mirror of
https://github.com/open-goal/jak-project
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be976d2e69
* docs for ee merc code * wip * more extraction stuff * partial mat1 working * mat1 * cleanup * partial mat2 and mat3 support * merc extraction seems to work
1651 lines
53 KiB
C++
1651 lines
53 KiB
C++
/*!
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* @file kmemcard.cpp
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* Memory card interface. Very messy code. Most of it is commented out now, as we've switched away
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* from memory cards to just raw saves.
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*/
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#include <cstdio>
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#include <cstring>
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#include <array>
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#include "third-party/fmt/core.h"
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#include "game/sce/sif_ee.h"
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#include "game/sce/sif_ee_memcard.h"
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#include "kmemcard.h"
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#include "game/kernel/kdgo.h"
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#include "game/common/ramdisk_rpc_types.h"
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#include "game/kernel/fileio.h"
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#include "common/util/FileUtil.h"
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#include "common/util/Timer.h"
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#include "common/util/Assert.h"
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static constexpr bool memcard_debug = false;
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using McCallbackFunc = void (*)(s32);
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McCallbackFunc callback;
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// static s32 next;
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static s32 language;
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static MemoryCardOperation op;
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// static MemoryCard mc[2];
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// instead of two memory cards we just simulate the 4 save files (8 banks).
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static MemoryCardFile mc_files[4];
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// keep track of latest file selected. this is only used in an auto-save mode thats not used
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static int mc_last_file = -1;
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// static RPC_Ramdisk_LoadCmd ramdisk_cmd;
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// static ee::sceMcTblGetDir dirent;
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// a random value we will use as the memory card "handle" for the pc port, which has no memcards.
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constexpr u32 PC_MEM_CARD_HANDLE = 0x6C616F67;
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constexpr u32 MEM_CARD_MAGIC = 0x12345678;
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struct McHeader {
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u32 save_count;
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u32 checksum;
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u32 magic;
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u8 preview_data[64];
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u8 data[944];
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u32 unk1_repeated;
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};
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static_assert(sizeof(McHeader) == 0x400, "McHeader size");
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constexpr s32 BANK_TOTAL_SIZE = BANK_SIZE + sizeof(McHeader) * 2;
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static McHeader header;
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// these are the return value for sceMcGetInfo.
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static s32 p1, p2, p3, p4;
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using namespace ee;
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// void cb_reprobe_format(s32);
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// void cb_format_complete(s32);
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// void cb_unformat(s32);
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// void cb_reprobe_createfile(s32);
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// void cb_wait_for_ramdisk(s32);
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// void cb_wait_for_ramdisk_load(s32);
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// void cb_createfile_erasing(s32);
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// void cb_createdir(s32);
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// void cb_createdfile(s32);
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// void cb_writtenfile(s32);
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// void cb_closedfile(s32);
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// void cb_reprobe_save(s32);
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// void cb_reprobe_load(s32);
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// void cb_probe(s32);
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// void cb_reprobe(s32);
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// void cb_getdir(s32);
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// void cb_check_open(s32);
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// void cb_check_read(s32);
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// void cb_check_close(s32);
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// void cb_openedsave(s32);
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// void cb_savedheader(s32);
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// void cb_saveddata(s32);
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// void cb_savedfooter(s32);
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// void cb_closedsave(s32);
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// void cb_openedload(s32);
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// void cb_readload(s32);
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// void cb_closedload(s32);
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template <typename... Args>
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void mc_print(const std::string& str, Args&&... args) {
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if (memcard_debug) {
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fmt::print("[MC] ");
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if (!str.empty() && str.back() == '\n') {
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fmt::print(str, std::forward<Args>(args)...);
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} else {
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fmt::print(str + '\n', std::forward<Args>(args)...);
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}
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}
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}
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const char* filename[12] = {
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"BASCUS-97124AYBABTU!", "BASCUS-97124AYBABTU!/icon.sys",
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"BASCUS-97124AYBABTU!/icon.ico", "BASCUS-97124AYBABTU!/BASCUS-97124AYBABTU!",
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"BASCUS-97124AYBABTU!/bank0.bin", "BASCUS-97124AYBABTU!/bank1.bin",
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"BASCUS-97124AYBABTU!/bank2.bin", "BASCUS-97124AYBABTU!/bank3.bin",
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"BASCUS-97124AYBABTU!/bank4.bin", "BASCUS-97124AYBABTU!/bank5.bin",
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"BASCUS-97124AYBABTU!/bank6.bin", "BASCUS-97124AYBABTU!/bank7.bin"};
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void kmemcard_init_globals() {
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// next = 0;
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language = 0;
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op = {};
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// mc[0] = {};
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// mc[1] = {};
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mc_files[0] = {};
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mc_files[1] = {};
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mc_files[2] = {};
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mc_files[3] = {};
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callback = nullptr;
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p1 = 0;
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p2 = 0;
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p3 = 0;
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p4 = 0;
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// memset(&dirent, 0, sizeof(sceMcTblGetDir));
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memset(&header, 0, sizeof(McHeader));
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}
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/*!
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* Get a new memory card handle.
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* Will never return 0.
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* A handle is a unique integer that can be passed up to the GOAL game code and represents a
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* specific memory card. If the card is removed, the handle will become invalid.
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*/
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// s32 new_mc_handle() {
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// s32 handle = next++;
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//
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// // if you wrap around, it avoids the zero handle.
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// // it doesn't seem like you will need billions of memory card handles
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// if (handle == 0) {
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// handle = next++;
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// }
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// return handle;
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//}
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/*!
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* A questionable checksum used on memory card data.
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*/
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u32 mc_checksum(Ptr<u8> data, s32 size) {
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if (size < 0) {
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size += 3;
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}
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u32 result = 0;
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u32* data_u32 = (u32*)data.c();
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for (s32 i = 0; i < size / 4; i++) {
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result = result << 1 ^ (s32)result >> 0x1f ^ data_u32[i] ^ MEM_CARD_MAGIC;
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}
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return result ^ 0xedd1e666;
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}
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/*!
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* Get the slot for a handle. The card must be in the given state.
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* Return -1 if it fails.
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* There are no slots in the port. This function should not be used.
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*/
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// s32 handle_to_slot(u32 handle, MemoryCardState state) {
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// if (mc[0].state == state && mc[0].handle == handle) {
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// return 0;
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// }
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// if (mc[1].state == state && mc[0].handle == handle) {
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// return 1;
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// } else {
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// return -1;
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// }
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//}
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/*!
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* PC port function that returns whether a given bank ID's file exists or not.
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*/
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bool file_is_present(int id, int bank = 0) {
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auto bankname = file_util::get_user_memcard_dir() / filename[4 + id * 2 + bank];
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if (!std::filesystem::exists(bankname)) {
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// file doesn't exist...
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return false;
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}
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// avoid file check tbh. there shouldn't be any saves with a save count of zero anyway.
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// the file check is quite slow and ultimately not very useful.
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return true;
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/*
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// file exists. but let's see if it's an empty one.
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// this prevents the game from reading a bank but classifying it as corrupt data.
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// which a file full of zeros logically is.
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auto fp = fopen(bankname.c_str(), "rb");
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// we can actually just check if the save count is over zero...
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u32 savecount = 0;
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fread(&savecount, sizeof(u32), 1, fp);
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fclose(fp);
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return savecount > 0;
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*/
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}
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/*!
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* PC port function to set memcard info. We don't use a memory card, instead just the raw savefiles.
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*/
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void pc_update_card() {
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// int highest_save_count = 0;
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mc_last_file = -1;
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for (s32 file = 0; file < 4; file++) {
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auto bankname = file_util::get_user_memcard_dir() / filename[4 + file * 2];
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mc_files[file].present = file_is_present(file);
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if (mc_files[file].present) {
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auto bankdata = file_util::read_binary_file(bankname.string());
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auto header1 = reinterpret_cast<McHeader*>(bankdata.data());
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if (file_is_present(file, 1)) {
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auto bankname2 = file_util::get_user_memcard_dir() / filename[1 + 4 + file * 2];
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auto bankdata2 = file_util::read_binary_file(bankname2.string());
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auto header2 = reinterpret_cast<McHeader*>(bankdata.data());
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if (header2->save_count > header1->save_count) {
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// use most recent bank here.
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header1 = header2;
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}
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// banks chosen and checked. copy data and set info.
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mc_files[file].last_saved_bank = header1 == header2;
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mc_files[file].most_recent_save_count = header1->save_count;
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memcpy(mc_files[file].data, header1->preview_data, 64);
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} else {
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// banks chosen and checked. copy data and set info.
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mc_files[file].last_saved_bank = 0;
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mc_files[file].most_recent_save_count = header1->save_count;
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memcpy(mc_files[file].data, header1->preview_data, 64);
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}
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// if (mc_files[file].most_recent_save_count > highest_save_count) {
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// mc_last_file = file;
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// highest_save_count = mc_files[file].most_recent_save_count;
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// }
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}
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}
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}
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/*!
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* PC port function to save a file. This does the whole saving at once, synchronously.
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*/
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void pc_game_save_synch() {
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Timer mc_timer;
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mc_timer.start();
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pc_update_card();
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auto path = file_util::get_user_memcard_dir() / filename[0];
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file_util::create_dir_if_needed_for_file(path.string());
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// cd_reprobe_save //
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if (!file_is_present(op.param2)) {
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mc_print("reprobe save: first time!");
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// first time saving!
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p2 = 0; // save count 0
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p4 = 0; // first bank for file
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} else {
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p2 = mc_files[op.param2].most_recent_save_count + 1; // increment save count
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p4 = mc_files[op.param2].last_saved_bank ^ 1; // use the other bank
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}
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// reserve 0 as "I never saved" and use 1 instead.
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if (p2 == 0) {
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p2 = 1;
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}
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// file*2 + p4 is the bank (2 banks per file, p4 is 0 or 1 to select the bank)
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// 4 is the first bank file
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mc_print("open {} for saving", filename[op.param2 * 2 + 4 + p4]);
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auto save_path = file_util::get_user_memcard_dir() / filename[op.param2 * 2 + 4 + p4];
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file_util::create_dir_if_needed_for_file(save_path.string());
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auto fd = fopen(save_path.string().c_str(), "wb");
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fmt::print("[MC] synchronous save file open took {:.2f}ms\n", mc_timer.getMs());
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if (fd) {
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// cb_openedsave //
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mc_print("save file opened, writing header...");
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memset(&header, 0, sizeof(McHeader));
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header.save_count = p2;
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header.checksum = mc_checksum(op.data_ptr, BANK_SIZE);
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header.magic = MEM_CARD_MAGIC;
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header.unk1_repeated = p2;
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memcpy(header.preview_data, op.data_ptr2.c(), 64);
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if (fwrite(&header, sizeof(McHeader), 1, fd) == 1) {
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// cb_savedheader //
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mc_print("save file writing main data");
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if (fwrite(op.data_ptr.c(), BANK_SIZE, 1, fd) == 1) {
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// cb_saveddata //
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mc_print("save file writing footer");
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if (fwrite(&header, sizeof(McHeader), 1, fd) == 1) {
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// cb_savedfooter //
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if (fclose(fd) == 0) {
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// cb_closedsave //
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mc_print("All done with saving!!");
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::OK;
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mc_files[op.param2].present = 1;
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mc_files[op.param2].most_recent_save_count = p2;
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mc_files[op.param2].last_saved_bank = p4;
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memcpy(mc_files[op.param2].data, op.data_ptr2.c(), 64);
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mc_last_file = op.param2;
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} else {
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::INTERNAL_ERROR;
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}
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} else {
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fclose(fd);
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::INTERNAL_ERROR;
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}
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} else {
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fclose(fd);
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::INTERNAL_ERROR;
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}
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} else {
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fclose(fd);
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::INTERNAL_ERROR;
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}
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} else {
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fmt::print("[MC] Error opening file, errno - {}", errno);
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::INTERNAL_ERROR;
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}
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fmt::print("[MC] synchronous save took {:.2f}ms\n", mc_timer.getMs());
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}
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void pc_game_load_open_file(FILE* fd) {
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if (fd) {
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// cb_openedload //
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size_t read_size = BANK_TOTAL_SIZE;
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mc_print("reading save file...");
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if (fread(op.data_ptr.c() + p2 * read_size, read_size, 1, fd) == 1) {
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// cb_readload //
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mc_print("closing save file..");
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if (fclose(fd) == 0) {
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// cb_closedload //
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// added : check if aux bank exists
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if (p2 < 1 && std::filesystem::exists(file_util::get_user_memcard_dir() /
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filename[op.param2 * 2 + 4 + p2 + 1])) {
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p2++;
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mc_print("reading next save bank {}", filename[op.param2 * 2 + 4 + p2]);
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auto new_bankname = file_util::get_user_memcard_dir() / filename[op.param2 * 2 + 4 + p2];
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auto new_fd = fopen(new_bankname.string().c_str(), "rb");
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pc_game_load_open_file(new_fd);
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} else {
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// let's verify the data.
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McHeader* headers[2];
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McHeader* footers[2];
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bool ok[2];
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headers[0] = (McHeader*)(op.data_ptr.c());
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footers[0] = (McHeader*)(op.data_ptr.c() + sizeof(McHeader) + BANK_SIZE);
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headers[1] = (McHeader*)(op.data_ptr.c() + BANK_TOTAL_SIZE);
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footers[1] =
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(McHeader*)(op.data_ptr.c() + BANK_TOTAL_SIZE + sizeof(McHeader) + BANK_SIZE);
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static_assert(BANK_TOTAL_SIZE * 2 == 0x21000, "save layout");
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ok[0] = true;
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ok[1] = p2 == 1;
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for (int idx = 0; idx < 2; idx++) {
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u32 expected_save_count = headers[idx]->save_count;
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if (headers[idx]->unk1_repeated == expected_save_count &&
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footers[idx]->save_count == expected_save_count &&
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footers[idx]->unk1_repeated == expected_save_count) {
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// save count is okay!
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if (headers[idx]->magic == MEM_CARD_MAGIC && footers[idx]->magic == MEM_CARD_MAGIC) {
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// magic numbers okay!
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if (headers[idx]->checksum == footers[idx]->checksum) {
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// checksum
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auto expected_checksum = headers[idx]->checksum;
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if (mc_checksum(make_u8_ptr(headers[idx] + 1), BANK_SIZE) != expected_checksum) {
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mc_print("failed checksum");
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ok[idx] = false;
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}
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} else {
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mc_print("corrupted checksum");
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ok[idx] = false;
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}
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} else {
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mc_print("bad magic");
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ok[idx] = false;
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}
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} else {
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mc_print("bad save count");
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ok[idx] = false;
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}
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}
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mc_print("checking loaded banks");
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//
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if (!ok[0] && !ok[1]) {
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// no good data.
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if (headers[0]->save_count == 0 && headers[0]->checksum == 0 &&
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headers[0]->magic == 0 && headers[0]->unk1_repeated == 0 &&
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headers[1]->save_count == 0 && headers[1]->checksum == 0 &&
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headers[1]->magic == 0 && headers[1]->unk1_repeated == 0) {
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// this is a fresh file that you tried to load from...
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mc_print("new game result");
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::NEW_GAME;
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mc_last_file = op.param2;
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} else {
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mc_print("corrupted data");
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::READ_ERROR;
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}
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} else {
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// pick the bank
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int bank = 0;
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if (!ok[0] || !ok[1]) {
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if (ok[1]) {
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bank = 1;
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}
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} else {
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bank = headers[0]->save_count <= headers[1]->save_count;
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}
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mc_print(fmt::format("loading bank {}", bank));
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u32 current_save_count = headers[bank]->save_count;
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memmove(op.data_ptr.c(), op.data_ptr.c() + bank * BANK_TOTAL_SIZE + sizeof(McHeader),
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BANK_SIZE);
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mc_last_file = op.param2;
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mc_files[op.param2].most_recent_save_count = current_save_count;
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mc_files[op.param2].last_saved_bank = bank;
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::OK;
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mc_print("load succeeded");
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}
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}
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} else {
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::INTERNAL_ERROR;
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}
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} else {
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fclose(fd);
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::INTERNAL_ERROR;
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}
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} else {
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op.operation = MemoryCardOperationKind::NO_OP;
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op.result = McStatusCode::INTERNAL_ERROR;
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}
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}
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|
|
|
/*!
|
|
* PC port function to load a file. This does the whole loading at once, synchronously.
|
|
*/
|
|
void pc_game_load_synch() {
|
|
Timer mc_timer;
|
|
mc_timer.start();
|
|
pc_update_card();
|
|
|
|
// cb_reprobe_load //
|
|
p2 = 0;
|
|
mc_print("opening save file {}", filename[op.param2 * 2 + 4]);
|
|
|
|
auto path = file_util::get_user_memcard_dir() / filename[op.param2 * 2 + 4];
|
|
auto fd = fopen(path.string().c_str(), "rb");
|
|
pc_game_load_open_file(fd);
|
|
|
|
fmt::print("[MC] synchronous load took {:.2f}ms\n", mc_timer.getMs());
|
|
}
|
|
|
|
/*!
|
|
* Run the Memory Card state machine. This is called once per frame in GOAL.
|
|
* It:
|
|
* - does nothing if there is an in-progress memory card operation
|
|
* - if async memory card functions are done, runs their callbacks
|
|
* - if there is a requested operation, starts running sony functions.
|
|
* - if there is none of the above, and unknown cards, finds out about them.
|
|
* - every now and then, recheck cards.
|
|
*/
|
|
void MC_run() {
|
|
// if we have an in-progress operation, it will have set a callback.
|
|
if (callback) {
|
|
s32 sony_cmd, sony_status;
|
|
// check the status
|
|
s32 status = sceMcSync(1, &sony_cmd, &sony_status);
|
|
McCallbackFunc callback_for_sync = callback;
|
|
if (status == sceMcExecRun) {
|
|
// busy, return.
|
|
return;
|
|
}
|
|
|
|
if (status == sceMcExecFinish) {
|
|
// sony function is done. do the callback.
|
|
callback = nullptr;
|
|
(*callback_for_sync)(sony_status);
|
|
} else {
|
|
// sony function is done, but failed.
|
|
callback = nullptr;
|
|
(*callback_for_sync)(0);
|
|
}
|
|
|
|
if (callback) {
|
|
// if we got another callback, it means there's another op started by the prev callback.
|
|
// and this case, we want to wait for that operation to finish.
|
|
return;
|
|
}
|
|
}
|
|
|
|
// if we got here, there is no in-progress sony function. So start the next one, if we should
|
|
if (op.operation == MemoryCardOperationKind::FORMAT) {
|
|
// format memory card. Not used in PC port, so lets move on.
|
|
return;
|
|
/*
|
|
mc_print("begin format operation");
|
|
// grab the slot. should be open, but not formatted
|
|
p1 = handle_to_slot(op.param, MemoryCardState::OPEN_BUT_UNFORMATTED);
|
|
if (p1 == -1) {
|
|
// no slot in the right state.
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::BAD_HANDLE;
|
|
} else {
|
|
// do a getInfo
|
|
s32 info_result = sceMcGetInfo(p1, 0, &p2, &p3, &p4);
|
|
if (info_result == sceMcResSucceed) {
|
|
callback = cb_reprobe_format;
|
|
}
|
|
// allow some number of errors.
|
|
op.retry_count--;
|
|
if (op.retry_count == 0) {
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::INTERNAL_ERROR;
|
|
}
|
|
} */
|
|
} else if (op.operation == MemoryCardOperationKind::UNFORMAT) {
|
|
// unformat memory card.
|
|
return;
|
|
/*
|
|
mc_print("begin unformat operation");
|
|
p1 = handle_to_slot(op.param, MemoryCardState::FORMATTED);
|
|
if (p1 == -1) {
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::BAD_HANDLE;
|
|
} else {
|
|
s32 rv = sceMcUnformat(p1, 0);
|
|
if (rv == sceMcResSucceed) {
|
|
callback = cb_unformat;
|
|
}
|
|
op.retry_count--;
|
|
if (op.retry_count == 0) {
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::INTERNAL_ERROR;
|
|
}
|
|
}
|
|
*/
|
|
} else if (op.operation == MemoryCardOperationKind::CREATE_FILE) {
|
|
// create the game file.
|
|
// there's no cards, keep in mind.
|
|
return;
|
|
/*
|
|
mc_print("begin create file operation");
|
|
p1 = handle_to_slot(op.param, MemoryCardState::FORMATTED);
|
|
if (p1 == -1) {
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::BAD_HANDLE;
|
|
} else {
|
|
s32 info_result = sceMcGetInfo(p1, 0, &p2, &p3, &p4);
|
|
if (info_result == sceMcResSucceed) {
|
|
callback = cb_reprobe_createfile;
|
|
}
|
|
// allow some number of errors.
|
|
op.retry_count--;
|
|
if (op.retry_count == 0) {
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::INTERNAL_ERROR;
|
|
}
|
|
} */
|
|
} else if (op.operation == MemoryCardOperationKind::SAVE) {
|
|
// write game save.
|
|
// there's no cards, keep in mind.
|
|
pc_game_save_synch();
|
|
// allow some number of errors.
|
|
op.retry_count--;
|
|
if (op.retry_count == 0) {
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::INTERNAL_ERROR;
|
|
}
|
|
// p1 = handle_to_slot(op.param, MemoryCardState::FORMATTED);
|
|
// if (p1 == -1) {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::BAD_HANDLE;
|
|
//} else {
|
|
// s32 info_result = sceMcGetInfo(p1, 0, &p2, &p3, &p4);
|
|
// if (info_result == sceMcResSucceed) {
|
|
// callback = cb_reprobe_save;
|
|
// }
|
|
// // allow some number of errors.
|
|
// op.retry_count--;
|
|
// if (op.retry_count == 0) {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
//}
|
|
} else if (op.operation == MemoryCardOperationKind::LOAD) {
|
|
// load game save.
|
|
// potato.
|
|
if (!file_is_present(op.param2)) {
|
|
// tried to load, but there's no save data in the file.
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::NO_MEMORY;
|
|
} else {
|
|
pc_game_load_synch();
|
|
op.retry_count--;
|
|
if (op.retry_count == 0) {
|
|
op.operation = MemoryCardOperationKind::NO_OP;
|
|
op.result = McStatusCode::INTERNAL_ERROR;
|
|
}
|
|
}
|
|
// mc_print("begin load operation");
|
|
// p1 = handle_to_slot(op.param, MemoryCardState::FORMATTED);
|
|
// if (p1 == -1) {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::BAD_HANDLE;
|
|
//} else {
|
|
// if (!mc[p1].files[op.param2].present) {
|
|
// // tried to load, but there's no save data in the file.
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::NO_MEMORY;
|
|
// } else {
|
|
// s32 info_result = sceMcGetInfo(p1, 0, &p2, &p3, &p4);
|
|
// if (info_result == sceMcResSucceed) {
|
|
// callback = cb_reprobe_load;
|
|
// }
|
|
// op.retry_count--;
|
|
// if (op.retry_count == 0) {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
// below here is just doing maintenance to look for new/removed memory cards.
|
|
// it's cut from the port. we do not use memory cards. just raw saves.
|
|
} /* else if (mc[0].state == MemoryCardState::UNKNOWN) {
|
|
mc_print("begin probe operation for slot 0");
|
|
// don't know anything about port 0, try and see
|
|
p1 = 0;
|
|
if (sceMcGetInfo(0, 0, &p2, &p3, &p4) == sceMcResSucceed) {
|
|
callback = cb_probe;
|
|
}
|
|
} else if (mc[1].state == MemoryCardState::UNKNOWN) {
|
|
mc_print("begin probe operation for slot 1");
|
|
// don't know anything about port 1, try and see
|
|
p1 = 1;
|
|
if (sceMcGetInfo(1, 0, &p2, &p3, &p4) == sceMcResSucceed) {
|
|
callback = cb_probe;
|
|
}
|
|
} else if (mc[0].state == MemoryCardState::KNOWN) {
|
|
if (mc[0].countdown_to_check == 1) {
|
|
// we're about to recheck the memory card. If we're only inknown, reset to unknown so we do a
|
|
// completely fresh probe instead of a reprobe.
|
|
mc[0].state = MemoryCardState::UNKNOWN;
|
|
}
|
|
} else if (mc[0].countdown_to_check == 1) {
|
|
// it's been a while, do a check and see if the memory card is still there.
|
|
p1 = 0;
|
|
mc[0].countdown_to_check--;
|
|
mc_print("begin reprobe operation for slot 0");
|
|
if (sceMcGetInfo(0, 0, &p2, &p3, &p4) == sceMcResSucceed) {
|
|
callback = cb_reprobe;
|
|
}
|
|
return;
|
|
} else {
|
|
// decrement port 0's countdown
|
|
mc[0].countdown_to_check--;
|
|
|
|
// do the same thing for port 1
|
|
if (mc[1].state == MemoryCardState::KNOWN) {
|
|
mc[1].countdown_to_check--;
|
|
if (mc[1].countdown_to_check == 0) {
|
|
// hack - will make us do a probe next time we get here.
|
|
mc[1].state = MemoryCardState::UNKNOWN;
|
|
}
|
|
} else {
|
|
mc[1].countdown_to_check--;
|
|
if (mc[1].countdown_to_check == 0) {
|
|
p1 = 1;
|
|
mc_print("begin probe operation for slot 0");
|
|
if (sceMcGetInfo(1, 0, &p2, &p3, &p4) == sceMcResSucceed) {
|
|
callback = cb_reprobe;
|
|
}
|
|
}
|
|
}
|
|
}*/
|
|
}
|
|
|
|
/////////////////////////
|
|
// Memory Card Functions
|
|
/////////////////////////
|
|
|
|
// These functions are called from GOAL to start memory card operations.
|
|
|
|
/*!
|
|
* Set the language or something.
|
|
* Why is this a memory card func?
|
|
*/
|
|
void MC_set_language(s32 l) {
|
|
printf("Language set to %d\n", l);
|
|
language = l;
|
|
}
|
|
|
|
/*!
|
|
* Set the current memory card operation to FORMAT the given card.
|
|
* Doesn't do anything in the port because we don't use memory cards.
|
|
*/
|
|
u64 MC_format(s32 /*card_idx*/) {
|
|
return u64(McStatusCode::OK);
|
|
// u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
|
|
// mc_print("requested format");
|
|
// if (can_add) {
|
|
// mc_print("setting op to format");
|
|
// op.operation = MemoryCardOperationKind::FORMAT;
|
|
// op.result = McStatusCode::BUSY;
|
|
// op.retry_count = 100;
|
|
// op.param = card_idx;
|
|
//}
|
|
// return can_add;
|
|
}
|
|
|
|
/*!
|
|
* Set the current memory card operation to UNFORMAT the given card.
|
|
* You get the idea.
|
|
*/
|
|
u64 MC_unformat(s32 /*card_idx*/) {
|
|
return u64(McStatusCode::OK);
|
|
// u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
|
|
// mc_print("requested unformat");
|
|
// if (can_add) {
|
|
// mc_print("setting op to unformat");
|
|
// op.operation = MemoryCardOperationKind::UNFORMAT;
|
|
// op.result = McStatusCode::BUSY;
|
|
// op.retry_count = 100;
|
|
// op.param = card_idx;
|
|
//}
|
|
// return can_add;
|
|
}
|
|
|
|
/*!
|
|
* Set the current memory card operation to create the save file.
|
|
* The data I believe is just an empty buffer used as temporary storage.
|
|
*/
|
|
u64 MC_createfile(s32 /*param*/, Ptr<u8> /*data*/) {
|
|
return u64(McStatusCode::OK);
|
|
// u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
|
|
// mc_print("requested createfile");
|
|
// if (can_add) {
|
|
// mc_print("setting op to create file");
|
|
// op.operation = MemoryCardOperationKind::CREATE_FILE;
|
|
// op.result = McStatusCode::BUSY;
|
|
// op.retry_count = 100;
|
|
// op.param = param;
|
|
// op.data_ptr = data;
|
|
//}
|
|
// return can_add;
|
|
}
|
|
|
|
/*!
|
|
* Set the current operation to SAVE.
|
|
* The "summary data" is data that will be used when previewing save files (number of orbs etc)
|
|
* TODO put synchronous call here
|
|
*/
|
|
u64 MC_save(s32 card_idx, s32 file_idx, Ptr<u8> save_data, Ptr<u8> save_summary_data) {
|
|
mc_print("requested save");
|
|
u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
|
|
if (can_add) {
|
|
mc_print("setting op to save");
|
|
op.operation = MemoryCardOperationKind::SAVE;
|
|
op.result = McStatusCode::BUSY;
|
|
op.retry_count = 100;
|
|
op.param = card_idx;
|
|
op.param2 = file_idx;
|
|
op.data_ptr = save_data;
|
|
op.data_ptr2 = save_summary_data;
|
|
}
|
|
return can_add;
|
|
}
|
|
|
|
/*!
|
|
* Set the current operation to LOAD.
|
|
* TODO put synchronous call here
|
|
*/
|
|
u64 MC_load(s32 card_idx, s32 file_idx, Ptr<u8> data) {
|
|
mc_print("requested load");
|
|
u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
|
|
if (can_add) {
|
|
mc_print("setting op to load");
|
|
op.operation = MemoryCardOperationKind::LOAD;
|
|
op.result = McStatusCode::BUSY;
|
|
op.retry_count = 100;
|
|
op.param = card_idx;
|
|
op.param2 = file_idx;
|
|
op.data_ptr = data;
|
|
}
|
|
return can_add;
|
|
}
|
|
|
|
/*!
|
|
* Some sort of test function for memory card stuff.
|
|
* This is exported as a GOAL function, but nothing calls it.
|
|
*/
|
|
void MC_makefile(s32 port, s32 size) {
|
|
sceMcMkdir(port, 0, "/BASCUS-00000XXXXXXXX");
|
|
// wait for operation to complete
|
|
s32 cmd, result, fd;
|
|
sceMcSync(0, &cmd, &result);
|
|
|
|
if (result == sceMcResSucceed || result == sceMcResNoEntry) {
|
|
// it worked, or the folder already exists...
|
|
|
|
// open file
|
|
sceMcOpen(port, 0, "/BASCUS-00000XXXXXXXX/BASCUS-00000XXXXXXXX", SCE_CREAT | SCE_WRONLY);
|
|
sceMcSync(0, &cmd, &fd);
|
|
|
|
if (result < 0) {
|
|
printf("Can't open file on memcard [%d]\n", result);
|
|
} else {
|
|
// write some random crap into the memory card.
|
|
sceMcWrite(fd, Ptr<u8>(0x1000000).c(), size);
|
|
sceMcSync(0, &cmd, &result);
|
|
if (result != size) {
|
|
printf("Only written %d bytes\n", result);
|
|
}
|
|
sceMcClose(fd);
|
|
sceMcSync(0, &cmd, &result);
|
|
}
|
|
} else {
|
|
printf("Can\'t create garbage folder [%d]\n", result);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
* Get the result of the currently executing (or most recently executed) command
|
|
*/
|
|
u32 MC_check_result() {
|
|
return (u32)op.result;
|
|
}
|
|
|
|
/*!
|
|
* Update the info for the given slot.
|
|
* You can call this at any time.
|
|
* The slot includes the four save slots (8 banks), and a few other files.
|
|
*/
|
|
void MC_get_status(s32 /*slot*/, Ptr<mc_slot_info> info) {
|
|
// slot is ignored, so you'll get the same thing regardless of what slot you pick
|
|
|
|
info->handle = 0;
|
|
info->known = 0;
|
|
info->formatted = 0;
|
|
info->initted = 0;
|
|
for (s32 i = 0; i < 4; i++) {
|
|
info->files[i].present = 0;
|
|
}
|
|
info->last_file = 0xffffffff;
|
|
info->mem_required = SAVE_SIZE;
|
|
info->mem_actual = 0;
|
|
|
|
pc_update_card();
|
|
info->known = 1;
|
|
info->handle = PC_MEM_CARD_HANDLE;
|
|
info->formatted = 1;
|
|
info->mem_actual = SAVE_SIZE; // idk TODO does this matter?
|
|
info->initted = 1;
|
|
// copy over the preview data.
|
|
for (s32 file = 0; file < 4; file++) {
|
|
info->files[file].present = mc_files[file].present;
|
|
for (s32 i = 0; i < 64; i++) { // actually a loop over u32's
|
|
info->files[file].data[i] = mc_files[file].data[i];
|
|
}
|
|
}
|
|
info->last_file = mc_last_file;
|
|
|
|
/*
|
|
switch (mc[slot].state) {
|
|
case MemoryCardState::KNOWN:
|
|
info->known = 1;
|
|
break;
|
|
case MemoryCardState::OPEN_BUT_UNFORMATTED:
|
|
info->known = 1;
|
|
info->handle = mc[slot].handle;
|
|
break;
|
|
case MemoryCardState::FORMATTED:
|
|
info->known = 1;
|
|
info->handle = mc[slot].handle;
|
|
info->formatted = 1;
|
|
if (mc[slot].inited == 0) {
|
|
info->mem_actual = mc[slot].mem_size;
|
|
} else {
|
|
info->initted = 1;
|
|
// copy over the preview data.
|
|
for (s32 file = 0; file < 4; file++) {
|
|
info->files[file].present = mc[slot].files[file].present;
|
|
for (s32 i = 0; i < 64; i++) { // actually a loop over u32's
|
|
info->files[file].data[i] = mc[slot].files[file].data[i];
|
|
}
|
|
}
|
|
info->last_file = mc[slot].last_file;
|
|
}
|
|
break;
|
|
case MemoryCardState::UNKNOWN:
|
|
break;
|
|
}*/
|
|
}
|
|
|
|
/*!
|
|
* Check for an error. Returns true if there is an error and sets op.result as needed
|
|
*/
|
|
// u64 cb_check(s32 sony_error, McStatusCode goal_error) {
|
|
// if (sony_error < 0) {
|
|
// // sony thing failed.
|
|
// if (sony_error < -9) {
|
|
// // memory card gone. reset state
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// // kill in progress op
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::BAD_HANDLE;
|
|
// return 1;
|
|
// } else {
|
|
// // return the given GOAL error.
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = goal_error;
|
|
// return 1;
|
|
// }
|
|
// }
|
|
// return 0;
|
|
//}
|
|
|
|
/*!
|
|
* Is this sync-result an error? If so, set status to unknown.
|
|
*/
|
|
// bool cb_pcheck(s32 sync_result) {
|
|
// if (sync_result < 0) {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
// return sync_result < 0;
|
|
//}
|
|
|
|
/*!
|
|
* Callback for sceMcGetInfo for the first time (assumes nothing about the card)
|
|
* Cut. We don't use memory cards.
|
|
*/
|
|
// void cb_probe(s32 sync_result) {
|
|
// if (sync_result < -9) {
|
|
// // changed card. We have the card, but we don't know anything about it.
|
|
// mc[p1].state = MemoryCardState::KNOWN;
|
|
// mc[p1].countdown_to_check = 100;
|
|
// mc_print("probe: bad sync, trying again in a bit");
|
|
// } else {
|
|
// // there is a memory card.
|
|
// if (p2 == sceMcTypePS2) {
|
|
// // it is the right type.
|
|
// // create a new handle
|
|
// mc[p1].handle = new_mc_handle();
|
|
// if (p4 == 0) {
|
|
// mc_print("probe: got a card, but it's not formatted");
|
|
// // it's not formatted. But open (we have a handle)
|
|
// mc[p1].state = MemoryCardState::OPEN_BUT_UNFORMATTED;
|
|
// mc[p1].countdown_to_check = 100;
|
|
// } else {
|
|
// mc_print("probe: got a formatted card, trying getdir");
|
|
// // it's formatted. Get the size
|
|
// mc[p1].mem_size = p3;
|
|
// p2 = 0;
|
|
//
|
|
// // and get our jak and daxter directory
|
|
// if (sceMcGetDir(p1, 0, filename[0], 0, 1, &dirent) == sceMcResSucceed) {
|
|
// callback = cb_getdir;
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
// }
|
|
//
|
|
// } else {
|
|
// mc_print("probe: bad card type, trying again in a bit");
|
|
// mc[p1].state = MemoryCardState::KNOWN;
|
|
// mc[p1].countdown_to_check = 100;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for sceMcGetDir. This runs again and again to check all files
|
|
*/
|
|
// void cb_getdir(s32 sync_result) {
|
|
// // called after sceMcGetDir
|
|
// if (sync_result == 0) {
|
|
// // didn't find the jak and daxter dir, or some stuff is missing.
|
|
// // call this uninitialized.
|
|
// mc[p1].inited = false;
|
|
// mc[p1].state = MemoryCardState::FORMATTED;
|
|
// mc[p1].countdown_to_check = 100;
|
|
// mc[p1].last_file = -1;
|
|
// } else if (sync_result == 1) {
|
|
// // found whatever we were looking for
|
|
// p2++;
|
|
// if (p2 == 12) {
|
|
// // all done checking for files.
|
|
// mc[p1].inited = true;
|
|
// mc[p1].countdown_to_check = 100;
|
|
// mc[p1].last_file = -1;
|
|
// for (int i = 0; i < 4; i++) {
|
|
// mc[p1].files[i].present = 0;
|
|
// }
|
|
//
|
|
// // now open file 4, which is the first bank.
|
|
// p2 = 4;
|
|
// mc_print("opening first bank...");
|
|
// if (sceMcOpen(p1, 0, filename[4], 1) == sceMcResSucceed) {
|
|
// callback = cb_check_open;
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
// } else {
|
|
// // still checking files, check the next one.
|
|
// mc_print("checking {}", filename[p2]);
|
|
// if (sceMcGetDir(p1, 0, filename[p2], 0, 1, &dirent) == sceMcResSucceed) {
|
|
// callback = cb_getdir;
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
// }
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for sceMcOpen for opening bank files.
|
|
*/
|
|
// void cb_check_open(s32 sync_result) {
|
|
// if (!cb_pcheck(sync_result)) {
|
|
// p3 = sync_result;
|
|
// // read the header.
|
|
// mc_print("read header");
|
|
// if (sceMcRead(sync_result, &header, sizeof(McHeader)) == sceMcResSucceed) {
|
|
// callback = cb_check_read;
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for sceMcRead for reading the header of a bank file.
|
|
*/
|
|
// void cb_check_read(s32 sync_result) {
|
|
// if (!cb_pcheck(sync_result)) {
|
|
// if (header.save_count != 0 && // we've saved into this bank
|
|
// header.magic == MEM_CARD_MAGIC // looks valid
|
|
// ) {
|
|
// // each file has two banks. so if you corrupt a save, you hopefully have the other bank.
|
|
// // get the file that goes with this bank
|
|
// s32 file_idx = (p2 - 4) / 2;
|
|
// if (mc_files[file_idx].present == 0 || // haven't found any banks for this file
|
|
// header.save_count > mc_files[file_idx].most_recent_save_count // newer than prev.
|
|
// ) {
|
|
// // this is so far our best guess at the right bank to use.
|
|
// mc_files[file_idx].present = 1;
|
|
// mc_files[file_idx].most_recent_save_count = header.save_count;
|
|
// mc_files[file_idx].last_saved_bank = p2 & 1;
|
|
// // copy header data (for GOAL to read)
|
|
// for (int i = 0; i < 64; i++) {
|
|
// mc_files[file_idx].data[i] = header.preview_data[i];
|
|
// }
|
|
// }
|
|
// }
|
|
//
|
|
// if (sceMcClose(p3) == sceMcResSucceed) {
|
|
// // close the file
|
|
// callback = cb_check_close;
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for closing a file after reading the header
|
|
*/
|
|
// void cb_check_close(s32 sync_result) {
|
|
// if (!cb_pcheck(sync_result)) {
|
|
// // next bank.
|
|
// p2++;
|
|
// if (p2 == 12) {
|
|
// // done with banks
|
|
// mc[p1].state = MemoryCardState::FORMATTED;
|
|
// // and we're done!
|
|
// } else {
|
|
// // on to the next bank...
|
|
// if (sceMcOpen(p1, 0, filename[p2], 1) == sceMcResSucceed) {
|
|
// callback = cb_check_open;
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for checking on a known memory card. If it is swapped, will reset.
|
|
*/
|
|
// void cb_reprobe(s32 sync_result) {
|
|
// if (sync_result == sceMcResSucceed) {
|
|
// // nobody took out the memory card. try again in 100 frames
|
|
// mc[p1].countdown_to_check = 100;
|
|
// } else {
|
|
// // somebody took it out. reset everything!
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for probe before formatting.
|
|
*/
|
|
// void cb_reprobe_format(s32 sync_result) {
|
|
// if (sync_result == sceMcResSucceed) {
|
|
// // get info succeeded. we can format.
|
|
// s32 format_result = sceMcFormat(p1, 0);
|
|
// if (format_result == sceMcResSucceed) {
|
|
// callback = cb_format_complete;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else {
|
|
// // get info failed. Revert the state to unknown, this will restart everything.
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::BAD_HANDLE;
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for actual formatting operation
|
|
*/
|
|
// void cb_format_complete(s32 sync_result) {
|
|
// if (sync_result == sceMcResSucceed) {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::OK;
|
|
// mc[p1].state = MemoryCardState::FORMATTED;
|
|
// mc[p1].countdown_to_check = 100;
|
|
// mc[p1].inited = 0;
|
|
// for (int i = 0; i < 4; i++) {
|
|
// mc[p1].files[i].present = 0;
|
|
// }
|
|
// mc[p1].last_file = -1;
|
|
// mc[p1].mem_size = 8000;
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::FORMAT_FAILED;
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for actual unformatting operation
|
|
*/
|
|
// void cb_unformat(s32 sync_result) {
|
|
// if (sync_result == sceMcResSucceed) {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::OK;
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::FORMAT_FAILED;
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback for probe before creating save files.
|
|
*/
|
|
// void cb_reprobe_createfile(s32 sync_result) {
|
|
// if (sync_result == sceMcResSucceed) {
|
|
// // if the ramdisk is ready, just jump directly to its callback
|
|
// if (!RpcBusy(RAMDISK_RPC_CHANNEL)) {
|
|
// cb_wait_for_ramdisk(0);
|
|
// } else {
|
|
// // I think this is a typo and should be cb_reprobe_createfile again.
|
|
// callback = cb_wait_for_ramdisk;
|
|
// }
|
|
// } else {
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::BAD_HANDLE;
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Actually start the ramdisk load of the icon file to temp buffer
|
|
*/
|
|
// void cb_wait_for_ramdisk(s32) {
|
|
// ramdisk_cmd.pad = 0;
|
|
// // caller should have given us a temporary buffer.
|
|
// ramdisk_cmd.file_id_or_ee_addr = op.data_ptr.offset;
|
|
// ramdisk_cmd.offset_into_file = 0;
|
|
// ramdisk_cmd.size = 0x1e800;
|
|
// memcpy(ramdisk_cmd.name, "SAVEGAME.ICO", 13); // was 16.
|
|
// RpcCall(RAMDISK_RPC_CHANNEL, RAMDISK_BYPASS_LOAD_FILE, 1, &ramdisk_cmd, 0x20, nullptr, 0);
|
|
// callback = cb_wait_for_ramdisk_load;
|
|
//}
|
|
|
|
/*!
|
|
* Callback for checking if the ramdisk load is done
|
|
*/
|
|
// void cb_wait_for_ramdisk_load(s32) {
|
|
// if (RpcBusy(RAMDISK_RPC_CHANNEL) == 0) {
|
|
// // ramdisk is done. start deleting 12 files
|
|
// p2 = 11; // filenames left to delete
|
|
// mc_print("start delete {}", filename[11]);
|
|
// if (sceMcDelete(p1, 0, filename[11]) == sceMcResSucceed) {
|
|
// callback = cb_createfile_erasing;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else {
|
|
// // still waiting...
|
|
// callback = cb_wait_for_ramdisk_load;
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback to start erasing previous save files.
|
|
*/
|
|
// void cb_createfile_erasing(s32 sync_result) {
|
|
// if (sync_result == sceMcResSucceed || sync_result == sceMcResNoEntry ||
|
|
// sync_result == sceMcResNotEmpty) {
|
|
// mc[p1].inited = 0;
|
|
// // delete didn't fail.
|
|
// if (p2 < 1) {
|
|
// // on the last one. move on on to creating the directory again.
|
|
// mc_print("create dir {}", filename[0]);
|
|
// if (sceMcMkdir(p1, 0, filename[0]) == sceMcResSucceed) {
|
|
// callback = cb_createdir;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else {
|
|
// p2--;
|
|
// mc_print("delete next {}", filename[p2]);
|
|
// if (sceMcDelete(p1, 0, filename[p2]) == sceMcResSucceed) {
|
|
// callback = cb_createfile_erasing;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
// } else {
|
|
// if (sync_result == sceMcResDeniedPermit) {
|
|
// mc_print("erasing: denied");
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// } else {
|
|
// mc_print("erasing: other bad");
|
|
// mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::BAD_HANDLE;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback after creating directory for jak save data
|
|
*/
|
|
// void cb_createdir(s32 sync_result) {
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// // this sets up some stuff for the icon file that we will ignore.
|
|
// // memset(&iconsys,0,0x3c4);
|
|
// // kstrcpy(&iconsys,&DAT_00137000);
|
|
// // if (language == Language::Japanese) {
|
|
// // kstrcpy(&DAT_00137560,titles[5]);
|
|
// // } else {
|
|
// // // non japanese need to convert to shift-JIS format.
|
|
// // ASCII2SJIS(&DAT_00137560,titles[language]);
|
|
// // }
|
|
// // DAT_001374a6 = 0x20;
|
|
// // DAT_001374ac = 0;
|
|
// // memcpy(&DAT_001374b0,bgcolor.610,0x40);
|
|
// // memcpy(&DAT_001374f0,lightdir.611,0x30);
|
|
// // memcpy(&DAT_00137520,lightcol.612,0x30);
|
|
// // memcpy(&DAT_00137550,ambient.613,0x10);
|
|
// // kstrcpy(&DAT_001375a4,"icon.ico");
|
|
// // kstrcpy(&DAT_001375e4,"icon.ico");
|
|
// // kstrcpy(&DAT_00137624,"icon.ico");
|
|
//
|
|
// p2 = 1;
|
|
// // move on to creating files
|
|
// mc_print("starting create file at {}", filename[p2]);
|
|
// if (sceMcOpen(p1, 0, filename[1], 0x203) == 0) {
|
|
// callback = cb_createdfile;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback after creating the file.
|
|
*/
|
|
// void cb_createdfile(s32 sync_result) {
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// mc_print("create file cb {}", filename[p2]);
|
|
// if (p2 == 1) {
|
|
// p3 = sync_result; // the fd of the icon file.
|
|
// // actually would write the icon sys file.
|
|
// if (sceMcWrite(sync_result, nullptr, 0) == sceMcResSucceed) {
|
|
// callback = cb_writtenfile;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else if (p2 == 2) {
|
|
// p3 = sync_result;
|
|
// // would write the icon data (ramdisk loaded into the temp buffer)
|
|
// if (sceMcWrite(sync_result, nullptr, 0) == sceMcResSucceed) {
|
|
// callback = cb_writtenfile;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else if (p2 == 3) {
|
|
// // writes the aybabtu meme file
|
|
// p3 = sync_result;
|
|
// kstrcpy(op.data_ptr.cast<char>().c(), "Nope, the save game data isn\'t in this file!\n");
|
|
// if (sceMcWrite(p3, op.data_ptr.c(), strlen((const char*)op.data_ptr.c())) ==
|
|
// sceMcResSucceed) {
|
|
// callback = cb_writtenfile;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else {
|
|
// // writes the actual bank files.
|
|
// p3 = sync_result;
|
|
// memset(op.data_ptr.c(), 0, 0x11800);
|
|
// if (sceMcWrite(p3, op.data_ptr.c(), 0x11800) == sceMcResSucceed) {
|
|
// callback = cb_writtenfile;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback after writing data to files.
|
|
*/
|
|
// void cb_writtenfile(s32 sync_result) {
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// if (sceMcClose(p3) == sceMcResSucceed) {
|
|
// callback = cb_closedfile;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback after closing the file.
|
|
*/
|
|
// void cb_closedfile(s32 sync_result) {
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// p2++;
|
|
// if (p2 < 12) {
|
|
// // open the next one
|
|
// if (sceMcOpen(p1, 0, filename[p2], 0x203) == sceMcResSucceed) {
|
|
// callback = cb_createdfile;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else {
|
|
// // done!
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::OK;
|
|
//
|
|
// // save data is inited
|
|
// mc[p1].inited = 1;
|
|
// // but no files have anything in it.
|
|
// for (int i = 0; i < 4; i++) {
|
|
// mc[p1].files[i].present = 0;
|
|
// }
|
|
// mc[p1].last_file = -1;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
/*!
|
|
* Callback after check before saving.
|
|
*/
|
|
// void cb_reprobe_save(s32 sync_result) {
|
|
// if (sync_result == sceMcResSucceed) {
|
|
// if (!mc[p1].files[op.param2].present) {
|
|
// mc_print("reprobe save: first time!");
|
|
// // first time saving!
|
|
// p2 = 0; // save count 0
|
|
// p4 = 0; // first bank for file
|
|
// } else {
|
|
// p2 = mc_files[op.param2].most_recent_save_count + 1; // increment save count
|
|
// p4 = mc_files[op.param2].last_saved_bank ^ 1; // use the other bank
|
|
// }
|
|
//
|
|
// // reserve 0 as "I never saved" and use 1 instead.
|
|
// if (p2 == 0) {
|
|
// p2 = 1;
|
|
// }
|
|
//
|
|
// // file*2 + p4 is the bank (2 banks per file, p4 is 0 or 1 to select the bank)
|
|
// // 4 is the first bank file
|
|
// mc_print("open {} for saving", filename[op.param2 * 2 + 4 + p4]);
|
|
// if (sceMcOpen(p1, 0, filename[op.param2 * 2 + 4 + p4], 2) == sceMcResSucceed) {
|
|
// callback = cb_openedsave;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else {
|
|
// // mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::BAD_HANDLE;
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_openedsave(s32 sync_result) {
|
|
// mc_print("save file opened, writing header...");
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// p3 = sync_result;
|
|
// memset(&header, 0, sizeof(McHeader));
|
|
// header.save_count = p2;
|
|
// header.checksum = mc_checksum(op.data_ptr, BANK_SIZE);
|
|
// header.magic = MEM_CARD_MAGIC;
|
|
// header.unk1_repeated = p2;
|
|
// for (int i = 0; i < 64; i++) {
|
|
// header.preview_data[i] = op.data_ptr2.c()[i];
|
|
// }
|
|
// if (sceMcWrite(p3, &header, sizeof(McHeader)) == sceMcResSucceed) {
|
|
// callback = cb_savedheader;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_savedheader(s32 sync_result) {
|
|
// mc_print("save file writing main data");
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// if (sceMcWrite(p3, op.data_ptr.c(), BANK_SIZE) == sceMcResSucceed) {
|
|
// callback = cb_saveddata;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_saveddata(s32 sync_result) {
|
|
// mc_print("save file writing footer");
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// if (sceMcWrite(p3, &header, sizeof(McHeader)) == sceMcResSucceed) {
|
|
// callback = cb_savedfooter;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_savedfooter(s32 sync_result) {
|
|
// mc_print("closing after save");
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// if (sceMcClose(p3) == sceMcResSucceed) {
|
|
// callback = cb_closedsave;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_closedsave(s32 sync_result) {
|
|
// if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
|
|
// mc_print("All done with saving!!");
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::OK;
|
|
// // mc_files[op.param2].present = 1;
|
|
// mc_files[op.param2].most_recent_save_count = p2;
|
|
// mc_files[op.param2].last_saved_bank = p4;
|
|
// for (int i = 0; i < 64; i++) {
|
|
// mc_files[op.param2].data[i] = op.data_ptr2.c()[i];
|
|
// }
|
|
// mc_last_file = op.param2;
|
|
// flush_memory_card_to_file();
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_reprobe_load(s32 sync_result) {
|
|
// if (sync_result == 0) {
|
|
// p2 = 0;
|
|
// mc_print("opening save file {}", filename[op.param2 * 2 + 4]);
|
|
// if (sceMcOpen(p1, 0, filename[op.param2 * 2 + 4], 1) == sceMcResSucceed) {
|
|
// callback = cb_openedload;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else {
|
|
// // mc[p1].state = MemoryCardState::UNKNOWN;
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::BAD_HANDLE;
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_openedload(s32 sync_result) {
|
|
// if (cb_check(sync_result, McStatusCode::READ_ERROR) == 0) {
|
|
// p3 = sync_result;
|
|
// size_t read_size = BANK_TOTAL_SIZE;
|
|
// mc_print("reading save file...");
|
|
// if (sceMcRead(sync_result, op.data_ptr.c() + p2 * read_size, read_size) == sceMcResSucceed) {
|
|
// callback = cb_readload;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_readload(s32 sync_result) {
|
|
// if (cb_check(sync_result, McStatusCode::READ_ERROR) == 0) {
|
|
// mc_print("closing save file..");
|
|
// if (sceMcClose(p3) == sceMcResSucceed) {
|
|
// callback = cb_closedload;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// }
|
|
//}
|
|
//
|
|
// void cb_closedload(s32 sync_result) {
|
|
// if (cb_check(sync_result, McStatusCode::READ_ERROR) == 0) {
|
|
// p2++;
|
|
// if (p2 < 2) {
|
|
// mc_print("reading next save bank {}", filename[op.param2 * 2 + 4 + p2]);
|
|
// if (sceMcOpen(p1, 0, filename[op.param2 * 2 + 4 + p2], 1) == sceMcResSucceed) {
|
|
// callback = cb_openedload;
|
|
// } else {
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::INTERNAL_ERROR;
|
|
// }
|
|
// } else {
|
|
// // let's verify the data.
|
|
// McHeader* headers[2];
|
|
// McHeader* footers[2];
|
|
// bool ok[2];
|
|
//
|
|
// headers[0] = (McHeader*)(op.data_ptr.c());
|
|
// footers[0] = (McHeader*)(op.data_ptr.c() + sizeof(McHeader) + BANK_SIZE);
|
|
// headers[1] = (McHeader*)(op.data_ptr.c() + BANK_TOTAL_SIZE);
|
|
// footers[1] = (McHeader*)(op.data_ptr.c() + BANK_TOTAL_SIZE + sizeof(McHeader) + BANK_SIZE);
|
|
// static_assert(BANK_TOTAL_SIZE * 2 == 0x21000, "save layout");
|
|
// ok[0] = true;
|
|
// ok[1] = true;
|
|
//
|
|
// for (int idx = 0; idx < 2; idx++) {
|
|
// u32 expected_save_count = headers[idx]->save_count;
|
|
// if (headers[idx]->unk1_repeated == expected_save_count &&
|
|
// footers[idx]->save_count == expected_save_count &&
|
|
// footers[idx]->unk1_repeated == expected_save_count) {
|
|
// // save count is okay!
|
|
// if (headers[idx]->magic == MEM_CARD_MAGIC && footers[idx]->magic == MEM_CARD_MAGIC) {
|
|
// // magic numbers okay!
|
|
// if (headers[idx]->checksum == footers[idx]->checksum) {
|
|
// // checksum
|
|
// auto expected_checksum = headers[idx]->checksum;
|
|
// if (mc_checksum(make_u8_ptr(headers[idx] + 1), BANK_SIZE) != expected_checksum) {
|
|
// mc_print("failed checksum");
|
|
// ok[idx] = false;
|
|
// }
|
|
// } else {
|
|
// mc_print("corrupted checksum");
|
|
// ok[idx] = false;
|
|
// }
|
|
// } else {
|
|
// mc_print("bad magic");
|
|
// ok[idx] = false;
|
|
// }
|
|
// } else {
|
|
// mc_print("bad save count");
|
|
// ok[idx] = false;
|
|
// }
|
|
// }
|
|
//
|
|
// mc_print("checking loaded banks");
|
|
//
|
|
// //
|
|
// if (!ok[0] && !ok[1]) {
|
|
// // no good data.
|
|
// if (headers[0]->save_count == 0 && headers[0]->checksum == 0 && headers[0]->magic == 0 &&
|
|
// headers[0]->unk1_repeated == 0 && headers[1]->save_count == 0 &&
|
|
// headers[1]->checksum == 0 && headers[1]->magic == 0 && headers[1]->unk1_repeated == 0)
|
|
// {
|
|
// // this is a fresh file that you tried to load from...
|
|
// mc_print("new game result");
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::NEW_GAME;
|
|
// mc_last_file = op.param2;
|
|
// } else {
|
|
// mc_print("corrupted data");
|
|
// op.operation = MemoryCardOperationKind::NO_OP;
|
|
// op.result = McStatusCode::READ_ERROR;
|
|
// }
|
|
// } else {
|
|
// // pick the bank
|
|
// int bank = 0;
|
|
//
|
|
// if (!ok[0] || !ok[1]) {
|
|
// if (ok[1]) {
|
|
// bank = 1;
|
|
// }
|
|
// } else {
|
|
// bank = headers[0]->save_count <= headers[1]->save_count;
|
|
// }
|
|
//
|
|
// u32 current_save_count = headers[bank]->save_count;
|
|
// memcpy(op.data_ptr.c(), op.data_ptr.c() + bank * BANK_TOTAL_SIZE + sizeof(McHeader),
|
|
// BANK_SIZE); mc_last_file = op.param2; mc_files[op.param2].most_recent_save_count =
|
|
// current_save_count; mc_files[op.param2].last_saved_bank = bank; op.operation =
|
|
// MemoryCardOperationKind::NO_OP; op.result = McStatusCode::OK; mc_print("load succeeded");
|
|
// }
|
|
// }
|
|
// }
|
|
//}
|