Files
Hat Kid dacb704ef6 decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436)
- `aligner`
- `effect-control`
- `pov-camera`
- `powerups`
- `los-control-h`
- `airlock`
- `water-anim`
- `blocking-plane`
- `proc-focusable-spawner`
- `idle-control`
- `enemy-h`
- `nav-enemy-h`
- `enemy`
- `enemy-states`
- `particle-curves`
- `base-plat`
- `plat`
- `bouncer`
- `elevator`
- `rigid-body`
- `rigid-body-queue`
- `process-taskable`
- `scene-actor`
- `warp-gate`
- `guard-projectile`
- `metalhead-projectile`
- `los-control`
- `joint-exploder`
- `ragdoll-test`
- `debris`
- `shield-sphere`
- `text`
- `target-launch`
2024-03-30 10:28:02 -04:00

293 lines
9.9 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type blocking-plane
(deftype blocking-plane (process-drawable)
((root collide-shape :override)
(current-attack-mode symbol)
)
(:state-methods
idle
)
(:methods
(init! (_type_ (inline-array vector) float) none)
)
)
;; definition for method 3 of type blocking-plane
(defmethod inspect ((this blocking-plane))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~2Tcurrent-attack-mode: ~A~%" (-> this current-attack-mode))
(label cfg-4)
this
)
;; failed to figure out what this is:
(defskelgroup skel-blocking-plane blocking-plane blocking-plane-lod0-jg blocking-plane-idle-ja
((blocking-plane-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 100.1)
:texture-level 10
)
;; failed to figure out what this is:
(defstate idle (blocking-plane)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(local-vars (v0-0 object))
(case message
(('on)
(cond
((nonzero? (-> self root))
(let ((v1-3 (-> self root root-prim)))
(set! (-> v1-3 prim-core collide-as) (-> self root backup-collide-as))
(set! v0-0 (-> self root backup-collide-with))
(set! (-> v1-3 prim-core collide-with) (the-as collide-spec v0-0))
)
v0-0
)
(else
(let ((gp-1 (-> self child)))
(while gp-1
(let ((s5-0 (ppointer->process gp-1)))
(set! gp-1 (-> gp-1 0 brother))
(if (type? s5-0 blocking-plane)
(send-event s5-0 'on)
)
)
)
)
#f
)
)
)
(('off)
(cond
((nonzero? (-> self root))
(let ((v1-13 (-> self root root-prim)))
(set! (-> v1-13 prim-core collide-as) (collide-spec))
(set! (-> v1-13 prim-core collide-with) (collide-spec))
)
0
)
(else
(let ((gp-2 (-> self child)))
(while gp-2
(let ((s5-1 (ppointer->process gp-2)))
(set! gp-2 (-> gp-2 0 brother))
(if (type? s5-1 blocking-plane)
(send-event s5-1 'off)
)
)
)
)
#f
)
)
)
(('collide-as)
(set! v0-0 (-> block param 0))
(set! (-> self root root-prim prim-core collide-as) (the-as collide-spec v0-0))
v0-0
)
(('attack-mode)
(set! v0-0 (-> block param 0))
(set! (-> self current-attack-mode) (the-as symbol v0-0))
v0-0
)
(('touch 'bonk 'attack)
(when (-> self current-attack-mode)
(let ((v1-25 (vector-z-quaternion! (new 'stack-no-clear 'vector) (-> self root quat))))
(if (< (vector-dot
(vector-! (new 'stack-no-clear 'vector) (-> (the-as process-drawable proc) root trans) (-> self root trans))
v1-25
)
0.0
)
(vector-float*! v1-25 v1-25 -1.0)
)
(send-event
proc
'attack
#f
(static-attack-info :mask (vehicle-impulse-factor) ((id (new-attack-id))
(damage 2.0)
(vehicle-damage-factor 1.0)
(vehicle-impulse-factor 1.0)
(mode (-> self current-attack-mode))
(vector v1-25)
(shove-up (meters 2))
(shove-back (meters 4))
)
)
)
)
)
)
(('impact-impulse)
(send-event (ppointer->process (-> self parent)) 'blocking-plane-hit (-> block param 0))
)
)
)
:code sleep-code
)
;; definition for method 21 of type blocking-plane
;; INFO: Used lq/sq
;; WARN: Return type mismatch int vs none.
(defmethod init! ((this blocking-plane) (arg0 (inline-array vector)) (arg1 float))
(let ((s3-0 (-> arg0 0))
(s4-0 (-> arg0 1))
)
0.0
(* 0.5 (vector-vector-distance s3-0 s4-0))
(let ((s2-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(let ((v1-3 (new 'process 'collide-shape-prim-mesh s2-0 (the-as uint 0) (the-as uint 0))))
(set! (-> v1-3 prim-core collide-as) (collide-spec obstacle blocking-plane))
(set! (-> v1-3 prim-core collide-with) (collide-spec jak vehicle-sphere hit-by-others-list player-list))
(set! (-> v1-3 prim-core action) (collide-action solid))
(set! (-> v1-3 transform-index) 3)
(set! (-> s2-0 total-prims) (the-as uint 1))
(set! (-> s2-0 root-prim) v1-3)
)
(set! (-> s2-0 nav-radius) (* 0.75 (-> s2-0 root-prim local-sphere w)))
(let ((v1-6 (-> s2-0 root-prim)))
(set! (-> s2-0 backup-collide-as) (-> v1-6 prim-core collide-as))
(set! (-> s2-0 backup-collide-with) (-> v1-6 prim-core collide-with))
)
(set! (-> this root) s2-0)
)
(let ((s1-0 (new 'stack-no-clear 'matrix))
(s2-1 (-> this root))
)
(vector+! (-> s2-1 trans) s3-0 s4-0)
(vector-float*! (-> s2-1 trans) (-> s2-1 trans) 0.5)
(+! (-> s2-1 trans y) (* 0.5 arg1))
(vector-! (-> s1-0 rvec) s4-0 s3-0)
(let ((f30-1 (vector-normalize-ret-len! (-> s1-0 rvec) 1.0)))
(set! (-> s2-1 scale x) (* 0.00024414062 f30-1))
(set! (-> s2-1 scale y) (* 0.00024414062 arg1))
(set! (-> s2-1 scale z) 0.0)
(set! (-> s1-0 uvec quad) (-> (new 'static 'vector :y 1.0 :w 1.0) quad))
(vector-cross! (-> s1-0 fvec) (-> s1-0 rvec) (-> s1-0 uvec))
(vector-normalize! (-> s1-0 fvec) 1.0)
(matrix->quaternion (-> s2-1 quat) s1-0)
(let ((v1-20 (-> this root root-prim local-sphere)))
(set! (-> v1-20 x) 0.0)
(set! (-> v1-20 y) (* 0.00024414062 (* 0.5 arg1)))
(set! (-> v1-20 z) 0.0)
(let ((f0-17 0.5)
(f1-7 (* f30-1 f30-1))
(f2-2 arg1)
)
(set! (-> v1-20 w) (* f0-17 (sqrtf (+ f1-7 (* f2-2 f2-2)))))
)
)
)
)
)
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-blocking-plane" (the-as (pointer level) #f)))
(the-as pair 0)
)
(logior! (-> this draw status) (draw-control-status no-draw-bounds))
(transform-post)
(none)
)
;; definition for function blocking-plane-init-by-other
(defbehavior blocking-plane-init-by-other blocking-plane ((arg0 (inline-array vector)) (arg1 float))
(if (not arg0)
(deactivate self)
)
(init! self arg0 arg1)
(set! (-> self current-attack-mode) #f)
(set! (-> self event-hook) (-> (method-of-object self idle) event))
(go-virtual idle)
)
;; definition for method 11 of type blocking-plane
;; INFO: Used lq/sq
(defmethod init-from-entity! ((this blocking-plane) (arg0 entity-actor))
(logclear! (-> this mask) (process-mask actor-pause))
(set! (-> this current-attack-mode) #f)
(let ((s5-0 (new 'process 'path-control this 'path 0.0 (the-as entity #f) #f))
(f30-0 (res-lump-float (-> this entity) 'height :default 122880.0))
)
(set! (-> this path) s5-0)
(if (or (not s5-0) (< (-> s5-0 curve num-cverts) 2))
(go process-drawable-art-error "bad path")
)
(logior! (-> s5-0 flags) (path-control-flag display draw-line draw-point draw-text))
(let ((s4-0 (+ (-> s5-0 curve num-cverts) -1))
(s3-0 (new 'stack-no-clear 'inline-array 'vector 2))
)
(dotimes (v1-14 2)
(set! (-> s3-0 v1-14 quad) (the-as uint128 0))
)
(dotimes (s2-0 s4-0)
(get-point-in-path! s5-0 (-> s3-0 0) (the float s2-0) 'interp)
(get-point-in-path! s5-0 (-> s3-0 1) (the float (+ s2-0 1)) 'interp)
(process-spawn blocking-plane s3-0 f30-0 :name "blocking-plane" :to this)
)
)
)
(go (method-of-object this idle))
)
;; definition for function blocking-plane-spawn
;; INFO: Used lq/sq
;; WARN: Return type mismatch int vs none.
(defbehavior blocking-plane-spawn process ((arg0 curve-control) (arg1 (inline-array vector)) (arg2 float))
(cond
((and arg1 (or (not arg0) (logtest? (-> arg0 flags) (path-control-flag not-found))))
(process-spawn blocking-plane arg1 arg2 :name "blocking-plane" :to self)
)
(else
(let ((s4-1 (the int (get-num-segments arg0)))
(s3-0 0)
(s2-0 (new 'stack-no-clear 'inline-array 'vector 2))
)
(dotimes (v1-8 2)
(set! (-> s2-0 v1-8 quad) (the-as uint128 0))
)
(while (< s3-0 s4-1)
(get-point-in-path! arg0 (-> s2-0 0) (the float s3-0) 'interp)
(get-point-in-path! arg0 (-> s2-0 1) (the float (+ s3-0 1)) 'interp)
(process-spawn blocking-plane s2-0 arg2 :name "blocking-plane" :to self)
(+! s3-0 2)
)
)
)
)
0
(none)
)
;; definition for function blocking-plane-destroy
;; WARN: Return type mismatch int vs none.
(defbehavior blocking-plane-destroy blocking-plane ()
(let ((gp-0 (-> self child)))
(while gp-0
(let ((s5-0 (ppointer->process gp-0)))
(set! gp-0 (-> gp-0 0 brother))
(if (type? s5-0 blocking-plane)
(deactivate s5-0)
)
)
)
)
0
(none)
)