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Tyler Wilding e975eab15a decompiler: Apply docstring indentation fix to all game versions (#3614)
Previously was only applying to game versions above Jak 2, Fixes #3342
2024-07-29 21:57:07 -04:00

1007 lines
36 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type dig-sinking-plat
(deftype dig-sinking-plat (rigid-body-platform)
((anchor-point vector :inline)
(sync sync-linear :inline)
(last-ridden-time time-frame)
(prev-pos float)
(path-pos float)
(surface-height float)
(once basic)
(bubbling-sound-id sound-id)
)
)
;; definition for method 3 of type dig-sinking-plat
(defmethod inspect ((this dig-sinking-plat))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type rigid-body-platform inspect)))
(t9-0 this)
)
(format #t "~2Tanchor-point: #<vector @ #x~X>~%" (-> this anchor-point))
(format #t "~2Tsync: #<sync-linear @ #x~X>~%" (-> this sync))
(format #t "~2Tlast-ridden-time: ~D~%" (-> this last-ridden-time))
(format #t "~2Tprev-pos: ~f~%" (-> this prev-pos))
(format #t "~2Tpath-pos: ~f~%" (-> this path-pos))
(format #t "~2Tsurface-height: ~f~%" (-> this surface-height))
(format #t "~2Tonce: ~A~%" (-> this once))
(format #t "~2Tbubbling-sound-id: ~D~%" (-> this bubbling-sound-id))
(label cfg-4)
this
)
;; failed to figure out what this is:
(defskelgroup skel-dig-sinking-plat dig-sinking-plat dig-sinking-plat-lod0-jg dig-sinking-plat-idle-ja
((dig-sinking-plat-lod0-mg (meters 999999)))
:bounds (static-spherem 0 -2 0 5.25)
)
;; definition for method 29 of type dig-sinking-plat
;; WARN: Return type mismatch int vs none.
(defmethod rigid-body-object-method-29 ((this dig-sinking-plat) (arg0 float))
(call-parent-method this arg0)
(rigid-body-platform-method-56 this (-> this anchor-point))
0
(none)
)
;; definition for method 32 of type dig-sinking-plat
;; WARN: Return type mismatch int vs none.
(defmethod allocate-and-init-cshape ((this dig-sinking-plat))
(let ((s5-0 (new 'process 'collide-shape-moving this (collide-list-enum usually-hit-by-player))))
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s5-0 reaction) cshape-reaction-default)
(set! (-> s5-0 no-reaction)
(the-as (function collide-shape-moving collide-query vector vector object) nothing)
)
(set! (-> s5-0 penetrated-by) (penetrate))
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-spec pusher))
(set! (-> s4-0 prim-core collide-with) (collide-spec jak hit-by-others-list player-list))
(set! (-> s4-0 prim-core action) (collide-action solid rideable))
(set! (-> s4-0 transform-index) 3)
(set-vector! (-> s4-0 local-sphere) 0.0 -8192.0 0.0 21504.0)
(set! (-> s5-0 total-prims) (the-as uint 1))
(set! (-> s5-0 root-prim) s4-0)
)
(pusher-init s5-0)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(let ((v1-16 (-> s5-0 root-prim)))
(set! (-> s5-0 backup-collide-as) (-> v1-16 prim-core collide-as))
(set! (-> s5-0 backup-collide-with) (-> v1-16 prim-core collide-with))
)
(set! (-> this root) s5-0)
)
0
(none)
)
;; definition for symbol *dig-sinking-platform-constants*, type rigid-body-platform-constants
(define *dig-sinking-platform-constants* (new 'static 'rigid-body-platform-constants
:info (new 'static 'rigid-body-info
:mass 4.0
:inv-mass 0.25
:linear-damping 0.9
:angular-damping 0.48
:friction-factor 0.1
:cm-offset-joint (new 'static 'vector :y -8192.0 :w 1.0)
:inertial-tensor-box (new 'static 'array meters 3 (meters 6) (meters 4) (meters 6))
)
:extra (new 'static 'rigid-body-object-extra-info
:max-time-step 0.02
:gravity (meters 80)
:idle-distance (meters 200)
:attack-force-scale 2.0
)
:name '*dig-sinking-platform-constants*
:drag-factor 2.0
:buoyancy-factor 1.2
:max-buoyancy-depth (meters 2)
:player-weight (meters 80)
:player-bonk-factor 0.5
:player-dive-factor 1.0
:player-force-distance (meters 30)
:player-force-clamp (meters 1000000)
:player-force-timeout #x1e
:explosion-force (meters 1000)
:control-point-count 5
:platform #t
:sound-name "mud-plat"
)
)
;; definition for method 53 of type dig-sinking-plat
(defmethod rigid-body-platform-method-53 ((this dig-sinking-plat) (arg0 vector))
(-> this surface-height)
)
;; definition for method 37 of type dig-sinking-plat
(defmethod rigid-body-object-method-37 ((this dig-sinking-plat))
(when (not (logtest? (-> this path flags) (path-control-flag not-found)))
(set! (-> this prev-pos) (-> this path-pos))
(set! (-> this path-pos) (get-norm! (-> this sync) 0))
(when (< (-> this path-pos) (-> this prev-pos))
(let ((a0-2 (-> this skel root-channel 0)))
(set! (-> a0-2 frame-group) (the-as art-joint-anim (-> this draw art-group data 2)))
(set! (-> a0-2 param 0)
(the float (+ (-> (the-as art-joint-anim (-> this draw art-group data 2)) frames num-frames) -1))
)
(set! (-> a0-2 param 1) 1.0)
(set! (-> a0-2 frame-num) 0.0)
(joint-control-channel-group! a0-2 (the-as art-joint-anim (-> this draw art-group data 2)) num-func-seek!)
)
(let ((a0-3 (-> this skel root-channel 0)))
(set! (-> a0-3 param 0) (the float (+ (-> a0-3 frame-group frames num-frames) -1)))
(set! (-> a0-3 param 1) 1.0)
(joint-control-channel-group-eval! a0-3 (the-as art-joint-anim #f) num-func-seek!)
)
)
(let ((f30-0 (/ 300.0 (the float (-> this sync period)))))
(let* ((f0-12 (/ 1.0 (- 1.0 (* 2.0 f30-0))))
(f0-13 (* (fmax 0.0 (- (-> this path-pos) f30-0)) f0-12))
)
(get-point-at-percent-along-path! (-> this path) (-> this anchor-point) f0-13 'interp)
)
(cond
((< (-> this path-pos) f30-0)
(set! (-> this float-height-offset) (* -8192.0 (/ (- f30-0 (-> this path-pos)) f30-0)))
)
((< (- 1.0 (* 2.0 f30-0)) (-> this path-pos))
(cond
((< (- 1.0 f30-0) (-> this path-pos))
(set! (-> this float-height-offset) (* -8192.0 (/ (- (-> this path-pos) (- 1.0 f30-0)) f30-0)))
(let ((a0-5 (-> this skel root-channel 0)))
(set! (-> a0-5 param 0) (the float (+ (-> a0-5 frame-group frames num-frames) -1)))
(set! (-> a0-5 param 1) 1.0)
(joint-control-channel-group-eval! a0-5 (the-as art-joint-anim #f) num-func-seek!)
)
)
(else
(when (-> this once)
(let ((a0-6 (-> this skel root-channel 0)))
(set! (-> a0-6 frame-group) (the-as art-joint-anim (-> this draw art-group data 3)))
(set! (-> a0-6 param 0)
(the float (+ (-> (the-as art-joint-anim (-> this draw art-group data 3)) frames num-frames) -1))
)
(set! (-> a0-6 param 1) 1.0)
(set! (-> a0-6 frame-num) 0.0)
(joint-control-channel-group! a0-6 (the-as art-joint-anim (-> this draw art-group data 3)) num-func-seek!)
)
(set! (-> this once) #f)
)
(let ((a0-7 (-> this skel root-channel 0)))
(set! (-> a0-7 param 0) (the float (+ (-> a0-7 frame-group frames num-frames) -1)))
(set! (-> a0-7 param 1) 1.0)
(joint-control-channel-group-eval! a0-7 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
)
(else
(set! (-> this float-height-offset) 0.0)
)
)
)
)
(cond
((time-elapsed? (-> this last-ridden-time) (seconds 0.5))
(when (nonzero? (-> this bubbling-sound-id))
(let ((v1-84 (the-as sound-rpc-set-param (get-sound-buffer-entry))))
(set! (-> v1-84 command) (sound-command set-param))
(set! (-> v1-84 id) (-> this bubbling-sound-id))
(set! (-> v1-84 params volume) -4)
(set! (-> v1-84 auto-time) 120)
(set! (-> v1-84 auto-from) 2)
(set! (-> v1-84 params mask) (the-as uint 17))
(-> v1-84 id)
)
(set! (-> this bubbling-sound-id) (new 'static 'sound-id))
0
)
)
(else
(if (zero? (-> this bubbling-sound-id))
(set! (-> this bubbling-sound-id) (sound-play "lava-plat-sink"))
)
)
)
((method-of-type rigid-body-platform rigid-body-object-method-37) this)
(none)
)
;; definition for method 56 of type dig-sinking-plat
;; INFO: Used lq/sq
;; WARN: Return type mismatch int vs none.
(defmethod rigid-body-platform-method-56 ((this dig-sinking-plat) (arg0 vector))
(when (not (logtest? (-> this path flags) (path-control-flag not-found)))
(let ((v1-4 (new 'stack-no-clear 'vector)))
(cond
((< (-> this prev-pos) (-> this path-pos))
(vector-! v1-4 arg0 (-> this rbody state position))
(set! (-> v1-4 y) 0.0)
(let* ((f0-2 (vector-length v1-4))
(f1-2 (* 1000.0 (fmax 0.0 (fmin 4096.0 (+ -4096.0 f0-2)))))
)
(when (< 0.0 f1-2)
(vector-float*! v1-4 v1-4 (/ f1-2 f0-2))
(rigid-body-method-20 (-> this rbody state) v1-4)
)
)
)
(else
(let ((v1-5 (new 'stack-no-clear 'vector)))
(set! (-> v1-5 quad) (-> arg0 quad))
(+! (-> v1-5 y) -8192.0)
(let ((a0-16 (-> this rbody))
(a2-2 (-> this root quat))
)
(rigid-body-method-26 (-> a0-16 state) v1-5 a2-2)
)
)
(set! (-> this once) (the-as basic #t))
)
)
)
)
0
(none)
)
;; failed to figure out what this is:
(defstate idle (dig-sinking-plat)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('ridden)
(set-time! (-> self last-ridden-time))
)
)
(rigid-body-object-event-handler proc argc message block)
)
)
;; failed to figure out what this is:
(defstate active (dig-sinking-plat)
:virtual #t
:event (-> (method-of-type dig-sinking-plat idle) event)
)
;; definition for method 33 of type dig-sinking-plat
;; INFO: Used lq/sq
;; WARN: Return type mismatch int vs none.
(defmethod init-skel-and-rigid-body ((this dig-sinking-plat))
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-sinking-plat" (the-as (pointer uint32) #f)))
(the-as pair 0)
)
(alloc-and-init-rigid-body-control this *dig-sinking-platform-constants*)
(set! (-> this anchor-point quad) (-> this root trans quad))
(set! (-> this surface-height) (+ -4096.0 (-> this root trans y)))
(let ((s5-1 (-> this info control-point-count)))
(dotimes (s4-1 s5-1)
(let ((s3-0 (-> this control-point-array data s4-1)))
(let ((f30-0 (* 65536.0 (/ (the float s4-1) (the float s5-1)))))
(set! (-> s3-0 local-pos x) (* 16384.0 (sin f30-0)))
(set! (-> s3-0 local-pos y) -8192.0)
(set! (-> s3-0 local-pos z) (* 16384.0 (cos f30-0)))
)
(set! (-> s3-0 local-pos w) 1.0)
)
)
)
(let ((s5-2 (-> this entity)))
(set! (-> this path) (new 'process 'path-control this 'path 0.0 s5-2 #f))
(logior! (-> this path flags) (path-control-flag display draw-line draw-point draw-text))
(set! (-> this fact)
(new 'process 'fact-info this (pickup-type eco-pill-random) (-> *FACT-bank* default-eco-pill-green-inc))
)
(let ((a1-5 (new 'stack-no-clear 'sync-info-params)))
(let ((v1-25 0))
(if #f
(set! v1-25 (logior v1-25 1))
)
(set! (-> a1-5 sync-type) 'sync-linear)
(set! (-> a1-5 sync-flags) (the-as sync-flags v1-25))
)
(set! (-> a1-5 entity) s5-2)
(set! (-> a1-5 period) (the-as uint 3000))
(set! (-> a1-5 percent) 0.0)
(initialize! (-> this sync) a1-5)
)
)
(set! (-> this bubbling-sound-id) (new 'static 'sound-id))
(set! (-> this once) (the-as basic #t))
0
(none)
)
;; failed to figure out what this is:
(defpartgroup group-dig-log
:id 1145
:bounds (static-bspherem 0 0 0 2)
:parts ((sp-item 4956)
(sp-item 4957)
(sp-item 4958 :binding 4955)
(sp-item 4955 :flags (bit1 start-dead))
(sp-item 4955 :flags (bit1 start-dead))
(sp-item 4955 :flags (bit1 start-dead))
(sp-item 4955 :flags (bit1 start-dead))
(sp-item 4959)
)
)
;; failed to figure out what this is:
(defpart 4956
:init-specs ((:texture (new 'static 'texture-id :page #xc))
(:num 3.0 2.0)
(:x (meters 4))
(:scale-x (meters 2) (meters 1))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y :copy scale-x)
(:r 128.0)
(:g 96.0 32.0)
(:b 64.0 32.0)
(:a 8.0 8.0)
(:vel-x (meters 0.016666668) (meters 0.016666668))
(:vel-y (meters 0.02) (meters 0.02))
(:scalevel-x (meters 0.006666667))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:scalevel-y :copy scalevel-x)
(:fade-a -0.053333335)
(:friction 0.98)
(:timer (seconds 3))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:rotate-y (degrees 0) (degrees 3600))
)
)
;; failed to figure out what this is:
(defpart 4957
:init-specs ((:texture (new 'static 'texture-id :index #x2 :page #xade))
(:num 1.0 1.0)
(:x (meters 4))
(:scale-x (meters 0.2) (meters 0.3))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y :copy scale-x)
(:r 180.0 32.0)
(:g 150.0 32.0)
(:b 130.0 32.0)
(:a 64.0 64.0)
(:vel-x (meters 0.02) (meters 0.02))
(:vel-y (meters 0.026666667) (meters 0.026666667))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:fade-a -0.35555556)
(:accel-y (meters -0.0013333333))
(:friction 0.98)
(:timer (seconds 1))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:rotate-y (degrees 0) (degrees 3600))
)
)
;; failed to figure out what this is:
(defpart 4958
:init-specs ((:texture (new 'static 'texture-id :index #x2 :page #xade))
(:num 0.05 0.05)
(:x (meters -10) (meters 12))
(:y (meters 38))
(:scale-x (meters 0.6) (meters 0.3))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y :copy scale-x)
(:r 180.0 32.0)
(:g 150.0 32.0)
(:b 130.0 32.0)
(:a 64.0 64.0)
(:vel-x (meters -0.00066666666) (meters 0.0013333333))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:fade-a -0.16)
(:accel-y (meters -0.004333333))
(:friction 0.98)
(:timer (seconds 2))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:rotate-y (degrees 90))
)
)
;; failed to figure out what this is:
(defpart 4959
:init-specs ((:texture (new 'static 'texture-id :page #xc))
(:num 0.2 0.2)
(:x (meters -8) (meters 8))
(:y (meters 38))
(:scale-x (meters 2) (meters 0.3))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y :copy scale-x)
(:r 180.0 32.0)
(:g 150.0 32.0)
(:b 130.0 32.0)
(:a 8.0 8.0)
(:scalevel-x (meters 0.033333335))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:scalevel-y :copy scalevel-x)
(:fade-a -0.04)
(:accel-y (meters -0.0013333333))
(:friction 0.98)
(:timer (seconds 4))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:rotate-y (degrees 90))
)
)
;; failed to figure out what this is:
(defpart 4955
:init-specs ((:texture (new 'static 'texture-id :page #xc))
(:num 2.0)
(:scale-x (meters 0.5) (meters 0.3))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y :copy scale-x)
(:r 180.0 32.0)
(:g 150.0 32.0)
(:b 130.0 32.0)
(:a 8.0 4.0)
(:scalevel-x (meters 0.01))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:scalevel-y :copy scalevel-x)
(:fade-a -0.04)
(:timer (seconds 4))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
)
)
;; definition of type dig-log-button-info
(deftype dig-log-button-info (basic)
((cam-ret-mode symbol)
(cam-ret-dir vector :inline)
)
)
;; definition for method 3 of type dig-log-button-info
(defmethod inspect ((this dig-log-button-info))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this (-> this type))
(format #t "~1Tcam-ret-mode: ~A~%" (-> this cam-ret-mode))
(format #t "~1Tcam-ret-dir: #<vector @ #x~X>~%" (-> this cam-ret-dir))
(label cfg-4)
this
)
;; definition for symbol *dig-log-button-infos*, type (array dig-log-button-info)
(define *dig-log-button-infos* (new 'static 'boxed-array :type dig-log-button-info
(new 'static 'dig-log-button-info
:cam-ret-mode 'instant
:cam-ret-dir (new 'static 'vector :x 0.1464 :z -0.9892 :w 1.0)
)
(new 'static 'dig-log-button-info
:cam-ret-mode 'normal
:cam-ret-dir (new 'static 'vector :x 0.9805 :z 0.1963 :w 1.0)
)
(new 'static 'dig-log-button-info
:cam-ret-mode 'normal
:cam-ret-dir (new 'static 'vector :x 0.8602 :z 0.5099 :w 1.0)
)
(new 'static 'dig-log-button-info
:cam-ret-mode 'instant
:cam-ret-dir (new 'static 'vector :x -0.9946 :z 0.1035 :w 1.0)
)
(new 'static 'dig-log-button-info
:cam-ret-mode 'normal
:cam-ret-dir (new 'static 'vector :x 0.9966 :z -0.0813 :w 1.0)
)
)
)
;; definition for symbol *dig-log-heights*, type (inline-array vector)
(define *dig-log-heights* (new 'static 'inline-array vector 2
(new 'static 'vector :x 56320.0 :y 32768.0 :z 23552.0 :w 14336.0)
(new 'static 'vector :x 5120.0 :y -4096.0)
)
)
;; definition of type dig-log
(deftype dig-log (process-drawable)
((pressed-count int8)
(total-buttons int8)
(last-button-id int8)
(base-y float)
(hud-handle handle)
(pad-ihj1bn234i1b int32 2)
)
(:state-methods
idle
moving
)
(:methods
(dig-log-method-22 (_type_ symbol) symbol)
)
)
;; definition for method 3 of type dig-log
(defmethod inspect ((this dig-log))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~2Tpressed-count: ~D~%" (-> this pressed-count))
(format #t "~2Ttotal-buttons: ~D~%" (-> this total-buttons))
(format #t "~2Tlast-button-id: ~D~%" (-> this last-button-id))
(format #t "~2Tbase-y: ~f~%" (-> this base-y))
(format #t "~2Thud-handle: ~D~%" (-> this hud-handle))
(format #t "~2Tstate-time: ~D~%" (-> this state-time))
(label cfg-4)
this
)
;; failed to figure out what this is:
(defskelgroup skel-dig-log dig-log dig-log-lod0-jg dig-log-idle-ja
((dig-log-lod0-mg (meters 999999)))
:bounds (static-spherem 0 7.25 0 11)
:origin-joint-index 3
)
;; definition for function dig-log-event-handler
(defbehavior dig-log-event-handler dig-log ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('hit)
(set! (-> self last-button-id) (the-as int (/ (the-as int (-> arg3 param 0)) 8)))
(set! (-> self pressed-count) (min (+ (-> self pressed-count) 1) (-> self total-buttons)))
(set! (-> *game-info* counter) (the float (- (-> self total-buttons) (-> self pressed-count))))
(cond
((= (-> self pressed-count) (-> self total-buttons))
(dig-log-method-22 self #f)
(task-node-close! (game-task-node dig-find-totem-raise-log))
)
(else
(dig-log-method-22 self #t)
)
)
(go-virtual moving)
)
(('hud-dig-button)
(dig-log-method-22 self (the-as symbol (-> arg3 param 0)))
)
)
)
;; definition for method 12 of type dig-log
(defmethod run-logic? ((this dig-log))
"Should this process be run? Checked by execute-process-tree."
#t
)
;; definition for method 22 of type dig-log
;; WARN: Return type mismatch int vs symbol.
;; WARN: disable def twice: 16. This may happen when a cond (no else) is nested inside of another conditional, but it should be rare.
(defmethod dig-log-method-22 ((this dig-log) (arg0 symbol))
(the-as
symbol
(cond
(arg0
(when (!= (-> this pressed-count) (-> this total-buttons))
(when (not (handle->process (-> this hud-handle)))
(let ((v0-0 (ppointer->handle (process-spawn hud-dig-button :init hud-init-by-other :to this))))
(set! (-> this hud-handle) (the-as handle v0-0))
v0-0
)
)
)
)
(else
(send-event (handle->process (-> this hud-handle)) 'hide-and-die)
(set! (-> this hud-handle) (the-as handle #f))
(the-as int #f)
)
)
)
)
;; failed to figure out what this is:
(defstate idle (dig-log)
:virtual #t
:event dig-log-event-handler
:code sleep-code
)
;; failed to figure out what this is:
(defstate moving (dig-log)
:virtual #t
:enter (behavior ()
(set-setting! 'ignore-target #t 0.0 0)
)
:exit (behavior ()
(remove-setting! 'ignore-target)
)
:code (behavior ()
(local-vars (v1-12 object))
(let ((gp-0 (-> *dig-log-button-infos* (-> self last-button-id))))
(let* ((t0-0 (if (= (-> self pressed-count) (-> self total-buttons))
"diglog5"
"diglog1"
)
)
(s5-0 (add-process *gui-control* self (gui-channel jak) (gui-action queue) t0-0 -99.0 0))
)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 0.15))
(suspend)
)
(until v1-12
(suspend)
(set! v1-12 (and *target* (not (focus-test? *target* in-air)) (process-grab? *target* #f)))
)
(while (!= (get-status *gui-control* s5-0) (gui-status ready))
(suspend)
)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 0.2))
(suspend)
)
(set-setting! 'entity-name "camera-249" 0.0 0)
(set-action!
*gui-control*
(gui-action play)
s5-0
(gui-channel none)
(gui-action none)
(the-as string #f)
(the-as (function gui-connection symbol) #f)
(the-as process #f)
)
)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 0.5))
(suspend)
)
(let ((f30-0
(+ (-> (&-> *dig-log-heights* 0 data (- (-> self total-buttons) (-> self pressed-count))) 0) (-> self base-y))
)
(s5-1 (current-time))
)
(until (>= (-> self root trans y) f30-0)
(set! (-> self root trans y)
(seek-with-smooth (-> self root trans y) f30-0 (* 4096.0 (seconds-per-frame)) 0.25 40.96)
)
(when (>= (current-time) s5-1)
(activate!
*camera-smush-control*
(rand-vu-float-range 614.4 1433.6)
45
75
1.0
0.95
(-> *display* camera-clock)
)
(set! s5-1 (+ (current-time) (rand-vu-int-range (seconds 0.05) (seconds 0.15))))
)
(let ((a1-10 (new 'stack-no-clear 'vector)))
(set! (-> a1-10 quad) (-> self root trans quad))
(set! (-> a1-10 y) (+ 59592.703 (-> self base-y)))
(spawn (-> self part) a1-10)
)
(suspend)
)
)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 1))
(suspend)
)
(if (= (-> gp-0 cam-ret-mode) 'instant)
(persist-with-delay *setting-control* 'interp-time (seconds 0.05) 'interp-time 'abs 0.0 0)
)
(set-setting! 'string-startup-vector 'abs (-> gp-0 cam-ret-dir) 0)
(remove-setting! 'entity-name)
(when (!= (-> gp-0 cam-ret-mode) 'instant)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 1))
(suspend)
)
)
)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 0.1))
(suspend)
)
(remove-setting! 'string-startup-vector)
(until (process-release? *target*)
(suspend)
)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 4))
(suspend)
)
(go-virtual idle)
)
:post transform-post
)
;; definition for method 11 of type dig-log
;; INFO: Used lq/sq
;; WARN: Return type mismatch object vs none.
(defmethod init-from-entity! ((this dig-log) (arg0 entity-actor))
"Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that.
This commonly includes things such as:
- stack size
- collision information
- loading the skeleton group / bones
- sounds"
(local-vars (sv-16 res-tag))
(set! (-> this hud-handle) (the-as handle #f))
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-spec obstacle camera-blocker pusher))
(set! (-> s3-0 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 29696.0 0.0 45056.0)
(set! (-> s4-0 total-prims) (the-as uint 1))
(set! (-> s4-0 root-prim) s3-0)
)
(pusher-init s4-0)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(let ((v1-12 (-> s4-0 root-prim)))
(set! (-> s4-0 backup-collide-as) (-> v1-12 prim-core collide-as))
(set! (-> s4-0 backup-collide-with) (-> v1-12 prim-core collide-with))
)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(set! (-> this base-y) (-> this root trans y))
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-log" (the-as (pointer uint32) #f)))
(the-as pair 0)
)
(set! (-> this pressed-count) 0)
(set! (-> this total-buttons) 0)
(set! sv-16 (new 'static 'res-tag))
(let ((v1-19 (res-lump-data (-> this entity) 'actor-groups (pointer actor-group) :tag-ptr (& sv-16))))
(when (and v1-19 (nonzero? (-> sv-16 elt-count)))
(let ((s5-2 (-> v1-19 0)))
(countdown (s4-2 (-> s5-2 length))
(let ((s3-1 (-> s5-2 data s4-2 actor)))
(when s3-1
(add-icon! *minimap* this (the-as uint 16) (the-as int #f) (the-as vector s3-1) 0)
(+! (-> this total-buttons) 1)
(if (logtest? (-> s3-1 extra perm status) (entity-perm-status subtask-complete))
(+! (-> this pressed-count) 1)
)
)
)
)
)
)
)
(if (task-node-closed? (game-task-node dig-find-totem-raise-log))
(set! (-> this pressed-count) (-> this total-buttons))
)
(set! (-> this root trans y)
(+ (-> (&-> *dig-log-heights* 0 data (- (-> this total-buttons) (-> this pressed-count))) 0) (-> this base-y))
)
(transform-post)
(when (!= (-> this pressed-count) (-> this total-buttons))
(set! (-> *game-info* counter) (the float (- (-> this total-buttons) (-> this pressed-count))))
(if (string= (-> *game-info* last-continue name) "dig3b-back-room")
(dig-log-method-22 this #t)
)
)
(set! (-> this part) (create-launch-control (-> *part-group-id-table* 1145) this))
(set! (-> this event-hook) dig-log-event-handler)
(go (method-of-object this idle))
(none)
)
;; definition of type dig-button
(deftype dig-button (process-drawable)
((down-y float)
)
(:state-methods
idle-up
going-down
idle-down
)
)
;; definition for method 3 of type dig-button
(defmethod inspect ((this dig-button))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~2Tdown-y: ~f~%" (-> this down-y))
(label cfg-4)
this
)
;; failed to figure out what this is:
(defskelgroup skel-dig-button dig-button dig-button-lod0-jg dig-button-idle-ja
((dig-button-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 3)
)
;; definition for method 12 of type dig-button
(defmethod run-logic? ((this dig-button))
"Should this process be run? Checked by execute-process-tree."
#t
)
;; failed to figure out what this is:
(defstate idle-up (dig-button)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('attack)
(when (logtest? (-> (the-as attack-info (-> block param 1)) penetrate-using) (penetrate flop))
(go-virtual going-down)
#f
)
)
)
)
:code (behavior ()
(transform-post)
(suspend)
(transform-post)
(sleep-code)
)
)
;; failed to figure out what this is:
(defstate going-down (dig-button)
:virtual #t
:code (behavior ()
(sound-play "dig-button")
(until (= (-> self root trans y) (-> self down-y))
(seek! (-> self root trans y) (-> self down-y) (* 16384.0 (seconds-per-frame)))
(logior! (-> self skel status) (joint-control-status sync-math))
(transform-post)
(logclear! (-> self skel status) (joint-control-status sync-math))
(suspend)
)
(process-entity-status! self (entity-perm-status subtask-complete) #t)
(let ((gp-1 (res-lump-struct (-> self entity) 'on-activate structure)))
(if gp-1
(script-eval (the-as pair gp-1))
)
)
(go-virtual idle-down)
)
)
;; failed to figure out what this is:
(defstate idle-down (dig-button)
:virtual #t
:code (behavior ()
(set! (-> self root trans y) (-> self down-y))
(transform-post)
(suspend)
(transform-post)
(sleep-code)
)
)
;; definition for method 11 of type dig-button
;; WARN: Return type mismatch object vs none.
(defmethod init-from-entity! ((this dig-button) (arg0 entity-actor))
"Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that.
This commonly includes things such as:
- stack size
- collision information
- loading the skeleton group / bones
- sounds"
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(let ((v1-2 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> v1-2 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-2 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-2 prim-core action) (collide-action solid))
(set! (-> v1-2 transform-index) 3)
(set-vector! (-> v1-2 local-sphere) 0.0 0.0 0.0 12288.0)
(set! (-> s4-0 total-prims) (the-as uint 1))
(set! (-> s4-0 root-prim) v1-2)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(let ((v1-5 (-> s4-0 root-prim)))
(set! (-> s4-0 backup-collide-as) (-> v1-5 prim-core collide-as))
(set! (-> s4-0 backup-collide-with) (-> v1-5 prim-core collide-with))
)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-button" (the-as (pointer uint32) #f)))
(the-as pair 0)
)
(set! (-> this down-y) (+ -2048.0 (-> this root trans y)))
(if (task-node-closed? (game-task-node dig-find-totem-raise-log))
(process-entity-status! this (entity-perm-status subtask-complete) #t)
)
(if (and (-> this entity) (logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete)))
(go (method-of-object this idle-down))
(go (method-of-object this idle-up))
)
(none)
)
;; definition for method 15 of type hud-dig-button
;; WARN: Return type mismatch int vs none.
(defmethod draw ((this hud-dig-button))
(set-hud-piece-position!
(the-as hud-sprite (-> this sprites))
(the int (+ 487.0 (* 130.0 (-> this offset))))
210
)
(format (clear (-> this strings 0 text)) "~D" (-> this values 0 current))
(set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (the-as vector4w (-> this sprites)) -16 20)
((method-of-type hud draw) this)
0
(none)
)
;; definition for method 16 of type hud-dig-button
;; WARN: Return type mismatch int vs none.
(defmethod update-values ((this hud-dig-button))
(set! (-> this values 0 target) (the int (-> *game-info* counter)))
((method-of-type hud update-values) this)
0
(none)
)
;; definition for method 17 of type hud-dig-button
;; WARN: Return type mismatch int vs none.
(defmethod init-callback ((this hud-dig-button))
(set! (-> this level) (level-get *level* 'dig3a))
(set! (-> this sprites 0 tex) (lookup-texture-by-id (new 'static 'texture-id :page #xd21)))
(set! (-> this gui-id)
(add-process *gui-control* this (gui-channel hud-middle-right) (gui-action hidden) (-> this name) 81920.0 0)
)
(logior! (-> this flags) (hud-flags show))
(set! (-> this sprites 0 flags) (the-as uint 4))
(set! (-> this sprites 0 scale-x) 1.0)
(set! (-> this sprites 0 scale-y) 1.0)
(alloc-string-if-needed this 0)
(set! (-> this strings 0 scale) 0.6)
(set! (-> this strings 0 flags) (font-flags kerning middle large))
0
(none)
)
;; definition for function dig3-login
;; WARN: Return type mismatch int vs none.
(defun dig3-login ()
(set! *nav-network* (new 'loading-level 'nav-network))
0
(none)
)
;; definition for function dig3-activate
;; WARN: Return type mismatch int vs none.
(defun dig3-activate ()
(setup-user-array (-> *part-id-table* 1309) "grenadier-grenade-part")
(setup-user-array (-> *part-id-table* 638) "grenadier-grenade-part")
(setup-user-array (-> *part-id-table* 639) "grenadier-grenade-part")
0
(none)
)
;; definition for function dig3-deactivate
;; WARN: Return type mismatch int vs none.
(defun dig3-deactivate ()
(set! *nav-network* (the-as nav-network 0))
0
(none)
)