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mirror of https://github.com/open-goal/jak-project synced 2026-08-21 14:54:53 -04:00
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w/j3-engine-pt14-debug
jak-project/game/graphics/opengl_renderer/background
T
History
Hat Kid 76ee24f2b1 add background data to pc renderers
2024-04-06 00:45:42 +02:00
..
background_common.cpp
[gfx] Clean up background renderer matrices, fix "hole covers" (#2866)
2023-07-29 20:34:42 -04:00
background_common.h
[gfx] Clean up background renderer matrices, fix "hole covers" (#2866)
2023-07-29 20:34:42 -04:00
Shrub.cpp
add background data to pc renderers
2024-04-06 00:45:42 +02:00
Shrub.h
[jak2] Support per-proto shrub visibility (#3228)
2023-12-02 12:16:14 -05:00
TFragment.cpp
decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445)
2024-04-05 00:07:39 -04:00
TFragment.h
[gfx] Clean up background renderer matrices, fix "hole covers" (#2866)
2023-07-29 20:34:42 -04:00
Tie3.cpp
decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445)
2024-04-05 00:07:39 -04:00
Tie3.h
[jak1] use etie (#2329)
2023-03-20 19:12:33 -04:00
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