mirror of
https://github.com/open-goal/jak-project
synced 2026-05-29 08:43:08 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
1884 lines
66 KiB
Common Lisp
1884 lines
66 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: entity.gc
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;; name in dgo: entity
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;; dgos: GAME, ENGINE
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;; DECOMP BEGINS
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; global entity settings
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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(define *spawn-actors* #t)
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(define *compact-actors* #t)
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(define *vis-actors* #t)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; entity basic methods
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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(defmethod mem-usage ((this drawable-actor) (arg0 memory-usage-block) (arg1 int))
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"Update memory use for a drawable-actor"
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(set! (-> arg0 length) (max 44 (-> arg0 length)))
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(set! (-> arg0 data 43 name) "entity")
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(+! (-> arg0 data 43 count) 1)
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(let ((v1-6 (asize-of this)))
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(+! (-> arg0 data 43 used) v1-6)
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(+! (-> arg0 data 43 total) (logand -16 (+ v1-6 15)))
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)
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;; note: does something with flags here.
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(mem-usage (-> this actor) arg0 (logior arg1 64))
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(the-as drawable-actor 0)
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)
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(defmethod mem-usage ((this drawable-inline-array-actor) (arg0 memory-usage-block) (arg1 int))
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"update memory use for a group of drawable actors."
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(set! (-> arg0 length) (max 1 (-> arg0 length)))
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(set! (-> arg0 data 0 name) (symbol->string 'drawable-group))
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(+! (-> arg0 data 0 count) 1)
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(let ((v1-7 32))
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(+! (-> arg0 data 0 used) v1-7)
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(+! (-> arg0 data 0 total) (logand -16 (+ v1-7 15)))
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)
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(dotimes (s3-0 (-> this length))
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(mem-usage (-> this data s3-0) arg0 arg1)
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)
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(the-as drawable-inline-array-actor 0)
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)
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(defmethod print ((this entity-links))
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(format #t "#<entity-links :process ~A @ #x~X>" (-> this process) this)
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this
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)
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(defmethod print ((this entity-perm))
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(format #t "#<entity-perm :aid ~D :task ~D :status #x~X :data #x~X @ #x~X>"
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(-> this aid)
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(-> this task)
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(-> this status)
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(-> this user-uint64)
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this
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)
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this
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)
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(defmethod birth! ((this entity))
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"children of entity should override this."
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(format #t "birth ~A~%" this)
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this
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)
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(defmethod kill! ((this entity))
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"children of entity should override this."
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(format #t "kill ~A~%" this)
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this
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)
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(defmethod print ((this entity))
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"print an entity, with its name from the res."
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(format #t "#<~A :name ~S @ #x~X>" (-> this type) (res-lump-struct this 'name structure) this)
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this
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)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; entity finding
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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(defmethod get-level ((this entity))
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"Get the level that the entity belongs to."
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;; loop over levels
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(dotimes (v1-0 (-> *level* length))
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(let ((a1-3 (-> *level* level v1-0)))
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;; only if the level is active
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(when (= (-> a1-3 status) 'active)
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;; check if we are inside the heap
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(if (and (>= (the-as int this) (the-as int (-> a1-3 heap base)))
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(< (the-as int this) (the-as int (-> a1-3 heap top-base)))
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)
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(return a1-3)
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)
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)
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)
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)
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(-> *level* level-default)
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)
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(defun entity-by-name ((arg0 string))
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"Get an entity with the given name. Will search in
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-actors, for each level
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-ambients, for each level
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-cameras, for each level.
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All the searching is in the bsp."
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(dotimes (s5-0 (-> *level* length))
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(let ((s4-0 (-> *level* level s5-0)))
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(when (= (-> s4-0 status) 'active)
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(let ((s3-0 (-> s4-0 bsp actors)))
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(when (nonzero? s3-0)
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(dotimes (s2-0 (-> s3-0 length))
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(let ((s1-0 (-> s3-0 data s2-0 actor)))
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(if (name= (res-lump-struct s1-0 'name basic) arg0)
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(return s1-0)
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)
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)
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)
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)
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)
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(let ((s3-1 (-> s4-0 bsp ambients)))
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(when (nonzero? s3-1)
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(dotimes (s2-1 (-> s3-1 length))
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(let ((s1-1 (-> s3-1 data s2-1 ambient)))
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(if (name= (res-lump-struct s1-1 'name basic) arg0)
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(return s1-1)
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)
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)
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)
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)
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)
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(let ((s4-1 (-> s4-0 bsp cameras)))
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(when (nonzero? s4-1)
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(dotimes (s3-2 (-> s4-1 length))
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(let ((s2-2 (-> s4-1 s3-2)))
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(if (name= (res-lump-struct s2-2 'name basic) arg0)
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(return s2-2)
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)
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)
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)
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)
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)
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)
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)
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)
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(the-as entity #f)
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)
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(defun entity-by-type ((arg0 type))
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"Get an entity-actor with the _exactly_ the given type.
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Searches over all entity-actors in all levels, looking in the bsp"
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(dotimes (s5-0 (-> *level* length))
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(let ((v1-3 (-> *level* level s5-0)))
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(when (= (-> v1-3 status) 'active)
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(let ((s4-0 (-> v1-3 bsp actors)))
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(when (nonzero? s4-0)
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(dotimes (s3-0 (-> s4-0 length))
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(let ((s2-0 (-> s4-0 data s3-0 actor)))
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(if (and (type-type? (-> s2-0 type) entity-actor) (= (-> s2-0 etype) arg0))
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(return s2-0)
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)
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)
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)
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)
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)
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)
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)
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)
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(the-as entity-actor #f)
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)
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(defun entity-by-aid ((arg0 uint))
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"Get an entity by actor-id. This looks through the entity-links-array, so it
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will require that the level is somewhat loaded."
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(dotimes (v1-0 (-> *level* length))
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(let ((a1-3 (-> *level* level v1-0)))
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(when (= (-> a1-3 status) 'active)
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(let ((a1-4 (-> a1-3 entity)))
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(when (nonzero? a1-4)
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(let ((a2-4 0)
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(a3-2 (+ (-> a1-4 length) -1))
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)
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0
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(while (>= a3-2 a2-4)
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(let* ((t0-3 (+ a2-4 (/ (- a3-2 a2-4) 2)))
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(t1-2 (-> a1-4 data t0-3))
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(t2-0 (-> t1-2 perm aid))
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)
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(cond
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((= t2-0 arg0)
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(return (-> t1-2 entity))
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)
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((< (the-as uint t2-0) arg0)
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(set! a2-4 (+ t0-3 1))
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)
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(else
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(set! a3-2 (+ t0-3 -1))
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)
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)
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)
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)
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)
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)
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)
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)
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)
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)
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(the-as entity #f)
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)
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(defun entity-by-meters ((arg0 float) (arg1 float) (arg2 float))
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"Get an entity by position. The coordinate are rounded to the nearest 1/4096th of a meter."
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(dotimes (v1-0 (-> *level* length))
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(let ((a3-3 (-> *level* level v1-0)))
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(when (= (-> a3-3 status) 'active)
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(let ((a3-5 (-> a3-3 bsp actors)))
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(when (nonzero? a3-5)
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(dotimes (t0-4 (-> a3-5 length))
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(let* ((t1-3 (-> a3-5 data t0-4 actor))
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(t2-1 (-> t1-3 extra trans))
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)
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(if (and (= (the float (the int (-> t2-1 x))) arg0)
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(= (the float (the int (-> t2-1 y))) arg1)
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(= (the float (the int (-> t2-1 z))) arg2)
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)
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(return t1-3)
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)
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)
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)
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)
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)
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)
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)
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)
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(the-as entity-actor #f)
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)
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(defun process-by-ename ((arg0 string))
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"Get the process for the entity with the given name. If there is no entity or process, #f."
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(let ((v1-0 (entity-by-name arg0)))
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(if v1-0
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(-> v1-0 extra process)
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)
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)
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)
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(defun entity-process-count ((arg0 symbol))
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"Count the number of entities with a process. If arg0 is 'vis, will count visible entities."
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(let ((gp-0 0))
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(dotimes (s4-0 (-> *level* length))
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(let ((s3-0 (-> *level* level s4-0)))
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(when (= (-> s3-0 status) 'active)
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(let ((s2-0 (-> s3-0 bsp level entity)))
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(dotimes (s1-0 (-> s2-0 length))
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(let ((v1-9 (-> s2-0 data s1-0 entity)))
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(case arg0
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(('vis)
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(if (is-object-visible? s3-0 (-> v1-9 extra vis-id))
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(+! gp-0 1)
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)
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)
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(else
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(if (-> v1-9 extra process)
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(+! gp-0 1)
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)
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)
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)
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)
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)
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)
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)
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)
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)
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gp-0
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)
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)
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(defun entity-count ()
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"Count the number of entities. Uses the entity-links"
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(let ((v0-0 0))
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(dotimes (v1-0 (-> *level* length))
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(let ((a0-3 (-> *level* level v1-0)))
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(when (= (-> a0-3 status) 'active)
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(let ((a0-6 (-> a0-3 bsp level entity)))
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(dotimes (a1-3 (-> a0-6 length))
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(-> a0-6 data a1-3 entity) ;; value is unused.
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(+! v0-0 1)
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)
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)
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)
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)
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)
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v0-0
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)
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)
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(defun entity-remap-names ((arg0 pair))
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"Rename entities by location. Changes their res."
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(let ((s5-0 (car arg0)))
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(while (not (null? arg0))
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;; look up by the given position.
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(let ((a0-2 (entity-by-meters
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(the float (/ (the-as int (car (cdr s5-0))) 8))
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(the float (/ (the-as int (car (cdr (cdr s5-0)))) 8))
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(the float (/ (the-as int (car (cdr (cdr (cdr s5-0))))) 8))
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)
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)
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)
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(if a0-2
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;; if we found an entity, modify its res.
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(add-data!
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a0-2
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(new 'static 'res-tag :name 'name :key-frame -1000000000.0 :elt-count #x1 :elt-type string)
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(the-as pointer (car s5-0))
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)
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)
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)
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(set! arg0 (cdr arg0))
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(set! s5-0 (car arg0))
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)
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)
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0
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(none)
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)
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;;;;;;;;;;;;;;;;;;;;;;
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;; entity inspection
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;;;;;;;;;;;;;;;;;;;;;;
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(defun-debug process-status-bits ((arg0 process) (arg1 symbol))
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"Print to arg1 three characters representing the status of a process
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The first is an r, if we should run.
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The second is a d, if we draw (only if we are process-drawable)
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The third is the LOD of the drawing. (also only for process-drawable)"
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(let* ((s5-0 arg0)
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(proc-draw (the-as process-drawable (if (and (nonzero? s5-0) (type-type? (-> s5-0 type) process-drawable))
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(the-as process-drawable s5-0)
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)
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)
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)
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)
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(if (and (the-as process proc-draw) (zero? (-> proc-draw draw)))
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(set! proc-draw (the-as process-drawable #f))
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)
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;; first char is r or ' '. r for run.
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;; second char is d or ' '. I think d is draw.
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;; third char is a number 0-4 or a ' '. This is the lod.
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(format arg1 "~C~C~C"
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(if (and arg0 (zero? (logand (-> *kernel-context* prevent-from-run) (-> arg0 mask)))
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(run-logic? arg0)
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)
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#\r
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#\\s ;; space
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)
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(if (and proc-draw (logtest? (-> proc-draw draw status) 8))
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#\d
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#\\s
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)
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(cond
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((and proc-draw (logtest? (-> proc-draw draw status) 8))
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(case (-> proc-draw draw cur-lod)
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((0) #\0)
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((1) #\1)
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((2) #\2)
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((3) #\3)
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((4) #\4)
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)
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)
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(else
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#\\s
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)
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)
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)
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)
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0
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(none)
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)
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(defmethod print ((this process))
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"Fancier print for process that can also print status of process drawables."
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(format #t "#<~A ~S ~A :state ~S :flags " (-> this type) (-> this name) (-> this status) (if (-> this state)
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(-> this state name)
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)
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)
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(process-status-bits this #t)
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(format #t " :stack ~D/~D :heap ~D/~D @ #x~X>"
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(&- (-> this top-thread stack-top) (the-as uint (-> this top-thread sp)))
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(-> this main-thread stack-size)
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(- (-> this allocated-length) (&- (-> this heap-top) (the-as uint (-> this heap-cur))))
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(-> this allocated-length)
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this
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)
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this
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)
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|
|
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(defmethod debug-print ((this entity-actor) (mode symbol) (expected-type type))
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"Debug print info about an entity-actor. This is designed to generate rows for the table
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printed by method debug-print-entities of level-group."
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(let ((s4-0 (-> this etype)))
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(when (or (not expected-type) (and s4-0 (valid? s4-0 type #f #f 0) (type-type? s4-0 expected-type)))
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(format #t "~5D #x~8X ~-21S" (-> this extra vis-id) this (res-lump-struct this 'name structure))
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(let ((t0-3 (-> this extra level nickname)))
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(set! t0-3 (cond
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(t0-3
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t0-3
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)
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(else
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(-> this extra level name)
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)
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)
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)
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(format #t "~8D ~3D ~-4S #x~4X" (-> this extra perm aid) (-> this extra perm task) t0-3 (-> this extra perm status))
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)
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;; location
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(if (= mode 'entity-meters)
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(format #t " :trans ~14m ~14m ~14m " (-> this extra trans x) (-> this extra trans y) (-> this extra trans z))
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|
(format #t " :trans ~14f ~14f ~14f " (-> this extra trans x) (-> this extra trans y) (-> this extra trans z))
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)
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;; if we have an associated process, print info.
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(let* ((s3-2 (-> this extra process))
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(s4-2 (if (and (nonzero? s3-2) (type-type? (-> s3-2 type) process-drawable))
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|
s3-2
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)
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)
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)
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(format #t ":pr #x~8X ~-12S ~-21S ~-5S/~-5S "
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(if (-> this extra process)
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(-> this extra process)
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0
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)
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(if (-> this extra process)
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(-> this extra process name)
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""
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)
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(if (and (-> this extra process) (-> this extra process state))
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(-> this extra process state name)
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""
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)
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(if (-> this extra process)
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(* (- (-> this extra process allocated-length)
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(&- (-> this extra process heap-top) (the-as uint (-> this extra process heap-cur)))
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)
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8
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)
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""
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)
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(if (-> this extra process)
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(* (-> this extra process allocated-length) 8)
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""
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)
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)
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(process-status-bits s4-2 #t)
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)
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(format #t "~%")
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|
(if (= mode 'entity-perm)
|
|
(format #t " ~`entity-perm`P~%" (-> this extra perm))
|
|
)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defmethod debug-print-entities ((this level-group) (mode symbol) (expected-type type))
|
|
"Print a table of entities. If expected-type is #f, print all. Otherwise, print only entities of the given type.
|
|
Modes:
|
|
'art-group: print art groups instead.
|
|
'entity-meters: print entity location in meters.
|
|
'entity-perm: also print entity-perm values."
|
|
|
|
;; no way this fit on their screen back in ~2000.
|
|
(format #t " id address name aid tsk lev status x y z address name state heap flags~%" 0 0 0)
|
|
(dotimes (s3-0 (-> this length))
|
|
(let ((s2-0 (-> this level s3-0)))
|
|
(when (= (-> s2-0 status) 'active)
|
|
(case mode
|
|
(('art-group)
|
|
(format #t "level ~A~%" (-> s2-0 name))
|
|
(dotimes (s1-0 (-> s2-0 art-group art-group-array length))
|
|
(format #t "~T~2D ~S~%" s1-0 (-> s2-0 art-group art-group-array s1-0 name))
|
|
)
|
|
)
|
|
(else
|
|
(let ((s2-1 (-> s2-0 bsp level entity)))
|
|
(dotimes (s1-1 (-> s2-1 length))
|
|
(debug-print (the-as entity-actor (-> s2-1 data s1-1 entity)) mode expected-type)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;
|
|
;; entity setup
|
|
;;;;;;;;;;;;;;;;;;
|
|
|
|
(defmethod add-to-level! ((this entity) (lev-group level-group) (lev level) (aid actor-id))
|
|
"Add us to a level."
|
|
|
|
;; grab the first free link
|
|
(let ((level-link (-> lev entity data (-> lev entity length))))
|
|
(+! (-> lev entity length) 1)
|
|
|
|
;; attach the entity to the link
|
|
(set! (-> level-link process) #f)
|
|
(set! (-> level-link entity) this)
|
|
(set! (-> this extra) level-link)
|
|
(cond
|
|
((-> lev-group entity-link)
|
|
;; add to linked list of existing
|
|
(let* ((other-prev (-> lev-group entity-link))
|
|
(other-front (-> other-prev next-link))
|
|
)
|
|
(set! (-> other-prev next-link) level-link)
|
|
(set! (-> level-link prev-link) other-prev)
|
|
(set! (-> level-link next-link) other-front)
|
|
(set! (-> other-front prev-link) level-link)
|
|
)
|
|
)
|
|
(else
|
|
;; we're the first in the level.
|
|
(set! (-> level-link prev-link) level-link)
|
|
(set! (-> level-link next-link) level-link)
|
|
)
|
|
)
|
|
|
|
;; remember the start of the list
|
|
(set! (-> lev-group entity-link) level-link)
|
|
;; update the trans.
|
|
(set! (-> level-link trans quad) (-> this trans quad))
|
|
)
|
|
|
|
;; set us up
|
|
(set! (-> this extra perm aid) aid)
|
|
(set! (-> this extra level) lev)
|
|
(cond
|
|
((= (-> this type) entity-actor)
|
|
(set! (-> (the-as entity-actor this) extra perm task) (-> (the-as entity-actor this) task))
|
|
(set! (-> (the-as entity-actor this) extra vis-id) (-> (the-as entity-actor this) vis-id-signed))
|
|
)
|
|
(else
|
|
(set! (-> this extra perm task) (game-task none))
|
|
(set! (-> this extra vis-id) 0)
|
|
0
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defmethod remove-from-level! ((this entity) (arg0 level-group))
|
|
"Remove us from the level."
|
|
(let ((v1-0 (-> this extra)))
|
|
(cond
|
|
((= (-> v1-0 next-link) v1-0)
|
|
(set! (-> arg0 entity-link) #f)
|
|
)
|
|
(else
|
|
(set! (-> v1-0 next-link prev-link) (-> v1-0 prev-link))
|
|
(set! (-> v1-0 prev-link next-link) (-> v1-0 next-link))
|
|
(if (= (-> arg0 entity-link) v1-0)
|
|
(set! (-> arg0 entity-link) (-> v1-0 prev-link))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
this
|
|
)
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; visibility update
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
;; the visibility system is pretty simple and there is a single axis-aligned bounding box.
|
|
;; these methods are debug tools for updating these.
|
|
|
|
(defun update-actor-vis-box ((proc process-drawable) (min-pt vector) (max-pt vector))
|
|
"Update the min-pt and max-pt vector so that the box encloses the bounding box around the bounds sphere
|
|
in the process-drawable."
|
|
(when (and proc (nonzero? (-> proc draw)))
|
|
;; add the draw origin offset.
|
|
(let ((world-bounds-origin (vector+! (new 'stack-no-clear 'vector) (-> proc draw origin) (-> proc draw bounds)))
|
|
(radius (-> proc draw bounds w))
|
|
)
|
|
(set! (-> min-pt x) (fmin (-> min-pt x) (- (-> world-bounds-origin x) radius)))
|
|
(set! (-> min-pt y) (fmin (-> min-pt y) (- (-> world-bounds-origin y) radius)))
|
|
(set! (-> min-pt z) (fmin (-> min-pt z) (- (-> world-bounds-origin z) radius)))
|
|
(set! (-> max-pt x) (fmax (-> max-pt x) (+ (-> world-bounds-origin x) radius)))
|
|
(set! (-> max-pt y) (fmax (-> max-pt y) (+ (-> world-bounds-origin y) radius)))
|
|
(set! (-> max-pt z) (fmax (-> max-pt z) (+ (-> world-bounds-origin z) radius)))
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defmethod update-vis-volumes ((this level-group))
|
|
(local-vars
|
|
(v1-10 symbol)
|
|
(sv-16 process)
|
|
(sv-32 (function process-drawable vector vector none))
|
|
(sv-48 process-tree)
|
|
)
|
|
|
|
(format 0 "call to update-vis-volumes, which may have a compiler bug.~%")
|
|
(dotimes (s5-0 (-> this length))
|
|
(let ((v1-3 (-> this level s5-0)))
|
|
(when (= (-> v1-3 status) 'active)
|
|
(let ((s4-0 (-> v1-3 bsp level entity)))
|
|
(dotimes (s3-0 (-> s4-0 length))
|
|
(let* ((s0-0 (-> s4-0 data s3-0 entity))
|
|
(v0-0 (res-lump-data s0-0 'visvol (inline-array vector)))
|
|
(s2-0 (-> v0-0 0))
|
|
(s1-0 (-> v0-0 1))
|
|
)
|
|
(let ((s0-1 (-> s0-0 extra process)))
|
|
;; I am pretty sure there is a GOAL compiler bug here.
|
|
;; the output makes zero sense, but I don't think it matters:
|
|
;; this function doesn't seem like it should ever be run outside of development
|
|
;; and the compiler bug has no effect?
|
|
(set!
|
|
v1-10
|
|
(when (and (nonzero? s0-1) (type-type? (-> s0-1 type) process-drawable))
|
|
;; i think it spills the wrong variable here
|
|
(set! sv-16 (the-as process v1-10))
|
|
;; then immediate spills the right one.
|
|
(set! sv-16 s0-1)
|
|
v1-10
|
|
)
|
|
)
|
|
)
|
|
(when sv-16
|
|
(update-actor-vis-box (the-as process-drawable sv-16) s2-0 s1-0)
|
|
(let ((s0-2 (-> sv-16 child)))
|
|
(while s0-2
|
|
(set! sv-32 update-actor-vis-box)
|
|
(set! sv-48 (-> s0-2 0))
|
|
(let ((a0-7 (if (and (nonzero? sv-48) (type-type? (-> sv-48 type) process-drawable))
|
|
sv-48
|
|
)
|
|
)
|
|
(a1-5 s2-0)
|
|
(a2-2 s1-0)
|
|
)
|
|
(sv-32 (the-as process-drawable a0-7) a1-5 a2-2)
|
|
)
|
|
(set! s0-2 (-> s0-2 0 brother))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defmethod update-vis-volumes-from-nav-mesh ((this level-group))
|
|
"Update the visvol to fit the entire nav-mesh. Does this for all actors in bsps.
|
|
Probably only used for debugging."
|
|
(local-vars (sv-16 entity) (sv-32 entity))
|
|
;; loop over levels
|
|
(dotimes (s5-0 (-> this length))
|
|
(let ((v1-3 (-> this level s5-0)))
|
|
(when (= (-> v1-3 status) 'active) ;; only active levels
|
|
;; loop over entities
|
|
(let ((s4-0 (-> v1-3 bsp level entity)))
|
|
(dotimes (s3-0 (-> s4-0 length))
|
|
(set! sv-32 (-> s4-0 data s3-0 entity))
|
|
;; look up the bounding box.
|
|
(let* ((v0-0 (res-lump-data sv-32 'visvol (inline-array vector)))
|
|
(s1-0 (-> v0-0 0))
|
|
(s2-0 (-> v0-0 1))
|
|
)
|
|
(let ((s0-0 (-> sv-32 extra trans)))
|
|
|
|
;; sometimes the nav-mesh may be in a different actor, I guess.
|
|
;; so try to look that up.
|
|
(set! sv-16 sv-32)
|
|
(let* ((v0-1 (entity-actor-lookup sv-32 'nav-mesh-actor 0)))
|
|
(when v0-1
|
|
(set! sv-16 v0-1)
|
|
)
|
|
)
|
|
|
|
(cond
|
|
((and (type-type? (-> sv-16 type) entity-actor) (nonzero? (-> (the-as entity-actor sv-16) nav-mesh)))
|
|
;; we got a nav-mesh! compute the bounding box
|
|
(compute-bounding-box (-> (the-as entity-actor sv-16) nav-mesh) s1-0 s2-0)
|
|
)
|
|
(else
|
|
;; no nav-mesh found, just use the default position
|
|
(set! (-> s1-0 quad) (-> s0-0 quad))
|
|
(set! (-> s2-0 quad) (-> s0-0 quad))
|
|
)
|
|
)
|
|
)
|
|
|
|
;; add some padding to make a 6x6 meter box.
|
|
(let ((f1-0 -12288.0)
|
|
(f0-0 12288.0)
|
|
)
|
|
(+! (-> s1-0 x) f1-0)
|
|
(+! (-> s1-0 y) f1-0)
|
|
(+! (-> s1-0 z) f1-0)
|
|
(+! (-> s2-0 x) f0-0)
|
|
(+! (-> s2-0 y) f0-0)
|
|
(+! (-> s2-0 z) f0-0)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(define-extern money type)
|
|
(define-extern crate type)
|
|
(define-extern springbox type)
|
|
(define-extern fuel-cell type)
|
|
|
|
|
|
|
|
(defmethod print-volume-sizes ((this level-group))
|
|
"Loop through all entities and print their visibility.
|
|
Excludes crate, fuel-cell and springbox."
|
|
(local-vars (sv-16 type) (sv-32 (function _varargs_ object)) (sv-48 symbol) (sv-64 string) (sv-80 entity))
|
|
(dotimes (s5-0 (-> this length))
|
|
(let ((v1-3 (-> this level s5-0)))
|
|
(when (= (-> v1-3 status) 'active)
|
|
(let ((s4-0 (-> v1-3 bsp level entity)))
|
|
(dotimes (s3-0 (-> s4-0 length))
|
|
(set! sv-80 (-> s4-0 data s3-0 entity))
|
|
;; lookup volume and dist.
|
|
(let ((s1-0 (res-lump-data sv-80 'visvol (inline-array vector)))
|
|
(f30-0 (res-lump-float sv-80 'vis-dist :default 409600.0))
|
|
(s2-0 (-> sv-80 extra trans))
|
|
)
|
|
(if (type-type? (-> sv-80 type) entity-actor)
|
|
(set! sv-16 (-> (the-as entity-actor sv-80) etype))
|
|
(set! sv-16 (the-as type #f))
|
|
)
|
|
(let ((s0-0 (-> s1-0 0))
|
|
(s1-1 (-> s1-0 1))
|
|
)
|
|
|
|
;; This technically will work on type objects because it just checks for value equality.
|
|
;; the code here is super weird. I have no idea what was going on, or why there are two or's.
|
|
(when (not (or (name= sv-16 money)
|
|
(or (name= sv-16 crate) (name= sv-16 fuel-cell) (name= sv-16 springbox))
|
|
)
|
|
)
|
|
(format #t "actor-vis ~S ~6,,1M " (res-lump-struct sv-80 'name basic) f30-0)
|
|
(format #t "~6,,1M ~6,,1M ~6,,1M ~6,,1M ~6,,1M ~6,,1M~%"
|
|
(- (-> s0-0 x) (-> s2-0 x))
|
|
(- (-> s0-0 y) (-> s2-0 y))
|
|
(- (-> s0-0 z) (-> s2-0 z))
|
|
(- (-> s1-1 x) (-> s2-0 x))
|
|
(- (-> s1-1 y) (-> s2-0 y))
|
|
(- (-> s1-1 z) (-> s2-0 z))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun expand-vis-box-with-point ((arg0 entity) (arg1 vector))
|
|
"Expand the visibility box of the given entity to include the given point."
|
|
(let ((v1-1 (res-lump-data arg0 'visvol (inline-array vector))))
|
|
(when v1-1
|
|
(let ((a0-2 (-> v1-1 0))
|
|
(v1-2 (-> v1-1 1))
|
|
)
|
|
(set! (-> a0-2 x) (fmin (-> a0-2 x) (-> arg1 x)))
|
|
(set! (-> a0-2 y) (fmin (-> a0-2 y) (-> arg1 y)))
|
|
(set! (-> a0-2 z) (fmin (-> a0-2 z) (-> arg1 z)))
|
|
(set! (-> v1-2 x) (fmax (-> v1-2 x) (-> arg1 x)))
|
|
(set! (-> v1-2 y) (fmax (-> v1-2 y) (-> arg1 y)))
|
|
(set! (-> v1-2 z) (fmax (-> v1-2 z) (-> arg1 z)))
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; The Debug Draw Method
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
(defmethod debug-draw-actors ((this level-group) (arg0 symbol))
|
|
(local-vars
|
|
(sv-48 (function symbol bucket-id string vector font-color vector2h symbol))
|
|
(sv-64 symbol)
|
|
(sv-80 int)
|
|
(sv-96 (function symbol bucket-id string vector font-color vector2h symbol))
|
|
(sv-112 symbol)
|
|
(sv-128 int)
|
|
(sv-144 (function _varargs_ object))
|
|
(sv-160 string)
|
|
(sv-176 string)
|
|
(sv-192 (function symbol bucket-id string vector font-color vector2h symbol))
|
|
(sv-208 symbol)
|
|
(sv-224 int)
|
|
(sv-240 (function symbol bucket-id vector vector rgba symbol))
|
|
(sv-256 symbol)
|
|
(sv-272 int)
|
|
(sv-288 pointer)
|
|
(sv-304 pointer)
|
|
)
|
|
(when (and arg0 (not (or (= *master-mode* 'menu) (= *master-mode* 'progress))))
|
|
(dotimes (s4-0 (-> this length))
|
|
(let ((v1-8 (-> this level s4-0)))
|
|
(when (= (-> v1-8 status) 'active)
|
|
(let ((s3-0 (-> v1-8 bsp level entity)))
|
|
(dotimes (s2-0 (-> s3-0 length))
|
|
(let* ((s0-0 (-> s3-0 data s2-0 entity))
|
|
(s1-0 (-> s0-0 extra trans))
|
|
)
|
|
(cond
|
|
((and (= arg0 'process) (-> s0-0 extra process) (type-type? (-> s0-0 extra process type) process-drawable))
|
|
(let ((s1-1 (the-as process-drawable (-> s0-0 extra process))))
|
|
(add-debug-x
|
|
#t
|
|
(bucket-id debug-no-zbuf)
|
|
(-> s1-1 root trans)
|
|
(new 'static 'rgba :r #x80 :g #xff :b #x80 :a #x80)
|
|
)
|
|
(set! sv-48 add-debug-text-3d)
|
|
(set! sv-64 #t)
|
|
(set! sv-80 68)
|
|
(let ((a2-2 (res-lump-struct s0-0 'name structure))
|
|
(a3-2 (-> s1-1 root trans))
|
|
(t0-1 1)
|
|
(t1-1 (new 'static 'vector2h :y 8))
|
|
)
|
|
(sv-48 sv-64 (the-as bucket-id sv-80) (the-as string a2-2) a3-2 (the-as font-color t0-1) t1-1)
|
|
)
|
|
(add-debug-text-3d
|
|
#t
|
|
(bucket-id debug-no-zbuf)
|
|
(symbol->string (-> s1-1 state name))
|
|
(-> s1-1 root trans)
|
|
(font-color white)
|
|
(new 'static 'vector2h :y 16)
|
|
)
|
|
(let ((s0-1 (res-lump-data (-> s1-1 entity) 'eco-info (pointer int32) :time 0.0)))
|
|
(when s0-1
|
|
(set! sv-96 add-debug-text-3d)
|
|
(set! sv-112 #t)
|
|
(set! sv-128 68)
|
|
(set! sv-144 format)
|
|
(set! sv-160 (clear *temp-string*))
|
|
(set! sv-176 "~S ~D~%")
|
|
(let ((a2-7 (pickup-type->string (the-as pickup-type (-> s0-1 0))))
|
|
(a3-5 (-> s0-1 1))
|
|
)
|
|
(sv-144 sv-160 sv-176 a2-7 a3-5)
|
|
)
|
|
(let ((a2-8 *temp-string*)
|
|
(a3-6 (-> s1-1 root trans))
|
|
(t0-4 1)
|
|
(t1-4 (new 'static 'vector2h :y 24))
|
|
)
|
|
(sv-96 sv-112 (the-as bucket-id sv-128) a2-8 a3-6 (the-as font-color t0-4) t1-4)
|
|
)
|
|
)
|
|
)
|
|
(let ((v0-10 (res-lump-struct (-> s1-1 entity) 'art-name symbol)))
|
|
(if (and (the-as structure v0-10) (= (-> v0-10 type) symbol))
|
|
(add-debug-text-3d
|
|
#t
|
|
(bucket-id debug-no-zbuf)
|
|
(symbol->string v0-10)
|
|
(-> s1-1 root trans)
|
|
(font-color white)
|
|
(new 'static 'vector2h :y 24)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((or (= arg0 'full) (-> s0-0 extra process))
|
|
(add-debug-x #t (bucket-id debug-no-zbuf) s1-0 (if (-> s0-0 extra process)
|
|
(new 'static 'rgba :r #x80 :g #xff :b #x80 :a #x80)
|
|
(new 'static 'rgba :r #xff :a #x80)
|
|
)
|
|
)
|
|
(set! sv-192 add-debug-text-3d)
|
|
(set! sv-208 #t)
|
|
(set! sv-224 68)
|
|
(let ((a2-13 (res-lump-struct s0-0 'name structure))
|
|
(t0-8 (if (logtest? (-> s0-0 extra perm status) (entity-perm-status bit-0 bit-1))
|
|
1
|
|
5
|
|
)
|
|
)
|
|
(t1-8 (new 'static 'vector2h :y 8))
|
|
)
|
|
(sv-192 sv-208 (the-as bucket-id sv-224) (the-as string a2-13) s1-0 (the-as font-color t0-8) t1-8)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(when (and *display-actor-vis* (not (or *display-actor-anim* *display-process-anim*)))
|
|
(let ((s5-1 *display-actor-vis*))
|
|
(dotimes (s4-1 (-> this length))
|
|
(let ((s3-1 (-> this level s4-1)))
|
|
(when (= (-> s3-1 status) 'active)
|
|
(let ((s2-1 (-> s3-1 bsp level entity)))
|
|
(dotimes (s1-2 (-> s2-1 length))
|
|
(let ((s0-2 (-> s2-1 data s1-2 entity)))
|
|
(let ((v0-15 (res-lump-data s0-2 'visvol pointer))
|
|
(a1-16 (-> s0-2 extra vis-id))
|
|
)
|
|
(when (and v0-15 (or (= s5-1 #t) (= s5-1 'box)))
|
|
(set! sv-240 add-debug-box)
|
|
(set! sv-256 #t)
|
|
(set! sv-272 68)
|
|
(set! sv-288 (&+ v0-15 0))
|
|
(set! sv-304 (&+ v0-15 16))
|
|
(let ((t0-10 (if (is-object-visible? s3-1 a1-16)
|
|
(the-as uint #x80808000)
|
|
(the-as uint #x80800080)
|
|
)
|
|
)
|
|
)
|
|
(sv-240 sv-256 (the-as bucket-id sv-272) (the-as vector sv-288) (the-as vector sv-304) (the-as rgba t0-10))
|
|
)
|
|
)
|
|
)
|
|
(when (or (= s5-1 #t) (= s5-1 'sphere))
|
|
(let ((s0-3 (-> s0-2 extra process)))
|
|
(when s0-3
|
|
(when (and (type-type? (-> s0-3 type) process-drawable) (nonzero? (-> (the-as process-drawable s0-3) draw)))
|
|
(add-debug-x
|
|
#t
|
|
(bucket-id debug-no-zbuf)
|
|
(-> (the-as process-drawable s0-3) root trans)
|
|
(new 'static 'rgba :r #xff :g #xff :b #xff :a #x80)
|
|
)
|
|
(add-debug-sphere
|
|
#t
|
|
(bucket-id debug)
|
|
(vector+!
|
|
(new 'stack-no-clear 'vector)
|
|
(-> (the-as process-drawable s0-3) draw origin)
|
|
(-> (the-as process-drawable s0-3) draw bounds)
|
|
)
|
|
(-> (the-as process-drawable s0-3) draw bounds w)
|
|
(new 'static 'rgba :r #x80 :a #x80)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(if *generate-actor-vis*
|
|
(update-vis-volumes this)
|
|
)
|
|
(when (or *display-actor-anim* *display-process-anim*)
|
|
(let ((s5-2 (ppointer->process *display-process-anim*)))
|
|
(if (not s5-2)
|
|
(set! s5-2 (process-by-name *display-actor-anim* *active-pool*))
|
|
)
|
|
(when (and s5-2 (type-type? (-> s5-2 type) process-drawable))
|
|
(let ((s3-2 (-> (the-as process-drawable s5-2) entity))
|
|
(s4-2 (-> (the-as process-drawable s5-2) root trans))
|
|
)
|
|
(when s3-2
|
|
(add-debug-x #t (bucket-id debug-no-zbuf) s4-2 (if (-> s3-2 extra process)
|
|
(new 'static 'rgba :r #x80 :g #xff :b #x80 :a #x80)
|
|
(new 'static 'rgba :r #xff :a #x80)
|
|
)
|
|
)
|
|
(add-debug-text-3d
|
|
#t
|
|
(bucket-id debug-no-zbuf)
|
|
(res-lump-struct s3-2 'name string)
|
|
s4-2
|
|
(if (logtest? (-> s3-2 extra perm status) (entity-perm-status bit-0 bit-1))
|
|
(font-color white)
|
|
(font-color white)
|
|
)
|
|
(new 'static 'vector2h :y 8)
|
|
)
|
|
(add-debug-text-3d
|
|
#t
|
|
(bucket-id debug-no-zbuf)
|
|
(symbol->string (-> (the-as process-drawable s5-2) state name))
|
|
s4-2
|
|
(font-color white)
|
|
(new 'static 'vector2h :y 16)
|
|
)
|
|
)
|
|
)
|
|
(if (nonzero? (-> (the-as process-drawable s5-2) skel))
|
|
(debug-print-channels (-> (the-as process-drawable s5-2) skel) (the-as symbol *stdcon*))
|
|
)
|
|
(if (nonzero? (-> (the-as process-drawable s5-2) nav))
|
|
(debug-draw (-> (the-as process-drawable s5-2) nav))
|
|
)
|
|
(if (nonzero? (-> (the-as process-drawable s5-2) path))
|
|
(debug-draw (-> (the-as process-drawable s5-2) path))
|
|
)
|
|
(if (nonzero? (-> (the-as process-drawable s5-2) vol))
|
|
(init! (-> (the-as process-drawable s5-2) vol))
|
|
)
|
|
)
|
|
(if (and (the-as process-drawable s5-2)
|
|
(type-type? (-> (the-as process-drawable s5-2) type) process-drawable)
|
|
(nonzero? (-> (the-as process-drawable s5-2) draw))
|
|
*display-actor-vis*
|
|
)
|
|
(add-debug-sphere
|
|
#t
|
|
(bucket-id debug)
|
|
(vector+!
|
|
(new 'stack-no-clear 'vector)
|
|
(-> (the-as process-drawable s5-2) draw origin)
|
|
(-> (the-as process-drawable s5-2) draw bounds)
|
|
)
|
|
(-> (the-as process-drawable s5-2) draw bounds w)
|
|
(new 'static 'rgba :r #x80 :a #x80)
|
|
)
|
|
)
|
|
)
|
|
(when (and *display-actor-vis* *display-actor-anim*)
|
|
(let ((s5-3 (entity-by-name *display-actor-anim*)))
|
|
(when s5-3
|
|
(let ((v0-35 (res-lump-data s5-3 'visvol pointer))
|
|
(a1-31 (-> s5-3 extra vis-id))
|
|
)
|
|
(if v0-35
|
|
(add-debug-box
|
|
#t
|
|
(bucket-id debug-no-zbuf)
|
|
(the-as vector (&+ v0-35 0))
|
|
(the-as vector (&+ v0-35 16))
|
|
(if (is-object-visible? (-> s5-3 extra level) a1-31)
|
|
(new 'static 'rgba :g #x80 :b #x80 :a #x80)
|
|
(new 'static 'rgba :r #x80 :b #x80 :a #x80)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(if (and (or *display-nav-marks* *display-path-marks* *display-vol-marks*)
|
|
(not (or *display-actor-anim* *display-process-anim*))
|
|
)
|
|
(iterate-process-tree
|
|
*active-pool*
|
|
(lambda ((arg0 process-drawable))
|
|
(when (type-type? (-> arg0 type) process-drawable)
|
|
(if (nonzero? (-> arg0 nav))
|
|
(debug-draw (-> arg0 nav))
|
|
)
|
|
(if (nonzero? (-> arg0 path))
|
|
(debug-draw (-> arg0 path))
|
|
)
|
|
(if (nonzero? (-> arg0 vol))
|
|
(init! (-> arg0 vol))
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
*null-kernel-context*
|
|
)
|
|
)
|
|
#| This is where the "actor graph" is drawn, but the plot functions don't do anything.
|
|
(when (and *display-actor-graph* (not (or (= *master-mode* 'menu) (= *master-mode* 'progress))))
|
|
(if (not (paused?))
|
|
(float-save-timeplot (if (< (the int (the float (mod (-> *display* base-frame-counter) 600))) 300)
|
|
1.0
|
|
0.0
|
|
)
|
|
)
|
|
)
|
|
(camera-plot-float-func 0.0 399.0 -81920.0 81920.0 float-lookup-redline (new 'static 'vector4w :x #xff :w #x80))
|
|
(camera-plot-float-func 0.0 399.0 -81920.0 81920.0 float-lookup-blueline (new 'static 'vector4w :z #xff :w #x80))
|
|
(camera-plot-float-func 0.0 399.0 -81920.0 81920.0 float-lookup-greenline (new 'static 'vector4w :y #xff :w #x80))
|
|
(camera-plot-float-func 0.0 399.0 0.0 409600.0 float-lookup-yellowline (new 'static 'vector4w :x #xff :y #xff :w #x80))
|
|
(camera-plot-float-func 0.0 399.0 0.0 1.0 float-lookup-timeplot (new 'static 'vector4w :x #x80 :y #x80 :z #x80 :w #x80))
|
|
)
|
|
|#
|
|
(when *display-split-boxes*
|
|
(dotimes (s5-4 (-> this length))
|
|
(let ((s4-4 (-> this level s5-4)))
|
|
(when (= (-> s4-4 status) 'active)
|
|
(when (nonzero? (-> s4-4 bsp boxes))
|
|
(let ((s3-4 (-> s4-4 bsp boxes)))
|
|
(countdown (s2-4 (-> s3-4 length))
|
|
(add-debug-box
|
|
#t
|
|
(bucket-id debug)
|
|
(the-as vector (-> s3-4 data s2-4))
|
|
(the-as vector (+ (the-as uint (-> s3-4 data 0 max)) (* s2-4 32)))
|
|
(if (zero? (-> s4-4 index))
|
|
(new 'static 'rgba :g #x80 :b #x80 :a #x80)
|
|
(new 'static 'rgba :r #xff :g #x80 :b #x80 :a #x80)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(when (or *display-ambient-hint-marks*
|
|
*display-ambient-sound-marks*
|
|
*display-ambient-poi-marks*
|
|
*display-ambient-light-marks*
|
|
*display-ambient-dark-marks*
|
|
*display-ambient-weather-off-marks*
|
|
*display-ambient-ocean-off-marks*
|
|
*display-ambient-ocean-near-off-marks*
|
|
*display-ambient-music-marks*
|
|
)
|
|
(dotimes (s5-5 (-> this length))
|
|
(let ((v1-214 (-> this level s5-5)))
|
|
(when (= (-> v1-214 status) 'active)
|
|
(let ((s4-5 (-> v1-214 bsp ambients)))
|
|
(when (nonzero? s4-5)
|
|
(dotimes (s3-5 (-> s4-5 length))
|
|
(draw-debug (-> s4-5 data s3-5 ambient))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; Camera Birthing
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
(defmethod birth! ((this entity-camera))
|
|
(add-connection *camera-engine* *camera* nothing this #f #f)
|
|
this
|
|
)
|
|
|
|
(defmethod kill! ((this entity-camera))
|
|
(remove-by-param1 *camera-engine* this)
|
|
this
|
|
)
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; Actor Birthing
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
|
|
(defmacro birth-log (str &rest args)
|
|
"Debug print to stdout of runtime for debugging actor inits."
|
|
`(format 0 ,(string-append "[BIRTH] " str) ,@args)
|
|
;;`(empty)
|
|
)
|
|
|
|
(defun init-entity ((proc process) (ent entity-actor))
|
|
"This function starts up an entity!
|
|
The process should not be activated yet."
|
|
|
|
;;(birth-log "(init-entity ~A)~%" ent)
|
|
|
|
;; activate the process. It goes in the entity-pool, which is a child of the main active-pool.
|
|
(activate proc *entity-pool* (res-lump-struct ent 'name basic) (the-as pointer #x70004000))
|
|
|
|
;; link the entity and the process
|
|
(set! (-> proc entity) ent)
|
|
(set! (-> ent extra process) proc)
|
|
|
|
;;(birth-log "activated: ~A ~A, now doing init ~A~%" proc ent (method-of-object proc init-from-entity!))
|
|
|
|
;; run the initializer
|
|
(run-now-in-process proc (method-of-object proc init-from-entity!) proc ent)
|
|
|
|
(none)
|
|
)
|
|
|
|
|
|
;; TODO
|
|
(define-extern birth-viewer (function process entity-actor object))
|
|
|
|
(defmacro this-etype? (&rest types)
|
|
`(or ,@(apply (lambda (x) `(begin (define-extern ,x type) (type-type? (-> this etype) ,x))) types))
|
|
)
|
|
|
|
(defmethod birth! ((this entity-actor))
|
|
"Create a process for this entity and start it."
|
|
|
|
;; temp
|
|
; (when (or (not (this-etype? process))
|
|
; ;; disallowed types
|
|
; ;(this-etype?)
|
|
; (zero? (-> this etype)))
|
|
; (when (nonzero? (-> this etype))
|
|
; (birth-log "rejecting etype ~A birth~%" (-> this etype))
|
|
; )
|
|
; (logior! (-> this extra perm status) (entity-perm-status bit-0))
|
|
; (return this)
|
|
; )
|
|
|
|
;;(birth-log "call to birth! on ~A~%" this)
|
|
|
|
(let* ((entity-type (-> this etype))
|
|
(info (entity-info-lookup entity-type))
|
|
(entity-process (get-process *default-dead-pool* entity-type (if info
|
|
(-> info heap-size)
|
|
#x4000
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((not entity-process)
|
|
(birth-log "could not birth because there is no process.~%")
|
|
)
|
|
((begin
|
|
(set! (-> entity-process type) entity-type)
|
|
(and entity-type
|
|
(valid? entity-type type #f #f 0)
|
|
(valid? (method-of-object entity-process init-from-entity!) function #f #f 0)
|
|
)
|
|
)
|
|
(init-entity entity-process this)
|
|
)
|
|
(else
|
|
(when (not (birth-viewer entity-process this))
|
|
(format 0 "ERROR: no proper process type named ~A exists in the code, could not start ~A~%" entity-type this)
|
|
(logior! (-> this extra perm status) (entity-perm-status bit-0))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
this
|
|
)
|
|
|
|
(defun entity-deactivate-handler ((arg0 process) (arg1 entity-actor))
|
|
"Handle a deactivation in the entity.
|
|
The entity directly stores a process so it should remove that after deactivating."
|
|
(when (= arg0 (-> arg1 extra process))
|
|
(logclear! (-> arg1 extra perm status) (entity-perm-status bit-1 bit-3))
|
|
(set! (-> arg1 extra process) #f)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defmethod kill! ((this entity-actor))
|
|
"Kill an actor."
|
|
(let ((a0-1 (-> this extra process)))
|
|
(if a0-1
|
|
(deactivate a0-1)
|
|
(entity-deactivate-handler a0-1 this)
|
|
)
|
|
)
|
|
this
|
|
)
|
|
|
|
(defmethod birth ((this bsp-header))
|
|
"Birth everything in the level."
|
|
;; (local-vars (v1-71 int) (s5-0 int))
|
|
;; (.mfc0 s5-0 Count)
|
|
|
|
;; how many actors do we need?
|
|
(let ((actor-count (if (nonzero? (-> this actors))
|
|
(-> this actors length)
|
|
0
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((not (-> this level entity))
|
|
;; we don't have an array of entity-links. allocate one.
|
|
(set! (-> this level entity) (new 'loading-level 'entity-links-array actor-count))
|
|
)
|
|
((< (-> this level entity allocated-length) actor-count)
|
|
;; we do, but it's not big enough. Complain.
|
|
(format 0 "ERROR: Attempting to rebirth level ~A with incorrect entity table size ~D/~D~%"
|
|
(-> this level)
|
|
actor-count
|
|
(-> this level entity allocated-length)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; reset our entity links array to 0.
|
|
(set! (-> this level entity length) 0)
|
|
|
|
;; NOTE: we don't actually birth the actors. It is too slow.
|
|
;; so it gets spread over multiple frames later.
|
|
(when (nonzero? (-> this actors))
|
|
(dotimes (birth-idx (-> this actors length))
|
|
(let* ((idx-to-birth (-> this actor-birth-order birth-idx))
|
|
(actor-to-birth (-> this actors data (logand idx-to-birth #xffff) actor))
|
|
)
|
|
(add-to-level! actor-to-birth *level* (-> this level) (the-as actor-id (-> actor-to-birth aid)))
|
|
)
|
|
)
|
|
)
|
|
|
|
(let ((existing-amb-count (if (nonzero? (-> this ambients))
|
|
(-> this ambients length)
|
|
0
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((not (-> this level ambient))
|
|
(set! (-> this level ambient) (new 'loading-level 'entity-ambient-data-array existing-amb-count))
|
|
)
|
|
((< (-> this level ambient allocated-length) existing-amb-count)
|
|
(format
|
|
0
|
|
"ERROR: Attempting to rebirth level ~A with incorrect ambient table size ~D/~D~%"
|
|
(-> this level)
|
|
existing-amb-count
|
|
(-> this level ambient allocated-length)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(set! (-> this level ambient length) 0)
|
|
0
|
|
(let ((amb-array (-> this level ambient))
|
|
(bsp-ambs (-> this ambients))
|
|
)
|
|
(when (nonzero? bsp-ambs)
|
|
(dotimes (s2-0 (-> bsp-ambs length))
|
|
(let ((amb-to-birth (-> bsp-ambs data s2-0 ambient)))
|
|
(set! (-> amb-to-birth ambient-data) (-> amb-array data (-> amb-array length)))
|
|
(birth-ambient! amb-to-birth)
|
|
)
|
|
(+! (-> amb-array length) 1)
|
|
)
|
|
)
|
|
)
|
|
(let ((cams (-> this cameras)))
|
|
(when (nonzero? cams)
|
|
(dotimes (s3-1 (-> cams length))
|
|
(birth! (-> cams s3-1))
|
|
)
|
|
)
|
|
)
|
|
|
|
; (.mfc0 v1-71 Count)
|
|
; (let ((a3-3 (- v1-71 s5-0)))
|
|
; (format 0 "Done ~S in ~D~%" "birth" a3-3)
|
|
; )
|
|
(none)
|
|
)
|
|
|
|
|
|
(defmethod deactivate-entities ((this bsp-header))
|
|
(let ((s5-0 (-> this actors)))
|
|
(when (nonzero? s5-0)
|
|
(dotimes (s4-0 (-> s5-0 length))
|
|
(let ((s3-0 (-> s5-0 data s4-0 actor)))
|
|
(kill! s3-0)
|
|
(remove-from-level! s3-0 *level*)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((s5-1 (-> this cameras)))
|
|
(when (nonzero? s5-1)
|
|
(dotimes (s4-1 (-> s5-1 length))
|
|
(kill! (-> s5-1 s4-1))
|
|
)
|
|
)
|
|
)
|
|
(let ((s5-2 (-> *entity-pool* child))
|
|
(s4-2 (-> this level heap base))
|
|
(s3-1 (-> this level heap top-base))
|
|
)
|
|
(while s5-2
|
|
(let ((s2-0 (ppointer->process s5-2)))
|
|
(set! s5-2 (-> s5-2 0 brother))
|
|
(cond
|
|
((-> (the-as process s2-0) entity)
|
|
(when (= (-> (the-as process s2-0) entity extra level) (-> this level))
|
|
(format #t "NOTICE: rogue level entity ~A~% still alive~%" s2-0)
|
|
(deactivate s2-0)
|
|
)
|
|
)
|
|
((= (-> s2-0 type) part-tracker)
|
|
(let ((v1-28 (the-as part-tracker s2-0)))
|
|
(if (and (nonzero? (-> v1-28 part))
|
|
(>= (the-as int (-> v1-28 part group)) (the-as int s4-2))
|
|
(< (the-as int (-> v1-28 part group)) (the-as int s3-1))
|
|
)
|
|
(deactivate s2-0)
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(let* ((s1-0 s2-0)
|
|
(v1-34 (if (and (nonzero? s1-0) (type-type? (-> s1-0 type) process-drawable))
|
|
s1-0
|
|
)
|
|
)
|
|
)
|
|
(when v1-34
|
|
(cond
|
|
((and (nonzero? (-> (the-as process-drawable v1-34) part))
|
|
(>= (the-as int (-> (the-as process-drawable v1-34) part group)) (the-as int s4-2))
|
|
(< (the-as int (-> (the-as process-drawable v1-34) part group)) (the-as int s3-1))
|
|
)
|
|
(format
|
|
#t
|
|
"NOTICE: rogue null level entity (using part ~A) ~A~% still alive~%"
|
|
(-> (the-as process-drawable (-> (the-as process-drawable v1-34) part)) brother)
|
|
s2-0
|
|
)
|
|
(deactivate s2-0)
|
|
)
|
|
((and (nonzero? (-> (the-as process-drawable v1-34) draw))
|
|
(>= (the-as int (-> (the-as process-drawable v1-34) draw art-group)) (the-as int s4-2))
|
|
(< (the-as int (-> (the-as process-drawable v1-34) draw art-group)) (the-as int s3-1))
|
|
)
|
|
(format
|
|
#t
|
|
"NOTICE: rogue null level entity (using art ~A) ~A~% still alive~%"
|
|
(-> (the-as process-drawable (-> (the-as process-drawable v1-34) draw)) mask)
|
|
s2-0
|
|
)
|
|
(deactivate s2-0)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defun process-drawable-from-entity! ((arg0 process-drawable) (arg1 entity-actor))
|
|
(logior! (-> arg0 mask) (process-mask actor-pause))
|
|
(set! (-> arg0 root trans quad) (-> arg1 extra trans quad))
|
|
(quaternion-copy! (-> arg0 root quat) (-> arg1 quat))
|
|
(vector-identity! (-> arg0 root scale))
|
|
(none)
|
|
)
|
|
|
|
(defmethod update-perm! ((this entity-perm) (arg0 symbol) (arg1 entity-perm-status))
|
|
(cond
|
|
((= arg0 'game)
|
|
(logclear! (-> this status) arg1)
|
|
)
|
|
((nonzero? (-> this task))
|
|
(logclear! (-> this status) (logior (if (logtest? (-> this status) (entity-perm-status bit-4))
|
|
524
|
|
0
|
|
)
|
|
515
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(logclear! (-> this status) (logior arg1 (if (logtest? (-> this status) (entity-perm-status bit-4))
|
|
524
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(when (not (logtest? (-> this status) (entity-perm-status user-set-from-cstage)))
|
|
(set! (-> this user-uint64) (the-as uint 0))
|
|
0
|
|
)
|
|
this
|
|
)
|
|
|
|
(defun reset-actors ((arg0 symbol))
|
|
(set! *display-process-anim* (the-as (pointer process) #f))
|
|
(let* ((v1-0 arg0)
|
|
(s5-0 (cond
|
|
((or (= v1-0 'life) (= v1-0 'debug))
|
|
623
|
|
)
|
|
((= v1-0 'try)
|
|
623
|
|
)
|
|
((= v1-0 'game)
|
|
1919
|
|
)
|
|
(else
|
|
1663
|
|
)
|
|
)
|
|
)
|
|
(s4-0 *game-info*)
|
|
)
|
|
(dotimes (s3-0 (-> *level* length))
|
|
(let ((v1-4 (-> *level* level s3-0)))
|
|
(when (= (-> v1-4 status) 'active)
|
|
(let ((s2-0 (-> v1-4 bsp level entity)))
|
|
(dotimes (s1-0 (-> s2-0 length))
|
|
(let ((s0-0 (-> s2-0 data s1-0 entity)))
|
|
(kill! s0-0)
|
|
(update-perm! (-> s0-0 extra perm) arg0 (the-as entity-perm-status s5-0))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((s3-1 (-> s4-0 task-perm-list)))
|
|
(dotimes (s2-1 (-> s3-1 length))
|
|
(update-perm! (-> s3-1 data s2-1) arg0 (the-as entity-perm-status s5-0))
|
|
)
|
|
(logior! (-> s3-1 data 1 status) (entity-perm-status real-complete))
|
|
)
|
|
(let ((s4-1 (-> s4-0 perm-list)))
|
|
(dotimes (s3-2 (-> s4-1 length))
|
|
(update-perm! (-> s4-1 data s3-2) arg0 (the-as entity-perm-status s5-0))
|
|
)
|
|
)
|
|
)
|
|
(iterate-process-tree
|
|
*entity-pool*
|
|
(lambda ((arg0 process-drawable)) (deactivate arg0) (none))
|
|
*null-kernel-context*
|
|
)
|
|
(if (= arg0 'game)
|
|
(task-control-reset arg0)
|
|
)
|
|
(set! (-> *ACTOR-bank* birth-max) 1000)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun reset-cameras ()
|
|
(remove-all *camera-engine*)
|
|
(dotimes (gp-0 (-> *level* length))
|
|
(let ((v1-5 (-> *level* level gp-0)))
|
|
(when (= (-> v1-5 status) 'active)
|
|
(let ((s5-0 (-> v1-5 bsp cameras)))
|
|
(when (nonzero? s5-0)
|
|
(dotimes (s4-0 (-> s5-0 length))
|
|
(birth! (-> s5-0 s4-0))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defmethod run-logic? ((this process-drawable))
|
|
(or (not (logtest? (-> this mask) (process-mask actor-pause)))
|
|
(or (>= (+ (-> *ACTOR-bank* pause-dist) (-> this root pause-adjust-distance))
|
|
(vector-vector-distance (-> this root trans) (math-camera-pos))
|
|
)
|
|
(and (nonzero? (-> this skel)) (!= (-> this skel root-channel 0) (-> this skel channel)))
|
|
(and (nonzero? (-> this draw)) (logtest? (-> this draw status) (draw-status no-skeleton-update)))
|
|
)
|
|
)
|
|
)
|
|
|
|
(defmethod birth? ((this entity-links) (arg0 vector))
|
|
(and (not (logtest? (-> this perm status) (entity-perm-status bit-0 dead)))
|
|
(< (vector-vector-distance (-> this trans) arg0) (-> *ACTOR-bank* birth-dist))
|
|
)
|
|
)
|
|
|
|
(defmethod actors-update ((this level-group))
|
|
(local-vars (sv-16 vector) (sv-24 int) (sv-32 entity-links) (sv-48 int) (sv-64 string) (sv-80 int))
|
|
(when *compact-actors*
|
|
(if (and (= *compact-actors* 'debug) (= (-> *nk-dead-pool* alive-list prev) (-> *nk-dead-pool* first-gap)))
|
|
(churn *nk-dead-pool* 1)
|
|
)
|
|
(if (nonzero? *debug-dead-pool*)
|
|
(compact *debug-dead-pool* 10)
|
|
)
|
|
(compact
|
|
*nk-dead-pool*
|
|
(the int
|
|
(lerp-scale 8.0 1.0 (the float (-> *display* frames (-> *display* last-screen) frame run-time)) 2000.0 8000.0)
|
|
)
|
|
)
|
|
)
|
|
(when (not (paused?))
|
|
(let ((s5-1 (-> *display* frames (-> *display* last-screen) frame run-time)))
|
|
(let ((f0-5 (fmax (meters 80) (fmin (+ (meters 80) (* (meters 0.05) (the float (- 7000 s5-1)))) (-> *ACTOR-bank* birth-dist)))))
|
|
(seek! (-> *ACTOR-bank* pause-dist) f0-5 (* 81920.0 (-> *display* seconds-per-frame)))
|
|
)
|
|
(seekl! (-> *ACTOR-bank* birth-max) (the int (lerp-scale 25.0 1.0 (the float s5-1) 2000.0 7000.0)) 10)
|
|
)
|
|
(if (movie?)
|
|
(set! (-> *ACTOR-bank* birth-max) 1000)
|
|
)
|
|
)
|
|
(when *spawn-actors*
|
|
(set! sv-16 (camera-pos))
|
|
(set! sv-24 0)
|
|
(dotimes (s5-2 (-> this length))
|
|
(let ((s4-2 (-> this level s5-2)))
|
|
(when (= (-> s4-2 status) 'active)
|
|
(cond
|
|
((= (-> s4-2 display?) 'special)
|
|
(let* ((s4-3 (-> s4-2 entity))
|
|
(s3-1 (-> s4-3 length))
|
|
)
|
|
(dotimes (s2-0 s3-1)
|
|
(let ((v1-44 (-> s4-3 data s2-0)))
|
|
(cond
|
|
((logtest? (-> v1-44 perm status) (entity-perm-status bit-7))
|
|
(when (not (or (-> v1-44 process) (logtest? (-> v1-44 perm status) (entity-perm-status bit-0 dead))))
|
|
(birth! (-> v1-44 entity))
|
|
(set! sv-24 (+ sv-24 1))
|
|
(if (>= sv-24 (-> *ACTOR-bank* birth-max))
|
|
(return (the-as object #f))
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(if (and (-> v1-44 process) (not (logtest? (-> v1-44 perm status) (entity-perm-status bit-3))))
|
|
(kill! (-> v1-44 entity))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((= (-> s4-2 display?) 'special-vis)
|
|
(let* ((s3-2 (-> s4-2 entity))
|
|
(s2-1 (-> s3-2 length))
|
|
)
|
|
(dotimes (s1-0 s2-1)
|
|
(let ((s0-0 (-> s3-2 data s1-0)))
|
|
(cond
|
|
((and (logtest? (-> s0-0 perm status) (entity-perm-status bit-7)) (is-object-visible? s4-2 (-> s0-0 vis-id)))
|
|
(when (not (or (-> s0-0 process) (logtest? (-> s0-0 perm status) (entity-perm-status bit-0 dead))))
|
|
(birth! (-> s0-0 entity))
|
|
(set! sv-24 (+ sv-24 1))
|
|
)
|
|
)
|
|
(else
|
|
(when (and (-> s0-0 process) (not (logtest? (-> s0-0 perm status) (entity-perm-status bit-3))))
|
|
(kill! (-> s0-0 entity))
|
|
(set! sv-24 (+ sv-24 1))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(if (>= sv-24 (-> *ACTOR-bank* birth-max))
|
|
(return (the-as object #f))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((= (-> s4-2 display?) 'actor)
|
|
(let* ((s4-4 (-> s4-2 entity))
|
|
(s3-3 (-> s4-4 length))
|
|
)
|
|
(dotimes (s2-2 s3-3)
|
|
(let ((v1-84 (-> s4-4 data s2-2)))
|
|
(cond
|
|
(#t
|
|
(when (not (or (-> v1-84 process) (logtest? (-> v1-84 perm status) (entity-perm-status bit-0 dead))))
|
|
(birth! (-> v1-84 entity))
|
|
(set! sv-24 (+ sv-24 1))
|
|
(if (>= sv-24 (-> *ACTOR-bank* birth-max))
|
|
(return (the-as object #f))
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(if (and (-> v1-84 process) (not (logtest? (-> v1-84 perm status) (entity-perm-status bit-3))))
|
|
(kill! (-> v1-84 entity))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((not *vis-actors*)
|
|
(let* ((s4-5 (-> s4-2 entity))
|
|
(s3-4 (-> s4-5 length))
|
|
)
|
|
(dotimes (s2-3 s3-4)
|
|
(let ((s1-1 (-> s4-5 data s2-3)))
|
|
(cond
|
|
((and (< (vector-vector-distance (-> s1-1 trans) sv-16) (-> *ACTOR-bank* birth-dist))
|
|
(not (logtest? (-> s1-1 perm status) (entity-perm-status bit-9 bit-10)))
|
|
)
|
|
(when (not (or (-> s1-1 process) (logtest? (-> s1-1 perm status) (entity-perm-status bit-0 dead))))
|
|
(birth! (-> s1-1 entity))
|
|
(set! sv-24 (+ sv-24 1))
|
|
(if (>= sv-24 (-> *ACTOR-bank* birth-max))
|
|
(return (the-as object #f))
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(if (and (-> s1-1 process) (not (logtest? (-> s1-1 perm status) (entity-perm-status bit-3))))
|
|
(kill! (-> s1-1 entity))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(*vis-actors*
|
|
(when (not (and (-> s4-2 vis-info 0) (-> s4-2 all-visible?)))
|
|
(let* ((s3-5 (-> s4-2 entity))
|
|
(s2-4 (-> s3-5 length))
|
|
(s0-1 #f)
|
|
)
|
|
(dotimes (s1-2 s2-4)
|
|
(set! sv-32 (-> s3-5 data s1-2))
|
|
(cond
|
|
((and (#if PC_PORT
|
|
(or (with-pc (not (-> *pc-settings* ps2-actor-vis?))) (is-object-visible? s4-2 (-> sv-32 vis-id)))
|
|
(is-object-visible? s4-2 (-> sv-32 vis-id))
|
|
)
|
|
(zero? (logand (-> sv-32 perm status) (entity-perm-status bit-9 bit-10)))
|
|
)
|
|
(when (not (or (-> sv-32 process) (logtest? (-> sv-32 perm status) (entity-perm-status bit-0 dead)) s0-1))
|
|
(birth! (-> sv-32 entity))
|
|
(set! sv-24 (+ sv-24 1))
|
|
(when (< (/ (the float (memory-free *nk-dead-pool*)) (the float (memory-total *nk-dead-pool*))) 0.1)
|
|
(let ((s0-2 format))
|
|
(set! sv-48 0)
|
|
(set! sv-64 "WARNING: low actor memory, no birth triggered!!! ~D/~D~%")
|
|
(set! sv-80 (memory-free *nk-dead-pool*))
|
|
(let ((a3-2 (memory-total *nk-dead-pool*)))
|
|
(s0-2 sv-48 sv-64 sv-80 a3-2)
|
|
)
|
|
)
|
|
(set! s0-1 #t)
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(when (and (-> sv-32 process) (not (logtest? (-> sv-32 perm status) (entity-perm-status bit-3))))
|
|
(kill! (-> sv-32 entity))
|
|
(set! sv-24 (+ sv-24 1))
|
|
)
|
|
)
|
|
)
|
|
(if (>= sv-24 (-> *ACTOR-bank* birth-max))
|
|
(return (the-as object #f))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
)
|
|
|
|
(defun entity-birth-no-kill ((arg0 entity))
|
|
(let ((gp-0 (-> arg0 extra)))
|
|
(logior! (-> gp-0 perm status) (entity-perm-status bit-3))
|
|
(if (not (or (-> gp-0 process) (logtest? (-> gp-0 perm status) (entity-perm-status bit-0 dead))))
|
|
(birth! (-> gp-0 entity))
|
|
)
|
|
(-> gp-0 process)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defun entity-task-complete-on ((arg0 entity))
|
|
(let ((v1-0 (-> arg0 extra)))
|
|
(if (nonzero? (-> v1-0 perm task))
|
|
(logior! (-> *game-info* task-perm-list data (-> v1-0 perm task) status) (entity-perm-status real-complete))
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun entity-task-complete-off ((arg0 entity))
|
|
(let ((v1-0 (-> arg0 extra)))
|
|
(if (!= (-> v1-0 perm task) (game-task complete))
|
|
(logclear! (-> *game-info* task-perm-list data (-> v1-0 perm task) status) (entity-perm-status real-complete))
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defmethod set-or-clear-status! ((this entity-actor) (arg0 entity-perm-status) (arg1 symbol))
|
|
(let ((v1-0 (-> this extra)))
|
|
(if arg1
|
|
(logior! (-> v1-0 perm status) arg0)
|
|
(logclear! (-> v1-0 perm status) arg0)
|
|
)
|
|
(-> v1-0 perm status)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defun process-entity-status! ((arg0 process) (arg1 entity-perm-status) (arg2 symbol))
|
|
(cond
|
|
((and (-> arg0 entity) (= arg0 (-> arg0 entity extra process)))
|
|
(let ((v1-6 (-> arg0 entity extra)))
|
|
(if arg2
|
|
(logior! (-> v1-6 perm status) arg1)
|
|
(logclear! (-> v1-6 perm status) arg1)
|
|
)
|
|
(the-as int (-> v1-6 perm status))
|
|
)
|
|
)
|
|
(else
|
|
0
|
|
)
|
|
)
|
|
)
|
|
|
|
|