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mirror of https://github.com/open-goal/jak-project synced 2026-06-01 09:48:00 -04:00
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0626862a8c19407a77d06552feff8cfa4ecc17dd
jak-project/goal_src/jak1
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water111 9f55e41146 [joint] fix missing matrix interpolation (#3394)
I was missing one of the ways that the joint animation was interpolated.
In particular - the `matrix` that defines the root position of the
object.
2024-03-03 15:15:37 -05:00
..
build
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
2023-09-26 15:17:00 +01:00
dgos
port pckernel to Jak 2 (#2248)
2023-02-25 10:19:32 -05:00
engine
[joint] fix missing matrix interpolation (#3394)
2024-03-03 15:15:37 -05:00
examples
scripts: new linter script to detect goal_src files with trailing whitespace (#3387)
2024-02-24 14:27:56 -05:00
kernel
scripts: new linter script to detect goal_src files with trailing whitespace (#3387)
2024-02-24 14:27:56 -05:00
levels
scripts: new linter script to detect goal_src files with trailing whitespace (#3387)
2024-02-24 14:27:56 -05:00
old
goal_src: Get rid of *OLD* files in jak1's goal_src (#1736)
2022-08-06 12:03:42 -04:00
pc
Fix (-> *autosplit-info-jak1* training-num-orbs) when blacked out (#3297)
2024-02-28 19:14:50 -05:00
compiler-setup.gc
[extractor] fix territory being set to wrong value (#2946)
2023-08-30 18:36:10 +01:00
game.gp
custom levels: refactor level building code and jak 2 support (#3090)
2023-10-21 06:07:43 +02:00
kernel-defs.gc
game: disable keyboard input by default, give users a way to enable it via the imgui menu (#3295)
2024-02-23 18:19:07 -05:00
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