Files
jak-project/game/sound/989snd/loader.cpp
T
2022-05-19 16:54:36 -04:00

195 lines
5.0 KiB
C++

// Copyright: 2021 - 2022, Ziemas
// SPDX-License-Identifier: ISC
#include "loader.h"
#include "midi_handler.h"
#include <fstream>
#include <optional>
#include <third-party/fmt/core.h>
namespace snd {
enum chunk : u32 { bank, samples, midi };
#define FOURCC(a, b, c, d) ((u32)(((d) << 24) | ((c) << 16) | ((b) << 8) | (a)))
u32 loader::read_music_bank(SoundBankData* data) {
u32 handle = m_id_allocator.get_id();
auto bank = std::make_unique<MusicBank>(*this);
auto sound = (MIDISound*)((uintptr_t)data + data->FirstSound);
for (int i = 0; i < data->NumSounds; i++) {
bank->sounds.emplace_back(sound[i]);
}
auto progdata = (ProgData*)((uintptr_t)data + data->FirstProg);
for (int i = 0; i < data->NumProgs; i++) {
Prog prog;
prog.d = progdata[i];
bank->programs.emplace_back(std::move(prog));
}
for (auto& prog : bank->programs) {
auto tonedata = (Tone*)((uintptr_t)data + prog.d.FirstTone);
for (int i = 0; i < prog.d.NumTones; i++) {
Tone tone = tonedata[i];
tone.BankID = handle;
prog.tones.emplace_back(tone);
}
}
bank->type = BankType::Music;
bank->bank_id = handle;
bank->bank_name = data->BankID;
m_soundbanks.emplace(handle, std::move(bank));
return handle;
}
u32 loader::read_sfx_bank(SFXBlockData* data) {
u32 handle = m_id_allocator.get_id();
auto bank = std::make_unique<SFXBlock>(*this);
auto sounddata = (SFXData*)((uintptr_t)data + data->FirstSound);
for (int i = 0; i < data->NumSounds; i++) {
SFX sound;
sound.d = sounddata[i];
bank->sounds.push_back(sound);
}
for (auto& sound : bank->sounds) {
auto graindata = (SFXGrain*)((uintptr_t)data + data->FirstGrain + sound.d.FirstGrain);
for (int i = 0; i < sound.d.NumGrains; i++) {
SFXGrain grain = graindata[i];
if (grain.Type == 1) {
grain.GrainParams.tone.BankID = handle;
}
sound.grains.push_back(grain);
}
}
bank->type = BankType::SFX;
bank->bank_id = handle;
m_soundbanks.emplace(handle, std::move(bank));
return handle;
}
u32 loader::read_bank(std::fstream& in) {
size_t origin = in.tellg();
FileAttributes<3> attr;
in.read((char*)(&attr), sizeof(attr));
if (attr.type != 1 && attr.type != 3) {
fmt::print("Error: File type {} not supported.", attr.type);
return -1;
}
if (attr.num_chunks > 2) {
// Fix for bugged tooling I assume?
attr.where[chunk::bank].size += 4;
}
auto pos = in.tellg();
auto bank_buf = std::make_unique<u8[]>(attr.where[chunk::bank].size);
in.seekg(origin + attr.where[chunk::bank].offset, std::fstream::beg);
in.read((char*)bank_buf.get(), attr.where[chunk::bank].size);
auto bank = (BankTag*)bank_buf.get();
u32 bank_id = 0;
if (bank->DataID == FOURCC('S', 'B', 'v', '2')) {
bank_id = read_music_bank((SoundBankData*)bank_buf.get());
} else if (bank->DataID == FOURCC('S', 'B', 'l', 'k')) {
bank_id = read_sfx_bank((SFXBlockData*)bank_buf.get());
} else {
throw std::runtime_error("Unknown bank ID, bad file?");
}
if (attr.num_chunks >= 2) {
in.seekg(origin + attr.where[chunk::samples].offset, std::fstream::beg);
auto samples = std::make_unique<u8[]>(attr.where[chunk::samples].size);
in.read((char*)samples.get(), attr.where[chunk::samples].size);
load_samples(bank_id, std::move(samples));
}
if (attr.num_chunks >= 3) {
in.seekg(origin + attr.where[chunk::midi].offset, std::fstream::beg);
load_midi(in);
}
fmt::print("Created bank {}\n", bank_id);
return bank_id;
}
void loader::load_midi(std::fstream& in) {
FileAttributes<1> attr;
u32 cur = in.tellg();
in.read((char*)&attr, sizeof(attr));
in.seekg(cur + attr.where[0].offset, std::fstream::beg);
auto midi = std::make_unique<u8[]>(attr.where[0].size);
in.read((char*)midi.get(), attr.where[0].size);
auto h = (MIDIBlock*)midi.get();
fmt::print("Loaded midi {:.4}\n", (char*)&h->ID);
m_midi.emplace(h->ID, (MIDIBlock*)midi.get());
m_midi_chunks.emplace_back(std::move(midi));
}
SoundBank* loader::get_bank_by_handle(u32 id) {
if (m_soundbanks.find(id) == m_soundbanks.end()) {
return nullptr;
}
return m_soundbanks[id].get();
}
MusicBank* loader::get_bank_by_name(u32 id) {
for (auto& b : m_soundbanks) {
if (b.second->type == BankType::Music) {
auto* bank = static_cast<MusicBank*>(b.second.get());
if (bank->bank_name == id) {
return bank;
}
}
}
return nullptr;
}
MIDIBlock* loader::get_midi(u32 id) {
return m_midi.at(id);
}
u8* loader::get_bank_samples(u32 id) {
return m_soundbanks.at(id).get()->sampleBuf.get();
}
void loader::load_samples(u32 bank_id, std::unique_ptr<u8[]> samples) {
auto& bank = m_soundbanks.at(bank_id);
bank->sampleBuf = std::move(samples);
}
void loader::unload_bank(u32 id) {
for (auto it = m_midi_chunks.begin(); it != m_midi_chunks.end();) {
bool del = false;
// FIXME delete midi
if (del) {
it = m_midi_chunks.erase(it);
} else {
++it;
}
}
m_soundbanks.erase(id);
m_id_allocator.free_id(id);
}
} // namespace snd