Files
Soggy_Pancake 7320bfc068 g/jak1: Extract ambient data to json (#3945)
I added extraction of ambients to json files when extracting the levels.
All of the ambient json files are written to the same folder as actors
are. Ambients aren't used in jak2 and 3 so it only is used on jak1.


![image](https://github.com/user-attachments/assets/26e5d655-6a31-49eb-8514-3374b41f72dd)

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Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
2025-07-02 23:19:21 -04:00

11 lines
299 B
C++

#pragma once
#include "decompiler/level_extractor/BspHeader.h"
namespace decompiler {
std::string extract_actors_to_json(const level_tools::DrawableInlineArrayActor& actors);
std::string extract_ambients_to_json(const level_tools::DrawableInlineArrayAmbient& actors);
} // namespace decompiler