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mirror of https://github.com/open-goal/jak-project synced 2026-08-10 03:06:18 -04:00
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jak-project/goal_src/jak1
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ManDude 572e63f4a9 opengl: better handling of the draw region setting (#2746)
This fixes screenshots and a bunch of weird scissoring bugs. Fixes #2630
and fixes #2631
2023-06-19 04:15:33 +01:00
..
build
Create a new format for particle definitions (defpart) (#2572)
2023-04-29 11:01:47 -04:00
dgos
port pckernel to Jak 2 (#2248)
2023-02-25 10:19:32 -05:00
engine
opengl: better handling of the draw region setting (#2746)
2023-06-19 04:15:33 +01:00
examples
Update font-color enum (#2670)
2023-05-24 06:57:05 +01:00
import
jak2: Create goal_src skeleton (#1576)
2022-06-29 22:20:09 -04:00
kernel
game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397)
2023-06-04 15:34:37 -04:00
levels
Rename collide-action enum values for readability (#2712)
2023-06-15 19:59:54 +01:00
old
goal_src: Get rid of *OLD* files in jak1's goal_src (#1736)
2022-08-06 12:03:42 -04:00
pc
opengl: better handling of the draw region setting (#2746)
2023-06-19 04:15:33 +01:00
compiler-setup.gc
cleanup cheats menu + change game territory logic + some subtitles (#1733)
2022-08-06 11:57:19 -04:00
game.gp
Jak 2 pc subtitle support (#2672)
2023-06-08 01:04:16 +01:00
kernel-defs.gc
game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397)
2023-06-04 15:34:37 -04:00
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