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w/fcs-debug-vis
jak-project/test/decompiler/reference/kernel
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ManDude 0e2320ca95 fix some entity decomp + improve battle hud to track specific tasks (#1455)
* entity decomp and update battle hud code

* disable lag compensation in pc port

* delete unnecessary forward decls

* make battle hud track specific tasks

* fix mem leak + debug flying-lurker hud

* improve battle hud lights and fix bug

* tests
2022-06-16 20:10:39 +01:00
..
dgo-h_REF.gc
[decompiler] clean up vector detection and add vector float product detection (#638)
2021-06-27 17:24:35 -04:00
gcommon_REF.gc
A lot of fixes (game is 100%'able!) (#1118)
2022-01-31 20:44:54 -05:00
gkernel_REF.gc
fix some entity decomp + improve battle hud to track specific tasks (#1455)
2022-06-16 20:10:39 +01:00
gkernel-h_REF.gc
add an optional, less-accurate-but-faster sprite render and fix silly math bug (#1102)
2022-01-21 21:11:57 -05:00
gstate_REF.gc
[decomp] better handling of animation code and art files (#1352)
2022-05-20 02:30:14 +01:00
gstring_REF.gc
[goos] fix pretty printer bugs, update ref after pretty printer changes (#1063)
2022-01-08 15:09:00 -05:00
gstring-h_REF.gc
[decompiler] clean up vector detection and add vector float product detection (#638)
2021-06-27 17:24:35 -04:00
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