Logo
Explore Help
Sign In
mirror/jak-project
1
0
Fork 0
You've already forked jak-project
mirror of https://github.com/open-goal/jak-project synced 2026-09-12 20:56:09 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
2645fed47a185bb5302f02168dd313aa1b8c7c8c
jak-project/goalc
T
History
Tyler Wilding 3d097e69e1 jak2: significantly reduce the verbosity of the game.gp file (#2103)
2023-01-28 20:15:58 -05:00
..
build_level
Add base_id for custom levels. (#2079)
2023-01-01 00:18:26 -05:00
compiler
d/jak2: decompile all *-texture files except castle-texture (#2149)
2023-01-28 17:37:37 -05:00
data_compiler
logs: replace every fmt::print with a lg call instead (#1368)
2022-10-01 11:58:36 -04:00
debugger
support c++ tools on macos (#2063)
2022-12-22 17:12:05 -05:00
emitter
support c++ tools on macos (#2063)
2022-12-22 17:12:05 -05:00
listener
d/jak2: cleanup more of editable and editable-player (#2029)
2022-11-19 23:28:20 -05:00
make
jak2: significantly reduce the verbosity of the game.gp file (#2103)
2023-01-28 20:15:58 -05:00
regalloc
[jak 2] merc (#2039)
2022-11-30 22:36:09 -05:00
CMakeLists.txt
[jak2] workaround for cutscene playing (#2131)
2023-01-16 13:37:29 -05:00
main.cpp
goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104)
2023-01-07 11:24:02 -05:00
simple_main.cpp
[jak2] workaround for cutscene playing (#2131)
2023-01-16 13:37:29 -05:00
Powered by Gitea Version: 1.26.1 Page: 42ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API