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mirror of https://github.com/open-goal/jak-project synced 2026-08-02 00:34:13 -04:00
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21ad7904c0f2a98cd267ce49bbdfc63fd93058e3
jak-project/goal_src/jak2/engine/gfx/background
T
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water111 8ae4829f48 [decomp] collide-hash, collide-frag, collide-probe (#1998)
The only interesting one is `collide-hash`, which is untested.
The other two are very likely unused. I skipped the annoying code in
`collide-probe` because it's not used and the same as jak 1.
2022-10-29 20:32:03 -04:00
..
background-h.gc
[decomp] add shrubbery renderer (#1914)
2022-09-24 17:46:13 -04:00
background.gc
[decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943)
2022-10-08 13:33:03 -04:00
prototype-h.gc
[decomp] collide-hash, collide-frag, collide-probe (#1998)
2022-10-29 20:32:03 -04:00
prototype.gc
d/jak2: finish viewer, texture-finish, process-taskable, main-collide, prototype and los-control (#1975)
2022-10-22 13:26:28 -04:00
subdivide-h.gc
d/jak2: finish region as well as some typedef files - ctywide-obs-h | vehicle-h | rigid-body-h (#1935)
2022-10-08 11:45:41 -04:00
subdivide.gc
d/jak2: some work in memory-usage | nav-graph-h and finish pov-camera and aligner (#1901)
2022-09-24 14:47:03 -04:00
wind-h.gc
[decomp] background and tfrag (#1909)
2022-09-24 14:30:44 -04:00
wind-work.gc
[decompile] subdivide, wind-work, tie-work, bsp, focus (#1897)
2022-09-17 14:58:25 -04:00
wind.gc
gsrc: add decomp begins placeholder to all gsrc files (#1731)
2022-08-05 16:12:54 -04:00
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