Files
jak-project/test/decompiler/reference/jak1/engine/engine/engines_REF.gc
T
Tyler Wilding 8a18072d97 tests/jak2: Better prepare offline tests for multiple games (#1591)
* git: ignore vs build dir

* cmake: ditch `clang-cl` on windows in favor of actual `clang`

* build: suppress a significant number of warnings

* build: adjust workflows and vendor nasm

* docs: update docs to remove `clang-cl` mentions

* tests: move jak1 reference tests into their own folder

* tests: update offline tests to support multiple games

* tests: some additional fixes and multi-game handling

* tests: update reference tests
2022-07-06 18:10:38 -04:00

22 lines
667 B
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition for symbol *background-draw-engine*, type engine
(define *background-draw-engine* (new 'global 'engine 'draw 10))
;; definition for symbol *matrix-engine*, type (array handle)
(define *matrix-engine* (the-as (array handle) (new 'global 'boxed-array handle 1024)))
;; failed to figure out what this is:
(set! (-> *matrix-engine* length) 0)
;; definition for symbol *camera-engine*, type engine
(define *camera-engine* (new 'global 'engine 'camera-eng 128))
;; this part is debug only
(when *debug-segment*
;; definition for symbol *debug-engine*, type engine
(define *debug-engine* (new 'debug 'engine 'debug 512))
)