Files
jak-project/test/decompiler/reference/levels/finalboss/robotboss_REF.gc
T
Tyler Wilding 111af1ec19 decomp: finish the remainder of untouched gameplay code (#893)
* decomp: finish `sidekick`

* decomp: got a lot of `target` done

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: finish `target` mostly

* decomp: finish `water`

* decomp: finished `robotboss-weapon`

* decomp: finish `robotboss-misc`

* decomp: finish the majority of `robotboss`

* blocked: `racer` has an issue around entering a state

* blocked: `target-racer` done mostly, but NYI case in one function

* blocked: `racer-states` mostly finished, but bitfield issue

* blocked: `billy` on state decomping

* blocked: `bully` on state decomping

* waiting: `rolling-lightning-mole` waiting on navigate for 2 funcs

* blocked: `rolling-robber` finished but `s6-1` issue

* blocked: `ogreboss` uint64's for types cant label load em!

* blocked: `mother-spider` state decompilation

* half-done `target-flut`

* blocked: `target-flut` some sort of new bitfield state

* some improvements in `racer-states` with my new-found knowledge

* progress: started on `target-death`

* blocked: `target-death` handle casts

* decomp: finish `collide-reaction-racer`

* blocked: `target-handler` handler forced to return `none`

* decomp: 99% of `target2` finished

* decomp: finish `target2`

* gsrc: update

* update post merge

* address feedback

* scripts: add script to detect decomp issues

* fix wide-spread `collide-shape` method missing arg

* some small things i changed from master

* address feedback

* fix typeconsistency issue
2021-11-24 00:33:10 -05:00

6269 lines
173 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition for method 20 of type robotboss
(defmethod ease-loc-t robotboss ((obj robotboss))
(parameter-ease-sin-clamp (-> obj loc-t))
)
;; failed to figure out what this is:
(defskelgroup *robotboss-blueeco-sg* robotboss-blueeco
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 200)
:longest-edge (meters 0)
)
;; failed to figure out what this is:
(defskelgroup *robotboss-redeco-sg* robotboss-redeco
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 200)
:longest-edge (meters 0)
)
;; failed to figure out what this is:
(defskelgroup *robotboss-yelloweco-sg* robotboss-yelloweco
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 200)
:longest-edge (meters 0)
)
;; definition for function robotboss-cut-cam-exit
;; INFO: Return type mismatch symbol vs none.
(defbehavior robotboss-cut-cam-exit robotboss ()
(set! (-> self valid-frames) 0)
(if (and *target* (logtest? (-> *target* state-flags) 256))
(process-release? *target*)
)
(set! (-> self skel status) (logand -2 (-> self skel status)))
(set! (-> self skip-cut) #f)
(none)
)
;; definition for function robotboss-cut-cam
;; Used lq/sq
(defbehavior robotboss-cut-cam robotboss ((arg0 float) (arg1 float) (arg2 int))
(let ((f0-0 (ja-aframe-num 0)))
(cond
((or (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
arg2
)
)
(< f0-0 arg0) (< arg1 f0-0)
)
(robotboss-cut-cam-exit)
)
((or
(and
(logtest? (-> *target* control unknown-surface00 flags) 2048)
(zero? (logand (-> *target* control status) 1))
)
(-> self skip-cut)
)
(set! (-> self skip-cut) #t)
)
(else
(logior! (-> self skel status) 1)
(process-grab? *target*)
(set! (-> *camera-other-root* quad) (-> self root-override trans quad))
(let ((s5-1 (-> self node-list data 88 bone transform))
(gp-1 (-> self node-list data 88 bone scale))
)
(let ((s4-1 (new 'stack-no-clear 'vector)))
(vector<-cspace! s4-1 (-> self node-list data 88))
(set! (-> *camera-other-trans* quad) (-> s4-1 quad))
)
(vector-normalize-copy!
(the-as vector (-> *camera-other-matrix* vector))
(the-as vector (-> s5-1 vector))
(the-as float -1.0)
)
(set! (-> *camera-other-matrix* vector 0 w) 0.0)
(vector-normalize-copy!
(-> *camera-other-matrix* vector 1)
(-> s5-1 vector 1)
(the-as float 1.0)
)
(set! (-> *camera-other-matrix* vector 1 w) 0.0)
(vector-normalize-copy!
(-> *camera-other-matrix* vector 2)
(-> s5-1 vector 2)
(the-as float -1.0)
)
(set! (-> *camera-other-matrix* vector 2 w) 0.0)
(vector-reset! (-> *camera-other-matrix* vector 3))
(othercam-calc (-> gp-1 x))
)
(hide-hud-quick)
(set! *camera-look-through-other* 2)
(when (< (-> self valid-frames) 2)
(set-blackout-frames 10)
(+! (-> self valid-frames) 1)
)
)
)
)
(none)
)
;; definition for function robotboss-always-trans
;; ERROR: function was not converted to expressions. Cannot decompile.
;; definition for function robotboss-shooting-trans
;; INFO: Return type mismatch object vs none.
(defbehavior robotboss-shooting-trans robotboss ((arg0 int))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-0 (-> self node-list data arg0))
(send-event (handle->process (-> self shot-attractor)) 'trans gp-0)
)
(none)
)
;; definition for function robotboss-setup-for-hits
(defbehavior robotboss-setup-for-hits robotboss ((arg0 int) (arg1 int))
(set! (-> self took-hit) #f)
(set! (-> self hits-to-go) arg1)
(set! (-> self vulnerable) arg0)
(let ((gp-0 (new 'stack 'sphere)))
(set! (-> gp-0 w) 4096.0)
(let ((s5-0 (get-process *default-dead-pool* manipy #x4000)))
(set! (-> self shot-attractor) (ppointer->handle (when s5-0
(let
((t9-2
(method-of-type
manipy
activate
)
)
)
(t9-2
(the-as manipy s5-0)
self
'manipy
(the-as
pointer
#x70004000
)
)
)
(run-now-in-process
s5-0
manipy-init
(->
self
root-override
trans
)
(-> self entity)
*redring-sg*
gp-0
)
(-> s5-0 ppointer)
)
)
)
)
)
(send-event (handle->process (-> self shot-attractor)) 'attackable #t)
(send-event (handle->process (-> self shot-attractor)) 'draw #f)
)
;; definition for function robotboss-yellow-eco-off
(defbehavior robotboss-yellow-eco-off robotboss ()
(logior! (-> self alts 7 extra perm status) (entity-perm-status bit-9))
(logior! (-> self alts 8 extra perm status) (entity-perm-status bit-9))
(logior! (-> self alts 9 extra perm status) (entity-perm-status bit-9))
(let
((v0-0
(logior (-> self alts 10 extra perm status) (entity-perm-status bit-9))
)
)
(set! (-> self alts 10 extra perm status) v0-0)
v0-0
)
)
;; definition for function robotboss-yellow-eco-on
(defbehavior robotboss-yellow-eco-on robotboss ()
(logclear! (-> self alts 7 extra perm status) (entity-perm-status bit-9))
(logclear! (-> self alts 8 extra perm status) (entity-perm-status bit-9))
(logclear! (-> self alts 9 extra perm status) (entity-perm-status bit-9))
(let
((v0-0
(logclear (-> self alts 10 extra perm status) (entity-perm-status bit-9))
)
)
(set! (-> self alts 10 extra perm status) v0-0)
v0-0
)
)
;; definition for function robotboss-anim-blend-loop
(defbehavior robotboss-anim-blend-loop robotboss ((arg0 art-joint-anim))
(let ((s5-0 (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
)
(ja-channel-push! 2 0)
(let ((s4-0 (-> self skel root-channel 0)))
(joint-control-channel-group-eval! s4-0 arg0 num-func-identity)
(set! (-> s4-0 frame-num) 0.0)
)
(let ((gp-1 (-> self skel root-channel 1)))
(joint-control-channel-group-eval! gp-1 s5-0 num-func-identity)
(set! (-> gp-1 frame-num) 0.0)
)
)
(while #t
(let ((a0-4 (-> self skel root-channel 0)))
(set! (-> a0-4 param 0) 1.0)
(joint-control-channel-group-eval!
a0-4
(the-as art-joint-anim #f)
num-func-loop!
)
)
(let ((gp-2 (-> self skel root-channel 1)))
(set! (-> gp-2 frame-interp) (- 1.0 (ease-loc-t self)))
(set! (-> gp-2 param 0) 0.0)
(joint-control-channel-group-eval!
gp-2
(the-as art-joint-anim #f)
num-func-chan
)
)
(suspend)
)
(none)
)
;; definition for function robotboss-position
;; Used lq/sq
(defbehavior robotboss-position robotboss ()
(let ((s5-0 (-> self entity extra trans))
(gp-0 (new 'stack-no-clear 'vector))
)
(let ((s4-0 (new 'stack-no-clear 'matrix)))
(set!
(-> self loc-t)
(/
(the float (- (-> *display* game-frame-counter) (-> self loc-t-start)))
(the float (-> self loc-t-duration))
)
)
(set! (-> self loc-t) (fmin 1.0 (-> self loc-t)))
(vector-lerp!
gp-0
(-> self old-loc)
(-> self desired-loc)
(ease-loc-t self)
)
(matrix-rotate-y! s4-0 (-> gp-0 x))
(set! (-> gp-0 x) 0.0)
(vector-matrix*! gp-0 gp-0 s4-0)
(vector+! (-> self root-override trans) gp-0 (-> self entity extra trans))
(vector-negate!
(the-as vector (-> s4-0 vector))
(the-as vector (-> s4-0 vector))
)
(vector-negate! (-> s4-0 vector 2) (-> s4-0 vector 2))
(matrix->quaternion (-> self root-override quat) s4-0)
)
(vector-! gp-0 s5-0 (-> self root-override trans))
(set! (-> gp-0 y) 0.0)
(vector-normalize! gp-0 (the-as float 204800.0))
(set! (-> gp-0 y) 32768.0)
(vector+! gp-0 gp-0 s5-0)
(send-event *camera* 'set-pivot gp-0)
)
(when (-> self alts 6)
(let ((a0-16 (-> self alts 6 extra process))
(f0-10 (+ (-> self entity extra trans y) (-> self desired-pool-y)))
)
(when a0-16
(let ((v1-23 (new 'stack-no-clear 'vector)))
(set!
(-> v1-23 quad)
(-> (the-as process-drawable a0-16) root trans quad)
)
(cond
((< (-> v1-23 y) (+ -204.8 f0-10))
(set! (-> v1-23 y) (+ 20.48 (-> v1-23 y)))
)
((< (+ 204.8 f0-10) (-> v1-23 y))
(set! (-> v1-23 y) (+ -20.48 (-> v1-23 y)))
)
)
(send-event a0-16 'move-to v1-23)
)
)
)
)
)
;; definition for function robotboss-darkecobomb
;; Used lq/sq
(defbehavior robotboss-darkecobomb robotboss ((arg0 vector) (arg1 float))
(+! (-> self children-spawned) 1)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(let ((s4-0 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-0 (-> self node-list data 60))
(set! (-> s4-0 quad) (-> self entity extra trans quad))
(vector+! s4-0 s4-0 arg0)
(let ((s3-1 (get-process *default-dead-pool* darkecobomb #x4000)))
(when s3-1
(let ((t9-2 (method-of-type darkecobomb activate)))
(t9-2
(the-as darkecobomb s3-1)
self
'darkecobomb
(the-as pointer #x70004000)
)
)
(run-now-in-process
s3-1
darkecobomb-init-by-other
gp-0
s4-0
61440.0
300
arg1
)
(-> s3-1 ppointer)
)
)
)
(let ((s5-1 (get-process *default-dead-pool* part-tracker #x4000)))
(when s5-1
(let ((t9-5 (method-of-type part-tracker activate)))
(t9-5
(the-as part-tracker s5-1)
*entity-pool*
'part-tracker
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-1
part-tracker-init
(-> *part-group-id-table* 638)
300
#f
#f
#f
gp-0
)
(-> s5-1 ppointer)
)
)
)
)
;; definition for function robotboss-bomb-handler
(defbehavior
robotboss-bomb-handler robotboss
((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(local-vars (v0-0 object))
(case arg2
(('flash)
(let ((f0-1 (* 0.0078125 (the-as float (-> arg3 param 0)))))
(set! (-> self palette-val) f0-1)
f0-1
)
)
(('bomb-done)
(set! (-> self des-cam-entity) #f)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 0)
(set! (-> a1-1 message) 'hide)
(let ((t9-0 send-event-function)
(v1-4 (-> self alts 11))
)
(t9-0 (if v1-4
(-> v1-4 extra process)
)
a1-1
)
)
)
(set! v0-0 (+ (-> self children-spawned) -2))
(set! (-> self children-spawned) (the-as int v0-0))
v0-0
)
(('bomb-going)
(set! (-> self des-cam-entity) #f)
(set! v0-0 #t)
(set! (-> self ignore-camera) (the-as symbol v0-0))
v0-0
)
)
)
;; definition for function robotboss-handler
;; INFO: Return type mismatch number vs object.
(defbehavior
robotboss-handler robotboss
((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (cond
((= v1-0 'flash)
(let ((f0-1 (* 0.0078125 (the-as float (-> arg3 param 0)))))
(set! (-> self palette-val) f0-1)
f0-1
)
)
((= v1-0 'attack)
(when (>= arg1 2)
(case (-> arg3 param 1)
(('eco-yellow)
(let ((a0-5 (-> arg3 param 0)))
(when
(and
a0-5
((method-of-type
touching-shapes-entry
prims-touching?
)
(the-as touching-shapes-entry a0-5)
(-> self root-override)
(the-as uint (-> self vulnerable))
)
)
(when (> (-> self hits-to-go) 0)
(set! (-> self took-hit) #t)
(let
((v0-0 (the-as number (+ (-> self hits-to-go) -1))))
(set! (-> self hits-to-go) (the-as int v0-0))
v0-0
)
)
)
)
)
)
)
)
)
)
)
)
;; failed to figure out what this is:
(defstate robotboss-yellow-dark-bomb-wait (robotboss)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (cond
((= v1-0 'white-eco-picked-up)
(close-specific-task!
(game-task finalboss-movies)
(task-status unknown)
)
(entity-birth-no-kill (-> self alts 5))
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-2 from) self)
(set! (-> a1-2 num-params) 0)
(set! (-> a1-2 message) 'play-anim)
(let ((t9-2 send-event-function)
(v1-2 (-> self alts 5))
)
(t9-2 (if v1-2
(-> v1-2 extra process)
)
a1-2
)
)
)
(dummy-18 self)
(deactivate self)
)
(else
(robotboss-bomb-handler arg0 arg1 arg2 arg3)
)
)
)
)
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* game-frame-counter))
(set! (-> self children-spawned) 0)
0
(none)
)
:exit
(behavior ()
(set! (-> self des-cam-entity) #f)
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 0)
(set! (-> a1-0 message) 'beam-off)
(let ((t9-0 send-event-function)
(v1-1 (-> self alts 3))
)
(t9-0 (if v1-1
(-> v1-1 extra process)
)
a1-0
)
)
)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 0)
(set! (-> a1-1 message) 'beam-off)
(let ((t9-1 send-event-function)
(v1-5 (-> self alts 2))
)
(t9-1 (if v1-5
(-> v1-5 extra process)
)
a1-1
)
)
)
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-2 from) self)
(set! (-> a1-2 num-params) 0)
(set! (-> a1-2 message) 'beam-off)
(let ((t9-2 send-event-function)
(v1-9 (-> self alts 1))
)
(t9-2 (if v1-9
(-> v1-9 extra process)
)
a1-2
)
)
)
(let ((a1-3 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-3 from) self)
(set! (-> a1-3 num-params) 0)
(set! (-> a1-3 message) 'beam-off)
(let ((t9-3 send-event-function)
(v1-13 (-> self alts 4))
)
(t9-3 (if v1-13
(-> v1-13 extra process)
)
a1-3
)
)
)
(send-event (handle->process (-> self white-eco)) 'beam-off)
(none)
)
:trans
(behavior ()
(robotboss-always-trans (the-as state #f))
(spool-push
*art-control*
"green-sagecage-outro-beat-boss-a"
0
self
(the-as float -1.0)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(ja-channel-push! 1 30)
(let ((v1-11 (-> self skel root-channel 0)))
(set!
(-> v1-11 frame-group)
(the-as art-joint-anim (-> self draw art-group data 32))
)
)
(let ((a0-6 (-> self skel root-channel 0)))
(set! (-> a0-6 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-6 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-6 param 1) 1.0)
(set! (-> a0-6 frame-num) 0.0)
(joint-control-channel-group! a0-6 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(when (and (>= (ja-frame-num 0) 15.0) (< (-> self children-spawned) 1))
(robotboss-darkecobomb
(new 'static 'vector :y 40960.0 :z 81920.0)
(-> self dda yellow-bomb-time)
)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM20"
#t
(the-as vector #f)
)
)
(suspend)
(let ((a0-10 (-> self skel root-channel 0)))
(set!
(-> a0-10 param 0)
(the float (+ (-> a0-10 frame-group data 0 length) -1))
)
(set! (-> a0-10 param 1) 1.0)
(joint-control-channel-group-eval!
a0-10
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(ja-channel-push! 1 30)
(let ((v1-52 (-> self skel root-channel 0)))
(set!
(-> v1-52 frame-group)
(the-as art-joint-anim (-> self draw art-group data 32))
)
)
(let ((a0-16 (-> self skel root-channel 0)))
(set! (-> a0-16 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-16 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-16 param 1) 1.0)
(set! (-> a0-16 frame-num) 0.0)
(joint-control-channel-group! a0-16 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(if (and (>= (ja-frame-num 0) 15.0) (< (-> self children-spawned) 2))
(robotboss-darkecobomb
(new 'static 'vector :y 40960.0 :z -81920.0)
(+ -150.0 (-> self dda yellow-bomb-time))
)
)
(suspend)
(let ((a0-19 (-> self skel root-channel 0)))
(set!
(-> a0-19 param 0)
(the float (+ (-> a0-19 frame-group data 0 length) -1))
)
(set! (-> a0-19 param 1) 1.0)
(joint-control-channel-group-eval!
a0-19
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(ja-channel-push! 1 30)
(let ((v1-93 (-> self skel root-channel 0)))
(set!
(-> v1-93 frame-group)
(the-as art-joint-anim (-> self draw art-group data 32))
)
)
(let ((a0-25 (-> self skel root-channel 0)))
(set! (-> a0-25 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-25 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-25 param 1) 1.0)
(set! (-> a0-25 frame-num) 0.0)
(joint-control-channel-group! a0-25 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(if (and (>= (ja-frame-num 0) 15.0) (< (-> self children-spawned) 3))
(robotboss-darkecobomb
(new 'static 'vector :x 81920.0 :y 40960.0)
(+ -300.0 (-> self dda yellow-bomb-time))
)
)
(suspend)
(let ((a0-28 (-> self skel root-channel 0)))
(set!
(-> a0-28 param 0)
(the float (+ (-> a0-28 frame-group data 0 length) -1))
)
(set! (-> a0-28 param 1) 1.0)
(joint-control-channel-group-eval!
a0-28
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(ja-channel-push! 1 30)
(let ((v1-134 (-> self skel root-channel 0)))
(set!
(-> v1-134 frame-group)
(the-as art-joint-anim (-> self draw art-group data 32))
)
)
(let ((a0-34 (-> self skel root-channel 0)))
(set! (-> a0-34 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-34 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-34 param 1) 1.0)
(set! (-> a0-34 frame-num) 0.0)
(joint-control-channel-group! a0-34 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(when (and (>= (ja-frame-num 0) 15.0) (< (-> self children-spawned) 4))
(robotboss-darkecobomb
(new 'static 'vector :x -81920.0 :y 40960.0)
(+ -450.0 (-> self dda yellow-bomb-time))
)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM03"
#t
(the-as vector #f)
)
(set! (-> self des-cam-entity) "camera-365")
)
(suspend)
(let ((a0-38 (-> self skel root-channel 0)))
(set!
(-> a0-38 param 0)
(the float (+ (-> a0-38 frame-group data 0 length) -1))
)
(set! (-> a0-38 param 1) 1.0)
(joint-control-channel-group-eval!
a0-38
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(while #t
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 30)
)
)
(ja-channel-push! 1 60)
(let ((v1-183 (-> self skel root-channel 0)))
(set!
(-> v1-183 frame-group)
(the-as art-joint-anim (-> self draw art-group data 30))
)
)
)
(let ((a0-48 (-> self skel root-channel 0)))
(set! (-> a0-48 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-48 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-48 param 1) 1.0)
(set! (-> a0-48 frame-num) 0.0)
(joint-control-channel-group!
a0-48
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-49 (-> self skel root-channel 0)))
(set!
(-> a0-49 param 0)
(the float (+ (-> a0-49 frame-group data 0 length) -1))
)
(set! (-> a0-49 param 1) 1.0)
(joint-control-channel-group-eval!
a0-49
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-daxter-sacrifice-movie (robotboss)
:code
(behavior ()
(set-blackout-frames #x7530)
(entity-birth-no-kill (-> self alts 5))
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 0)
(set! (-> a1-0 message) 'play-anim)
(let ((t9-2 send-event-function)
(v1-1 (-> self alts 5))
)
(t9-2 (if v1-1
(-> v1-1 extra process)
)
a1-0
)
)
)
(suspend)
(while (movie?)
(suspend)
)
(set-blackout-frames 0)
(go robotboss-yellow-dark-bomb-wait)
(none)
)
)
;; failed to figure out what this is:
(defstate robotboss-white-eco-movie (robotboss)
:enter
(behavior ()
(logior! (-> self draw status) 2)
(set! (-> self children-spawned) 0)
(set! (-> self state-time) (-> *display* base-frame-counter))
(ja-post)
(none)
)
:exit
(behavior ()
(set! (-> self draw status) (logand -3 (-> self draw status)))
(none)
)
:trans
(behavior ()
(spool-push
*art-control*
"green-sagecage-daxter-sacrifice"
0
self
(the-as float -1.0)
)
(when
(and
(< (-> self children-spawned) 1)
(>= (- (-> *display* base-frame-counter) (-> self state-time)) 285)
)
(+! (-> self children-spawned) 1)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(set! (-> gp-0 quad) (-> self entity extra trans quad))
(set! (-> gp-0 y) (+ 81920.0 (-> gp-0 y)))
(let ((s5-0 (get-process *default-dead-pool* light-eco-mother #x4000)))
(set! (-> self white-eco) (ppointer->handle (when s5-0
(let
((t9-2
(method-of-type
light-eco-mother
activate
)
)
)
(t9-2
(the-as
light-eco-mother
s5-0
)
self
'light-eco-mother
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-0
light-eco-mother-init-by-other
(-> self entity)
gp-0
)
(-> s5-0 ppointer)
)
)
)
)
)
)
(none)
)
:code
(behavior ()
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 1)
(set! (-> a1-0 message) 'open)
(set! (-> a1-0 param 0) (the-as uint (-> *part-group-id-table* 674)))
(let ((t9-0 send-event-function)
(v1-4 (-> self alts 3))
)
(t9-0 (if v1-4
(-> v1-4 extra process)
)
a1-0
)
)
)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 1)
(set! (-> a1-1 message) 'open)
(set! (-> a1-1 param 0) (the-as uint (-> *part-group-id-table* 675)))
(let ((t9-1 send-event-function)
(v1-11 (-> self alts 2))
)
(t9-1 (if v1-11
(-> v1-11 extra process)
)
a1-1
)
)
)
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-2 from) self)
(set! (-> a1-2 num-params) 1)
(set! (-> a1-2 message) 'open)
(set! (-> a1-2 param 0) (the-as uint (-> *part-group-id-table* 676)))
(let ((t9-2 send-event-function)
(v1-18 (-> self alts 1))
)
(t9-2 (if v1-18
(-> v1-18 extra process)
)
a1-2
)
)
)
(let ((a1-3 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-3 from) self)
(set! (-> a1-3 num-params) 1)
(set! (-> a1-3 message) 'open)
(set! (-> a1-3 param 0) (the-as uint (-> *part-group-id-table* 677)))
(let ((t9-3 send-event-function)
(v1-25 (-> self alts 4))
)
(t9-3 (if v1-25
(-> v1-25 extra process)
)
a1-3
)
)
)
(let ((a1-4 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-4 from) self)
(set! (-> a1-4 num-params) 3)
(set! (-> a1-4 message) 'beam-on)
(set! (-> a1-4 param 0) (the-as uint (-> *part-group-id-table* 666)))
(set! (-> a1-4 param 1) (the-as uint (-> *part-group-id-table* 666)))
(set! (-> a1-4 param 2) (the-as uint (-> self entity extra trans)))
(let ((t9-4 send-event-function)
(v1-37 (-> self alts 3))
)
(t9-4 (if v1-37
(-> v1-37 extra process)
)
a1-4
)
)
)
(let ((a1-5 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-5 from) self)
(set! (-> a1-5 num-params) 3)
(set! (-> a1-5 message) 'beam-on)
(set! (-> a1-5 param 0) (the-as uint (-> *part-group-id-table* 672)))
(set! (-> a1-5 param 1) (the-as uint (-> *part-group-id-table* 672)))
(set! (-> a1-5 param 2) (the-as uint (-> self entity extra trans)))
(let ((t9-5 send-event-function)
(v1-49 (-> self alts 2))
)
(t9-5 (if v1-49
(-> v1-49 extra process)
)
a1-5
)
)
)
(let ((a1-6 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-6 from) self)
(set! (-> a1-6 num-params) 3)
(set! (-> a1-6 message) 'beam-on)
(set! (-> a1-6 param 0) (the-as uint (-> *part-group-id-table* 668)))
(set! (-> a1-6 param 1) (the-as uint (-> *part-group-id-table* 668)))
(set! (-> a1-6 param 2) (the-as uint (-> self entity extra trans)))
(let ((t9-6 send-event-function)
(v1-61 (-> self alts 1))
)
(t9-6 (if v1-61
(-> v1-61 extra process)
)
a1-6
)
)
)
(let ((a1-7 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-7 from) self)
(set! (-> a1-7 num-params) 3)
(set! (-> a1-7 message) 'beam-on)
(set! (-> a1-7 param 0) (the-as uint (-> *part-group-id-table* 670)))
(set! (-> a1-7 param 1) (the-as uint (-> *part-group-id-table* 670)))
(set! (-> a1-7 param 2) (the-as uint (-> self entity extra trans)))
(let ((t9-7 send-event-function)
(v1-73 (-> self alts 4))
)
(t9-7 (if v1-73
(-> v1-73 extra process)
)
a1-7
)
)
)
(let* ((gp-0 (get-process *default-dead-pool* finalbosscam #x4000))
(gp-1 (ppointer->handle (when gp-0
(let
((t9-9
(method-of-type finalbosscam activate)
)
)
(t9-9
(the-as finalbosscam gp-0)
self
'finalbosscam
(the-as pointer #x70004000)
)
)
(run-now-in-process
gp-0
finalbosscam-init-by-other
(-> self entity)
)
(-> gp-0 ppointer)
)
)
)
)
(send-event (handle->process gp-1) 'play-anim)
(suspend)
(while (movie?)
(suspend)
)
(let ((a0-18 (handle->process gp-1)))
(if a0-18
(deactivate a0-18)
)
)
)
(case (get-task-status (game-task finalboss-movies))
(((task-status unknown))
(go robotboss-daxter-sacrifice-movie)
)
(else
(go robotboss-yellow-dark-bomb-wait)
)
)
(none)
)
)
;; failed to figure out what this is:
(defstate robotboss-yellow-dark-bomb (robotboss)
:enter
(behavior ()
(set! (-> self old-loc quad) (-> self desired-loc quad))
(set-vector! (-> self desired-loc) 16384.0 -81920.0 716800.0 1.0)
(set! (-> self loc-t) 0.0)
(set! (-> self loc-t-start) (-> *display* game-frame-counter))
(set! (-> self loc-t-duration) 1200)
(set! (-> self desired-pool-y) -16384.0)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM01"
#t
(the-as vector #f)
)
(none)
)
:trans
(behavior ()
(robotboss-always-trans (the-as state #f))
(spool-push
*art-control*
"finalbosscam-white-eco"
0
self
(the-as float -1.0)
)
(if (>= (-> self loc-t) 1.0)
(go robotboss-white-eco-movie)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(ja-channel-push! 1 60)
(let ((v1-2 (-> self skel root-channel 0)))
(set!
(-> v1-2 frame-group)
(the-as art-joint-anim (-> self draw art-group data 31))
)
)
(let ((a0-4 (-> self skel root-channel 0)))
(set! (-> a0-4 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-4 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-4 param 1) 1.0)
(set! (-> a0-4 frame-num) 0.0)
(joint-control-channel-group! a0-4 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-5 (-> self skel root-channel 0)))
(set!
(-> a0-5 param 0)
(the float (+ (-> a0-5 frame-group data 0 length) -1))
)
(set! (-> a0-5 param 1) 1.0)
(joint-control-channel-group-eval!
a0-5
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 30)
)
)
(ja-channel-push! 1 60)
(let ((v1-41 (-> self skel root-channel 0)))
(set!
(-> v1-41 frame-group)
(the-as art-joint-anim (-> self draw art-group data 30))
)
)
)
(while #t
(let ((a0-15 (-> self skel root-channel 0)))
(set! (-> a0-15 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-15 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-15 param 1) 1.0)
(set! (-> a0-15 frame-num) 0.0)
(joint-control-channel-group!
a0-15
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-16 (-> self skel root-channel 0)))
(set!
(-> a0-16 param 0)
(the float (+ (-> a0-16 frame-group data 0 length) -1))
)
(set! (-> a0-16 param 1) 1.0)
(joint-control-channel-group-eval!
a0-16
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; definition for function robotboss-yellowshot
;; INFO: Return type mismatch sound-id vs none.
;; Used lq/sq
(defbehavior robotboss-yellowshot robotboss ()
(+! (-> self children-spawned) 1)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(let ((s5-0 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-0 (-> self node-list data 21))
(set! (-> gp-0 y) 1972633.6)
(if *target*
(set! (-> s5-0 quad) (-> (target-pos 0) quad))
(set! (-> s5-0 quad) (-> self entity extra trans quad))
)
(set! (-> s5-0 y) (+ 8192.0 (-> self entity extra trans y)))
(vector-! s5-0 s5-0 gp-0)
(vector-normalize! s5-0 (the-as float 819200.0))
(vector+! s5-0 s5-0 gp-0)
(let ((s4-1 (get-process *default-dead-pool* yellowshot #x4000)))
(when s4-1
(let ((t9-4 (method-of-type yellowshot activate)))
(t9-4
(the-as yellowshot s4-1)
self
'yellowshot
(the-as pointer #x70004000)
)
)
(run-now-in-process s4-1 yellowshot-init-by-other gp-0 s5-0 0.0 750)
(-> s4-1 ppointer)
)
)
)
(send-event self 'flash 255.0)
(let ((s5-1 (get-process *default-dead-pool* part-tracker #x4000)))
(when s5-1
(let ((t9-8 (method-of-type part-tracker activate)))
(t9-8
(the-as part-tracker s5-1)
*entity-pool*
'part-tracker
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-1
part-tracker-init
(-> *part-group-id-table* 642)
300
#f
#f
#f
gp-0
)
(-> s5-1 ppointer)
)
)
)
(sound-play-by-name
(static-sound-name "bfg-fire")
(new-sound-id)
1024
0
0
1
#t
)
(none)
)
;; definition for function robotboss-is-yellow-hit
(defbehavior robotboss-is-yellow-hit robotboss ()
(or (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 28)
)
(= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 35)
)
)
)
;; definition for function robotboss-time-to-shoot-yellow
(defbehavior robotboss-time-to-shoot-yellow robotboss ()
(>=
(- (-> *display* game-frame-counter) (-> self state-time))
(+ (-> self till-next-shot) 750)
)
)
;; failed to figure out what this is:
(defstate robotboss-yellow-wait (robotboss)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('hit-jak)
(let* ((v1-2 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-3 (the-as number (logior #x3f800000 v1-2)))
(f0-2 (+ -1.0 (the-as float v1-3)))
)
(cond
((< 0.75 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM10"
#t
(the-as vector #f)
)
)
((< 0.5 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM12"
#t
(the-as vector #f)
)
)
((< 0.25 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM15"
#t
(the-as vector #f)
)
)
(else
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM03"
#t
(the-as vector #f)
)
)
)
)
)
(('missed-jak)
(let* ((v1-13 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-14 (the-as number (logior #x3f800000 v1-13)))
(f0-5 (+ -1.0 (the-as float v1-14)))
)
(if (< 0.5 f0-5)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM14"
#t
(the-as vector #f)
)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM02"
#t
(the-as vector #f)
)
)
)
)
(else
(robotboss-handler arg0 arg1 arg2 arg3)
)
)
)
:enter
(behavior ()
(set! (-> self hits-to-go) -1)
(set! (-> self state-time) (-> *display* game-frame-counter))
(set! (-> self till-next-shot) 300)
(set! (-> self use-interesting) #t)
(set! (-> self keep-charging) #f)
(none)
)
:exit
(behavior ()
(let ((a0-1 (handle->process (-> self shot-attractor))))
(if a0-1
(deactivate a0-1)
)
)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 1)
(set! (-> a1-1 message) 'open)
(set! (-> a1-1 param 0) (the-as uint (-> *part-group-id-table* 677)))
(let ((t9-1 send-event-function)
(v1-10 (-> self alts 4))
)
(t9-1 (if v1-10
(-> v1-10 extra process)
)
a1-1
)
)
)
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-2 from) self)
(set! (-> a1-2 num-params) 1)
(set! (-> a1-2 message) 'open)
(set! (-> a1-2 param 0) (the-as uint 0.4))
(let ((t9-2 send-event-function)
(v1-17 (-> self alts 0))
)
(t9-2 (if v1-17
(-> v1-17 extra process)
)
a1-2
)
)
)
(set!
(->
(the-as collide-shape-prim-group (-> self root-override root-prim))
prims
3
collide-with
)
(the-as uint 0)
)
(set!
(->
(the-as collide-shape-prim-group (-> self root-override root-prim))
prims
3
prim-core
collide-as
)
(the-as uint 0)
)
(set! (-> self use-interesting) #f)
(send-event *camera* 'point-of-interest #f)
(if (nonzero? (-> self yellow-gun))
(set-mode! (-> self yellow-gun) (joint-mod-handler-mode flex-blend))
)
(robotboss-yellow-eco-off)
(robotboss-cut-cam-exit)
(stop! (-> self looping-sound 3))
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-yellow-dark-bomb)
(robotboss-shooting-trans 21)
(cond
((zero? (-> self hits-to-go))
(set! (-> self keep-charging) #f)
(stop! (-> self looping-sound 3))
(robotboss-yellow-eco-off)
(set! (-> self took-hit) #f)
(+! (-> self hits-to-go) -1)
(ja-channel-push! 1 30)
(let ((v1-8 (-> self skel root-channel 0)))
(set!
(-> v1-8 frame-group)
(the-as art-joint-anim (-> self draw art-group data 35))
)
)
(set! (-> self yellow-smoke) #t)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-0 (-> self node-list data 27))
(let ((s5-0 (get-process *default-dead-pool* part-tracker #x4000)))
(when s5-0
(let ((t9-7 (method-of-type part-tracker activate)))
(t9-7
(the-as part-tracker s5-0)
*entity-pool*
'part-tracker
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-0
part-tracker-init
(-> *part-group-id-table* 653)
300
#f
#f
#f
gp-0
)
(-> s5-0 ppointer)
)
)
)
(let* ((s5-1 (get-process *default-dead-pool* manipy #x4000))
(gp-1 (when s5-1
(let ((t9-10 (method-of-type manipy activate)))
(t9-10
(the-as manipy s5-1)
self
'manipy
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-1
manipy-init
(-> self root-override trans)
(-> self entity)
*robotboss-yelloweco-sg*
#f
)
(-> s5-1 ppointer)
)
)
)
(send-event (ppointer->process (-> self parent)) 'flash 255.0)
(send-event (ppointer->process gp-1) 'anim-mode 'play1)
(send-event
(ppointer->process gp-1)
'rot-quat
(-> self root-override quat)
)
(send-event
(ppointer->process gp-1)
'art-joint-anim
"robotboss-yelloweco-yellow-last-hit"
)
)
)
((and (> (-> self hits-to-go) 0) (-> self took-hit))
(if
(not
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM17"
#t
(the-as vector #f)
)
)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM06"
#t
(the-as vector #f)
)
)
(set! (-> self took-hit) #f)
(ja-channel-push! 1 30)
(let ((v1-54 (-> self skel root-channel 0)))
(set!
(-> v1-54 frame-group)
(the-as art-joint-anim (-> self draw art-group data 28))
)
)
)
)
(robotboss-position)
(robotboss-cut-cam
(the-as float 5.0)
(the-as float 50.0)
(the-as int (-> self draw art-group data 29))
)
(when
(and
(-> self keep-charging)
(>=
(- (-> *display* game-frame-counter) (-> self state-time))
(-> self till-next-shot)
)
)
(let ((gp-2 (new 'stack-no-clear 'vector)))
(update! (-> self looping-sound 3))
(vector<-cspace! gp-2 (-> self node-list data 21))
(spawn (-> self particle 6) gp-2)
)
)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(robotboss-setup-for-hits 8 (-> self dda yellow-gun-hits))
(if (nonzero? (-> self yellow-gun))
(set-mode! (-> self yellow-gun) (joint-mod-handler-mode look-at))
)
(while #t
(when (not (robotboss-time-to-shoot-yellow))
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 26)
)
)
(ja-channel-push! 1 60)
(let ((v1-23 (-> self skel root-channel 0)))
(set!
(-> v1-23 frame-group)
(the-as art-joint-anim (-> self draw art-group data 26))
)
)
)
(when
(>=
(- (-> *display* game-frame-counter) (-> self state-time))
(-> self till-next-shot)
)
(let ((v1-30 (-> self skel root-channel 0)))
(set! (-> v1-30 num-func) num-func-identity)
(set! (-> v1-30 frame-num) 15.0)
)
)
(while
(not
(or
(>=
(- (-> *display* game-frame-counter) (-> self state-time))
(-> self till-next-shot)
)
(= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 35)
)
)
)
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 26)
)
)
(ja-channel-push! 1 60)
(let ((v1-40 (-> self skel root-channel 0)))
(set!
(-> v1-40 frame-group)
(the-as art-joint-anim (-> self draw art-group data 26))
)
)
)
(let ((a0-24 (-> self skel root-channel 0)))
(set! (-> a0-24 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-24 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-24 param 1) 1.0)
(set! (-> a0-24 frame-num) 0.0)
(joint-control-channel-group!
a0-24
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(if (robotboss-is-yellow-hit)
(goto cfg-36)
)
(suspend)
(let ((a0-25 (-> self skel root-channel 0)))
(set!
(-> a0-25 param 0)
(the float (+ (-> a0-25 frame-group data 0 length) -1))
)
(set! (-> a0-25 param 1) 1.0)
(joint-control-channel-group-eval!
a0-25
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(label cfg-36)
(when (not (robotboss-is-yellow-hit))
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 26)
)
)
(ja-channel-push! 1 60)
(let ((v1-93 (-> self skel root-channel 0)))
(set!
(-> v1-93 frame-group)
(the-as art-joint-anim (-> self draw art-group data 26))
)
)
)
(let ((a0-41 (-> self skel root-channel 0)))
(set! (-> a0-41 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-41 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-41 param 1) 1.0)
(set! (-> a0-41 frame-num) 0.0)
(joint-control-channel-group!
a0-41
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(if (robotboss-is-yellow-hit)
(goto cfg-55)
)
(if (< 15.0 (ja-aframe-num 0))
(set! (-> self keep-charging) #t)
)
(suspend)
(let ((a0-43 (-> self skel root-channel 0)))
(set!
(-> a0-43 param 0)
(the float (+ (-> a0-43 frame-group data 0 length) -1))
)
(set! (-> a0-43 param 1) 1.0)
(joint-control-channel-group-eval!
a0-43
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
)
(label cfg-55)
(when (and (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 35)
)
)
(or
(robotboss-time-to-shoot-yellow)
(not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 28)
)
)
)
)
(set! (-> self state-time) (-> *display* game-frame-counter))
(let* ((f30-1 (-> self dda yellow-shot-time-min))
(f28-0 (-> self dda yellow-shot-time-rnd))
(v1-147 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-148 (the-as number (logior #x3f800000 v1-147)))
)
(set!
(-> self till-next-shot)
(the
int
(+ f30-1 (the float (the int (* f28-0 (+ -1.0 (the-as float v1-148))))))
)
)
)
(stop! (-> self looping-sound 3))
(robotboss-yellowshot)
(robotboss-yellow-eco-on)
(let* ((v1-154 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-155 (the-as number (logior #x3f800000 v1-154)))
(f0-29 (+ -1.0 (the-as float v1-155)))
)
(cond
((< 0.8333333 f0-29)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM04"
#t
(the-as vector #f)
)
)
((< 0.6666667 f0-29)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM09"
#t
(the-as vector #f)
)
)
((< 0.5 f0-29)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM08"
#t
(the-as vector #f)
)
)
((< 0.33333334 f0-29)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM10"
#t
(the-as vector #f)
)
)
((< 0.16666667 f0-29)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM03"
#t
(the-as vector #f)
)
)
(else
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM02"
#t
(the-as vector #f)
)
)
)
)
(ja-channel-push! 1 15)
(let ((v1-176 (-> self skel root-channel 0)))
(set!
(-> v1-176 frame-group)
(the-as art-joint-anim (-> self draw art-group data 27))
)
)
)
(let ((a0-70 (-> self skel root-channel 0)))
(set! (-> a0-70 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-70 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-70 param 1) 1.0)
(set! (-> a0-70 frame-num) 0.0)
(joint-control-channel-group!
a0-70
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-71 (-> self skel root-channel 0)))
(set!
(-> a0-71 param 0)
(the float (+ (-> a0-71 frame-group data 0 length) -1))
)
(set! (-> a0-71 param 1) 1.0)
(joint-control-channel-group-eval!
a0-71
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(when (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 35)
)
(let ((a0-77 (-> self skel root-channel 0)))
(set!
(-> a0-77 frame-group)
(the-as art-joint-anim (-> self draw art-group data 29))
)
(set!
(-> a0-77 param 0)
(the
float
(+
(->
(the-as art-joint-anim (-> self draw art-group data 29))
data
0
length
)
-1
)
)
)
(set! (-> a0-77 param 1) 1.0)
(set! (-> a0-77 frame-num) 0.0)
(joint-control-channel-group!
a0-77
(the-as art-joint-anim (-> self draw art-group data 29))
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-78 (-> self skel root-channel 0)))
(set!
(-> a0-78 param 0)
(the float (+ (-> a0-78 frame-group data 0 length) -1))
)
(set! (-> a0-78 param 1) 1.0)
(joint-control-channel-group-eval!
a0-78
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(go robotboss-yellow-dark-bomb)
)
)
(none)
)
:post
(behavior ()
(when *target*
(if (nonzero? (-> self yellow-gun))
(set-target! (-> self yellow-gun) (target-pos 5))
)
)
(transform-post)
(none)
)
)
;; failed to figure out what this is:
(defstate robotboss-yellow (robotboss)
:event
robotboss-handler
:enter
(behavior ()
(set! (-> self old-loc quad) (-> self desired-loc quad))
(set-vector! (-> self desired-loc) 13653.333 77824.0 491520.0 1.0)
(set! (-> self loc-t) 0.0)
(set! (-> self loc-t-start) (-> *display* game-frame-counter))
(set! (-> self loc-t-duration) 900)
(set! (-> self desired-pool-y) -18432.0)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-yellow-wait)
(if (>= (-> self loc-t) 1.0)
(go robotboss-yellow-wait)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(ja-channel-push! 1 60)
(let ((v1-11 (-> self skel root-channel 0)))
(set!
(-> v1-11 frame-group)
(the-as art-joint-anim (-> self draw art-group data 25))
)
)
(let ((a0-6 (-> self skel root-channel 0)))
(set! (-> a0-6 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-6 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-6 param 1) 1.0)
(set! (-> a0-6 frame-num) 0.0)
(joint-control-channel-group! a0-6 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-7 (-> self skel root-channel 0)))
(set!
(-> a0-7 param 0)
(the float (+ (-> a0-7 frame-group data 0 length) -1))
)
(set! (-> a0-7 param 1) 1.0)
(joint-control-channel-group-eval!
a0-7
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(while #t
(cond
((and
*target*
(< (+ 81920.0 (-> self entity extra trans y)) (-> (target-pos 0) y))
)
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 23)
)
)
(ja-channel-push! 1 240)
(let ((v1-55 (-> self skel root-channel 0)))
(set!
(-> v1-55 frame-group)
(the-as art-joint-anim (-> self draw art-group data 23))
)
)
)
)
((not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 21)
)
)
(ja-channel-push! 1 60)
(let ((v1-64 (-> self skel root-channel 0)))
(set!
(-> v1-64 frame-group)
(the-as art-joint-anim (-> self draw art-group data 21))
)
)
)
)
(let ((a0-27 (-> self skel root-channel 0)))
(set! (-> a0-27 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-27 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-27 param 1) 1.0)
(set! (-> a0-27 frame-num) 0.0)
(joint-control-channel-group!
a0-27
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-28 (-> self skel root-channel 0)))
(set!
(-> a0-28 param 0)
(the float (+ (-> a0-28 frame-group data 0 length) -1))
)
(set! (-> a0-28 param 1) 1.0)
(joint-control-channel-group-eval!
a0-28
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-red-dark-bomb-wait (robotboss)
:event
robotboss-bomb-handler
:enter
(behavior ()
(set! (-> self children-spawned) 0)
(logior! (-> self alts 11 extra perm status) (entity-perm-status bit-3))
(none)
)
:exit
(behavior ()
(set! (-> self ignore-camera) #f)
(set! (-> self des-cam-entity) #f)
(logclear! (-> self alts 11 extra perm status) (entity-perm-status bit-3))
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-yellow)
(if
(and
(< (-> self children-spawned) 0)
(or
(not *target*)
(!= (-> *target* control unknown-surface00 name) 'launch-jump)
)
)
(go robotboss-yellow)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(ja-channel-push! 1 30)
(let ((v1-11 (-> self skel root-channel 0)))
(set!
(-> v1-11 frame-group)
(the-as art-joint-anim (-> self draw art-group data 24))
)
)
(let ((a0-6 (-> self skel root-channel 0)))
(set! (-> a0-6 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-6 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-6 param 1) 1.0)
(set! (-> a0-6 frame-num) 0.0)
(joint-control-channel-group! a0-6 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(when (and (>= (ja-frame-num 0) 15.0) (< (-> self children-spawned) 1))
(robotboss-darkecobomb
(new 'static 'vector :y 32768.0)
(-> self dda red-bomb-time)
)
(set! (-> self des-cam-entity) "camera-365")
)
(suspend)
(let ((a0-9 (-> self skel root-channel 0)))
(set!
(-> a0-9 param 0)
(the float (+ (-> a0-9 frame-group data 0 length) -1))
)
(set! (-> a0-9 param 1) 1.0)
(joint-control-channel-group-eval!
a0-9
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(while #t
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 21)
)
)
(ja-channel-push! 1 60)
(let ((v1-57 (-> self skel root-channel 0)))
(set!
(-> v1-57 frame-group)
(the-as art-joint-anim (-> self draw art-group data 21))
)
)
)
(let ((a0-19 (-> self skel root-channel 0)))
(set! (-> a0-19 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-19 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-19 param 1) 1.0)
(set! (-> a0-19 frame-num) 0.0)
(joint-control-channel-group!
a0-19
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-20 (-> self skel root-channel 0)))
(set!
(-> a0-20 param 0)
(the float (+ (-> a0-20 frame-group data 0 length) -1))
)
(set! (-> a0-20 param 1) 1.0)
(joint-control-channel-group-eval!
a0-20
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-red-dark-bomb (robotboss)
:enter
(behavior ()
(set! (-> self old-loc quad) (-> self desired-loc quad))
(set-vector! (-> self desired-loc) 0.0 -81920.0 716800.0 1.0)
(set! (-> self loc-t) 0.0)
(set! (-> self loc-t-start) (-> *display* game-frame-counter))
(set! (-> self loc-t-duration) 900)
(set! (-> self desired-pool-y) -20480.0)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-red-dark-bomb-wait)
(robotboss-position)
(if (>= (-> self loc-t) 1.0)
(go robotboss-red-dark-bomb-wait)
)
(none)
)
:code
(behavior ()
(ja-channel-push! 1 60)
(let ((v1-2 (-> self skel root-channel 0)))
(set!
(-> v1-2 frame-group)
(the-as art-joint-anim (-> self draw art-group data 22))
)
)
(let ((a0-4 (-> self skel root-channel 0)))
(set! (-> a0-4 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-4 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-4 param 1) 1.0)
(set! (-> a0-4 frame-num) 0.0)
(joint-control-channel-group! a0-4 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-5 (-> self skel root-channel 0)))
(set!
(-> a0-5 param 0)
(the float (+ (-> a0-5 frame-group data 0 length) -1))
)
(set! (-> a0-5 param 1) 1.0)
(joint-control-channel-group-eval!
a0-5
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 21)
)
)
(ja-channel-push! 1 60)
(let ((v1-41 (-> self skel root-channel 0)))
(set!
(-> v1-41 frame-group)
(the-as art-joint-anim (-> self draw art-group data 21))
)
)
)
(while #t
(let ((a0-15 (-> self skel root-channel 0)))
(set! (-> a0-15 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-15 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-15 param 1) 1.0)
(set! (-> a0-15 frame-num) 0.0)
(joint-control-channel-group!
a0-15
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-16 (-> self skel root-channel 0)))
(set!
(-> a0-16 param 0)
(the float (+ (-> a0-16 frame-group data 0 length) -1))
)
(set! (-> a0-16 param 1) 1.0)
(joint-control-channel-group-eval!
a0-16
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; definition of type redshot-launch-info
(deftype redshot-launch-info (structure)
((dest vector :inline :offset-assert 0)
(flight-time int64 :offset-assert 16)
(stall-time int64 :offset-assert 24)
)
:method-count-assert 9
:size-assert #x20
:flag-assert #x900000020
)
;; definition for method 3 of type redshot-launch-info
(defmethod inspect redshot-launch-info ((obj redshot-launch-info))
(format #t "[~8x] ~A~%" obj 'redshot-launch-info)
(format #t "~Tdest: #<vector @ #x~X>~%" (-> obj dest))
(format #t "~Tflight-time: ~D~%" (-> obj flight-time))
(format #t "~Tstall-time: ~D~%" (-> obj stall-time))
obj
)
;; definition of type redshot-launch-array
(deftype redshot-launch-array (structure)
((info redshot-launch-info 6 :inline :offset-assert 0)
)
:method-count-assert 9
:size-assert #xc0
:flag-assert #x9000000c0
)
;; definition for method 3 of type redshot-launch-array
(defmethod inspect redshot-launch-array ((obj redshot-launch-array))
(format #t "[~8x] ~A~%" obj 'redshot-launch-array)
(format #t "~Tinfo[6] @ #x~X~%" (-> obj info))
obj
)
;; definition for function robotboss-redshot-fill-array
;; INFO: Return type mismatch symbol vs none.
;; Used lq/sq
(defbehavior robotboss-redshot-fill-array robotboss ((arg0 redshot-launch-array))
(let ((s2-0 0)
(s4-0 (new 'stack-no-clear 'vector))
(s5-0 (new-stack-vector0))
)
0.0
(dotimes (s3-0 6)
(let ((s1-0 (-> arg0 info s3-0)))
(let* ((f30-0 -40960.0)
(f28-0 81920.0)
(v1-4 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-5 (the-as number (logior #x3f800000 v1-4)))
)
(set! (-> s1-0 dest x) (+ f30-0 (* f28-0 (+ -1.0 (the-as float v1-5)))))
)
(set! (-> s1-0 dest y) 0.0)
(let* ((f30-1 -40960.0)
(f28-1 81920.0)
(v1-10 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-11 (the-as number (logior #x3f800000 v1-10)))
)
(set! (-> s1-0 dest z) (+ f30-1 (* f28-1 (+ -1.0 (the-as float v1-11)))))
)
(set! (-> s1-0 dest w) 1.0)
)
(dotimes (s1-1 s3-0)
(vector-!
s4-0
(the-as vector (-> arg0 info s3-0))
(the-as vector (-> arg0 info s1-1))
)
(let ((f0-13 (vector-length-squared s4-0)))
(if (< f0-13 1073741800.0)
(vector+float*!
(the-as vector (-> arg0 info s3-0))
(the-as vector (-> arg0 info s1-1))
s4-0
(/ 32768.0 (sqrtf f0-13))
)
)
)
)
(vector+! s5-0 s5-0 (the-as vector (-> arg0 info s3-0)))
(let* ((f30-2 60.0)
(v1-27 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-28 (the-as number (logior #x3f800000 v1-27)))
)
(set!
(-> arg0 info s3-0 flight-time)
(+ (the int (* f30-2 (+ -1.0 (the-as float v1-28)))) 180)
)
)
(let* ((s1-3 (max 150 (- s2-0 (-> arg0 info s3-0 flight-time))))
(f30-3 60.0)
(v1-38 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-39 (the-as number (logior #x3f800000 v1-38)))
)
(set!
(-> arg0 info s3-0 stall-time)
(+ (the int (* f30-3 (+ -1.0 (the-as float v1-39)))) 300 s1-3)
)
)
(set!
s2-0
(+ (-> arg0 info s3-0 flight-time) (-> arg0 info s3-0 stall-time))
)
)
(vector-float*! s5-0 s5-0 0.16666667)
(vector-! s5-0 (-> self entity extra trans) s5-0)
(dotimes (v1-53 6)
(vector+!
(the-as vector (-> arg0 info v1-53))
(the-as vector (-> arg0 info v1-53))
s5-0
)
(set!
(-> arg0 info v1-53 dest y)
(+ (-> (new 'static 'array float 1 2048.0) 0) (-> arg0 info v1-53 dest y))
)
)
)
(none)
)
;; definition for function robotboss-redshot
;; WARN: Stack slot load at 64 mismatch: defined as size 4, got size 16
;; Used lq/sq
(defbehavior
robotboss-redshot robotboss
((arg0 redshot-launch-info) (arg1 symbol))
(local-vars
(sv-32 redshot-launch-info)
(sv-48 vector)
(sv-64 float)
(sv-80 int)
(sv-96 int)
)
(set! sv-32 arg0)
(let ((s5-0 arg1))
(+! (-> self children-spawned) 1)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-0 (-> self node-list data 40))
(let ((s4-0 (get-process *default-dead-pool* redshot #x4000)))
(when s4-0
(let ((t9-2 (method-of-type redshot activate)))
(t9-2 (the-as redshot s4-0) self 'redshot (the-as pointer #x70004000))
)
(let ((s3-0 run-function-in-process)
(s2-0 s4-0)
(s1-0 redshot-init-by-other)
(s0-0 gp-0)
)
(set! sv-48 (-> sv-32 dest))
(let* ((f30-0 20480.0)
(f28-0 12288.0)
(v1-10 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-11 (the-as number (logior #x3f800000 v1-10)))
)
(set! sv-64 (+ f30-0 (* f28-0 (+ -1.0 (the-as float v1-11)))))
)
(set! sv-80 (-> sv-32 flight-time))
(set! sv-96 (-> sv-32 stall-time))
(let* ((f30-1 300.0)
(v1-19 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-20 (the-as number (logior #x3f800000 v1-19)))
(t3-0 (the int (* f30-1 (+ -1.0 (the-as float v1-20)))))
)
((the-as
(function object object object object object object object object none)
s3-0
)
s2-0
s1-0
s0-0
sv-48
sv-64
sv-80
sv-96
t3-0
)
)
)
(-> s4-0 ppointer)
)
)
(when s5-0
(let ((s5-1 (get-process *default-dead-pool* part-tracker #x4000)))
(when s5-1
(let ((t9-7 (method-of-type part-tracker activate)))
(t9-7
(the-as part-tracker s5-1)
*entity-pool*
'part-tracker
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-1
part-tracker-init
(-> *part-group-id-table* 641)
300
#f
#f
#f
gp-0
)
(-> s5-1 ppointer)
)
)
(sound-play-by-name
(static-sound-name "red-fire")
(new-sound-id)
1024
0
0
1
#t
)
)
)
)
)
;; definition for function robotboss-is-red-hit
(defbehavior robotboss-is-red-hit robotboss ()
(or (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 19)
)
(= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 34)
)
)
)
;; failed to figure out what this is:
(defstate robotboss-red-wait (robotboss)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('hit-jak)
(let* ((v1-2 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-3 (the-as number (logior #x3f800000 v1-2)))
(f0-2 (+ -1.0 (the-as float v1-3)))
)
(cond
((< 0.75 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM10"
#t
(the-as vector #f)
)
)
((< 0.5 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM12"
#t
(the-as vector #f)
)
)
((< 0.25 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM15"
#t
(the-as vector #f)
)
)
(else
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM03"
#t
(the-as vector #f)
)
)
)
)
)
(('missed-jak)
(let* ((v1-13 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-14 (the-as number (logior #x3f800000 v1-13)))
(f0-5 (+ -1.0 (the-as float v1-14)))
)
(if (< 0.5 f0-5)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM14"
#t
(the-as vector #f)
)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM01"
#t
(the-as vector #f)
)
)
)
)
(else
(robotboss-handler arg0 arg1 arg2 arg3)
)
)
)
:enter
(behavior ()
(set! (-> self hits-to-go) -1)
(set! (-> self des-cam-entity) "camera-390")
(set! (-> self use-interesting) #t)
(set! (-> self state-time) (-> *display* game-frame-counter))
(set! (-> self till-next-shot) 0)
0
(none)
)
:exit
(behavior ()
(let ((a0-1 (handle->process (-> self shot-attractor))))
(if a0-1
(deactivate a0-1)
)
)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 1)
(set! (-> a1-1 message) 'open)
(set! (-> a1-1 param 0) (the-as uint (-> *part-group-id-table* 676)))
(let ((t9-1 send-event-function)
(v1-10 (-> self alts 1))
)
(t9-1 (if v1-10
(-> v1-10 extra process)
)
a1-1
)
)
)
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-2 from) self)
(set! (-> a1-2 num-params) 1)
(set! (-> a1-2 message) 'open)
(set! (-> a1-2 param 0) (the-as uint 0.3))
(let ((t9-2 send-event-function)
(v1-17 (-> self alts 0))
)
(t9-2 (if v1-17
(-> v1-17 extra process)
)
a1-2
)
)
)
(set!
(->
(the-as collide-shape-prim-group (-> self root-override root-prim))
prims
5
collide-with
)
(the-as uint 0)
)
(set!
(->
(the-as collide-shape-prim-group (-> self root-override root-prim))
prims
5
prim-core
collide-as
)
(the-as uint 0)
)
(set! (-> self use-interesting) #f)
(set! (-> self des-cam-entity) #f)
(robotboss-yellow-eco-off)
(let ((a1-3 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-3 from) self)
(set! (-> a1-3 num-params) 0)
(set! (-> a1-3 message) 'show)
(let ((t9-4 send-event-function)
(v1-27 (-> self alts 11))
)
(t9-4 (if v1-27
(-> v1-27 extra process)
)
a1-3
)
)
)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-red-dark-bomb)
(robotboss-shooting-trans 40)
(cond
((zero? (-> self hits-to-go))
(robotboss-yellow-eco-off)
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 0)
(set! (-> a1-0 message) 'show)
(let ((t9-3 send-event-function)
(v1-3 (-> self alts 11))
)
(t9-3 (if v1-3
(-> v1-3 extra process)
)
a1-0
)
)
)
(set! (-> self took-hit) #f)
(+! (-> self hits-to-go) -1)
(ja-channel-push! 1 30)
(let ((v1-10 (-> self skel root-channel 0)))
(set!
(-> v1-10 frame-group)
(the-as art-joint-anim (-> self draw art-group data 34))
)
)
(set! (-> self red-smoke) #t)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-0 (-> self node-list data 51))
(let ((s5-0 (get-process *default-dead-pool* part-tracker #x4000)))
(when s5-0
(let ((t9-7 (method-of-type part-tracker activate)))
(t9-7
(the-as part-tracker s5-0)
*entity-pool*
'part-tracker
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-0
part-tracker-init
(-> *part-group-id-table* 649)
300
#f
#f
#f
gp-0
)
(-> s5-0 ppointer)
)
)
)
(let* ((s5-1 (get-process *default-dead-pool* manipy #x4000))
(gp-1 (when s5-1
(let ((t9-10 (method-of-type manipy activate)))
(t9-10
(the-as manipy s5-1)
self
'manipy
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-1
manipy-init
(-> self root-override trans)
(-> self entity)
*robotboss-redeco-sg*
#f
)
(-> s5-1 ppointer)
)
)
)
(send-event (ppointer->process (-> self parent)) 'flash 255.0)
(send-event (ppointer->process gp-1) 'anim-mode 'play1)
(send-event
(ppointer->process gp-1)
'rot-quat
(-> self root-override quat)
)
(send-event
(ppointer->process gp-1)
'art-joint-anim
"robotboss-redeco-red-last-hit"
)
)
)
((and (> (-> self hits-to-go) 0) (-> self took-hit))
(if
(not
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM17"
#t
(the-as vector #f)
)
)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM06"
#t
(the-as vector #f)
)
)
(set! (-> self took-hit) #f)
(ja-channel-push! 1 30)
(let ((v1-56 (-> self skel root-channel 0)))
(set!
(-> v1-56 frame-group)
(the-as art-joint-anim (-> self draw art-group data 19))
)
)
)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(robotboss-setup-for-hits 1 5)
(while #t
(until
(or
(>=
(- (-> *display* game-frame-counter) (-> self state-time))
(-> self till-next-shot)
)
(= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 34)
)
)
(ja-channel-push! 1 60)
(let ((v1-11 (-> self skel root-channel 0)))
(set!
(-> v1-11 frame-group)
(the-as art-joint-anim (-> self draw art-group data 16))
)
)
(let ((a0-7 (-> self skel root-channel 0)))
(set! (-> a0-7 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-7 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-7 param 1) 1.0)
(set! (-> a0-7 frame-num) 0.0)
(joint-control-channel-group!
a0-7
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(if (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 34)
)
(goto cfg-24)
)
(suspend)
(let ((a0-12 (-> self skel root-channel 0)))
(set!
(-> a0-12 param 0)
(the float (+ (-> a0-12 frame-group data 0 length) -1))
)
(set! (-> a0-12 param 1) 1.0)
(joint-control-channel-group-eval!
a0-12
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(label cfg-24)
(set! (-> self state-time) (-> *display* game-frame-counter))
(let* ((f30-0 (-> self dda red-shot-time-min))
(f28-0 (-> self dda red-shot-time-rnd))
(v1-65 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-66 (the-as number (logior #x3f800000 v1-65)))
)
(set!
(-> self till-next-shot)
(the
int
(+ f30-0 (the float (the int (* f28-0 (+ -1.0 (the-as float v1-66))))))
)
)
)
(when (not (robotboss-is-red-hit))
(ja-channel-push! 1 60)
(let ((v1-72 (-> self skel root-channel 0)))
(set!
(-> v1-72 frame-group)
(the-as art-joint-anim (-> self draw art-group data 17))
)
)
(let ((a0-27 (-> self skel root-channel 0)))
(set! (-> a0-27 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-27 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-27 param 1) 1.0)
(set! (-> a0-27 frame-num) 0.0)
(joint-control-channel-group!
a0-27
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(update! (-> self looping-sound 2))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-0 (-> self node-list data 40))
(spawn (-> self particle 5) gp-0)
)
(if (robotboss-is-red-hit)
(goto cfg-37)
)
(suspend)
(let ((a0-31 (-> self skel root-channel 0)))
(set!
(-> a0-31 param 0)
(the float (+ (-> a0-31 frame-group data 0 length) -1))
)
(set! (-> a0-31 param 1) 1.0)
(joint-control-channel-group-eval!
a0-31
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(label cfg-37)
(stop! (-> self looping-sound 2))
)
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 34)
)
)
(let* ((v1-120 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-121 (the-as number (logior #x3f800000 v1-120)))
(f30-1 (+ -1.0 (the-as float v1-121)))
(gp-1 (new 'stack-no-clear 'redshot-launch-array))
(s5-0 (-> self dda red-shots-min))
)
(robotboss-yellow-eco-on)
(robotboss-redshot-fill-array gp-1)
(robotboss-redshot (the-as redshot-launch-info (-> gp-1 info)) #t)
(let*
((v1-127
(+ s5-0 (the int (* f30-1 (the float (-> self dda red-shots-rnd)))))
)
(s5-1 (+ (min 6 v1-127) -1))
)
(dotimes (s4-0 s5-1)
(robotboss-redshot (-> gp-1 info (+ s4-0 1)) #f)
)
)
)
)
(when (not (robotboss-is-red-hit))
(let* ((v1-135 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-136 (the-as number (logior #x3f800000 v1-135)))
(f0-33 (+ -1.0 (the-as float v1-136)))
)
(cond
((< 0.8333333 f0-33)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM04"
#t
(the-as vector #f)
)
)
((< 0.6666667 f0-33)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM05"
#t
(the-as vector #f)
)
)
((< 0.5 f0-33)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM08"
#t
(the-as vector #f)
)
)
((< 0.33333334 f0-33)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM10"
#t
(the-as vector #f)
)
)
((< 0.16666667 f0-33)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM03"
#t
(the-as vector #f)
)
)
(else
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM02"
#t
(the-as vector #f)
)
)
)
)
(let ((v1-157 (-> self skel root-channel 0)))
(set!
(-> v1-157 frame-group)
(the-as art-joint-anim (-> self draw art-group data 18))
)
)
)
(let ((a0-56 (-> self skel root-channel 0)))
(set! (-> a0-56 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-56 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-56 param 1) 1.0)
(set! (-> a0-56 frame-num) 0.0)
(joint-control-channel-group!
a0-56
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-57 (-> self skel root-channel 0)))
(set!
(-> a0-57 param 0)
(the float (+ (-> a0-57 frame-group data 0 length) -1))
)
(set! (-> a0-57 param 1) 1.0)
(joint-control-channel-group-eval!
a0-57
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(when (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 34)
)
(let ((a0-63 (-> self skel root-channel 0)))
(set!
(-> a0-63 frame-group)
(the-as art-joint-anim (-> self draw art-group data 20))
)
(set!
(-> a0-63 param 0)
(the
float
(+
(->
(the-as art-joint-anim (-> self draw art-group data 20))
data
0
length
)
-1
)
)
)
(set! (-> a0-63 param 1) 1.0)
(set! (-> a0-63 frame-num) 0.0)
(joint-control-channel-group!
a0-63
(the-as art-joint-anim (-> self draw art-group data 20))
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-64 (-> self skel root-channel 0)))
(set!
(-> a0-64 param 0)
(the float (+ (-> a0-64 frame-group data 0 length) -1))
)
(set! (-> a0-64 param 1) 1.0)
(joint-control-channel-group-eval!
a0-64
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(go robotboss-red-dark-bomb)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-red (robotboss)
:event
robotboss-handler
:enter
(behavior ()
(set! (-> self old-loc quad) (-> self desired-loc quad))
(set-vector! (-> self desired-loc) 8192.0 -40960.0 327680.0 1.0)
(set! (-> self loc-t) 0.0)
(set! (-> self loc-t-start) (-> *display* game-frame-counter))
(set! (-> self loc-t-duration) 900)
(set! (-> self desired-pool-y) -22528.0)
(set-setting! *setting-control* self 'sound-flava #f (the-as float 40.0) 48)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-red-wait)
(if (>= (-> self loc-t) 1.0)
(go robotboss-red-wait)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(ja-channel-push! 1 60)
(let ((v1-11 (-> self skel root-channel 0)))
(set!
(-> v1-11 frame-group)
(the-as art-joint-anim (-> self draw art-group data 15))
)
)
(let ((a0-6 (-> self skel root-channel 0)))
(set! (-> a0-6 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-6 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-6 param 1) 1.0)
(set! (-> a0-6 frame-num) 0.0)
(joint-control-channel-group! a0-6 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-7 (-> self skel root-channel 0)))
(set!
(-> a0-7 param 0)
(the float (+ (-> a0-7 frame-group data 0 length) -1))
)
(set! (-> a0-7 param 1) 1.0)
(joint-control-channel-group-eval!
a0-7
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(while #t
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 6)
)
)
(ja-channel-push! 1 60)
(let ((v1-50 (-> self skel root-channel 0)))
(set!
(-> v1-50 frame-group)
(the-as art-joint-anim (-> self draw art-group data 6))
)
)
)
(let ((a0-17 (-> self skel root-channel 0)))
(set! (-> a0-17 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-17 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-17 param 1) 1.0)
(set! (-> a0-17 frame-num) 0.0)
(joint-control-channel-group!
a0-17
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-18 (-> self skel root-channel 0)))
(set!
(-> a0-18 param 0)
(the float (+ (-> a0-18 frame-group data 0 length) -1))
)
(set! (-> a0-18 param 1) 1.0)
(joint-control-channel-group-eval!
a0-18
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-green-dark-bomb-wait (robotboss)
:event
robotboss-bomb-handler
:enter
(behavior ()
(set! (-> self children-spawned) 0)
0
(none)
)
:exit
(behavior ()
(set! (-> self ignore-camera) #f)
(set! (-> self des-cam-entity) #f)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-red)
(if
(and
(< (-> self children-spawned) 0)
(or
(not *target*)
(!= (-> *target* control unknown-surface00 name) 'launch-jump)
)
)
(go robotboss-red)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(ja-channel-push! 1 30)
(let ((v1-11 (-> self skel root-channel 0)))
(set!
(-> v1-11 frame-group)
(the-as art-joint-anim (-> self draw art-group data 9))
)
)
(let ((a0-6 (-> self skel root-channel 0)))
(set! (-> a0-6 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-6 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-6 param 1) 1.0)
(set! (-> a0-6 frame-num) 0.0)
(joint-control-channel-group! a0-6 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(when (and (>= (ja-frame-num 0) 15.0) (< (-> self children-spawned) 1))
(robotboss-darkecobomb
(new 'static 'vector :y 32768.0)
(-> self dda green-bomb-time)
)
(set! (-> self des-cam-entity) "camera-365")
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM11"
#t
(the-as vector #f)
)
)
(suspend)
(let ((a0-10 (-> self skel root-channel 0)))
(set!
(-> a0-10 param 0)
(the float (+ (-> a0-10 frame-group data 0 length) -1))
)
(set! (-> a0-10 param 1) 1.0)
(joint-control-channel-group-eval!
a0-10
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(while #t
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 6)
)
)
(ja-channel-push! 1 60)
(let ((v1-59 (-> self skel root-channel 0)))
(set!
(-> v1-59 frame-group)
(the-as art-joint-anim (-> self draw art-group data 6))
)
)
)
(let ((a0-20 (-> self skel root-channel 0)))
(set! (-> a0-20 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-20 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-20 param 1) 1.0)
(set! (-> a0-20 frame-num) 0.0)
(joint-control-channel-group!
a0-20
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-21 (-> self skel root-channel 0)))
(set!
(-> a0-21 param 0)
(the float (+ (-> a0-21 frame-group data 0 length) -1))
)
(set! (-> a0-21 param 1) 1.0)
(joint-control-channel-group-eval!
a0-21
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-green-dark-bomb (robotboss)
:enter
(behavior ()
(set! (-> self old-loc quad) (-> self desired-loc quad))
(set-vector! (-> self desired-loc) 16384.0 -81920.0 716800.0 1.0)
(set! (-> self loc-t) 0.0)
(set! (-> self loc-t-start) (-> *display* game-frame-counter))
(set! (-> self loc-t-duration) 900)
(set! (-> self desired-pool-y) -24576.0)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM01"
#t
(the-as vector #f)
)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-green-dark-bomb-wait)
(robotboss-position)
(if (>= (-> self loc-t) 1.0)
(go robotboss-green-dark-bomb-wait)
)
(none)
)
:code
(behavior ()
(ja-channel-push! 1 60)
(let ((v1-2 (-> self skel root-channel 0)))
(set!
(-> v1-2 frame-group)
(the-as art-joint-anim (-> self draw art-group data 14))
)
)
(let ((a0-4 (-> self skel root-channel 0)))
(set! (-> a0-4 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-4 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-4 param 1) 1.0)
(set! (-> a0-4 frame-num) 0.0)
(joint-control-channel-group! a0-4 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-5 (-> self skel root-channel 0)))
(set!
(-> a0-5 param 0)
(the float (+ (-> a0-5 frame-group data 0 length) -1))
)
(set! (-> a0-5 param 1) 1.0)
(joint-control-channel-group-eval!
a0-5
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 6)
)
)
(ja-channel-push! 1 60)
(let ((v1-41 (-> self skel root-channel 0)))
(set!
(-> v1-41 frame-group)
(the-as art-joint-anim (-> self draw art-group data 6))
)
)
)
(while #t
(let ((a0-15 (-> self skel root-channel 0)))
(set! (-> a0-15 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-15 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-15 param 1) 1.0)
(set! (-> a0-15 frame-num) 0.0)
(joint-control-channel-group!
a0-15
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-16 (-> self skel root-channel 0)))
(set!
(-> a0-16 param 0)
(the float (+ (-> a0-16 frame-group data 0 length) -1))
)
(set! (-> a0-16 param 1) 1.0)
(joint-control-channel-group-eval!
a0-16
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; definition for function robotboss-greenshot
;; INFO: Return type mismatch sound-id vs none.
;; WARN: Function may read a register that is not set: t2
;; Used lq/sq
(defbehavior
robotboss-greenshot robotboss
((arg0 vector) (arg1 basic) (arg2 basic) (arg3 symbol))
(local-vars (t2-0 none))
(+! (-> self children-spawned) 1)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(let ((s2-0 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-0 (-> self node-list data 68))
(set! (-> s2-0 quad) (-> self entity extra trans quad))
(set! (-> s2-0 y) (+ -40960.0 (-> s2-0 y)))
(vector+! s2-0 s2-0 arg0)
(let ((s1-1 (get-process *default-dead-pool* greenshot #x4000)))
(when s1-1
(let ((t9-2 (method-of-type greenshot activate)))
(t9-2
(the-as greenshot s1-1)
self
'greenshot
(the-as pointer #x70004000)
)
)
(run-now-in-process s1-1 greenshot-init-by-other gp-0 s2-0 arg1 arg2 t2-0)
(-> s1-1 ppointer)
)
)
)
(when arg3
(let ((s5-1 (get-process *default-dead-pool* part-tracker #x4000)))
(when s5-1
(let ((t9-5 (method-of-type part-tracker activate)))
(t9-5
(the-as part-tracker s5-1)
*entity-pool*
'part-tracker
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-1
part-tracker-init
(-> *part-group-id-table* 640)
300
#f
#f
#f
gp-0
)
(-> s5-1 ppointer)
)
)
(sound-play-by-name
(static-sound-name "green-fire")
(new-sound-id)
1024
0
0
1
#t
)
)
)
(none)
)
;; failed to figure out what this is:
(defstate robotboss-green-wait (robotboss)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('trigger)
(ja-channel-push! 1 60)
(let ((v1-3 (-> self skel root-channel 0)))
(set!
(-> v1-3 frame-group)
(the-as art-joint-anim (-> self draw art-group data 13))
)
)
(robotboss-yellow-eco-off)
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-2 from) self)
(set! (-> a1-2 num-params) 0)
(set! (-> a1-2 message) 'show)
(let ((t9-2 send-event-function)
(v1-5 (-> self alts 11))
)
(t9-2 (if v1-5
(-> v1-5 extra process)
)
a1-2
)
)
)
)
(('hit-jak)
(let* ((v1-8 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-9 (the-as number (logior #x3f800000 v1-8)))
(f0-2 (+ -1.0 (the-as float v1-9)))
)
(cond
((< 0.75 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM10"
#t
(the-as vector #f)
)
)
((< 0.5 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM12"
#t
(the-as vector #f)
)
)
((< 0.25 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM15"
#t
(the-as vector #f)
)
)
(else
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM03"
#t
(the-as vector #f)
)
)
)
)
)
(('blob-died)
(let* ((v1-19 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-20 (the-as number (logior #x3f800000 v1-19)))
(f0-5 (+ -1.0 (the-as float v1-20)))
)
(cond
((< 0.75 f0-5)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM02"
#t
(the-as vector #f)
)
)
((< 0.5 f0-5)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM03"
#t
(the-as vector #f)
)
)
((< 0.25 f0-5)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM14"
#t
(the-as vector #f)
)
)
(else
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM02"
#t
(the-as vector #f)
)
)
)
)
)
(else
(robotboss-handler arg0 arg1 arg2 arg3)
)
)
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* game-frame-counter))
(set! (-> self children-spawned) 0)
(robotboss-setup-for-hits 2 5)
(set! (-> self des-cam-entity) "camera-385")
(none)
)
:exit
(behavior ()
(let ((a0-1 (handle->process (-> self shot-attractor))))
(if a0-1
(deactivate a0-1)
)
)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 1)
(set! (-> a1-1 message) 'open)
(set! (-> a1-1 param 0) (the-as uint (-> *part-group-id-table* 675)))
(let ((t9-1 send-event-function)
(v1-10 (-> self alts 2))
)
(t9-1 (if v1-10
(-> v1-10 extra process)
)
a1-1
)
)
)
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-2 from) self)
(set! (-> a1-2 num-params) 1)
(set! (-> a1-2 message) 'open)
(set! (-> a1-2 param 0) (the-as uint 0.2))
(let ((t9-2 send-event-function)
(v1-17 (-> self alts 0))
)
(t9-2 (if v1-17
(-> v1-17 extra process)
)
a1-2
)
)
)
(set!
(->
(the-as collide-shape-prim-group (-> self root-override root-prim))
prims
9
collide-with
)
(the-as uint 0)
)
(set!
(->
(the-as collide-shape-prim-group (-> self root-override root-prim))
prims
9
prim-core
collide-as
)
(the-as uint 0)
)
(set! (-> self des-cam-entity) #f)
(robotboss-yellow-eco-off)
(let ((a1-3 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-3 from) self)
(set! (-> a1-3 num-params) 0)
(set! (-> a1-3 message) 'show)
(let ((t9-4 send-event-function)
(v1-27 (-> self alts 11))
)
(t9-4 (if v1-27
(-> v1-27 extra process)
)
a1-3
)
)
)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-green-dark-bomb)
(cond
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 120)
(< (-> self children-spawned) 1)
)
(robotboss-greenshot
(new 'static 'vector)
(the-as basic 24576.0)
(the-as basic 600)
#t
)
(ja-channel-push! 1 60)
(let ((v1-9 (-> self skel root-channel 0)))
(set!
(-> v1-9 frame-group)
(the-as art-joint-anim (-> self draw art-group data 11))
)
)
)
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 360)
(< (-> self children-spawned) 3)
)
(robotboss-greenshot
(new 'static 'vector :x 8192.0)
(the-as basic 16384.0)
(the-as basic 600)
#t
)
(robotboss-greenshot
(new 'static 'vector :z 8192.0)
(the-as basic 32768.0)
(the-as basic 660)
#f
)
(ja-channel-push! 1 60)
(let ((v1-20 (-> self skel root-channel 0)))
(set!
(-> v1-20 frame-group)
(the-as art-joint-anim (-> self draw art-group data 11))
)
)
)
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 780)
(< (-> self children-spawned) 6)
)
(robotboss-greenshot
(new 'static 'vector :z 12288.0)
(the-as basic 20480.0)
(the-as basic 600)
#t
)
(robotboss-greenshot
(new 'static 'vector :x 8192.0)
(the-as basic 8192.0)
(the-as basic 660)
#f
)
(robotboss-greenshot
(new 'static 'vector)
(the-as basic 36864.0)
(the-as basic 720)
#f
)
(ja-channel-push! 1 60)
(let ((v1-32 (-> self skel root-channel 0)))
(set!
(-> v1-32 frame-group)
(the-as art-joint-anim (-> self draw art-group data 11))
)
)
)
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 1200)
(< (-> self children-spawned) 7)
)
(robotboss-greenshot
(new 'static 'vector)
(the-as basic 24576.0)
(the-as basic 600)
#t
)
(ja-channel-push! 1 60)
(let ((v1-42 (-> self skel root-channel 0)))
(set!
(-> v1-42 frame-group)
(the-as art-joint-anim (-> self draw art-group data 11))
)
)
)
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 1650)
(< (-> self children-spawned) 9)
)
(robotboss-greenshot
(new 'static 'vector)
(the-as basic 12288.0)
(the-as basic 600)
#t
)
(robotboss-greenshot
(new 'static 'vector :x 4096.0 :z 12288.0)
(the-as basic 32768.0)
(the-as basic 600)
#f
)
(ja-channel-push! 1 60)
(let ((v1-53 (-> self skel root-channel 0)))
(set!
(-> v1-53 frame-group)
(the-as art-joint-anim (-> self draw art-group data 11))
)
)
)
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 2400)
(< (-> self children-spawned) 10)
)
(+! (-> self children-spawned) 1)
(let ((gp-0 (get-process *default-dead-pool* green-eco-lurker-gen #x4000)))
(when gp-0
(let ((t9-16 (method-of-type green-eco-lurker-gen activate)))
(t9-16
(the-as green-eco-lurker-gen gp-0)
self
'green-eco-lurker-gen
(the-as pointer #x70004000)
)
)
(run-now-in-process
gp-0
green-eco-lurker-gen-init-by-other
(-> self entity)
(-> self entity extra trans)
(-> self dda num-blobs)
)
(-> gp-0 ppointer)
)
)
(set! (-> self old-loc quad) (-> self desired-loc quad))
(set-vector! (-> self desired-loc) 24576.0 0.0 655360.0 1.0)
(set! (-> self loc-t) 0.0)
(set! (-> self loc-t-start) (-> *display* game-frame-counter))
(set! (-> self loc-t-duration) 900)
(set! (-> self desired-pool-y) -26624.0)
)
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 2460)
(< (-> self children-spawned) 11)
)
(+! (-> self children-spawned) 1)
(robotboss-yellow-eco-on)
)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(while #t
(cond
((= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 13)
)
(go robotboss-green-dark-bomb)
)
((not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 6)
)
)
(ja-channel-push! 1 60)
(let ((v1-25 (-> self skel root-channel 0)))
(set!
(-> v1-25 frame-group)
(the-as art-joint-anim (-> self draw art-group data 6))
)
)
)
)
(let ((a0-14 (-> self skel root-channel 0)))
(set! (-> a0-14 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-14 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-14 param 1) 1.0)
(set! (-> a0-14 frame-num) 0.0)
(joint-control-channel-group!
a0-14
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-15 (-> self skel root-channel 0)))
(set!
(-> a0-15 param 0)
(the float (+ (-> a0-15 frame-group data 0 length) -1))
)
(set! (-> a0-15 param 1) 1.0)
(joint-control-channel-group-eval!
a0-15
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-green (robotboss)
:event
robotboss-handler
:enter
(behavior ()
(set! (-> self old-loc quad) (-> self desired-loc quad))
(set-vector! (-> self desired-loc) 24576.0 0.0 245760.0 1.0)
(set! (-> self loc-t) 0.0)
(set! (-> self loc-t-start) (-> *display* game-frame-counter))
(set! (-> self loc-t-duration) 900)
(set! (-> self desired-pool-y) -26624.0)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM01"
#t
(the-as vector #f)
)
(set-setting! *setting-control* self 'sound-flava #f (the-as float 40.0) 47)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-green-wait)
(if (>= (-> self loc-t) 1.0)
(go robotboss-green-wait)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(ja-channel-push! 1 60)
(let ((v1-11 (-> self skel root-channel 0)))
(set!
(-> v1-11 frame-group)
(the-as art-joint-anim (-> self draw art-group data 10))
)
)
(let ((a0-6 (-> self skel root-channel 0)))
(set! (-> a0-6 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-6 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-6 param 1) 1.0)
(set! (-> a0-6 frame-num) 0.0)
(joint-control-channel-group! a0-6 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-7 (-> self skel root-channel 0)))
(set!
(-> a0-7 param 0)
(the float (+ (-> a0-7 frame-group data 0 length) -1))
)
(set! (-> a0-7 param 1) 1.0)
(joint-control-channel-group-eval!
a0-7
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(while #t
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 6)
)
)
(ja-channel-push! 1 60)
(let ((v1-50 (-> self skel root-channel 0)))
(set!
(-> v1-50 frame-group)
(the-as art-joint-anim (-> self draw art-group data 6))
)
)
)
(let ((a0-17 (-> self skel root-channel 0)))
(set! (-> a0-17 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-17 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-17 param 1) 1.0)
(set! (-> a0-17 frame-num) 0.0)
(joint-control-channel-group!
a0-17
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-18 (-> self skel root-channel 0)))
(set!
(-> a0-18 param 0)
(the float (+ (-> a0-18 frame-group data 0 length) -1))
)
(set! (-> a0-18 param 1) 1.0)
(joint-control-channel-group-eval!
a0-18
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-blue-dark-bomb-wait (robotboss)
:event
robotboss-bomb-handler
:enter
(behavior ()
(set! (-> self children-spawned) 0)
0
(none)
)
:exit
(behavior ()
(set! (-> self ignore-camera) #f)
(set! (-> self des-cam-entity) #f)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-green)
(if
(and
(< (-> self children-spawned) 0)
(or
(not *target*)
(!= (-> *target* control unknown-surface00 name) 'launch-jump)
)
)
(go robotboss-green)
)
(robotboss-position)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set!
(-> a0-0 param 0)
(the float (+ (-> a0-0 frame-group data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(joint-control-channel-group!
a0-0
(the-as art-joint-anim #f)
num-func-seek!
)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(ja-channel-push! 1 30)
(let ((v1-11 (-> self skel root-channel 0)))
(set!
(-> v1-11 frame-group)
(the-as art-joint-anim (-> self draw art-group data 9))
)
)
(let ((a0-6 (-> self skel root-channel 0)))
(set! (-> a0-6 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-6 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-6 param 1) 1.0)
(set! (-> a0-6 frame-num) 0.0)
(joint-control-channel-group! a0-6 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(when (and (>= (ja-frame-num 0) 15.0) (< (-> self children-spawned) 1))
(robotboss-darkecobomb
(new 'static 'vector :y 32768.0)
(the-as float 3600.0)
)
(set! (-> self des-cam-entity) "camera-365")
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM04"
#t
(the-as vector #f)
)
)
(suspend)
(let ((a0-10 (-> self skel root-channel 0)))
(set!
(-> a0-10 param 0)
(the float (+ (-> a0-10 frame-group data 0 length) -1))
)
(set! (-> a0-10 param 1) 1.0)
(joint-control-channel-group-eval!
a0-10
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(while #t
(cond
((and
*target*
(< (+ 81920.0 (-> self entity extra trans y)) (-> (target-pos 0) y))
)
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 7)
)
)
(ja-channel-push! 1 240)
(let ((v1-64 (-> self skel root-channel 0)))
(set!
(-> v1-64 frame-group)
(the-as art-joint-anim (-> self draw art-group data 7))
)
)
)
)
((not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 6)
)
)
(ja-channel-push! 1 60)
(let ((v1-73 (-> self skel root-channel 0)))
(set!
(-> v1-73 frame-group)
(the-as art-joint-anim (-> self draw art-group data 6))
)
)
)
)
(let ((a0-30 (-> self skel root-channel 0)))
(set! (-> a0-30 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-30 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-30 param 1) 1.0)
(set! (-> a0-30 frame-num) 0.0)
(joint-control-channel-group!
a0-30
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-31 (-> self skel root-channel 0)))
(set!
(-> a0-31 param 0)
(the float (+ (-> a0-31 frame-group data 0 length) -1))
)
(set! (-> a0-31 param 1) 1.0)
(joint-control-channel-group-eval!
a0-31
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; failed to figure out what this is:
(defstate robotboss-blue-dark-bomb (robotboss)
:enter
(behavior ()
(set! (-> self old-loc quad) (-> self desired-loc quad))
(set-vector! (-> self desired-loc) 16384.0 -118784.0 614400.0 1.0)
(set! (-> self loc-t) 0.0)
(set! (-> self loc-t-start) (-> *display* game-frame-counter))
(set! (-> self loc-t-duration) 900)
(set! (-> self desired-pool-y) -28672.0)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-blue-dark-bomb-wait)
(robotboss-position)
(if (>= (-> self loc-t) 1.0)
(go robotboss-blue-dark-bomb-wait)
)
(none)
)
:code
(behavior ()
(ja-channel-push! 1 60)
(let ((v1-2 (-> self skel root-channel 0)))
(set!
(-> v1-2 frame-group)
(the-as art-joint-anim (-> self draw art-group data 8))
)
)
(let ((a0-4 (-> self skel root-channel 0)))
(set! (-> a0-4 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-4 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-4 param 1) 1.0)
(set! (-> a0-4 frame-num) 0.0)
(joint-control-channel-group! a0-4 (if (> (-> self skel active-channels) 0)
(->
self
skel
root-channel
0
frame-group
)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-5 (-> self skel root-channel 0)))
(set!
(-> a0-5 param 0)
(the float (+ (-> a0-5 frame-group data 0 length) -1))
)
(set! (-> a0-5 param 1) 1.0)
(joint-control-channel-group-eval!
a0-5
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 6)
)
)
(ja-channel-push! 1 60)
(let ((v1-41 (-> self skel root-channel 0)))
(set!
(-> v1-41 frame-group)
(the-as art-joint-anim (-> self draw art-group data 6))
)
)
)
(while #t
(let ((a0-15 (-> self skel root-channel 0)))
(set! (-> a0-15 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-15 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-15 param 1) 1.0)
(set! (-> a0-15 frame-num) 0.0)
(joint-control-channel-group!
a0-15
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-16 (-> self skel root-channel 0)))
(set!
(-> a0-16 param 0)
(the float (+ (-> a0-16 frame-group data 0 length) -1))
)
(set! (-> a0-16 param 1) 1.0)
(joint-control-channel-group-eval!
a0-16
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; definition for function robotboss-blue-beam
;; INFO: Return type mismatch object vs none.
;; Used lq/sq
(defbehavior robotboss-blue-beam robotboss ((arg0 int) (arg1 symbol))
(let ((s4-0 (new 'stack-no-clear 'vector))
(gp-0 (new 'stack-no-clear 'vector))
)
(let ((s3-0 (new 'stack-no-clear 'vector)))
(set! (-> gp-0 quad) (-> self entity extra trans quad))
(vector<-cspace! s4-0 (-> self node-list data arg0))
(vector-! s3-0 gp-0 s4-0)
(let ((f30-0 (vector-y-angle s3-0))
(f0-1 (- 16384.0 (vector-x-angle s3-0)))
)
(set! (-> *part-id-table* 2546 init-specs 14 initial-valuef) f30-0)
(set! (-> *part-id-table* 2546 init-specs 13 initial-valuef) f0-1)
(set! (-> *part-id-table* 2548 init-specs 14 initial-valuef) f30-0)
(set! (-> *part-id-table* 2548 init-specs 13 initial-valuef) f0-1)
(set! (-> *part-id-table* 2545 init-specs 14 initial-valuef) f30-0)
(set! (-> *part-id-table* 2545 init-specs 13 initial-valuef) f0-1)
)
)
(cond
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 120)
(= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 3)
)
)
(spawn (-> self particle 0) s4-0)
(when (and arg1 (nonzero? (-> self looping-sound 0)))
(update! (-> self looping-sound 0))
(when (and *target* (zero? (logand (-> *target* state-flags) #x80f8)))
(let ((t2-0 (new 'stack-no-clear 'collide-mesh-cache-tri))
(a2-0 (new 'stack-no-clear 'vector))
)
(vector-! a2-0 gp-0 s4-0)
(when
(>=
(dummy-10
*collide-cache*
s4-0
a2-0
(the-as float 4096.0)
16
self
t2-0
1
)
0.0
)
(let ((a1-13 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-13 from) self)
(set! (-> a1-13 num-params) 2)
(set! (-> a1-13 message) 'attack)
(set! (-> a1-13 param 0) (the-as uint #f))
(let ((v1-50 (new 'static 'attack-info :mask #xc0)))
(set! (-> v1-50 shove-up) 10240.0)
(set! (-> v1-50 shove-back) 30720.0)
(set! (-> a1-13 param 1) (the-as uint v1-50))
)
(send-event-function *target* a1-13)
)
)
)
)
)
)
((nonzero? (-> self looping-sound 0))
(stop! (-> self looping-sound 0))
)
)
(cond
((and
(>= (- (-> *display* game-frame-counter) (-> self state-time)) 420)
(not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 5)
)
)
)
(spawn (-> self particle 1) gp-0)
(when (and arg1 (nonzero? (-> self looping-sound 1)))
(update! (-> self looping-sound 1))
(when
(and
*target*
(zero? (logand (-> *target* state-flags) #x80f8))
(>= 8192.0 (vector-vector-distance gp-0 (target-pos 0)))
)
(let ((a1-16 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-16 from) self)
(set! (-> a1-16 num-params) 2)
(set! (-> a1-16 message) 'attack)
(set! (-> a1-16 param 0) (the-as uint #f))
(let ((v1-80 (new 'static 'attack-info :mask #xc0)))
(set! (-> v1-80 shove-up) 10240.0)
(set! (-> v1-80 shove-back) 30720.0)
(set! (-> a1-16 param 1) (the-as uint v1-80))
)
(send-event-function *target* a1-16)
)
)
)
)
((nonzero? (-> self looping-sound 1))
(stop! (-> self looping-sound 1))
)
)
)
(none)
)
;; definition for function robotboss-set-dda
;; INFO: Return type mismatch robotboss-dda vs none.
(defbehavior robotboss-set-dda robotboss ()
0
(let ((gp-0 (-> self entity extra perm)))
(logior! (-> gp-0 status) (entity-perm-status user-set-from-cstage))
(set! (-> gp-0 user-int8 0) (seekl (-> gp-0 user-int8 0) 255 1))
(let ((v1-5 (-> gp-0 user-int8 0)))
(set! (-> self dda) (cond
((< 15 v1-5)
(new 'static 'robotboss-dda
:blue-bomb-time 4800.0
:num-blobs 8
:green-bomb-time 4200.0
:red-shots-min 3
:red-shot-time-min 5400.0
:red-shot-time-rnd 600.0
:red-bomb-time 3600.0
:yellow-shot-time-min 1800.0
:yellow-gun-hits 7
:yellow-bomb-time 4800.0
)
)
((< 10 v1-5)
(new 'static 'robotboss-dda
:blue-bomb-time 4800.0
:num-blobs 10
:green-bomb-time 4200.0
:red-shots-min 4
:red-shot-time-min 4800.0
:red-shot-time-rnd 600.0
:red-bomb-time 3600.0
:yellow-shot-time-min 1500.0
:yellow-gun-hits 10
:yellow-bomb-time 4800.0
)
)
((< 5 v1-5)
(new 'static 'robotboss-dda
:blue-bomb-time 4800.0
:num-blobs 11
:green-bomb-time 4200.0
:red-shots-min 4
:red-shot-time-min 4200.0
:red-shot-time-rnd 600.0
:red-bomb-time 3600.0
:yellow-shot-time-min 1200.0
:yellow-gun-hits 13
:yellow-bomb-time 4800.0
)
)
(else
(new 'static 'robotboss-dda
:blue-bomb-time 4800.0
:num-blobs 12
:green-bomb-time 4200.0
:red-shots-min 5
:red-shot-time-min 3600.0
:red-shot-time-rnd 600.0
:red-bomb-time 3600.0
:yellow-shot-time-min 900.0
:yellow-gun-hits 16
:yellow-bomb-time 4800.0
)
)
)
)
)
)
(none)
)
;; definition for function robotboss-blue-done
(defbehavior robotboss-blue-done robotboss ()
(robotboss-yellow-eco-off)
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 0)
(set! (-> a1-0 message) 'show)
(let ((t9-1 send-event-function)
(v1-1 (-> self alts 11))
)
(t9-1 (if v1-1
(-> v1-1 extra process)
)
a1-0
)
)
)
)
;; failed to figure out what this is:
(defstate robotboss-blue-wait (robotboss)
:event
robotboss-handler
:enter
(behavior ()
(set! (-> self state-time) (-> *display* game-frame-counter))
(robotboss-setup-for-hits 4 5)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 0)
(set! (-> a1-1 message) 'hide)
(let ((t9-1 send-event-function)
(v1-3 (-> self alts 11))
)
(t9-1 (if v1-3
(-> v1-3 extra process)
)
a1-1
)
)
)
(process-entity-status! self (entity-perm-status bit-3) #t)
(set! (-> self use-interesting) #t)
(robotboss-yellow-eco-on)
(none)
)
:exit
(behavior ()
(let ((a0-1 (handle->process (-> self shot-attractor))))
(if a0-1
(deactivate a0-1)
)
)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 1)
(set! (-> a1-1 message) 'open)
(set! (-> a1-1 param 0) (the-as uint (-> *part-group-id-table* 674)))
(let ((t9-1 send-event-function)
(v1-10 (-> self alts 3))
)
(t9-1 (if v1-10
(-> v1-10 extra process)
)
a1-1
)
)
)
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-2 from) self)
(set! (-> a1-2 num-params) 1)
(set! (-> a1-2 message) 'open)
(set! (-> a1-2 param 0) (the-as uint 0.1))
(let ((t9-2 send-event-function)
(v1-17 (-> self alts 0))
)
(t9-2 (if v1-17
(-> v1-17 extra process)
)
a1-2
)
)
)
(set!
(->
(the-as collide-shape-prim-group (-> self root-override root-prim))
prims
0
collide-with
)
(the-as uint 0)
)
(set!
(->
(the-as collide-shape-prim-group (-> self root-override root-prim))
prims
0
prim-core
collide-as
)
(the-as uint 0)
)
(set! (-> self use-interesting) #f)
(send-event *camera* 'point-of-interest #f)
(robotboss-blue-done)
(if (nonzero? (-> self looping-sound 0))
(stop! (-> self looping-sound 0))
)
(if (nonzero? (-> self looping-sound 1))
(stop! (-> self looping-sound 1))
)
(robotboss-set-dda)
(robotboss-cut-cam-exit)
(none)
)
:trans
(behavior ()
(robotboss-always-trans robotboss-blue-dark-bomb)
(robotboss-shooting-trans 9)
(cond
((zero? (-> self hits-to-go))
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM06"
#t
(the-as vector #f)
)
(robotboss-blue-done)
(set! (-> self took-hit) #f)
(+! (-> self hits-to-go) -1)
(ja-channel-push! 1 30)
(let ((v1-8 (-> self skel root-channel 0)))
(set!
(-> v1-8 frame-group)
(the-as art-joint-anim (-> self draw art-group data 33))
)
)
(sound-play-by-name
(static-sound-name "explod-eye")
(new-sound-id)
1024
0
0
1
#t
)
(set! (-> self blue-smoke) #t)
(let ((gp-1 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-1 (-> self node-list data 7))
(let ((s5-1 (get-process *default-dead-pool* part-tracker #x4000)))
(when s5-1
(let ((t9-9 (method-of-type part-tracker activate)))
(t9-9
(the-as part-tracker s5-1)
*entity-pool*
'part-tracker
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-1
part-tracker-init
(-> *part-group-id-table* 644)
300
#f
#f
#f
gp-1
)
(-> s5-1 ppointer)
)
)
)
(let* ((s5-2 (get-process *default-dead-pool* manipy #x4000))
(gp-2 (when s5-2
(let ((t9-12 (method-of-type manipy activate)))
(t9-12
(the-as manipy s5-2)
self
'manipy
(the-as pointer #x70004000)
)
)
(run-now-in-process
s5-2
manipy-init
(-> self root-override trans)
(-> self entity)
*robotboss-blueeco-sg*
#f
)
(-> s5-2 ppointer)
)
)
)
(send-event (ppointer->process (-> self parent)) 'flash 255.0)
(send-event (ppointer->process gp-2) 'anim-mode 'play1)
(send-event
(ppointer->process gp-2)
'rot-quat
(-> self root-override quat)
)
(send-event
(ppointer->process gp-2)
'art-joint-anim
"robotboss-blueeco-blue-last-hit"
)
)
)
((-> self took-hit)
(if
(not
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM17"
#t
(the-as vector #f)
)
)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM06"
#t
(the-as vector #f)
)
)
(set! (-> self took-hit) #f)
(ja-channel-push! 1 30)
(let ((v1-54 (-> self skel root-channel 0)))
(set!
(-> v1-54 frame-group)
(the-as art-joint-anim (-> self draw art-group data 4))
)
)
)
)
(when (not (or (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 5)
)
(= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 33)
)
)
)
)
(robotboss-blue-beam 8 #t)
(robotboss-blue-beam 9 #f)
(when
((method-of-type ambient-control TODO-RENAME-10)
(the-as ambient-control (&-> self ambient))
(new 'stack-no-clear 'vector)
3000
(the-as float 327680.0)
self
)
(let* ((v1-73 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-74 (the-as number (logior #x3f800000 v1-73)))
(f0-2 (+ -1.0 (the-as float v1-74)))
)
(cond
((< 0.8 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM02"
#t
(the-as vector #f)
)
)
((< 0.6 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM10"
#t
(the-as vector #f)
)
)
((< 0.4 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM08"
#t
(the-as vector #f)
)
)
((< 0.2 f0-2)
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"MAI-AM03"
#t
(the-as vector #f)
)
)
(else
((method-of-type ambient-control play-ambient)
(the-as ambient-control (&-> self ambient))
"GOL-AM07"
#t
(the-as vector #f)
)
)
)
)
)
(robotboss-position)
(robotboss-cut-cam
(the-as float 5.0)
(the-as float 50.0)
(the-as int (-> self draw art-group data 5))
)
(none)
)
:code
(behavior ()
(ja-channel-push! 1 120)
(let ((a0-1 (-> self skel root-channel 0)))
(set!
(-> a0-1 frame-group)
(the-as art-joint-anim (-> self draw art-group data 3))
)
(set!
(-> a0-1 param 0)
(the
float
(+
(->
(the-as art-joint-anim (-> self draw art-group data 3))
data
0
length
)
-1
)
)
)
(set! (-> a0-1 param 1) 1.0)
(set! (-> a0-1 frame-num) 0.0)
(joint-control-channel-group!
a0-1
(the-as art-joint-anim (-> self draw art-group data 3))
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-2 (-> self skel root-channel 0)))
(set!
(-> a0-2 param 0)
(the float (+ (-> a0-2 frame-group data 0 length) -1))
)
(set! (-> a0-2 param 1) 1.0)
(joint-control-channel-group-eval!
a0-2
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(while #t
(when (not (= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 3)
)
)
(ja-channel-push! 1 60)
(let ((v1-32 (-> self skel root-channel 0)))
(set!
(-> v1-32 frame-group)
(the-as art-joint-anim (-> self draw art-group data 3))
)
)
)
(let ((a0-12 (-> self skel root-channel 0)))
(set! (-> a0-12 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-12 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-12 param 1) 1.0)
(set! (-> a0-12 frame-num) 0.0)
(joint-control-channel-group!
a0-12
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-13 (-> self skel root-channel 0)))
(set!
(-> a0-13 param 0)
(the float (+ (-> a0-13 frame-group data 0 length) -1))
)
(set! (-> a0-13 param 1) 1.0)
(joint-control-channel-group-eval!
a0-13
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(when (<= (-> self hits-to-go) 0)
(let ((a1-6 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-6 from) self)
(set! (-> a1-6 num-params) 1)
(set! (-> a1-6 message) 'target)
(set! (-> a1-6 param 0) (the-as uint 0.0))
(let ((t9-8 send-event-function)
(v1-69 (-> self alts 12))
)
(t9-8 (if v1-69
(-> v1-69 extra process)
)
a1-6
)
)
)
(ja-channel-push! 1 30)
(let ((v1-74 (-> self skel root-channel 0)))
(set!
(-> v1-74 frame-group)
(the-as art-joint-anim (-> self draw art-group data 5))
)
)
(let ((a0-20 (-> self skel root-channel 0)))
(set! (-> a0-20 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set!
(-> a0-20 param 0)
(the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-20 param 1) 1.0)
(set! (-> a0-20 frame-num) 0.0)
(joint-control-channel-group!
a0-20
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-21 (-> self skel root-channel 0)))
(set!
(-> a0-21 param 0)
(the float (+ (-> a0-21 frame-group data 0 length) -1))
)
(set! (-> a0-21 param 1) 1.0)
(joint-control-channel-group-eval!
a0-21
(the-as art-joint-anim #f)
num-func-seek!
)
)
)
(go robotboss-blue-dark-bomb)
)
)
(none)
)
:post
(the-as (function none :behavior robotboss) transform-post)
)
;; definition for method 11 of type robotboss
;; INFO: Return type mismatch object vs none.
;; Used lq/sq
(defmethod init-from-entity! robotboss ((obj robotboss) (arg0 entity-actor))
(stack-size-set! (-> obj main-thread) 512)
(let
((s4-0
(new
'process
'collide-shape-moving
obj
(collide-list-enum usually-hit-by-player)
)
)
)
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set!
(-> s4-0 no-reaction)
(the-as
(function collide-shape-moving collide-shape-intersect vector vector none)
nothing
)
)
(let
((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 19) 0)))
(set! (-> s3-0 prim-core collide-as) (the-as uint 2048))
(set! (-> s3-0 collide-with) (the-as uint 16))
(set! (-> s3-0 prim-core action) (the-as uint 1))
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 368640.0)
(set-root-prim! s4-0 s3-0)
(let
((s2-0
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 0)
(the-as uint 4)
)
)
)
(set! (-> s2-0 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-0 collide-with) (the-as uint 16))
(set! (-> s2-0 prim-core action) (the-as uint 1))
(set! (-> s2-0 prim-core offense) 4)
(set! (-> s2-0 transform-index) 7)
(set-vector! (-> s2-0 local-sphere) 0.0 0.0 0.0 32768.0)
(append-prim s3-0 s2-0)
)
(let
((s2-1
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 1)
(the-as uint 0)
)
)
)
(set! (-> s2-1 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-1 collide-with) (the-as uint 16))
(set! (-> s2-1 prim-core action) (the-as uint 1))
(set! (-> s2-1 prim-core offense) 4)
(set! (-> s2-1 transform-index) 6)
(set-vector! (-> s2-1 local-sphere) 0.0 0.0 0.0 57344.0)
(append-prim s3-0 s2-1)
)
(let
((s2-2
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 2)
(the-as uint 0)
)
)
)
(set! (-> s2-2 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-2 collide-with) (the-as uint 16))
(set! (-> s2-2 prim-core action) (the-as uint 1))
(set! (-> s2-2 prim-core offense) 4)
(set! (-> s2-2 transform-index) 6)
(set-vector! (-> s2-2 local-sphere) 0.0 -57344.0 61440.0 73728.0)
(append-prim s3-0 s2-2)
)
(let
((s2-3
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 3)
(the-as uint 8)
)
)
)
(set! (-> s2-3 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-3 collide-with) (the-as uint 16))
(set! (-> s2-3 prim-core action) (the-as uint 1))
(set! (-> s2-3 prim-core offense) 4)
(set! (-> s2-3 transform-index) 16)
(set-vector! (-> s2-3 local-sphere) 0.0 -20480.0 69632.0 237568.0)
(append-prim s3-0 s2-3)
)
(let
((s2-4
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 4)
(the-as uint 0)
)
)
)
(set! (-> s2-4 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-4 collide-with) (the-as uint 16))
(set! (-> s2-4 prim-core action) (the-as uint 1))
(set! (-> s2-4 prim-core offense) 4)
(set! (-> s2-4 transform-index) 14)
(set-vector! (-> s2-4 local-sphere) 0.0 0.0 0.0 81920.0)
(append-prim s3-0 s2-4)
)
(let
((s2-5
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 5)
(the-as uint 1)
)
)
)
(set! (-> s2-5 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-5 collide-with) (the-as uint 16))
(set! (-> s2-5 prim-core action) (the-as uint 1))
(set! (-> s2-5 prim-core offense) 4)
(set! (-> s2-5 transform-index) 39)
(set-vector! (-> s2-5 local-sphere) 0.0 0.0 0.0 69632.0)
(append-prim s3-0 s2-5)
)
(let
((s2-6
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 6)
(the-as uint 0)
)
)
)
(set! (-> s2-6 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-6 collide-with) (the-as uint 16))
(set! (-> s2-6 prim-core action) (the-as uint 1))
(set! (-> s2-6 prim-core offense) 4)
(set! (-> s2-6 transform-index) 31)
(set-vector! (-> s2-6 local-sphere) 0.0 -57344.0 0.0 90112.0)
(append-prim s3-0 s2-6)
)
(let
((s2-7
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 7)
(the-as uint 0)
)
)
)
(set! (-> s2-7 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-7 collide-with) (the-as uint 16))
(set! (-> s2-7 prim-core action) (the-as uint 1))
(set! (-> s2-7 prim-core offense) 4)
(set! (-> s2-7 transform-index) 30)
(set-vector! (-> s2-7 local-sphere) 0.0 24576.0 0.0 81920.0)
(append-prim s3-0 s2-7)
)
(let
((s2-8
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 8)
(the-as uint 0)
)
)
)
(set! (-> s2-8 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-8 collide-with) (the-as uint 16))
(set! (-> s2-8 prim-core action) (the-as uint 1))
(set! (-> s2-8 prim-core offense) 4)
(set! (-> s2-8 transform-index) 57)
(set-vector! (-> s2-8 local-sphere) 0.0 0.0 0.0 81920.0)
(append-prim s3-0 s2-8)
)
(let
((s2-9
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 9)
(the-as uint 2)
)
)
)
(set! (-> s2-9 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-9 collide-with) (the-as uint 16))
(set! (-> s2-9 prim-core action) (the-as uint 1))
(set! (-> s2-9 prim-core offense) 4)
(set! (-> s2-9 transform-index) 68)
(set-vector! (-> s2-9 local-sphere) 0.0 0.0 0.0 49152.0)
(append-prim s3-0 s2-9)
)
(let
((s2-10
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 10)
(the-as uint 0)
)
)
)
(set! (-> s2-10 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-10 collide-with) (the-as uint 16))
(set! (-> s2-10 prim-core action) (the-as uint 1))
(set! (-> s2-10 prim-core offense) 4)
(set! (-> s2-10 transform-index) 4)
(set-vector! (-> s2-10 local-sphere) 0.0 24576.0 0.0 102400.0)
(append-prim s3-0 s2-10)
)
(let
((s2-11
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 11)
(the-as uint 0)
)
)
)
(set! (-> s2-11 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-11 collide-with) (the-as uint 16))
(set! (-> s2-11 prim-core action) (the-as uint 1))
(set! (-> s2-11 prim-core offense) 4)
(set! (-> s2-11 transform-index) 77)
(set-vector! (-> s2-11 local-sphere) 0.0 0.0 0.0 73728.0)
(append-prim s3-0 s2-11)
)
(let
((s2-12
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 12)
(the-as uint 0)
)
)
)
(set! (-> s2-12 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-12 collide-with) (the-as uint 16))
(set! (-> s2-12 prim-core action) (the-as uint 1))
(set! (-> s2-12 prim-core offense) 4)
(set! (-> s2-12 transform-index) 75)
(set-vector! (-> s2-12 local-sphere) 0.0 24576.0 0.0 81920.0)
(append-prim s3-0 s2-12)
)
(let
((s2-13
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 13)
(the-as uint 0)
)
)
)
(set! (-> s2-13 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-13 collide-with) (the-as uint 16))
(set! (-> s2-13 prim-core action) (the-as uint 1))
(set! (-> s2-13 prim-core offense) 4)
(set! (-> s2-13 transform-index) 74)
(set-vector! (-> s2-13 local-sphere) 0.0 40960.0 0.0 73728.0)
(append-prim s3-0 s2-13)
)
(let
((s2-14
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 14)
(the-as uint 0)
)
)
)
(set! (-> s2-14 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-14 collide-with) (the-as uint 16))
(set! (-> s2-14 prim-core action) (the-as uint 1))
(set! (-> s2-14 prim-core offense) 4)
(set! (-> s2-14 transform-index) 73)
(set-vector! (-> s2-14 local-sphere) 0.0 32768.0 0.0 61440.0)
(append-prim s3-0 s2-14)
)
(let
((s2-15
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 15)
(the-as uint 0)
)
)
)
(set! (-> s2-15 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-15 collide-with) (the-as uint 16))
(set! (-> s2-15 prim-core action) (the-as uint 1))
(set! (-> s2-15 prim-core offense) 4)
(set! (-> s2-15 transform-index) 84)
(set-vector! (-> s2-15 local-sphere) 0.0 40960.0 -8192.0 98304.0)
(append-prim s3-0 s2-15)
)
(let
((s2-16
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 16)
(the-as uint 0)
)
)
)
(set! (-> s2-16 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-16 collide-with) (the-as uint 16))
(set! (-> s2-16 prim-core action) (the-as uint 1))
(set! (-> s2-16 prim-core offense) 4)
(set! (-> s2-16 transform-index) 83)
(set-vector! (-> s2-16 local-sphere) 0.0 65536.0 0.0 73728.0)
(append-prim s3-0 s2-16)
)
(let
((s2-17
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 17)
(the-as uint 0)
)
)
)
(set! (-> s2-17 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-17 collide-with) (the-as uint 16))
(set! (-> s2-17 prim-core action) (the-as uint 1))
(set! (-> s2-17 prim-core offense) 4)
(set! (-> s2-17 transform-index) 82)
(set-vector! (-> s2-17 local-sphere) 0.0 32768.0 0.0 61440.0)
(append-prim s3-0 s2-17)
)
(let
((s2-18
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 18)
(the-as uint 0)
)
)
)
(set! (-> s2-18 prim-core collide-as) (the-as uint 2048))
(set! (-> s2-18 collide-with) (the-as uint 16))
(set! (-> s2-18 prim-core action) (the-as uint 1))
(set! (-> s2-18 prim-core offense) 4)
(set! (-> s2-18 transform-index) 3)
(set-vector! (-> s2-18 local-sphere) 0.0 0.0 0.0 61440.0)
(append-prim s3-0 s2-18)
)
)
(set! (-> s4-0 nav-radius) 4096.0)
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *robotboss-sg* '())
(aybabtu 2)
(set!
(-> obj nav)
(new 'process 'nav-control (-> obj root-override) 16 (the-as float 40960.0))
)
(logior!
(-> obj nav flags)
(nav-control-flags display-marks bit3 bit5 bit6 bit7)
)
(set!
(-> obj root-override nav-flags)
(logand -2 (-> obj root-override nav-flags))
)
(let ((t9-48 (method-of-type path-control new))
(a0-87 'process)
(a1-47 path-control)
(a2-23 obj)
(a3-22 'path)
(t0-21 0.0)
)
(set! (-> obj path) (t9-48 a0-87 a1-47 a2-23 a3-22 (the-as float t0-21)))
(logior!
(-> obj path flags)
(path-control-flag display draw-line draw-point draw-text)
)
(logclear! (-> obj mask) (process-mask actor-pause))
(set! (-> obj root-override pause-adjust-distance) 1228800.0)
(set-vector! (-> obj old-loc) 8192.0 0.0 245760.0 1.0)
(set! (-> obj desired-loc quad) (-> obj old-loc quad))
(set! (-> obj loc-t) 1.0)
(set! (-> obj loc-t-duration) 1)
(set! (-> obj loc-t-start) 0)
(set! (-> obj shot-attractor) (the-as handle #f))
(set! (-> obj white-eco) (the-as handle #f))
(set! (-> obj desired-pool-y) -30720.0)
(set! (-> obj des-cam-entity) #f)
(set! (-> obj use-interesting) #f)
(set! (-> obj ignore-camera) #f)
(dotimes (v1-211 13)
(set! (-> obj alts v1-211) #f)
)
(let ((s5-1 (entity-actor-count (-> obj entity) 'alt-actor)))
(dotimes (s4-1 (min 13 s5-1))
(set!
(-> obj alts s4-1)
(entity-actor-lookup (-> obj entity) 'alt-actor s4-1)
)
)
)
(set!
(-> obj particle 0)
(create-launch-control (-> *part-group-id-table* 636) obj)
)
(set!
(-> obj particle 1)
(create-launch-control (-> *part-group-id-table* 637) obj)
)
(set!
(-> obj particle 2)
(create-launch-control (-> *part-group-id-table* 645) obj)
)
(set!
(-> obj particle 3)
(create-launch-control (-> *part-group-id-table* 650) obj)
)
(set!
(-> obj particle 4)
(create-launch-control (-> *part-group-id-table* 654) obj)
)
(set!
(-> obj particle 5)
(create-launch-control (-> *part-group-id-table* 646) obj)
)
(set!
(-> obj particle 6)
(create-launch-control (-> *part-group-id-table* 651) obj)
)
(set!
(-> obj looping-sound 0)
(new
'process
'ambient-sound
(new 'static 'sound-spec
:mask #x80
:num 1.0
:group #x1
:sound-name (static-sound-name "robo-blue-lp")
:volume #x400
:fo-max 80
)
(-> obj root-override trans)
)
)
(set!
(-> obj looping-sound 1)
(new
'process
'ambient-sound
(new 'static 'sound-spec
:mask #x80
:num 1.0
:group #x1
:sound-name (static-sound-name "eco-torch")
:volume #x400
:fo-max 80
)
(-> obj root-override trans)
)
)
(set!
(-> obj looping-sound 2)
(new
'process
'ambient-sound
(new 'static 'sound-spec
:mask #x80
:num 1.0
:group #x1
:sound-name (static-sound-name "red-buzz")
:volume #x400
:fo-max 80
)
(-> obj root-override trans)
)
)
(let ((t9-61 (method-of-type ambient-sound new))
(a0-110 'process)
(a1-60 ambient-sound)
(a2-28
(new 'static 'sound-spec
:mask #x80
:num 1.0
:group #x1
:sound-name (static-sound-name "bfg-buzz")
:volume #x400
:fo-max 80
)
)
(a3-26 (-> obj root-override trans))
)
(set! (-> obj looping-sound 3) (t9-61 a0-110 a1-60 a2-28 a3-26))
(set! (-> obj blue-smoke) #f)
(set! (-> obj red-smoke) #f)
(set! (-> obj yellow-smoke) #f)
((method-of-type ambient-control dummy-9)
(the-as ambient-control (&-> obj ambient))
(the-as vector a1-60)
(the-as int a2-28)
(the-as float a3-26)
(the-as process-drawable t0-21)
)
)
)
(set!
(-> obj yellow-gun)
(new 'process 'joint-mod (joint-mod-handler-mode flex-blend) obj 16)
)
(set-vector! (-> obj yellow-gun twist-max) 8192.0 8192.0 0.0 1.0)
(set! (-> obj yellow-gun up) (the-as uint 1))
(set! (-> obj yellow-gun nose) (the-as uint 2))
(set! (-> obj yellow-gun ear) (the-as uint 0))
(set! (-> obj yellow-gun max-dist) 819200.0)
(set! (-> obj yellow-gun ignore-angle) 16384.0)
(set! (-> obj palette-val) 0.0)
(set!
(-> obj dda)
(new 'static 'robotboss-dda
:blue-bomb-time 4200.0
:num-blobs 12
:green-bomb-time 4200.0
:red-shots-min 5
:red-shot-time-min 3600.0
:red-shot-time-rnd 600.0
:red-bomb-time 3600.0
:yellow-shot-time-min 900.0
:yellow-shot-time-rnd 600.0
:yellow-gun-hits 5
:yellow-bomb-time 3600.0
)
)
(go robotboss-blue-wait)
(none)
)