Files
jak-project/.vs/launch.vs.json
T
Matt Dallmeyer 56d495bc9f [jak2/3] Support yakows in custom levels (#3951)
I discovered that `yakow`s are kinda broken if you try to use them in
custom levels in jak 2/3.

It's due to the missing `yakow-lod0` texture and associated fix,
replacing it with `yak-medfur-end`. This solution works fine for the
decompiler on vanilla levels.

But for building custom levels, the requested art-groups were being
handled before the textures were, and so it was impossible to have
`yak-medfur-end` on hand to do the replacement. You'd hit an exception
here because `idx_in_level_texture` would still be `INT32_MAX`:

https://github.com/open-goal/jak-project/blob/c08118509b84feba002bd9e208f49162b4218556/decompiler/level_extractor/extract_merc.cpp#L806

My fix was just to swap the order when building custom levels, and
handle the textures first. I only made the changes for jak2/3, because I
see @Hat-Kid has a slightly different implementation for jak1.

There's one other small change relating to the `combo_id` /
`pc_combo_tex_id` short-circtuiting - I think `pc_combo_tex_id` is
always 0 for vanilla textures? So initially `yakow-lod0` actually ended
up matching the `combo_id` of the checkerboard texture from the
test-zone GLB. I just added another sanity check here that the texture
names match too.

(I also added yakows in the test-zone.jsonc files 🐄)
2025-06-09 01:35:25 +02:00

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{
"version": "0.2.1",
"defaults": {},
"configurations": [
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "goalc-test.exe (bin\\goalc-test.exe)",
"name": "Tests - Unit-Tests - Summary",
"args": [
"--gtest_brief=1"
]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "goalc-test.exe (bin\\goalc-test.exe)",
"name": "Tests - Unit-Tests - Verbose",
"args": [
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]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "goalc-test.exe (bin\\goalc-test.exe)",
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},
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]
},
{
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"args": [
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]
},
{
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"projectTarget": "goalc-test.exe (bin\\goalc-test.exe)",
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{
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},
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{
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},
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"projectTarget": "gk.exe (bin\\gk.exe)",
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]
},
{
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"projectTarget": "gk.exe (bin\\gk.exe)",
"name": "Game - GPU Test",
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]
},
{
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"project": "CMakeLists.txt",
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"-fakeiso",
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]
},
{
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"projectTarget": "gk.exe (bin\\gk.exe)",
"name": "Game - Jak 2 - Runtime (no boot)",
"args": [
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]
},
{
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"projectTarget": "gk.exe (bin\\gk.exe)",
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{
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"--",
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]
},
{
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"projectTarget": "gk.exe (bin\\gk.exe)",
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"--",
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"-fakeiso",
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]
},
{
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"projectTarget": "goalc.exe (bin\\goalc.exe)",
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"args": [
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]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "goalc.exe (bin\\goalc.exe)",
"name": "REPL - Jak 2",
"args": [
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"--game",
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]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "goalc.exe (bin\\goalc.exe)",
"name": "REPL - Jak 3",
"args": [
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"--game",
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]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "decompiler.exe (bin\\decompiler.exe)",
"name": "Decompiler - Jak 1",
"args": [
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"${workspaceRoot}/iso_data",
"${workspaceRoot}/decompiler_out",
"--version",
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]
},
{
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"project": "CMakeLists.txt",
"projectTarget": "decompiler.exe (bin\\decompiler.exe)",
"name": "Decompiler - Jak 1 NTSC-U v2",
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]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "decompiler.exe (bin\\decompiler.exe)",
"name": "Decompiler - Jak 1 PAL",
"args": [
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]
},
{
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"project": "CMakeLists.txt",
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]
},
{
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"project": "CMakeLists.txt",
"projectTarget": "decompiler.exe (bin\\decompiler.exe)",
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]
},
{
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"projectTarget": "decompiler.exe (bin\\decompiler.exe)",
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},
{
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"${workspaceRoot}/decompiler_out",
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"--config-override \"{\\\"decompile_code\\\": false, \\\"levels_extract\\\": true, \\\"allowed_objects\\\": []}\""
]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "memory_dump_tool.exe (bin\\memory_dump_tool.exe)",
"name": "Tools - EE Memory Analyze - Jak 1",
"args": [
"\"${workspaceRoot}/eeMemory.bin\"",
"--output-path",
"\"${workspaceRoot}\"",
"--game",
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]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "memory_dump_tool.exe (bin\\memory_dump_tool.exe)",
"name": "Tools - EE Memory Analyze - Jak 2",
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"--output-path",
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"--game",
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]
},
{
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"project": "CMakeLists.txt",
"projectTarget": "dgo_unpacker.exe (bin\\dgo_unpacker.exe)",
"name": "Tools - DGO Unpacker (test)",
"args": [
"C:\\GameData\\Jak1\\Backup\\DGO-PAL\\GAME",
"C:\\GameData\\Jak1\\Backup\\DISC-PAL\\CGO\\GAME.CGO"
]
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "extractor.exe (bin\\extractor.exe)",
"name": "Tools - Extractor - Full",
"args": [
"D:\\ISOs\\Jak\\Temp\\bad.iso"
]
},
{
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"project": "CMakeLists.txt",
"projectTarget": "lsp.exe (bin\\lsp.exe)",
"name": "Tools - LSP",
"args": []
},
{
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"project": "CMakeLists.txt",
"projectTarget": "type_searcher.exe (bin\\type_searcher.exe)",
"name": "Tools - Type Searcher",
"args": [
"--game",
"jak2",
"--output-path",
"./search-results.json",
"--size",
255,
"--fields",
"[{\\\"type\\\":\\\"quaternion\\\",\\\"offset\\\":48}]"
]
},
{
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"projectTarget": "formatter.exe (bin\\formatter.exe)",
"name": "Tools - Formatter - Inplace",
"args": [
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"C:\\Users\\xtvas\\Repositories\\opengoal\\jak-project\\goal_src\\jak1\\engine\\camera\\cam-states.gc"
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},
{
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"project": "CMakeLists.txt",
"projectTarget": "goalc-test.exe (bin\\goalc-test.exe)",
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]
}
]
}