Files
jak-project/third-party/SQLiteCpp/include/SQLiteCpp/SQLiteCpp.h
T
Tyler Wilding bf83f2442d d/jak2: cleanup more of editable and editable-player (#2029)
- Rough start of the SQLite integration to facilitate the SQL queries
- Cleanup and disable a little bit of code so the game no longer crashes
when entering the editor
- Implement some of the mouse data stuff


![image](https://user-images.githubusercontent.com/13153231/202881481-95bc0a2a-ac3d-4f65-aff1-b9f7ee5ee345.png)


https://user-images.githubusercontent.com/13153231/202881484-399747e7-dcdb-4e09-93e9-b561a45c8a18.mp4

This is a very old branch so best to get it merged now that it's at a
decent point so it can be iterated on.
2022-11-19 23:28:20 -05:00

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/**
* @file SQLiteCpp.h
* @ingroup SQLiteCpp
* @brief SQLiteC++ is a smart and simple C++ SQLite3 wrapper. This file is only "easy include" for other files.
*
* Include this main header file in your project to gain access to all functionality provided by the wrapper.
*
* Copyright (c) 2012-2022 Sebastien Rombauts (sebastien.rombauts@gmail.com)
*
* Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
* or copy at http://opensource.org/licenses/MIT)
*/
/**
* @defgroup SQLiteCpp SQLiteC++
* @brief SQLiteC++ is a smart and simple C++ SQLite3 wrapper. This file is only "easy include" for other files.
*/
#pragma once
// Include useful headers of SQLiteC++
#include <SQLiteCpp/Assertion.h>
#include <SQLiteCpp/Exception.h>
#include <SQLiteCpp/Database.h>
#include <SQLiteCpp/Statement.h>
#include <SQLiteCpp/Column.h>
#include <SQLiteCpp/Transaction.h>
/**
* @brief Version numbers for SQLiteC++ are provided in the same way as sqlite3.h
*
* The [SQLITECPP_VERSION] C preprocessor macro in the SQLiteC++.h header
* evaluates to a string literal that is the SQLite version in the
* format "X.Y.Z" where X is the major version number
* and Y is the minor version number and Z is the release number.
*
* The [SQLITECPP_VERSION_NUMBER] C preprocessor macro resolves to an integer
* with the value (X*1000000 + Y*1000 + Z) where X, Y, and Z are the same
* numbers used in [SQLITECPP_VERSION].
*
* WARNING: shall always be updated in sync with PROJECT_VERSION in CMakeLists.txt
*/
#define SQLITECPP_VERSION "3.02.00" // 3.2.0
#define SQLITECPP_VERSION_NUMBER 3002000 // 3.2.0