Files
jak-project/goal_src/jak3/engine/process-drawable/process-taskable-h.gc
Hat Kid dacb704ef6 decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436)
- `aligner`
- `effect-control`
- `pov-camera`
- `powerups`
- `los-control-h`
- `airlock`
- `water-anim`
- `blocking-plane`
- `proc-focusable-spawner`
- `idle-control`
- `enemy-h`
- `nav-enemy-h`
- `enemy`
- `enemy-states`
- `particle-curves`
- `base-plat`
- `plat`
- `bouncer`
- `elevator`
- `rigid-body`
- `rigid-body-queue`
- `process-taskable`
- `scene-actor`
- `warp-gate`
- `guard-projectile`
- `metalhead-projectile`
- `los-control`
- `joint-exploder`
- `ragdoll-test`
- `debris`
- `shield-sphere`
- `text`
- `target-launch`
2024-03-30 10:28:02 -04:00

58 lines
1.3 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: process-taskable-h.gc
;; name in dgo: process-taskable-h
;; dgos: GAME
;; +++process-taskable-flags
(defenum process-taskable-flags
:type uint32
:bitfield #t
(ptf0 0)
(ptf1 1)
(ptf2 2)
(ptf3 3)
(ptf4 4)
(ptf5 5)
(ptf6 6)
(ptf7 7)
(ptf8 8)
)
;; ---process-taskable-flags
;; DECOMP BEGINS
(deftype process-taskable (process-focusable)
"The parent class for NPCs that can be talked to."
((flags process-taskable-flags)
(task game-task-control)
(ambient ambient-control :inline :offset 216)
(neck-joint-index int32)
(talk-message text-id)
(talk-distance meters)
(talk-height meters)
(last-talk time-frame)
(want-to-say time-frame)
(birth-time time-frame)
(slave handle)
)
(:state-methods
hide
idle
(active game-task-event)
die
(play-game game-task-event)
)
(:methods
(init-collision! (_type_) none)
(init-defaults! (_type_) none)
(init-skeleton! (_type_) none)
(process-taskable-method-36 (_type_) symbol)
(get-art-element (_type_) art-element)
(process-taskable-method-38 (_type_) none)
(update-cloth-and-shadow (_type_) none)
)
)