mirror of
https://github.com/open-goal/jak-project
synced 2026-06-05 11:19:05 -04:00
ea93d32acc
- `pat-h` - `engines` - `res-h` - `res` - `fact-h` - `game-info-h` - `wind-h` - `merc-h` - `shadow-vu1-h` - `shadow-cpu-h` - `dynamics-h` - `memcard-h` - `surface-h` - part of `gui-h` - `ambient-h` - `speech-h` - `prototype-h` - `smush-control-h` - `generic-merc-h` - `generic-work-h` - `collide-func-h` - `collide-mesh-h` - `collide-shape-h` (only missing the `new` method for `collide-shape` because we don't have `process-drawable` yet and that also needs joint stuff etc.) - `collide-touch-h` - `collide-edge-grab-h` - `lightning-h` This also adds argument name remaps for the `relocate` and `mem-usage` methods (Jak 1 and 2 ref tests were updated, but not the gsrc).
83 lines
2.4 KiB
Common Lisp
Vendored
Generated
83 lines
2.4 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type dynamics
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(deftype dynamics (basic)
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((name symbol)
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(gravity-max meters)
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(gravity-length meters)
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(gravity vector :inline)
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(gravity-normal vector :inline)
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(walk-distance meters)
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(run-distance meters)
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)
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(:methods
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(set-gravity-length (_type_ float) none)
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)
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)
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;; definition for method 3 of type dynamics
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(defmethod inspect ((this dynamics))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~1Tname: ~A~%" (-> this name))
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(format #t "~1Tgravity-max: (meters ~m)~%" (-> this gravity-max))
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(format #t "~1Tgravity-length: (meters ~m)~%" (-> this gravity-length))
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(format #t "~1Tgravity: ~`vector`P~%" (-> this gravity))
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(format #t "~1Tgravity-normal: ~`vector`P~%" (-> this gravity-normal))
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(format #t "~1Twalk-distance: (meters ~m)~%" (-> this walk-distance))
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(format #t "~1Trun-distance: (meters ~m)~%" (-> this run-distance))
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(label cfg-4)
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this
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)
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;; definition for method 9 of type dynamics
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;; WARN: Return type mismatch int vs none.
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(defmethod set-gravity-length ((this dynamics) (arg0 float))
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(set! (-> this gravity-length) arg0)
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(vector-float*! (-> this gravity) (-> this gravity-normal) arg0)
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0
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(none)
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)
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;; definition for function time-to-apex
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(defun time-to-apex ((arg0 float) (arg1 float))
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(the int (/ arg0 (- (* 0.0033333334 arg1))))
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)
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;; definition for function time-to-ground
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(defun time-to-ground ((arg0 float) (arg1 float) (arg2 float))
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(let ((f0-0 0.0)
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(v0-0 0)
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)
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(while (< (- arg2) f0-0)
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(set! arg0 (- arg0 (* 0.0033333334 arg1)))
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(+! f0-0 (* 0.0033333334 arg0))
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(+! v0-0 1)
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)
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v0-0
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)
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)
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;; definition for symbol *standard-dynamics*, type dynamics
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(define *standard-dynamics* (new 'static 'dynamics
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:name 'standard
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:gravity-max (meters 40)
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:gravity-length (meters 60)
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:gravity (new 'static 'vector :y 245760.0 :w 1.0)
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:gravity-normal (new 'static 'vector :y 1.0 :w 1.0)
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:walk-distance (meters 2)
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:run-distance (meters 5)
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)
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)
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;; failed to figure out what this is:
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0
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