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v/offline-test-fix
jak-project/test/decompiler/reference/jak3/engine/entity
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water111 7348e6a4ff [decompiler] Update vector ops, reduce casts (#3849)
Update the decompiler to use the new vf macros.

Also, fix a bunch of silly casting issues where accessing inline fields
with an offset of 0 would be better than a cast:

![image](https://github.com/user-attachments/assets/885bbb07-634f-47b8-99f5-5a947941cdde)

---------

Co-authored-by: water111 <awaterford1111445@gmail.com>
2025-01-20 16:32:58 -05:00
..
actor-link-h_REF.gc
decomp3: more headers (again) (#3362)
2024-02-03 11:39:29 -05:00
entity_REF.gc
[decompiler] Cleanup for Jak 3 (#3845)
2025-01-20 10:31:29 -05:00
entity-h_REF.gc
[jak3] Fix alpha for prims, entity-table (#3609)
2024-07-27 12:46:33 -04:00
entity-table_REF.gc
[jak3] Fix alpha for prims, entity-table (#3609)
2024-07-27 12:46:33 -04:00
relocate_REF.gc
decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445)
2024-04-05 00:07:39 -04:00
res_REF.gc
[decompiler] Update vector ops, reduce casts (#3849)
2025-01-20 16:32:58 -05:00
res-h_REF.gc
decomp3: game-info, game-task, game-save, level-info, process-drawable and more (#3374)
2024-02-15 11:16:07 +00:00
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