mirror of
https://github.com/open-goal/jak-project
synced 2026-06-04 02:47:17 -04:00
ae0f139667
- `eye` - `collision-editor` - `simple-nav-sphere` - `mech-part` - `mech-states` - `mech` - `target-mech` - `target-tube` - `flut-part` - `flut` - `target-flut`
148 lines
5.6 KiB
Common Lisp
Vendored
Generated
148 lines
5.6 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; failed to figure out what this is:
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(defstate target-launch-dir (target)
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:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
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(cond
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((and (= message 'query) (= (-> block param 0) 'mode))
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'target-launch-dir
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)
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((= message 'launch-dir)
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#f
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)
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(else
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(target-standard-event-handler proc argc message block)
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)
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)
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)
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:enter (behavior ()
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(set-time! (-> self state-time))
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(set! (-> self control did-move-to-pole-or-max-jump-height) 0.0)
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(sound-play "jak-launch")
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(set! (-> self control unknown-vector37 y)
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(- (-> self control unknown-vector37 y) (* 0.5 (the-as float (-> self control unknown-word04))))
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)
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(set! (-> self control unknown-vector39 quad) (-> self control trans quad))
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)
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:exit (behavior ()
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(target-state-hook-exit)
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)
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:trans (behavior ()
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(cond
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((not (time-elapsed? (-> self state-time) (-> self control sliding-start-time)))
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(let ((s5-0 (new 'stack-no-clear 'vector)))
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(set! (-> s5-0 quad) (-> self control unknown-vector37 quad))
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(let ((gp-0 (new 'stack-no-clear 'quaternion)))
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(set! (-> gp-0 quad) (-> self control unknown-vector37 quad))
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(set! (-> gp-0 y) 0.0)
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(vector-normalize! (the-as vector gp-0) 1.0)
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(let ((f30-0 (vector-normalize-ret-len! s5-0 1.0)))
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0.0
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(vector-z-quaternion! (new 'stack-no-clear 'vector) (-> self control quat))
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(vector-z-quaternion! (new 'stack-no-clear 'vector) (-> self control dir-targ))
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(quaternion-rotate-y-to-vector! (-> self control dir-targ) (-> self control dir-targ) gp-0 18204.445)
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(set-quaternion! (-> self control) (-> self control dir-targ))
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(let* ((f0-4
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(/ (the float (- (current-time) (-> self state-time))) (the float (-> self control sliding-start-time)))
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)
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(f0-5 (- 1.0 f0-4))
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)
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(let ((f1-5 (* 1.4 f0-5 (/ f30-0 (* 0.0033333334 (the float (-> self control sliding-start-time)))))))
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(* 0.0033333334 f1-5 (the float (- (current-time) (-> self clock old-frame-counter))))
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)
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(let ((f0-6 (- 1.0 f0-5)))
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(vector+float*!
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(-> self control trans)
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(-> self control unknown-vector39)
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(-> self control unknown-vector37)
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f0-6
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)
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(+! (-> self control trans y) (* 0.5 f0-6 f0-6 (the-as float (-> self control unknown-word04))))
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(set! (-> self control transv quad) (the-as uint128 0))
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(set! (-> self control transv quad) (-> self control unknown-vector37 quad))
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(+! (-> self control transv y) (* f0-6 (the-as float (-> self control unknown-word04))))
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)
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)
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)
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)
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)
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(+! (-> self control did-move-to-pole-or-max-jump-height)
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(* (the float (-> self control sliding-start-time)) (seconds-per-frame))
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)
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)
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(else
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(let ((v1-53 (logclear (-> self control status) (collide-status on-surface)))
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(a0-19 (-> self control))
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)
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(set! (-> a0-19 status) v1-53)
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(go target-falling a0-19)
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)
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)
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)
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)
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:code (behavior ()
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(send-event self 'end-mode 'gun)
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(ja-channel-push! 1 (seconds 0.15))
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(set-forward-vel 0.0)
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(cond
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((and (focus-test? self dark) (nonzero? (-> self darkjak)))
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(ja-no-eval :group! (-> self draw art-group data 474) :num! (seek! (ja-aframe 15.0 0) 3.0) :frame-num 0.0)
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(until (ja-done? 0)
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(suspend)
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(ja :num! (seek! (ja-aframe 15.0 0) 3.0))
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)
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)
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((= (-> self ext-anim) (target-anim default))
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(ja-no-eval :group! jakb-duck-stance-ja :num! (seek! (ja-aframe 15.0 0) 3.0) :frame-num 0.0)
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(until (ja-done? 0)
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(suspend)
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(ja :num! (seek! (ja-aframe 15.0 0) 3.0))
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)
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)
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)
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(ja-channel-push! 1 (seconds 0.2))
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(if (and (focus-test? self dark) (nonzero? (-> self darkjak)))
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(ja :group! (-> self draw art-group data 444) :num! min)
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(ja :group! jakb-jump-ja :num! min)
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)
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(until #f
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(ja-no-eval :group! jakb-launch-jump-loop-ja :num! (seek! max 0.5) :frame-num 0.0)
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(until (ja-done? 0)
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(suspend)
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(ja :num! (seek! max 0.5))
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)
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)
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#f
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(until (time-elapsed? (-> self state-time) (-> self control sliding-start-time))
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(ja :num! (identity
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(* 20.0
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(/ (the float (- (current-time) (-> self state-time))) (the float (-> self control sliding-start-time)))
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)
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)
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)
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(suspend)
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)
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(until #f
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(suspend)
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)
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#f
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)
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:post (behavior ()
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(target-no-move-post)
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(when (time-elapsed? (-> self state-time) (seconds 0.1))
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(let ((a2-0 (new 'stack-no-clear 'collide-query)))
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(let ((v1-3 (-> self control)))
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(set! (-> a2-0 collide-with) (-> v1-3 backup-collide-with))
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(set! (-> a2-0 ignore-process0) self)
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(set! (-> a2-0 ignore-process1) #f)
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(set! (-> a2-0 ignore-pat) (-> v1-3 pat-ignore-mask))
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)
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(set! (-> a2-0 action-mask) (collide-action solid))
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(fill-cache-for-shape (-> self control) (+ 4096.0 (vector-length (-> self control transv))) a2-0)
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)
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(target-method-28 *target* *collide-cache* *collide-edge-spec*)
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)
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)
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)
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