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Matt Dallmeyer 61ad9f08cd Extract levels+collision to decompiler_out (adjacent to textures+audio) (#3882)
should make it nice and easy to jump to the `decompiler_out/<game>`
folder in the launcher and show the user all their exported things.

![image](https://github.com/user-attachments/assets/15ff9d0b-2c83-4f1a-a013-6ab3835e974b)

also adds a taskfile command for ripping audio.

and fixes jak1 collision extract scaling. I [previously fixed this for
jak2/3](https://github.com/open-goal/jak-project/pull/3292#discussion_r1442595308)
but never fixed for jak1 apparently

before:

![image](https://github.com/user-attachments/assets/ce3e3c59-e3d7-4fc2-b83b-c938fdb3bb02)

after:

![image](https://github.com/user-attachments/assets/bcc65ffb-b5ff-484e-8f60-d1913e239294)
2025-03-24 14:26:58 +01:00
..
jak1
Extract levels+collision to decompiler_out (adjacent to textures+audio) (#3882)
2025-03-24 14:26:58 +01:00
jak1_demo
decompiler: Cleanup duplication in extractor/decompiler and make it easier to enable streamed audio ripping from CLI (#3560)
2024-06-29 01:18:39 -04:00
jak2
Extract levels+collision to decompiler_out (adjacent to textures+audio) (#3882)
2025-03-24 14:26:58 +01:00
jak3
Extract levels+collision to decompiler_out (adjacent to textures+audio) (#3882)
2025-03-24 14:26:58 +01:00
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