Files
Hat Kid ae0f139667 decomp3: eye renderer and more files (#3457)
- `eye`
- `collision-editor`
- `simple-nav-sphere`
- `mech-part`
- `mech-states`
- `mech`
- `target-mech`
- `target-tube`
- `flut-part`
- `flut`
- `target-flut`
2024-04-07 10:49:45 -04:00

148 lines
5.6 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; failed to figure out what this is:
(defstate target-launch-dir (target)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(cond
((and (= message 'query) (= (-> block param 0) 'mode))
'target-launch-dir
)
((= message 'launch-dir)
#f
)
(else
(target-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(set-time! (-> self state-time))
(set! (-> self control did-move-to-pole-or-max-jump-height) 0.0)
(sound-play "jak-launch")
(set! (-> self control unknown-vector37 y)
(- (-> self control unknown-vector37 y) (* 0.5 (the-as float (-> self control unknown-word04))))
)
(set! (-> self control unknown-vector39 quad) (-> self control trans quad))
)
:exit (behavior ()
(target-state-hook-exit)
)
:trans (behavior ()
(cond
((not (time-elapsed? (-> self state-time) (-> self control sliding-start-time)))
(let ((s5-0 (new 'stack-no-clear 'vector)))
(set! (-> s5-0 quad) (-> self control unknown-vector37 quad))
(let ((gp-0 (new 'stack-no-clear 'quaternion)))
(set! (-> gp-0 quad) (-> self control unknown-vector37 quad))
(set! (-> gp-0 y) 0.0)
(vector-normalize! (the-as vector gp-0) 1.0)
(let ((f30-0 (vector-normalize-ret-len! s5-0 1.0)))
0.0
(vector-z-quaternion! (new 'stack-no-clear 'vector) (-> self control quat))
(vector-z-quaternion! (new 'stack-no-clear 'vector) (-> self control dir-targ))
(quaternion-rotate-y-to-vector! (-> self control dir-targ) (-> self control dir-targ) gp-0 18204.445)
(set-quaternion! (-> self control) (-> self control dir-targ))
(let* ((f0-4
(/ (the float (- (current-time) (-> self state-time))) (the float (-> self control sliding-start-time)))
)
(f0-5 (- 1.0 f0-4))
)
(let ((f1-5 (* 1.4 f0-5 (/ f30-0 (* 0.0033333334 (the float (-> self control sliding-start-time)))))))
(* 0.0033333334 f1-5 (the float (- (current-time) (-> self clock old-frame-counter))))
)
(let ((f0-6 (- 1.0 f0-5)))
(vector+float*!
(-> self control trans)
(-> self control unknown-vector39)
(-> self control unknown-vector37)
f0-6
)
(+! (-> self control trans y) (* 0.5 f0-6 f0-6 (the-as float (-> self control unknown-word04))))
(set! (-> self control transv quad) (the-as uint128 0))
(set! (-> self control transv quad) (-> self control unknown-vector37 quad))
(+! (-> self control transv y) (* f0-6 (the-as float (-> self control unknown-word04))))
)
)
)
)
)
(+! (-> self control did-move-to-pole-or-max-jump-height)
(* (the float (-> self control sliding-start-time)) (seconds-per-frame))
)
)
(else
(let ((v1-53 (logclear (-> self control status) (collide-status on-surface)))
(a0-19 (-> self control))
)
(set! (-> a0-19 status) v1-53)
(go target-falling a0-19)
)
)
)
)
:code (behavior ()
(send-event self 'end-mode 'gun)
(ja-channel-push! 1 (seconds 0.15))
(set-forward-vel 0.0)
(cond
((and (focus-test? self dark) (nonzero? (-> self darkjak)))
(ja-no-eval :group! (-> self draw art-group data 474) :num! (seek! (ja-aframe 15.0 0) 3.0) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 15.0 0) 3.0))
)
)
((= (-> self ext-anim) (target-anim default))
(ja-no-eval :group! jakb-duck-stance-ja :num! (seek! (ja-aframe 15.0 0) 3.0) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 15.0 0) 3.0))
)
)
)
(ja-channel-push! 1 (seconds 0.2))
(if (and (focus-test? self dark) (nonzero? (-> self darkjak)))
(ja :group! (-> self draw art-group data 444) :num! min)
(ja :group! jakb-jump-ja :num! min)
)
(until #f
(ja-no-eval :group! jakb-launch-jump-loop-ja :num! (seek! max 0.5) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max 0.5))
)
)
#f
(until (time-elapsed? (-> self state-time) (-> self control sliding-start-time))
(ja :num! (identity
(* 20.0
(/ (the float (- (current-time) (-> self state-time))) (the float (-> self control sliding-start-time)))
)
)
)
(suspend)
)
(until #f
(suspend)
)
#f
)
:post (behavior ()
(target-no-move-post)
(when (time-elapsed? (-> self state-time) (seconds 0.1))
(let ((a2-0 (new 'stack-no-clear 'collide-query)))
(let ((v1-3 (-> self control)))
(set! (-> a2-0 collide-with) (-> v1-3 backup-collide-with))
(set! (-> a2-0 ignore-process0) self)
(set! (-> a2-0 ignore-process1) #f)
(set! (-> a2-0 ignore-pat) (-> v1-3 pat-ignore-mask))
)
(set! (-> a2-0 action-mask) (collide-action solid))
(fill-cache-for-shape (-> self control) (+ 4096.0 (vector-length (-> self control transv))) a2-0)
)
(target-method-28 *target* *collide-cache* *collide-edge-spec*)
)
)
)