set! (-> a0-74 elt-type) (game-save-elt level-open-list))
|
|
(set! (-> a0-74 elt-count) 32)
|
|
(set! (-> a0-74 elt-size) (the-as uint 1))
|
|
)
|
|
(let ((v1-121 (the-as object (&+ (the-as game-save-tag v1-120) 16))))
|
|
(dotimes (a0-75 32)
|
|
(set! (-> (the-as (pointer uint8) (&+ (the-as pointer v1-121) a0-75))) (-> this level-opened a0-75))
|
|
)
|
|
(let ((v1-122 (the-as object (-> (the-as (inline-array game-save-tag) v1-121) 2)))
|
|
(s3-10 (-> this sub-task-list length))
|
|
)
|
|
(let ((a0-79 (-> (the-as (inline-array game-save-tag) v1-122) 0)))
|
|
(set! (-> a0-79 elt-type) (game-save-elt node-name))
|
|
(set! (-> a0-79 elt-count) s3-10)
|
|
(set! (-> a0-79 elt-size) (the-as uint 64))
|
|
)
|
|
(let ((s4-3 (the-as object (&+ (the-as game-save-tag v1-122) 16))))
|
|
(dotimes (s2-4 s3-10)
|
|
(copyn-charp<-string (the-as (pointer uint8) s4-3) (-> this sub-task-list s2-4 name) 64)
|
|
(set! s4-3 (&+ (the-as pointer s4-3) 64))
|
|
)
|
|
(let ((s3-11 (-> this perm-list length)))
|
|
(let ((v1-129 (-> (the-as (inline-array game-save-tag) s4-3) 0)))
|
|
(set! (-> v1-129 elt-type) (game-save-elt perm-list))
|
|
(set! (-> v1-129 elt-count) s3-11)
|
|
(set! (-> v1-129 elt-size) (the-as uint 16))
|
|
)
|
|
(let ((s4-4 (the-as object (&+ (the-as pointer s4-3) 16))))
|
|
(dotimes (s2-5 s3-11)
|
|
(mem-copy! (&+ (the-as pointer s4-4) (* s2-5 16)) (the-as pointer (-> this perm-list data s2-5)) 16)
|
|
)
|
|
(let ((v1-137 (the-as object (+ (the-as int s4-4) (logand -16 (+ (* s3-11 16) 15)))))
|
|
(s4-5 (-> this task-perm-list length))
|
|
)
|
|
(let ((a0-88 (-> (the-as (inline-array game-save-tag) v1-137) 0)))
|
|
(set! (-> a0-88 elt-type) (game-save-elt task-list))
|
|
(set! (-> a0-88 elt-count) s4-5)
|
|
(set! (-> a0-88 elt-size) (the-as uint 16))
|
|
)
|
|
(let ((s3-12 (+ (the-as int v1-137) 16)))
|
|
(dotimes (s2-6 s4-5)
|
|
(mem-copy! (the-as pointer (+ s3-12 (* s2-6 16))) (the-as pointer (-> this task-perm-list data s2-6)) 16)
|
|
)
|
|
(let ((a0-92 (the-as object (+ s3-12 (logand -16 (+ (* s4-5 16) 15)))))
|
|
(v1-147 (-> this unknown-pad6 allocated-length))
|
|
)
|
|
(let ((a1-88 (-> (the-as (inline-array game-save-tag) a0-92) 0)))
|
|
(set! (-> a1-88 elt-type) (game-save-elt talker-state))
|
|
(set! (-> a1-88 elt-count) v1-147)
|
|
(set! (-> a1-88 elt-size) (the-as uint 2))
|
|
)
|
|
(let ((a0-93 (+ (the-as int a0-92) 16)))
|
|
(dotimes (a1-89 v1-147)
|
|
(set! (-> (the-as (pointer uint16) (+ a0-93 (* a1-89 2))) 0) (-> this unknown-pad6 a1-89))
|
|
)
|
|
(let ((a0-94 (the-as object (+ a0-93 (logand -16 (+ (* v1-147 2) 15)))))
|
|
(v1-153 (-> this game-score allocated-length))
|
|
)
|
|
(let ((a1-93 (-> (the-as (inline-array game-save-tag) a0-94) 0)))
|
|
(set! (-> a1-93 elt-type) (game-save-elt scores))
|
|
(set! (-> a1-93 elt-count) v1-153)
|
|
(set! (-> a1-93 elt-size) (the-as uint 4))
|
|
)
|
|
(let ((a0-95 (+ (the-as int a0-94) 16)))
|
|
(dotimes (a1-94 v1-153)
|
|
(set! (-> (the-as (pointer float) (+ a0-95 (* a1-94 4))) 0) (-> this game-score a1-94))
|
|
)
|
|
(let ((s4-6 (the-as object (+ a0-95 (logand -16 (+ (* v1-153 4) 15))))))
|
|
(compress-all *bigmap*)
|
|
(let ((v1-161 (-> *bigmap* compressed-next-index)))
|
|
(let ((a0-97 (-> (the-as (inline-array game-save-tag) s4-6) 0)))
|
|
(set! (-> a0-97 elt-type) (game-save-elt bigmap-data))
|
|
(set! (-> a0-97 elt-count) (the-as int v1-161))
|
|
(set! (-> a0-97 elt-size) (the-as uint 1))
|
|
)
|
|
(let ((a0-98 (+ (the-as int s4-6) 16)))
|
|
(dotimes (a1-100 (the-as int v1-161))
|
|
(set! (-> (the-as (pointer uint8) (+ a0-98 a1-100)) 0)
|
|
(-> (the-as game-save-tag (+ (-> *bigmap* compressed-data) a1-100)) user-uint8 0)
|
|
)
|
|
)
|
|
(let ((a0-99 (the-as object (+ a0-98 (logand -16 (+ v1-161 15)))))
|
|
(v1-165 20)
|
|
)
|
|
(let ((a1-104 (-> (the-as (inline-array game-save-tag) a0-99) 0)))
|
|
(set! (-> a1-104 elt-type) (game-save-elt bigmap-offsets))
|
|
(set! (-> a1-104 elt-count) v1-165)
|
|
(set! (-> a1-104 elt-size) (the-as uint 4))
|
|
)
|
|
(let ((a0-100 (+ (the-as int a0-99) 16)))
|
|
(dotimes (a1-105 v1-165)
|
|
(if (-> *bigmap* compressed-masks a1-105)
|
|
(set! (-> (the-as (pointer uint32) (+ a0-100 (* a1-105 4))) 0)
|
|
(the-as uint (&- (-> *bigmap* compressed-masks a1-105) (the-as uint (-> *bigmap* compressed-data))))
|
|
)
|
|
(set! (-> (the-as (pointer int32) (+ a0-100 (* a1-105 4))) 0) -1)
|
|
)
|
|
)
|
|
(let ((v1-169 (the-as object (+ a0-100 (logand -16 (+ (* v1-165 4) 15))))))
|
|
(let ((a0-102 (-> (the-as (inline-array game-save-tag) v1-169) 0)))
|
|
(set! (-> a0-102 elt-type) (game-save-elt auto-save-count))
|
|
(set! (-> a0-102 elt-count) 0)
|
|
(set! (-> a0-102 user-uint64) (the-as uint (-> this auto-save-count)))
|
|
)
|
|
(let ((v1-170 (the-as object (+ (the-as int v1-169) 16))))
|
|
(let ((a0-103 (-> (the-as (inline-array game-save-tag) v1-170) 0)))
|
|
(set! (-> a0-103 elt-type) (game-save-elt total-deaths))
|
|
(set! (-> a0-103 elt-count) 0)
|
|
(set! (-> a0-103 user-uint64) (the-as uint (-> this total-deaths)))
|
|
)
|
|
(let ((v1-171 (the-as object (+ (the-as int v1-170) 16))))
|
|
(let ((a0-104 (-> (the-as (inline-array game-save-tag) v1-171) 0)))
|
|
(set! (-> a0-104 elt-type) (game-save-elt total-trys))
|
|
(set! (-> a0-104 elt-count) 0)
|
|
(set! (-> a0-104 user-uint64) (the-as uint (-> this total-trys)))
|
|
)
|
|
(let ((v1-172 (the-as object (+ (the-as int v1-171) 16))))
|
|
(let ((a0-105 (-> (the-as (inline-array game-save-tag) v1-172) 0)))
|
|
(set! (-> a0-105 elt-type) (game-save-elt continue-deaths))
|
|
(set! (-> a0-105 elt-count) 0)
|
|
(set! (-> a0-105 user-uint64) (the-as uint (-> this continue-deaths)))
|
|
)
|
|
(let ((v1-173 (the-as object (+ (the-as int v1-172) 16))))
|
|
(let ((a0-106 (-> (the-as (inline-array game-save-tag) v1-173) 0)))
|
|
(set! (-> a0-106 elt-type) (game-save-elt task-deaths))
|
|
(set! (-> a0-106 elt-count) 0)
|
|
(set! (-> a0-106 user-uint64) (the-as uint (-> this task-deaths)))
|
|
)
|
|
(let ((v1-174 (the-as object (+ (the-as int v1-173) 16))))
|
|
(let ((a0-107 (-> (the-as (inline-array game-save-tag) v1-174) 0)))
|
|
(set! (-> a0-107 elt-type) (game-save-elt game-start-time))
|
|
(set! (-> a0-107 elt-count) 0)
|
|
(set! (-> a0-107 user-uint64) (the-as uint (-> this game-start-time)))
|
|
)
|
|
(let ((v1-175 (the-as object (+ (the-as int v1-174) 16))))
|
|
(let ((a0-108 (-> (the-as (inline-array game-save-tag) v1-175) 0)))
|
|
(set! (-> a0-108 elt-type) (game-save-elt continue-time))
|
|
(set! (-> a0-108 elt-count) 0)
|
|
(set! (-> a0-108 user-uint64) (the-as uint (-> this continue-time)))
|
|
)
|
|
(let ((v1-176 (the-as object (+ (the-as int v1-175) 16))))
|
|
(let ((a0-109 (-> (the-as (inline-array game-save-tag) v1-176) 0)))
|
|
(set! (-> a0-109 elt-type) (game-save-elt death-time))
|
|
(set! (-> a0-109 elt-count) 0)
|
|
(set! (-> a0-109 user-uint64) (the-as uint (-> this death-time)))
|
|
)
|
|
(let ((v1-177 (the-as object (+ (the-as int v1-176) 16))))
|
|
(let ((a0-110 (-> (the-as (inline-array game-save-tag) v1-177) 0)))
|
|
(set! (-> a0-110 elt-type) (game-save-elt hit-time))
|
|
(set! (-> a0-110 elt-count) 0)
|
|
(set! (-> a0-110 user-uint64) (the-as uint (-> this hit-time)))
|
|
)
|
|
(let ((v1-178 (the-as object (+ (the-as int v1-177) 16))))
|
|
(let ((a0-111 (-> (the-as (inline-array game-save-tag) v1-178) 0)))
|
|
(set! (-> a0-111 elt-type) (game-save-elt task-pickup-time))
|
|
(set! (-> a0-111 elt-count) 0)
|
|
(set! (-> a0-111 user-uint64) (the-as uint (-> this task-pickup-time)))
|
|
)
|
|
(let ((v1-179 (the-as object (+ (the-as int v1-178) 16))))
|
|
(let ((a0-112 (-> (the-as (inline-array game-save-tag) v1-179) 0)))
|
|
(set! (-> a0-112 elt-type) (game-save-elt task-complete-time))
|
|
(set! (-> a0-112 elt-count) 110)
|
|
(set! (-> a0-112 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((v1-180 (+ (the-as int v1-179) 16)))
|
|
(dotimes (a0-113 110)
|
|
(set! (-> (the-as (pointer time-frame) (+ v1-180 (* a0-113 8))) 0) (-> this unknown-array1 a0-113))
|
|
)
|
|
(let ((v1-181 (the-as object (+ v1-180 880))))
|
|
(let ((a0-116 (-> (the-as (inline-array game-save-tag) v1-181) 0)))
|
|
(set! (-> a0-116 elt-type) (game-save-elt task-start-time))
|
|
(set! (-> a0-116 elt-count) 110)
|
|
(set! (-> a0-116 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((v1-182 (+ (the-as int v1-181) 16)))
|
|
(dotimes (a0-117 110)
|
|
(set! (-> (the-as (pointer time-frame) (+ v1-182 (* a0-117 8))) 0) (-> this task-close-times a0-117))
|
|
)
|
|
(let ((v1-183 (the-as object (+ v1-182 880))))
|
|
(let ((a0-120 (-> (the-as (inline-array game-save-tag) v1-183) 0)))
|
|
(set! (-> a0-120 elt-type) (game-save-elt enter-level-time))
|
|
(set! (-> a0-120 elt-count) 32)
|
|
(set! (-> a0-120 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((v1-184 (+ (the-as int v1-183) 16)))
|
|
(dotimes (a0-121 32)
|
|
(set! (-> (the-as (pointer time-frame) (+ v1-184 (* a0-121 8))) 0) (-> this task-enter-times a0-121))
|
|
)
|
|
(let ((v1-185 (the-as object (+ v1-184 256))))
|
|
(let ((a0-124 (-> (the-as (inline-array game-save-tag) v1-185) 0)))
|
|
(set! (-> a0-124 elt-type) (game-save-elt in-level-time))
|
|
(set! (-> a0-124 elt-count) 32)
|
|
(set! (-> a0-124 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((v1-186 (+ (the-as int v1-185) 16)))
|
|
(dotimes (a0-125 32)
|
|
(set! (-> (the-as (pointer time-frame) (+ v1-186 (* a0-125 8))) 0) (-> this task-in-times a0-125))
|
|
)
|
|
(let ((a0-128 (the-as object (+ v1-186 256)))
|
|
(v1-188 (-> this sub-task-list length))
|
|
)
|
|
(let ((a1-153 (-> (the-as (inline-array game-save-tag) a0-128) 0)))
|
|
(set! (-> a1-153 elt-type) (game-save-elt node-death-count))
|
|
(set! (-> a1-153 elt-count) v1-188)
|
|
(set! (-> a1-153 elt-size) (the-as uint 2))
|
|
)
|
|
(let ((a0-129 (+ (the-as int a0-128) 16)))
|
|
(dotimes (a1-154 v1-188)
|
|
(set! (-> (the-as (pointer uint16) (+ a0-129 (* a1-154 2))) 0) (-> this sub-task-list a1-154 death-count))
|
|
)
|
|
(let ((a0-130 (the-as object (+ a0-129 (logand -16 (+ (* v1-188 2) 15))))))
|
|
(let ((a1-159 (-> (the-as (inline-array game-save-tag) a0-130) 0)))
|
|
(set! (-> a1-159 elt-type) (game-save-elt node-gem-count))
|
|
(set! (-> a1-159 elt-count) v1-188)
|
|
(set! (-> a1-159 elt-size) (the-as uint 2))
|
|
)
|
|
(let ((a0-131 (+ (the-as int a0-130) 16)))
|
|
(dotimes (a1-160 v1-188)
|
|
(set! (-> (the-as (pointer uint16) (+ a0-131 (* a1-160 2))) 0) (-> this sub-task-list a1-160 gem-count))
|
|
)
|
|
(let ((a0-132 (the-as object (+ a0-131 (logand -16 (+ (* v1-188 2) 15))))))
|
|
(let ((a1-165 (-> (the-as (inline-array game-save-tag) a0-132) 0)))
|
|
(set! (-> a1-165 elt-type) (game-save-elt node-skill-count))
|
|
(set! (-> a1-165 elt-count) v1-188)
|
|
(set! (-> a1-165 elt-size) (the-as uint 2))
|
|
)
|
|
(let ((a0-133 (+ (the-as int a0-132) 16)))
|
|
(dotimes (a1-166 v1-188)
|
|
(set! (-> (the-as (pointer uint16) (+ a0-133 (* a1-166 2))) 0) (-> this sub-task-list a1-166 skill-count))
|
|
)
|
|
(let ((a0-134 (the-as object (+ a0-133 (logand -16 (+ (* v1-188 2) 15))))))
|
|
(let ((a1-171 (-> (the-as (inline-array game-save-tag) a0-134) 0)))
|
|
(set! (-> a1-171 elt-type) (game-save-elt node-close-time))
|
|
(set! (-> a1-171 elt-count) v1-188)
|
|
(set! (-> a1-171 elt-size) (the-as uint 8))
|
|
)
|
|
(let ((a0-135 (+ (the-as int a0-134) 16)))
|
|
(dotimes (a1-172 v1-188)
|
|
(set! (-> (the-as (pointer time-frame) (+ a0-135 (* a1-172 8))) 0) (-> this sub-task-list a1-172 close-time))
|
|
)
|
|
(let ((a0-136 (the-as object (+ a0-135 (logand -16 (+ (* v1-188 8) 15)))))
|
|
(v1-194 (-> this sub-task-list length))
|
|
)
|
|
(let ((a1-176 (-> (the-as (inline-array game-save-tag) a0-136) 0)))
|
|
(set! (-> a1-176 elt-type) (game-save-elt task-node-list))
|
|
(set! (-> a1-176 elt-count) v1-194)
|
|
(set! (-> a1-176 elt-size) (the-as uint 1))
|
|
)
|
|
(let ((a0-137 (+ (the-as int a0-136) 16)))
|
|
(dotimes (a1-177 v1-194)
|
|
(set! (-> (the-as (pointer int8) (+ a0-137 a1-177)) 0)
|
|
(if (logtest? (-> this sub-task-list a1-177 flags) (game-task-node-flag closed))
|
|
1
|
|
0
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-197 (the-as object (+ a0-137 (logand -16 (+ v1-194 15))))))
|
|
(let ((a0-139 (-> (the-as (inline-array game-save-tag) v1-197) 0)))
|
|
(set! (-> a0-139 elt-type) (game-save-elt sfx-volume))
|
|
(set! (-> a0-139 elt-count) 0)
|
|
(set! (-> a0-139 user-float0) (-> *setting-control* user-default sfx-volume))
|
|
)
|
|
(let ((v1-198 (the-as object (+ (the-as int v1-197) 16))))
|
|
(let ((a0-140 (-> (the-as (inline-array game-save-tag) v1-198) 0)))
|
|
(set! (-> a0-140 elt-type) (game-save-elt music-volume))
|
|
(set! (-> a0-140 elt-count) 0)
|
|
(set! (-> a0-140 user-float0) (-> *setting-control* user-default music-volume))
|
|
)
|
|
(let ((v1-199 (the-as object (+ (the-as int v1-198) 16))))
|
|
(let ((a0-141 (-> (the-as (inline-array game-save-tag) v1-199) 0)))
|
|
(set! (-> a0-141 elt-type) (game-save-elt dialog-volume))
|
|
(set! (-> a0-141 elt-count) 0)
|
|
(set! (-> a0-141 user-float0) (-> *setting-control* user-default dialog-volume))
|
|
)
|
|
(let ((v1-200 (the-as object (+ (the-as int v1-199) 16))))
|
|
(let ((a0-142 (-> (the-as (inline-array game-save-tag) v1-200) 0)))
|
|
(set! (-> a0-142 elt-type) (game-save-elt language))
|
|
(set! (-> a0-142 elt-count) 0)
|
|
(set! (-> a0-142 user-uint64) (the-as uint (-> *setting-control* user-default language)))
|
|
)
|
|
(let ((v1-201 (the-as object (+ (the-as int v1-200) 16))))
|
|
(let ((a0-143 (-> (the-as (inline-array game-save-tag) v1-201) 0)))
|
|
(set! (-> a0-143 elt-type) (game-save-elt subtitle-language))
|
|
(set! (-> a0-143 elt-count) 0)
|
|
(set! (-> a0-143 user-uint64) (the-as uint (-> *setting-control* user-default subtitle-language)))
|
|
)
|
|
(let ((v1-202 (the-as object (+ (the-as int v1-201) 16))))
|
|
(let ((a0-144 (-> (the-as (inline-array game-save-tag) v1-202) 0)))
|
|
(set! (-> a0-144 elt-type) (game-save-elt stereo-mode))
|
|
(set! (-> a0-144 elt-count) 0)
|
|
(set! (-> a0-144 user-uint64) (the-as uint (-> *setting-control* user-default stereo-mode)))
|
|
)
|
|
(let ((v1-203 (the-as object (+ (the-as int v1-202) 16))))
|
|
(let ((a0-145 (-> (the-as (inline-array game-save-tag) v1-203) 0)))
|
|
(set! (-> a0-145 elt-type) (game-save-elt screenx))
|
|
(set! (-> a0-145 elt-count) 0)
|
|
(set! (-> a0-145 user-float0) (the float (-> *setting-control* user-default display-dx)))
|
|
)
|
|
(let ((v1-204 (the-as object (+ (the-as int v1-203) 16))))
|
|
(let ((a0-146 (-> (the-as (inline-array game-save-tag) v1-204) 0)))
|
|
(set! (-> a0-146 elt-type) (game-save-elt screeny))
|
|
(set! (-> a0-146 elt-count) 0)
|
|
(set! (-> a0-146 user-float0) (the float (-> *setting-control* user-default display-dy)))
|
|
)
|
|
(let ((v1-205 (the-as object (+ (the-as int v1-204) 16))))
|
|
(let ((a0-147 (-> (the-as (inline-array game-save-tag) v1-205) 0)))
|
|
(set! (-> a0-147 elt-type) (game-save-elt vibration))
|
|
(set! (-> a0-147 elt-count) 0)
|
|
(set! (-> a0-147 user-uint64) (the-as uint (if (-> *setting-control* user-default vibration)
|
|
1
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-206 (the-as object (+ (the-as int v1-205) 16))))
|
|
(let ((a0-148 (-> (the-as (inline-array game-save-tag) v1-206) 0)))
|
|
(set! (-> a0-148 elt-type) (game-save-elt subtitle))
|
|
(set! (-> a0-148 elt-count) 0)
|
|
(set! (-> a0-148 user-uint64) (the-as uint (if (-> *setting-control* user-default subtitle)
|
|
1
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-207 (the-as object (+ (the-as int v1-206) 16))))
|
|
(let ((a0-149 (-> (the-as (inline-array game-save-tag) v1-207) 0)))
|
|
(set! (-> a0-149 elt-type) (game-save-elt camera-stick-dir))
|
|
(set! (-> a0-149 elt-count) 0)
|
|
(set! (-> a0-149 user-uint64) (the-as uint (if (-> *setting-control* user-default camera-stick-dir)
|
|
1
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-208 (the-as object (+ (the-as int v1-207) 16))))
|
|
(let ((a0-150 (-> (the-as (inline-array game-save-tag) v1-208) 0)))
|
|
(set! (-> a0-150 elt-type) (game-save-elt play-hints))
|
|
(set! (-> a0-150 elt-count) 0)
|
|
(set! (-> a0-150 user-uint64) (the-as uint (if (-> *setting-control* user-default play-hints)
|
|
1
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-209 (the-as object (+ (the-as int v1-208) 16))))
|
|
(let ((a0-151 (-> (the-as (inline-array game-save-tag) v1-209) 0)))
|
|
(set! (-> a0-151 elt-type) (game-save-elt video-mode))
|
|
(set! (-> a0-151 elt-count) 0)
|
|
(let ((a1-220 (-> *setting-control* user-default video-mode)))
|
|
(set! (-> a0-151 user-uint64) (the-as uint (cond
|
|
((= a1-220 'ntsc)
|
|
1
|
|
)
|
|
((= a1-220 'pal)
|
|
2
|
|
)
|
|
(else
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-210 (the-as object (+ (the-as int v1-209) 16))))
|
|
(let ((a0-152 (-> (the-as (inline-array game-save-tag) v1-210) 0)))
|
|
(set! (-> a0-152 elt-type) (game-save-elt aspect-ratio))
|
|
(set! (-> a0-152 elt-count) 0)
|
|
(let ((a1-224 (-> *setting-control* user-default aspect-ratio)))
|
|
(set! (-> a0-152 user-uint64) (the-as uint (cond
|
|
((= a1-224 'aspect4x3)
|
|
1
|
|
)
|
|
((= a1-224 'aspect16x9)
|
|
2
|
|
)
|
|
(else
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> arg0 length) (- (+ (the-as int v1-210) 16) (the-as int (the-as pointer (-> arg0 tag)))))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(if (< (-> arg0 allocated-length) (-> arg0 length))
|
|
(format
|
|
0
|
|
"ERROR: SAVEGAME: fatal error, save is using ~D of ~D bytes."
|
|
(-> arg0 length)
|
|
(-> arg0 allocated-length)
|
|
)
|
|
)
|
|
arg0
|
|
)
|
|
)
|
|
|
|
;; definition for method 24 of type game-info
|
|
(defmethod load-game ((this game-info) (arg0 game-save))
|
|
(let ((v1-0 (the-as object (-> arg0 tag))))
|
|
(while (< (the-as int v1-0) (the-as int (&-> arg0 tag 0 user-int8 (-> arg0 length))))
|
|
(case (-> (the-as (inline-array game-save-tag) v1-0) 0 elt-type)
|
|
(((game-save-elt sfx-volume))
|
|
(set! (-> *setting-control* user-default sfx-volume)
|
|
(-> (the-as (inline-array game-save-tag) v1-0) 0 user-float0)
|
|
)
|
|
)
|
|
(((game-save-elt music-volume))
|
|
(set! (-> *setting-control* user-default music-volume)
|
|
(-> (the-as (inline-array game-save-tag) v1-0) 0 user-float0)
|
|
)
|
|
)
|
|
(((game-save-elt dialog-volume))
|
|
(set! (-> *setting-control* user-default dialog-volume)
|
|
(-> (the-as (inline-array game-save-tag) v1-0) 0 user-float0)
|
|
)
|
|
)
|
|
(((game-save-elt language))
|
|
(set! (-> *setting-control* user-default language)
|
|
(the-as language-enum (-> (the-as (inline-array game-save-tag) v1-0) 0 user-uint64))
|
|
)
|
|
)
|
|
(((game-save-elt subtitle-language))
|
|
(set! (-> *setting-control* user-default subtitle-language)
|
|
(the-as language-enum (-> (the-as (inline-array game-save-tag) v1-0) 0 user-uint64))
|
|
)
|
|
)
|
|
(((game-save-elt stereo-mode))
|
|
(set! (-> *setting-control* user-default stereo-mode)
|
|
(the-as int (-> (the-as (inline-array game-save-tag) v1-0) 0 user-uint64))
|
|
)
|
|
)
|
|
(((game-save-elt vibration))
|
|
(set! (-> *setting-control* user-default vibration)
|
|
(= (-> (the-as (inline-array game-save-tag) v1-0) 0 user-uint64) 1)
|
|
)
|
|
)
|
|
(((game-save-elt subtitle))
|
|
(set! (-> *setting-control* user-default subtitle)
|
|
(= (-> (the-as (inline-array game-save-tag) v1-0) 0 user-uint64) 1)
|
|
)
|
|
)
|
|
(((game-save-elt camera-stick-dir))
|
|
(set! (-> *setting-control* user-default camera-stick-dir)
|
|
(= (-> (the-as (inline-array game-save-tag) v1-0) 0 user-uint64) 1)
|
|
)
|
|
)
|
|
(((game-save-elt play-hints))
|
|
(set! (-> *setting-control* user-default play-hints)
|
|
(= (-> (the-as (inline-array game-save-tag) v1-0) 0 user-uint64) 1)
|
|
)
|
|
)
|
|
(((game-save-elt screenx))
|
|
(set! (-> *setting-control* user-default display-dx)
|
|
(the int (-> (the-as (inline-array game-save-tag) v1-0) 0 user-float0))
|
|
)
|
|
)
|
|
(((game-save-elt screeny))
|
|
(set! (-> *setting-control* user-default display-dy)
|
|
(the int (-> (the-as (inline-array game-save-tag) v1-0) 0 user-float0))
|
|
)
|
|
)
|
|
)
|
|
(set! v1-0 (&+
|
|
(the-as pointer v1-0)
|
|
(logand -16 (+ (* (the-as int (-> (the-as (inline-array game-save-tag) v1-0) 0 elt-size))
|
|
(-> (the-as (inline-array game-save-tag) v1-0) 0 elt-count)
|
|
)
|
|
31
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(when (nonzero? (-> arg0 new-game))
|
|
(case (-> arg0 new-game)
|
|
((2)
|
|
(logior! (-> *game-info* secrets) (game-secrets hero-mode))
|
|
(logior! (-> *game-info* purchase-secrets) (game-secrets hero-mode))
|
|
)
|
|
)
|
|
(set-continue! this "game-start" #f)
|
|
(set! arg0 arg0)
|
|
(goto cfg-230)
|
|
)
|
|
(let ((s4-0 (the-as object (-> arg0 tag)))
|
|
(s3-0 (new 'stack-no-clear 'array 'uint16 512))
|
|
)
|
|
(dotimes (v1-14 512)
|
|
(set! (-> s3-0 v1-14) (the-as uint -1))
|
|
)
|
|
(while (< (the-as int s4-0) (the-as int (&-> arg0 tag 0 user-int8 (-> arg0 length))))
|
|
(case (-> (the-as game-save-tag s4-0) elt-type)
|
|
(((game-save-elt node-name))
|
|
(dotimes (s2-0 (-> (the-as game-save-tag s4-0) elt-count))
|
|
(dotimes (s1-0 (-> this sub-task-list length))
|
|
(let ((v1-20 (-> this sub-task-list s1-0)))
|
|
(when (string-charp= (-> v1-20 name) (the-as (pointer uint8) (+ (+ (* s2-0 64) 16) (the-as int s4-0))))
|
|
(set! (-> s3-0 s2-0) (the-as uint s1-0))
|
|
(goto cfg-45)
|
|
)
|
|
)
|
|
)
|
|
(label cfg-45)
|
|
)
|
|
)
|
|
(((game-save-elt base-time))
|
|
)
|
|
(((game-save-elt game-time))
|
|
(load! (-> *display* game-clock) (the-as (pointer uint64) (-> (the-as (inline-array game-save-tag) s4-0) 1)))
|
|
(set! (-> *game-info* kiosk-timeout) (the-as uint (-> *display* game-clock frame-counter)))
|
|
)
|
|
(((game-save-elt total-game-time))
|
|
(load!
|
|
(-> *display* total-game-clock)
|
|
(the-as (pointer uint64) (-> (the-as (inline-array game-save-tag) s4-0) 1))
|
|
)
|
|
(set! (-> *game-info* kiosk-timeout) (the-as uint (-> *display* game-clock frame-counter)))
|
|
)
|
|
(((game-save-elt continue))
|
|
(format (clear *temp-string*) "~G" (-> (the-as (inline-array game-save-tag) s4-0) 1))
|
|
(set-continue! this *temp-string* #f)
|
|
)
|
|
(((game-save-elt life))
|
|
(set! (-> this life) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt buzzer-total))
|
|
(set! (-> this buzzer-total) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt fuel-cell))
|
|
(set! (-> this fuel) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt death-movie-tick))
|
|
(set! (-> this death-movie-tick) (the-as int (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt skill))
|
|
(set! (-> this skill) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt skill-total))
|
|
(set! (-> this skill-total) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt gem))
|
|
(set! (-> this gem) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt gem-total))
|
|
(set! (-> this gem-total) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt karma))
|
|
(set! (-> this karma) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt eco-pill-dark))
|
|
(set! (-> this eco-pill-dark) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt eco-pill-dark-total))
|
|
(set! (-> this eco-pill-dark-total) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt shield))
|
|
(set! (-> this shield) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt features))
|
|
(set! (-> this features) (the-as game-feature (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt secrets))
|
|
(set! (-> this secrets) (the-as game-secrets (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt purchase-secrets))
|
|
(set! (-> this purchase-secrets)
|
|
(the-as game-secrets (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64))
|
|
)
|
|
)
|
|
(((game-save-elt gun-type))
|
|
(set! (-> this gun-type) (the-as pickup-type (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt gun-ammo))
|
|
(let ((v1-67 (min 4 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))))
|
|
(dotimes (a0-89 v1-67)
|
|
(set! (-> this gun-ammo a0-89)
|
|
(the-as float (-> (the-as (inline-array game-save-tag) s4-0) 1 user-object a0-89))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt money))
|
|
(set! (-> this money) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt money-total))
|
|
(set! (-> this money-total) (-> (the-as (inline-array game-save-tag) s4-0) 0 user-float0))
|
|
)
|
|
(((game-save-elt level-open-list))
|
|
(let ((v1-73 (min 32 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))))
|
|
(dotimes (a0-97 v1-73)
|
|
(set! (-> this level-opened a0-97)
|
|
(-> (the-as (pointer uint8) (&+ (the-as pointer (-> (the-as (inline-array game-save-tag) s4-0) 1)) a0-97)))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt perm-list))
|
|
(let ((s2-3 (min (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count) (-> this perm-list allocated-length)))
|
|
)
|
|
(set! (-> this perm-list length) s2-3)
|
|
(dotimes (s1-1 s2-3)
|
|
(mem-copy!
|
|
(the-as pointer (-> this perm-list data s1-1))
|
|
(the-as pointer (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* s1-1 16)))
|
|
16
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt task-list))
|
|
(let ((s2-5
|
|
(min (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count) (-> this task-perm-list allocated-length))
|
|
)
|
|
)
|
|
(set! (-> this task-perm-list length) s2-5)
|
|
(dotimes (s1-2 s2-5)
|
|
(mem-copy!
|
|
(the-as pointer (-> this task-perm-list data s1-2))
|
|
(the-as pointer (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* s1-2 16)))
|
|
16
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt talker-state))
|
|
(let ((v1-95 (-> this unknown-pad6 allocated-length))
|
|
(a0-108 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
)
|
|
(dotimes (a1-57 v1-95)
|
|
(cond
|
|
((>= a1-57 a0-108)
|
|
(set! (-> this unknown-pad6 a1-57) (the-as uint 0))
|
|
0
|
|
)
|
|
(else
|
|
(set! (-> this unknown-pad6 a1-57) (-> (the-as (inline-array game-save-tag) s4-0) 1 user-uint16 a1-57))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt scores))
|
|
(let ((v1-99 (-> this game-score allocated-length))
|
|
(a0-111 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
)
|
|
(dotimes (a1-58 v1-99)
|
|
(if (>= a1-58 a0-111)
|
|
(set! (-> this game-score a1-58) 0.0)
|
|
(set! (-> this game-score a1-58)
|
|
(the-as float (-> (the-as (inline-array game-save-tag) s4-0) 1 user-object a1-58))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt bigmap-data))
|
|
(initialize *bigmap*)
|
|
(let ((v1-104 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count)))
|
|
(set! (-> *bigmap* compressed-next-index) (the-as uint v1-104))
|
|
(dotimes (a0-116 v1-104)
|
|
(set! (-> (the-as (pointer uint8) (+ (-> *bigmap* compressed-data) a0-116)) 0)
|
|
(-> (the-as (pointer uint8) (&+ (the-as pointer (-> (the-as (inline-array game-save-tag) s4-0) 1)) a0-116)))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt bigmap-offsets))
|
|
(let ((a1-62 20)
|
|
(v1-107 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))
|
|
(a0-120 (-> *bigmap* compressed-data))
|
|
)
|
|
(cond
|
|
((= a1-62 v1-107)
|
|
(dotimes (a1-63 v1-107)
|
|
(let ((a2-27 (-> (the-as (inline-array game-save-tag) s4-0) 1 user-object a1-63)))
|
|
(if (< (the-as int a2-27) 0)
|
|
(set! (-> *bigmap* compressed-masks a1-63) (the-as (pointer int8) #f))
|
|
(set! (-> *bigmap* compressed-masks a1-63) (the-as (pointer int8) (+ a0-120 (the-as uint a2-27))))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(initialize *bigmap*)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt auto-save-count))
|
|
(set! (-> this auto-save-count) (the-as int (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt total-deaths))
|
|
(set! (-> this total-deaths) (the-as int (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt total-trys))
|
|
(set! (-> this total-trys) (the-as int (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt continue-deaths))
|
|
(set! (-> this continue-deaths) (the-as int (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt task-deaths))
|
|
(set! (-> this task-deaths) (the-as int (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt game-start-time))
|
|
(set! (-> this game-start-time)
|
|
(the-as time-frame (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64))
|
|
)
|
|
)
|
|
(((game-save-elt continue-time))
|
|
(set! (-> this continue-time)
|
|
(the-as time-frame (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64))
|
|
)
|
|
)
|
|
(((game-save-elt death-time))
|
|
(set! (-> this death-time) (the-as time-frame (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt hit-time))
|
|
(set! (-> this hit-time) (the-as time-frame (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64)))
|
|
)
|
|
(((game-save-elt task-pickup-time))
|
|
(set! (-> this task-pickup-time)
|
|
(the-as time-frame (-> (the-as (inline-array game-save-tag) s4-0) 0 user-uint64))
|
|
)
|
|
)
|
|
(((game-save-elt enter-level-time))
|
|
(let ((v1-123 (min 32 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))))
|
|
(dotimes (a0-145 v1-123)
|
|
(set! (-> this task-enter-times a0-145)
|
|
(the-as
|
|
time-frame
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* a0-145 8)))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt in-level-time))
|
|
(let ((v1-127 (min 32 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))))
|
|
(dotimes (a0-149 v1-127)
|
|
(set! (-> this task-in-times a0-149)
|
|
(the-as
|
|
time-frame
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* a0-149 8)))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt task-complete-time))
|
|
(let ((v1-131 (min 32 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))))
|
|
(dotimes (a0-153 v1-131)
|
|
(set! (-> this unknown-array1 a0-153)
|
|
(the-as
|
|
time-frame
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* a0-153 8)))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt task-start-time))
|
|
(let ((v1-135 (min 32 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count))))
|
|
(dotimes (a0-157 v1-135)
|
|
(set! (-> this task-close-times a0-157)
|
|
(the-as
|
|
time-frame
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* a0-157 8)))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt task-node-list))
|
|
(let ((s2-6 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count)))
|
|
(dotimes (s1-3 s2-6)
|
|
(if (and (nonzero? (-> (the-as (pointer uint8) (&+ (the-as pointer (-> (the-as (inline-array game-save-tag) s4-0) 1)) s1-3)))
|
|
)
|
|
(>= (-> (the-as (pointer int16) (&+ s3-0 (* s1-3 2)))) 0)
|
|
)
|
|
(close! (-> this sub-task-list (-> (the-as (pointer int16) (&+ s3-0 (* s1-3 2))))) 'event)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt node-death-count))
|
|
(let ((v1-155 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count)))
|
|
(dotimes (a0-164 v1-155)
|
|
(if (>= (-> (the-as (pointer int16) (&+ s3-0 (* a0-164 2)))) 0)
|
|
(set! (-> this sub-task-list (-> (the-as (pointer int16) (&+ s3-0 (* a0-164 2)))) death-count)
|
|
(-> (the-as (inline-array game-save-tag) s4-0) 1 user-uint16 a0-164)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt node-gem-count))
|
|
(let ((v1-158 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count)))
|
|
(dotimes (a0-167 v1-158)
|
|
(if (>= (-> (the-as (pointer int16) (&+ s3-0 (* a0-167 2)))) 0)
|
|
(set! (-> this sub-task-list (-> (the-as (pointer int16) (&+ s3-0 (* a0-167 2)))) gem-count)
|
|
(-> (the-as (inline-array game-save-tag) s4-0) 1 user-uint16 a0-167)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt node-skill-count))
|
|
(let ((v1-161 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count)))
|
|
(dotimes (a0-170 v1-161)
|
|
(if (>= (-> (the-as (pointer int16) (&+ s3-0 (* a0-170 2)))) 0)
|
|
(set! (-> this sub-task-list (-> (the-as (pointer int16) (&+ s3-0 (* a0-170 2)))) skill-count)
|
|
(-> (the-as (inline-array game-save-tag) s4-0) 1 user-uint16 a0-170)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(((game-save-elt node-close-time))
|
|
(let ((v1-165 (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count)))
|
|
(dotimes (a0-172 v1-165)
|
|
(if (>= (-> (the-as (pointer int16) (&+ s3-0 (* a0-172 2)))) 0)
|
|
(set! (-> this sub-task-list (-> (the-as (pointer int16) (&+ s3-0 (* a0-172 2)))) close-time)
|
|
(the-as
|
|
time-frame
|
|
(-> (the-as (pointer uint64) (+ (the-as uint (-> (the-as (inline-array game-save-tag) s4-0) 1)) (* a0-172 8)))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(set! s4-0 (&+
|
|
(the-as pointer s4-0)
|
|
(logand -16 (+ (* (the-as int (-> (the-as (inline-array game-save-tag) s4-0) 0 elt-size))
|
|
(-> (the-as (inline-array game-save-tag) s4-0) 0 elt-count)
|
|
)
|
|
31
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(dotimes (s4-1 (-> *level* length))
|
|
(let ((a1-106 (-> *level* level s4-1)))
|
|
(if (= (-> a1-106 status) 'active)
|
|
(copy-perms-to-level! this a1-106)
|
|
)
|
|
)
|
|
)
|
|
(label cfg-230)
|
|
arg0
|
|
)
|
|
|
|
;; definition for method 9 of type game-save
|
|
(defmethod save-to-file ((this game-save) (arg0 string))
|
|
(let ((s5-0 (new 'stack 'file-stream arg0 'write)))
|
|
(file-stream-write s5-0 (&-> this type) (+ (-> this type size) (-> this length)))
|
|
(file-stream-close s5-0)
|
|
)
|
|
this
|
|
)
|
|
|
|
;; definition for method 10 of type game-save
|
|
(defmethod load-from-file ((this game-save) (arg0 string))
|
|
(let ((s5-0 (new 'stack 'file-stream arg0 'read)))
|
|
(let ((s3-0 (file-stream-length s5-0))
|
|
(s4-0 (-> this allocated-length))
|
|
)
|
|
(cond
|
|
((>= (asize-of this) s3-0)
|
|
(cond
|
|
((= (file-stream-read s5-0 (&-> this type) s3-0) s3-0)
|
|
(set! (-> this type) game-save)
|
|
)
|
|
(else
|
|
(format 0 "ERROR: SAVEGAME: save file ~A did not read correctly.~%" s5-0)
|
|
(set! (-> this length) 0)
|
|
0
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(format 0 "ERROR: SAVEGAME: save file ~A is too big~%" s5-0)
|
|
)
|
|
)
|
|
(set! (-> this allocated-length) s4-0)
|
|
)
|
|
(when (!= (-> this version) 3)
|
|
(format
|
|
0
|
|
"ERROR: SAVEGAME: save file ~A was version ~d, but only ~d is supported.~%"
|
|
s5-0
|
|
(-> this version)
|
|
3
|
|
)
|
|
(set! (-> this length) 0)
|
|
0
|
|
)
|
|
(file-stream-close s5-0)
|
|
)
|
|
this
|
|
)
|
|
|
|
;; definition for symbol *auto-save-info*, type mc-slot-info
|
|
(define *auto-save-info* (new 'global 'mc-slot-info))
|
|
|
|
;; definition of type auto-save
|
|
(deftype auto-save (process)
|
|
((card int32)
|
|
(slot int32)
|
|
(which int32)
|
|
(buffer kheap)
|
|
(mode symbol)
|
|
(result mc-status-code)
|
|
(save game-save)
|
|
(info mc-slot-info :inline)
|
|
(notify handle)
|
|
(force symbol)
|
|
(state-time time-frame)
|
|
(icon hud-sprite :inline :offset 480)
|
|
)
|
|
(:state-methods
|
|
get-heap
|
|
get-card
|
|
format-card
|
|
unformat-card
|
|
create-file
|
|
save
|
|
restore
|
|
(error mc-status-code)
|
|
done
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type auto-save
|
|
(defmethod inspect ((this auto-save))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type process inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(format #t "~2Tcard: ~D~%" (-> this card))
|
|
(format #t "~2Tslot: ~D~%" (-> this slot))
|
|
(format #t "~2Twhich: ~D~%" (-> this which))
|
|
(format #t "~2Tbuffer: #<kheap @ #x~X>~%" (-> this buffer))
|
|
(format #t "~2Tmode: ~A~%" (-> this mode))
|
|
(format #t "~2Tresult: ~D~%" (-> this result))
|
|
(format #t "~2Tsave: ~A~%" (-> this save))
|
|
(format #t "~2Tinfo: #<mc-slot-info @ #x~X>~%" (-> this info))
|
|
(format #t "~2Tnotify: ~D~%" (-> this notify))
|
|
(format #t "~2Tforce: ~A~%" (-> this force))
|
|
(format #t "~2Tstate-time: ~D~%" (-> this state-time))
|
|
(format #t "~2Ticon: #<hud-sprite @ #x~X>~%" (-> this icon))
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; definition for function auto-save-post
|
|
(defbehavior auto-save-post auto-save ()
|
|
(when (and (= *cheat-mode* 'debug) (cpad-hold? 0 l3))
|
|
(let ((gp-0
|
|
(new 'stack 'font-context *font-default-matrix* 32 320 0.0 (font-color default) (font-flags shadow kerning))
|
|
)
|
|
)
|
|
(let ((v1-5 gp-0))
|
|
(set! (-> v1-5 width) (the float 440))
|
|
)
|
|
(let ((v1-6 gp-0))
|
|
(set! (-> v1-6 height) (the float 80))
|
|
)
|
|
(set! (-> gp-0 flags) (font-flags shadow kerning))
|
|
(format (clear *temp-string*) "~S / ~S ~D~%" (-> self mode) (-> self state name) (-> self which))
|
|
(print-game-text *temp-string* gp-0 #f 44 (bucket-id progress))
|
|
)
|
|
)
|
|
(when (and (= (-> self mode) 'auto-save) (not (and (-> self next-state) (= (-> self next-state name) 'done))))
|
|
(let ((gp-1
|
|
(new 'stack 'font-context *font-default-matrix* 20 80 0.0 (font-color default) (font-flags shadow kerning))
|
|
)
|
|
)
|
|
(let ((v1-17 gp-1))
|
|
(set! (-> v1-17 scale) 0.8)
|
|
)
|
|
(let ((v1-18 gp-1))
|
|
(set! (-> v1-18 width) (the float 432))
|
|
)
|
|
(let ((v1-19 gp-1))
|
|
(set! (-> v1-19 height) (the float 20))
|
|
)
|
|
(set! (-> gp-1 flags) (font-flags shadow kerning middle middle-vert large))
|
|
(when (and (>= 1 (-> *game-info* auto-save-count)) (-> self next-state) (= (-> self next-state name) 'save))
|
|
(print-game-text
|
|
(lookup-text! *common-text* (text-id progress-memcard-saving-data) #f)
|
|
gp-1
|
|
#f
|
|
44
|
|
(bucket-id progress)
|
|
)
|
|
(set! (-> gp-1 origin x) 20.0)
|
|
(set! (-> gp-1 origin y) 130.0)
|
|
(let ((v1-30 gp-1))
|
|
(set! (-> v1-30 scale) 0.7)
|
|
)
|
|
(let ((v1-31 gp-1))
|
|
(set! (-> v1-31 height) (the float 200))
|
|
)
|
|
(let ((s5-2 print-game-text))
|
|
(format (clear *temp-string*) (lookup-text! *common-text* (text-id progress-memcard-dont-remove) #f) 1)
|
|
(s5-2 *temp-string* gp-1 #f 44 (bucket-id progress))
|
|
)
|
|
)
|
|
)
|
|
(when (< (mod (-> *display* real-clock frame-counter) 300) 270)
|
|
(with-dma-buffer-add-bucket ((s5-3 (-> *display* frames (-> *display* on-screen) global-buf))
|
|
(bucket-id progress)
|
|
)
|
|
(draw (-> self icon) s5-3 (-> self level))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
auto-save-post
|
|
|
|
;; definition for function auto-save-init-by-other
|
|
(defbehavior auto-save-init-by-other auto-save ((arg0 symbol) (arg1 process) (arg2 int) (arg3 int) (arg4 symbol))
|
|
(when (handle->process (-> *game-info* auto-save-proc))
|
|
(send-event arg1 'notify 'error (mc-status-code no-process))
|
|
(return #f)
|
|
)
|
|
(set! (-> *game-info* auto-save-proc) (process->handle self))
|
|
(set! (-> *game-info* auto-save-status) (mc-status-code ok))
|
|
(stack-size-set! (-> self main-thread) 512)
|
|
(logclear! (-> self mask) (process-mask freeze pause menu progress))
|
|
(set! (-> self card) arg2)
|
|
(set! (-> self which) arg3)
|
|
(set! (-> self buffer) #f)
|
|
(set! (-> self mode) arg0)
|
|
(set! (-> self result) (mc-status-code ok))
|
|
(set! (-> self save) #f)
|
|
(set! (-> self notify) (process->handle arg1))
|
|
(set! (-> self force) arg4)
|
|
(cond
|
|
((= arg0 'auto-save)
|
|
(if (not (-> *setting-control* user-current auto-save))
|
|
(go-virtual error (mc-status-code no-auto-save))
|
|
)
|
|
(when (and (zero? (-> self card)) (-> *setting-control* user-current auto-save))
|
|
(set! (-> self card) (-> *game-info* auto-save-card))
|
|
(set! (-> self which) (-> *game-info* auto-save-which))
|
|
)
|
|
(set-setting! 'allow-pause #f 0.0 0)
|
|
(apply-settings *setting-control*)
|
|
)
|
|
((= arg0 'error)
|
|
(set! (-> *setting-control* user-default auto-save) #f)
|
|
(go-virtual error (mc-status-code no-card))
|
|
)
|
|
)
|
|
(set! (-> *setting-control* user-default auto-save) #f)
|
|
(let ((v1-51 (-> self icon color2)))
|
|
(set! (-> v1-51 0) 128)
|
|
(set! (-> v1-51 1) 128)
|
|
(set! (-> v1-51 2) 128)
|
|
(set! (-> v1-51 3) 128)
|
|
)
|
|
(set! (-> self icon pos x) 440)
|
|
(set! (-> self icon pos y) 200)
|
|
(set! (-> self icon pos z) #xffffff)
|
|
(set! (-> self icon pos w) 0)
|
|
(set! (-> self icon scale-x) 2.0)
|
|
(set! (-> self icon scale-y) 2.0)
|
|
(set! (-> self icon angle) 0.0)
|
|
(set! (-> self icon flags) (the-as uint 0))
|
|
(set! (-> self icon tex) (lookup-texture-by-id (new 'static 'texture-id :index #x48 :page #x67a)))
|
|
(go-virtual get-heap)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate get-heap (auto-save)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(case (-> self mode)
|
|
(('auto-save)
|
|
(when (zero? (-> *game-info* auto-save-count))
|
|
(set! (-> self event-hook) (-> (method-of-object self error) event))
|
|
(set! (-> self post-hook) #f)
|
|
(set! (-> self state-time) (-> *display* real-clock frame-counter))
|
|
(while (< (- (-> *display* real-clock frame-counter) (-> self state-time)) (seconds 0.2))
|
|
(if (not (progress-allowed?))
|
|
(set! (-> self state-time) (-> *display* real-clock frame-counter))
|
|
)
|
|
(suspend)
|
|
)
|
|
(activate-progress *dproc* 'icon-info)
|
|
(while *progress-process*
|
|
(suspend)
|
|
)
|
|
(set! (-> self event-hook) #f)
|
|
)
|
|
(+! (-> *game-info* auto-save-count) 1)
|
|
)
|
|
)
|
|
(while (or (< (-> *display* base-clock frame-counter) (-> *game-info* blackout-time))
|
|
(!= (-> *setting-control* user-current bg-a) 0.0)
|
|
(!= (-> *setting-control* user-current bg-a-force) 0.0)
|
|
)
|
|
(suspend)
|
|
)
|
|
(set! (-> self state-time) (-> *display* real-clock frame-counter))
|
|
(let ((a0-9 (reserve-alloc *art-control*)))
|
|
(while (not a0-9)
|
|
(if (>= (- (-> *display* real-clock frame-counter) (-> self state-time)) (seconds 60))
|
|
(go-virtual error (mc-status-code no-memory))
|
|
)
|
|
(suspend)
|
|
(set! a0-9 (reserve-alloc *art-control*))
|
|
)
|
|
(set! (-> self buffer) a0-9)
|
|
)
|
|
(format #t "got buffer #x~X~%" (-> self buffer base))
|
|
(go-virtual get-card)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate get-card (auto-save)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(label cfg-0)
|
|
(mc-get-slot-info (-> self slot) (-> self info))
|
|
(when (zero? (-> self info known))
|
|
(suspend)
|
|
(goto cfg-0)
|
|
)
|
|
(cond
|
|
((zero? (-> self info handle))
|
|
(go-virtual error (mc-status-code no-card))
|
|
)
|
|
((zero? (-> self card))
|
|
(set! (-> self card) (-> self info handle))
|
|
)
|
|
((!= (-> self info handle) (-> self card))
|
|
(go-virtual error (mc-status-code bad-handle))
|
|
)
|
|
)
|
|
(case (-> self mode)
|
|
(('save 'auto-save)
|
|
(if (-> self force)
|
|
(go-virtual format-card)
|
|
(go-virtual save)
|
|
)
|
|
)
|
|
(('save-last)
|
|
(set! (-> self which) (-> self info last-file))
|
|
(if (= (-> self which) -1)
|
|
(go-virtual error (mc-status-code no-last))
|
|
(go-virtual save)
|
|
)
|
|
)
|
|
(('restore)
|
|
(go-virtual restore)
|
|
)
|
|
(('format-card)
|
|
(go-virtual format-card)
|
|
)
|
|
(('unformat-card)
|
|
(go-virtual unformat-card)
|
|
)
|
|
(('create-file)
|
|
(go-virtual create-file)
|
|
)
|
|
(else
|
|
(go-virtual done)
|
|
)
|
|
)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate format-card (auto-save)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(b! (nonzero? (-> self info formatted)) cfg-11 :delay (empty-form))
|
|
(label cfg-1)
|
|
(set! (-> self result) (mc-format (-> self card)))
|
|
(when (!= (-> self result) (mc-status-code ok))
|
|
(suspend)
|
|
(goto cfg-1)
|
|
)
|
|
(until #f
|
|
(set! (-> self result) (mc-check-result))
|
|
(let ((v1-4 (-> self result)))
|
|
(b! (nonzero? v1-4) cfg-5 :delay (nop!))
|
|
(b! #t cfg-10 :delay (nop!))
|
|
(label cfg-5)
|
|
(b! (= v1-4 (mc-status-code format-failed)) cfg-1 :delay (nop!))
|
|
(nop!)
|
|
(if (= v1-4 (mc-status-code ok))
|
|
(goto cfg-11)
|
|
(go-virtual error (-> self result))
|
|
)
|
|
)
|
|
(label cfg-10)
|
|
(suspend)
|
|
)
|
|
#f
|
|
(label cfg-11)
|
|
(case (-> self mode)
|
|
(('create-file 'save 'save-last 'auto-save 'restore)
|
|
(label cfg-21)
|
|
(mc-get-slot-info (-> self slot) (-> self info))
|
|
(when (zero? (-> self info known))
|
|
(suspend)
|
|
(goto cfg-21)
|
|
)
|
|
(go-virtual create-file)
|
|
)
|
|
)
|
|
(go-virtual done)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate unformat-card (auto-save)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(when (nonzero? (-> self info formatted))
|
|
(label cfg-1)
|
|
(set! (-> self result) (mc-unformat (-> self card)))
|
|
(when (!= (-> self result) (mc-status-code ok))
|
|
(suspend)
|
|
(goto cfg-1)
|
|
)
|
|
(until #f
|
|
(set! (-> self result) (mc-check-result))
|
|
(case (-> self result)
|
|
(((mc-status-code busy))
|
|
)
|
|
(((mc-status-code ok))
|
|
(goto cfg-10)
|
|
)
|
|
(else
|
|
(go-virtual error (-> self result))
|
|
)
|
|
)
|
|
(suspend)
|
|
)
|
|
#f
|
|
)
|
|
(label cfg-10)
|
|
(go-virtual done)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate create-file (auto-save)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(cond
|
|
((zero? (-> self info formatted))
|
|
(go-virtual error (mc-status-code no-format))
|
|
)
|
|
((zero? (-> self info inited))
|
|
(if (< (-> self info mem-actual) (-> self info mem-required))
|
|
(go-virtual error (mc-status-code no-space))
|
|
)
|
|
(let ((v1-12 (-> self buffer)))
|
|
(set! (-> v1-12 current) (-> v1-12 base))
|
|
)
|
|
(label cfg-6)
|
|
(set! (-> self result) (mc-create-file (-> self card) (the-as uint (-> self buffer base))))
|
|
(when (!= (-> self result) (mc-status-code ok))
|
|
(suspend)
|
|
(goto cfg-6)
|
|
)
|
|
(until #f
|
|
(set! (-> self result) (mc-check-result))
|
|
(case (-> self result)
|
|
(((mc-status-code busy))
|
|
)
|
|
(((mc-status-code ok))
|
|
(goto cfg-15)
|
|
)
|
|
(else
|
|
(go-virtual error (-> self result))
|
|
)
|
|
)
|
|
(suspend)
|
|
)
|
|
#f
|
|
)
|
|
)
|
|
(label cfg-15)
|
|
(case (-> self mode)
|
|
(('restore)
|
|
(go-virtual restore)
|
|
)
|
|
(('save 'save-last 'auto-save)
|
|
(label cfg-23)
|
|
(mc-get-slot-info (-> self slot) (-> self info))
|
|
(when (zero? (-> self info known))
|
|
(suspend)
|
|
(goto cfg-23)
|
|
)
|
|
(go-virtual save)
|
|
)
|
|
)
|
|
(go-virtual done)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate save (auto-save)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(cond
|
|
((zero? (-> self info formatted))
|
|
(go-virtual error (mc-status-code no-format))
|
|
)
|
|
((zero? (-> self info inited))
|
|
(go-virtual error (mc-status-code no-file))
|
|
)
|
|
)
|
|
(let ((v1-10 (-> self buffer)))
|
|
(set! (-> v1-10 current) (-> v1-10 base))
|
|
)
|
|
(let ((gp-0 (the-as object loading-level)))
|
|
(set! loading-level (-> self buffer))
|
|
(set! (-> self save) (new 'loading-level 'game-save #x20000))
|
|
(save-game *game-info* (-> self save) "save")
|
|
(set! loading-level (the-as kheap gp-0))
|
|
0
|
|
(label cfg-5)
|
|
(set! (-> self result)
|
|
(mc-save (-> self card) (-> self which) (&-> (-> self save) type) (the-as int (-> self save info-int32)))
|
|
)
|
|
(when (!= (-> self result) (mc-status-code ok))
|
|
(suspend)
|
|
(goto cfg-5)
|
|
)
|
|
(until #f
|
|
(set! (-> self result) (mc-check-result))
|
|
(let ((v1-20 (-> self result)))
|
|
(set! gp-0 (cond
|
|
((= v1-20 (mc-status-code busy))
|
|
#f
|
|
)
|
|
((= v1-20 (mc-status-code ok))
|
|
(goto cfg-18)
|
|
gp-0
|
|
)
|
|
((= v1-20 (mc-status-code write-error))
|
|
(suspend)
|
|
gp-0
|
|
)
|
|
(else
|
|
(case (-> self mode)
|
|
(('auto-save)
|
|
(seekl! (-> *game-info* auto-save-count) 0 1)
|
|
)
|
|
)
|
|
(go-virtual error (-> self result))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(suspend)
|
|
)
|
|
)
|
|
#f
|
|
(label cfg-18)
|
|
(go-virtual done)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate restore (auto-save)
|
|
:virtual #t
|
|
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
|
|
(case message
|
|
(('progress-allowed?)
|
|
#t
|
|
)
|
|
(('done)
|
|
(go-virtual done)
|
|
)
|
|
)
|
|
)
|
|
:code (behavior ()
|
|
(local-vars (gp-0 object))
|
|
(cond
|
|
((zero? (-> self info formatted))
|
|
(go-virtual error (mc-status-code no-format))
|
|
)
|
|
((zero? (-> self info inited))
|
|
(go-virtual error (mc-status-code no-file))
|
|
)
|
|
)
|
|
(let ((v1-10 (-> self buffer)))
|
|
(set! (-> v1-10 current) (-> v1-10 base))
|
|
)
|
|
(if (zero? (-> self info file (-> self which) present))
|
|
(go-virtual error (mc-status-code no-save))
|
|
)
|
|
(label cfg-6)
|
|
(set! (-> self result) (mc-load (-> self card) (-> self which) (-> self buffer base)))
|
|
(when (!= (-> self result) (mc-status-code ok))
|
|
(suspend)
|
|
(goto cfg-6)
|
|
)
|
|
(until #f
|
|
(set! (-> self result) (mc-check-result))
|
|
(let ((v1-22 (-> self result)))
|
|
(set! gp-0 (cond
|
|
((= v1-22 (mc-status-code busy))
|
|
#f
|
|
)
|
|
((= v1-22 (mc-status-code ok))
|
|
(goto cfg-19)
|
|
gp-0
|
|
)
|
|
((= v1-22 (mc-status-code read-error))
|
|
(suspend)
|
|
gp-0
|
|
)
|
|
((= v1-22 (mc-status-code new-game))
|
|
(go-virtual error (mc-status-code no-save))
|
|
)
|
|
(else
|
|
(go-virtual error (-> self result))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(suspend)
|
|
)
|
|
#f
|
|
(label cfg-19)
|
|
(set! (-> self save) (the-as game-save (&+ (-> self buffer base) 4)))
|
|
(let ((v1-34 (-> self save)))
|
|
(set! (-> v1-34 type) game-save)
|
|
(if (!= (-> v1-34 version) 3)
|
|
(go-virtual error (mc-status-code bad-version))
|
|
)
|
|
)
|
|
(set-setting! 'music-volume 'abs 0.0 0)
|
|
(set-setting! 'sfx-volume 'abs 0.0 0)
|
|
(set! (-> *game-info* mode) 'play)
|
|
(initialize! *game-info* 'game (-> self save) (the-as string #f))
|
|
(set-master-mode 'game)
|
|
(add-setting! 'process-mask 'set 0.0 (process-mask progress))
|
|
(apply-settings *setting-control*)
|
|
(sleep-code)
|
|
(go-virtual done)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate error (auto-save)
|
|
:virtual #t
|
|
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
|
|
(case message
|
|
(('progress-allowed?)
|
|
#t
|
|
)
|
|
(('die)
|
|
(deactivate self)
|
|
)
|
|
)
|
|
)
|
|
:code (behavior ((arg0 mc-status-code))
|
|
(if (-> self buffer)
|
|
(reserve-free *art-control* (-> self buffer))
|
|
)
|
|
(set! (-> self result) arg0)
|
|
(let ((s5-0 *auto-save-info*))
|
|
(mem-copy! (the-as pointer s5-0) (the-as pointer (-> self info)) 300)
|
|
(send-event (handle->process (-> self notify)) 'notify 'error (-> self result) s5-0)
|
|
)
|
|
(let ((t9-3 format)
|
|
(a0-8 #t)
|
|
(a1-3 "SAVE ERROR: ~A~%")
|
|
(v1-13 (-> self result))
|
|
)
|
|
(t9-3 a0-8 a1-3 (cond
|
|
((= v1-13 (mc-status-code bad-version))
|
|
"bad-version"
|
|
)
|
|
((= v1-13 (mc-status-code no-save))
|
|
"no-save"
|
|
)
|
|
((= v1-13 (mc-status-code no-last))
|
|
"no-last"
|
|
)
|
|
((= v1-13 (mc-status-code no-space))
|
|
"no-space"
|
|
)
|
|
((= v1-13 (mc-status-code internal-error))
|
|
"internal-error"
|
|
)
|
|
((= v1-13 (mc-status-code no-memory))
|
|
"no-memory"
|
|
)
|
|
((= v1-13 (mc-status-code bad-handle))
|
|
"bad-handle"
|
|
)
|
|
((= v1-13 (mc-status-code busy))
|
|
"busy"
|
|
)
|
|
((= v1-13 (mc-status-code write-error))
|
|
"write-error"
|
|
)
|
|
((= v1-13 (mc-status-code read-error))
|
|
"read-error"
|
|
)
|
|
((= v1-13 (mc-status-code no-card))
|
|
"no-card"
|
|
)
|
|
((= v1-13 (mc-status-code no-format))
|
|
"no-format"
|
|
)
|
|
((= v1-13 (mc-status-code ok))
|
|
"ok"
|
|
)
|
|
((= v1-13 (mc-status-code no-process))
|
|
"no-process"
|
|
)
|
|
((= v1-13 (mc-status-code no-auto-save))
|
|
"no-auto-save"
|
|
)
|
|
((= v1-13 (mc-status-code no-file))
|
|
"no-file"
|
|
)
|
|
((= v1-13 (mc-status-code format-failed))
|
|
"format-failed"
|
|
)
|
|
((= v1-13 (mc-status-code new-game))
|
|
"new-game"
|
|
)
|
|
(else
|
|
"*unknown*"
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(if (= (-> self result) (mc-status-code no-auto-save))
|
|
(return #f)
|
|
)
|
|
(case (-> self mode)
|
|
(('auto-save 'error)
|
|
(set! (-> self state-time) (-> *display* real-clock frame-counter))
|
|
(set! (-> *game-info* auto-save-status) arg0)
|
|
(while (< (- (-> *display* real-clock frame-counter) (-> self state-time)) (seconds 0.2))
|
|
(if (not (progress-allowed?))
|
|
(set! (-> self state-time) (-> *display* real-clock frame-counter))
|
|
)
|
|
(suspend)
|
|
)
|
|
(if (= arg0 (mc-status-code no-card))
|
|
(activate-progress *dproc* 'card-removed)
|
|
(activate-progress *dproc* 'error-auto-saving)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate done (auto-save)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(if (and (-> self buffer)
|
|
(or (-> *art-control* reserve-buffer) (nonzero? (-> *art-control* dma-reserve-buffer-count)))
|
|
)
|
|
(reserve-free *art-control* (-> self buffer))
|
|
)
|
|
(set! (-> *game-info* auto-save-status) (mc-status-code ok))
|
|
(case (-> self mode)
|
|
(('save 'save-last 'auto-save 'restore)
|
|
(set! (-> *setting-control* user-default auto-save) #t)
|
|
(set! (-> *game-info* auto-save-card) (-> self card))
|
|
(set! (-> *game-info* auto-save-which) (-> self which))
|
|
)
|
|
)
|
|
(case (-> self mode)
|
|
(('auto-save)
|
|
)
|
|
(else
|
|
(set! (-> *game-info* auto-save-proc) (the-as handle #f))
|
|
)
|
|
)
|
|
(let ((gp-0 *auto-save-info*))
|
|
(mem-copy! (the-as pointer gp-0) (the-as pointer (-> self info)) 300)
|
|
(send-event (handle->process (-> self notify)) 'notify 'done (mc-status-code ok) gp-0)
|
|
)
|
|
)
|
|
:post auto-save-post
|
|
)
|
|
|
|
;; definition for function auto-save-command
|
|
;; WARN: Return type mismatch (pointer process) vs (pointer auto-save).
|
|
(defun auto-save-command ((arg0 symbol) (arg1 int) (arg2 int) (arg3 process-tree) (arg4 symbol))
|
|
(format #t "AUTO SAVE COMMAND ~S~%" arg0)
|
|
(process-spawn auto-save arg0 arg3 arg1 arg2 arg4 :to *target-pool* :stack *kernel-dram-stack*)
|
|
)
|
|
|
|
;; definition for function auto-save-check
|
|
(defun auto-save-check ()
|
|
(when (and (-> *setting-control* user-current auto-save) (not (handle->process (-> *game-info* auto-save-proc))))
|
|
(mc-get-slot-info 0 *auto-save-info*)
|
|
(if (and (nonzero? (-> *auto-save-info* known))
|
|
(or (zero? (-> *auto-save-info* handle)) (!= (-> *auto-save-info* handle) (-> *game-info* auto-save-card)))
|
|
)
|
|
(auto-save-command 'error 0 0 *default-pool* #f)
|
|
)
|
|
)
|
|
0
|
|
)
|
|
|
|
;; definition for function auto-save-user
|
|
(defun auto-save-user ()
|
|
(case *kernel-boot-message*
|
|
(('play 'preview)
|
|
(auto-save-command 'auto-save 0 0 *default-pool* #f)
|
|
)
|
|
)
|
|
)
|