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mirror of https://github.com/open-goal/jak-project synced 2026-07-25 22:31:06 -04:00
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13c4da7ff86eabd8394e47dbffe0ee8cbf73fa97
jak-project/goal_src
T
History
water111 13c4da7ff8 make linux tests pass again (#1371)
* make linux tests pass again

* format
2022-05-21 20:55:29 -04:00
..
build
[decomp] better handling of animation code and art files (#1352)
2022-05-20 02:30:14 +01:00
dgos
anim-tester-x + cam flip fixes + logxor! decomp (#1359)
2022-05-21 15:47:41 -04:00
engine
try using a hash table for art groups (#1370)
2022-05-21 19:36:14 -04:00
examples
rename a macro (#1324)
2022-04-19 18:17:27 -04:00
import
[decomp] better handling of animation code and art files (#1352)
2022-05-20 02:30:14 +01:00
kernel
[graphics] tie generic (#1341)
2022-04-29 23:44:53 -04:00
levels
[decomp] better handling of animation code and art files (#1352)
2022-05-20 02:30:14 +01:00
old
fix the filenames for the code files + minor fixes (#1159)
2022-02-13 00:12:05 -05:00
pc
fix misc bugs preventing the game from starting (#1369)
2022-05-21 16:51:09 -04:00
pc_debug
rename a macro (#1324)
2022-04-19 18:17:27 -04:00
test
[Debugger] windows debugger and process drawable (#953)
2021-10-31 11:01:15 -04:00
user
[goos/goal] user profiles (#977)
2021-11-24 00:44:04 -05:00
game.gp
make linux tests pass again (#1371)
2022-05-21 20:55:29 -04:00
goal-lib.gc
try using a hash table for art groups (#1370)
2022-05-21 19:36:14 -04:00
goos-lib.gs
try using a hash table for art groups (#1370)
2022-05-21 19:36:14 -04:00
kernel-defs.gc
collision renderer v2 (#1344)
2022-04-30 14:48:24 -04:00
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