Files
jak-project/.gitignore
T
himham-jak 18fa543621 Ignore backups from OpenMaya (#1955)
For the level builder, I use .bak files whenever I modify a core file in
the project. These let you undo changes, but they don't need to be
pushed. I also couldn't find a nice way to do this, but we should also
ignore all contents of custom_levels besides test-zone.
2022-10-11 18:18:19 -04:00

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# for CMake
/Testing
# for clion
cmake-build-debug/*
.idea/*
build/*
decompiler_out/*
decompiler_out2/*
logs/*
# wsl apparently builds to here?
linux-default/
# for Nix
/result*
\#*#
.#*#
*.pyc
# output from our tools
*.bin
*.log
*.p2s
savestate-out/
savestate_out/
failures/
ee-results*.json
.env
# graphics debug
debug_out/*
gfx_dumps/*
screenshots/*
# game stuff
game_config/*
imgui.ini
# website stuff
node_modules/
# texture replacements
texture_replacements/*
# generated cmake files
svnrev.h
ci-artifacts/
out/build/
__pycache__/
# sqlite stuff
*.db
*.db-journal
# backup files from OpenMaya
*.bak