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Matt Dallmeyer 61ad9f08cd Extract levels+collision to decompiler_out (adjacent to textures+audio) (#3882)
should make it nice and easy to jump to the `decompiler_out/<game>`
folder in the launcher and show the user all their exported things.

![image](https://github.com/user-attachments/assets/15ff9d0b-2c83-4f1a-a013-6ab3835e974b)

also adds a taskfile command for ripping audio.

and fixes jak1 collision extract scaling. I [previously fixed this for
jak2/3](https://github.com/open-goal/jak-project/pull/3292#discussion_r1442595308)
but never fixed for jak1 apparently

before:

![image](https://github.com/user-attachments/assets/ce3e3c59-e3d7-4fc2-b83b-c938fdb3bb02)

after:

![image](https://github.com/user-attachments/assets/bcc65ffb-b5ff-484e-8f60-d1913e239294)
2025-03-24 14:26:58 +01:00
..
ISSUE_TEMPLATE
github: switch to using issue types were applicable in issue forms (#3696)
2024-10-03 18:23:12 -04:00
scripts/releases
extractor: add error code messages around 3990 (#3699)
2024-10-05 01:45:29 -04:00
workflows
Extract levels+collision to decompiler_out (adjacent to textures+audio) (#3882)
2025-03-24 14:26:58 +01:00
dependabot.yml
docs: delete content that now lives in another repo (#1160)
2022-02-12 23:20:43 -05:00
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