mirror of
https://github.com/open-goal/jak-project
synced 2026-08-17 13:40:39 -04:00
143 lines
4.7 KiB
Common Lisp
143 lines
4.7 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: sky.gc
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;; name in dgo: sky
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;; dgos: GAME, ENGINE
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(defun sky-make-sun-data ((arg0 sky-parms) (arg1 int) (arg2 float))
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"Make sun data for the arg1th sun at arg2 time"
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(let* ((s4-0 (-> arg0 orbit arg1))
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(s3-0 (-> arg0 upload-data sun arg1))
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(f0-1 (- arg2 (-> s4-0 high-noon)))
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(f30-0 (* 2730.6667 f0-1))
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(f28-0 (* (sin f30-0) (-> s4-0 dist)))
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(f30-1 (cos f30-0))
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)
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(let* ((f24-0 (* f30-1 (-> s4-0 dist)))
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(f26-0 (* f24-0 (cos-rad (-> s4-0 tilt))))
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(f24-1 (* f24-0 (sin-rad (-> s4-0 tilt))))
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(f22-0 (sin-rad (-> s4-0 rise)))
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(f0-10 (cos-rad (-> s4-0 rise)))
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)
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(set! (-> s3-0 pos z) (- (+ (* f28-0 f0-10) (* f24-1 f22-0))))
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(set! (-> s3-0 pos y) f26-0)
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(set! (-> s3-0 pos x) (- (* f24-1 f0-10) (* f28-0 f22-0)))
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)
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(let ((f0-14 (if (< f30-1 0.0)
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0.0
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f30-1
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)
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)
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)
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(set!
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(-> arg0 upload-data sun arg1 r-aurora)
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(+ (* (-> s4-0 min-halo) (- 1.0 f0-14)) (* (-> s4-0 max-halo) f0-14))
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)
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)
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)
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(none)
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)
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(defun sky-make-moon-data ((arg0 sky-parms) (arg1 float))
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"Make moon data for moon at arg1 time"
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(let* ((s5-0 (-> arg0 orbit 2))
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(gp-0 (-> arg0 upload-data moon))
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(f0-1 (- arg1 (-> s5-0 high-noon)))
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(f28-0 (* 2730.6667 f0-1))
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(f30-0 (* (sin f28-0) (-> s5-0 dist)))
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(f26-0 (* (cos f28-0) (-> s5-0 dist)))
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(f28-1 (* f26-0 (cos-rad (-> s5-0 tilt))))
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(f26-1 (* f26-0 (sin-rad (-> s5-0 tilt))))
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(f24-0 (sin-rad (-> s5-0 rise)))
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(f0-10 (cos-rad (-> s5-0 rise)))
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)
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(set! (-> gp-0 pos z) (- (+ (* f30-0 f0-10) (* f26-1 f24-0))))
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(set! (-> gp-0 pos y) f28-1)
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(set! (-> gp-0 pos x) (- (* f26-1 f0-10) (* f30-0 f24-0)))
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)
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(none)
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)
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;;;;;;;;;;;;;;;;;;;;;
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;; Old Sky Renderer
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;;;;;;;;;;;;;;;;;;;;;
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(defun sky-make-light ((arg0 sky-parms) (arg1 light) (arg2 int) (arg3 rgba))
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(let* ((v1-2 (-> arg0 orbit arg2))
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(a0-1 (if (= arg2 2)
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(-> arg0 upload-data moon)
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(-> arg0 upload-data sun arg2)
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)
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)
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(f0-0 0.003921569)
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(f1-1 (/ 1.0 (-> v1-2 dist)))
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(v1-3 arg1)
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)
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(set! (-> v1-3 direction x) (* (-> (the-as sky-sun-data a0-1) pos x) f1-1))
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(set! (-> v1-3 direction y) (* (-> (the-as sky-sun-data a0-1) pos y) f1-1))
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(set! (-> v1-3 direction z) (* (-> (the-as sky-sun-data a0-1) pos z) f1-1))
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(set! (-> v1-3 color x) (* (the float (-> arg3 r)) f0-0))
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(set! (-> v1-3 color y) (* (the float (-> arg3 g)) f0-0))
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(set! (-> v1-3 color z) (* (the float (-> arg3 b)) f0-0))
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(set! (-> v1-3 color w) 1.0)
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(set! (-> v1-3 levels x) 1.0)
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)
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(none)
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)
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(deftype sky-frame-data (structure)
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((data uint128 18 :offset-assert 0)
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(world-homo-matrix matrix :inline :offset 0)
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(hmge-scale vector :inline :offset 64)
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(hvdf-offset vector :inline :offset 80)
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(consts vector :inline :offset 96)
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(pfog0 float :offset 96)
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(radius float :offset 100)
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(nokick float :offset 108)
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(strip-giftag qword :inline :offset 112)
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(col-adgif qword :inline :offset 128)
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(save uint128 5 :offset 144)
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(sun-fan-giftag qword :inline :offset 224)
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(sun-strip-giftag qword :inline :offset 240)
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(sun-alpha qword :inline :offset 256)
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(sun-alpha-giftag qword :inline :offset 272)
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)
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:method-count-assert 9
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:size-assert #x120
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:flag-assert #x900000120
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)
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;; skipping old sky stuff (for now)
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(define sky-vu1-block (new 'static 'vu-function))
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;; this stuff seems to only be used by the "old" sky renderer, which is never used.
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;; TODO sky-init-upload-data
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;; sky-add-frame-data
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;; sky-upload
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;; sky-draw
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;; set the suns
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(sky-set-sun-radii *sky-parms* 0 60.0 200.0 300.0)
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(sky-set-sun-radii *sky-parms* 1 15.0 20.0 300.0)
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(sky-set-sun-colors *sky-parms* 1
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(new 'static 'rgba :r #xc2 :g #xfe :b #x78 :a #x80)
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(new 'static 'rgba :r #xc2 :g #xfe :b #x78 :a #x80)
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(new 'static 'rgba :r #xc2 :g #xfe :b #x78 :a #x20)
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(new 'static 'rgba :r #xc2 :g #xfe :b #x78)
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)
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(sky-set-orbit *sky-parms* 0 12.5 -15.0 0.0 9950.0 300.0 300.0)
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(sky-set-orbit *sky-parms* 1 4.0 0.0 60.0 9950.0 120.0 120.0)
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(sky-set-orbit *sky-parms* 2 0.0 0.0 -10.0 9950.0 0.0 0.0) |