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w/dumb
jak-project/test/decompiler/reference/jak2/engine/geometry
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ManDude 25fd007233 Update font-color enum (#2670)
Gives proper names to almost every color. It is very apparent that some
colors are context-sensitive/made for a specific purpose, so those
colors were named after that purpose instead of a generic color name.
2023-05-24 06:57:05 +01:00
..
bounding-box_REF.gc
d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock (#1842)
2022-09-06 20:35:00 -04:00
bounding-box-h_REF.gc
[decomp] Decompile first batch of files in engine (#1787)
2022-08-24 00:29:51 -04:00
cylinder_REF.gc
[decomp] target cleanup (#2021)
2022-11-13 19:09:34 -05:00
geometry_REF.gc
[decomp] target cleanup (#2021)
2022-11-13 19:09:34 -05:00
geometry-h_REF.gc
[decomp2] game-info, game-task and task-control (#1884)
2022-09-27 19:44:20 -04:00
path_REF.gc
Update font-color enum (#2670)
2023-05-24 06:57:05 +01:00
path-h_REF.gc
docs - first chunk of work documenting the files I glossed over (#2130)
2023-01-15 11:33:39 -05:00
vol_REF.gc
[decompiler] recognize jak 2 vector-float*!, fix some vector inline casting bugs (#1926)
2022-09-26 20:57:44 -04:00
vol-h_REF.gc
[decomp] fix up debug menu rendering, add a few others (#1892)
2022-09-16 20:42:33 -04:00
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