mirror of
https://github.com/open-goal/jak-project
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a96396e140
* temp * add enums
524 lines
20 KiB
Common Lisp
Vendored
Generated
524 lines
20 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type snow-bumper
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(deftype snow-bumper (process-drawable)
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((bumper-id int32 :offset-assert 176)
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(base-shove-ry float :offset-assert 180)
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(max-shove-diff-ry float :offset-assert 184)
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(part2 sparticle-launch-control :offset-assert 188)
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(last-shoved-player-time uint64 :offset-assert 192)
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)
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:heap-base #x60
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:method-count-assert 22
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:size-assert #xc8
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:flag-assert #x16006000c8
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(:methods
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(dummy-20 (_type_) none 20)
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(shove-player (_type_ process-drawable) none 21)
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)
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(:states
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snow-bumper-active-close-idle
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snow-bumper-active-far-idle
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snow-bumper-deactivate
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snow-bumper-inactive-idle
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snow-bumper-spawn-fuel-cell
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)
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)
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;; definition for method 3 of type snow-bumper
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(defmethod inspect snow-bumper ((obj snow-bumper))
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(let ((t9-0 (method-of-type process-drawable inspect)))
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(t9-0 obj)
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)
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(format #t "~T~Tbumper-id: ~D~%" (-> obj bumper-id))
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(format #t "~T~Tbase-shove-ry: ~f~%" (-> obj base-shove-ry))
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(format #t "~T~Tmax-shove-diff-ry: ~f~%" (-> obj max-shove-diff-ry))
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(format #t "~T~Tpart2: ~A~%" (-> obj part2))
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(format #t "~T~Tlast-shoved-player-time: ~D~%" (-> obj last-shoved-player-time))
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obj
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)
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;; failed to figure out what this is:
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(defskelgroup *snow-bumper-sg* snow-bumper
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0
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-1
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((1 (meters 20)) (2 (meters 999999)))
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:bounds (static-spherem 0 2.2 0 3.4)
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:longest-edge (meters 0)
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)
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;; failed to figure out what this is:
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(set! (-> *part-group-id-table* 519)
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(new 'static 'sparticle-launch-group
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:length 1
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:duration #xbb8
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:linger-duration #x5dc
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:flags (sp-group-flag use-local-clock)
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:name "group-snow-bumper-idle"
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:launcher
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(new 'static 'inline-array sparticle-group-item 1
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(sp-item 1893 :fade-after (meters 90.0) :falloff-to (meters 90.0) :period 25 :length 10)
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)
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:bounds (new 'static 'sphere :w 32768.0)
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)
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)
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;; failed to figure out what this is:
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(set! (-> *part-id-table* 1893) (new 'static 'sparticle-launcher
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:init-specs
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(new 'static 'inline-array sp-field-init-spec 21
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(sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
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(sp-flt spt-num 15.0)
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(sp-flt spt-y (meters 1.5))
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(sp-flt spt-z 0.0)
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(sp-flt spt-scale-x (meters 1.5))
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(sp-flt spt-scale-y (meters 6.0))
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(sp-flt spt-r 0.0)
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(sp-flt spt-g 64.0)
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(sp-rnd-flt spt-b 64.0 32.0 1.0)
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(sp-rnd-flt spt-a 32.0 64.0 1.0)
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(sp-flt spt-vel-y (meters 0.013333334))
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(sp-flt spt-scalevel-x (meters 0.0038461538))
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(sp-flt spt-scalevel-y (meters -0.03076923))
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(sp-flt spt-fade-a 0.0)
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(sp-int spt-timer 25)
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(sp-cpuinfo-flags bit2 bit3 bit14)
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(sp-flt spt-conerot-x (degrees 90.0))
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(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
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(sp-flt spt-conerot-radius (meters 5.0))
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(sp-rnd-flt spt-rotate-y (degrees 0.0) (degrees 360.0) 1.0)
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(sp-end)
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)
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)
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)
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;; failed to figure out what this is:
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(set! (-> *part-group-id-table* 520) (new 'static 'sparticle-launch-group
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:length 1
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:duration #xbb8
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:linger-duration #x5dc
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:flags (sp-group-flag use-local-clock)
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:name "group-snow-bumper-shove"
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:launcher
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(new 'static 'inline-array sparticle-group-item 1 (sp-item 1895))
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:bounds (new 'static 'sphere :w 32768.0)
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)
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)
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;; failed to figure out what this is:
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(set! (-> *part-id-table* 1895) (new 'static 'sparticle-launcher
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:init-specs
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(new 'static 'inline-array sp-field-init-spec 19
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(sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
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(sp-flt spt-num 16.0)
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(sp-flt spt-x (meters 5.5))
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(sp-flt spt-y (meters 1.5))
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(sp-flt spt-z 0.0)
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(sp-flt spt-scale-x (meters 2.0))
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(sp-flt spt-scale-y (meters 6.0))
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(sp-rnd-flt spt-r 64.0 32.0 1.0)
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(sp-flt spt-g 64.0)
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(sp-flt spt-b 0.0)
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(sp-flt spt-a 64.0)
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(sp-flt spt-vel-x (meters 0.033333335))
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(sp-flt spt-scalevel-x (meters 0.008333334))
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(sp-flt spt-scalevel-y (meters 0.2))
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(sp-flt spt-fade-a 0.0)
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(sp-int spt-timer 25)
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(sp-cpuinfo-flags bit2 bit3 bit14)
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(sp-rnd-flt spt-rotate-y (degrees 0.0) (degrees 45.0) 1.0)
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(sp-end)
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)
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)
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)
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;; definition for method 21 of type snow-bumper
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;; INFO: Return type mismatch int vs none.
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;; Used lq/sq
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(defmethod shove-player snow-bumper ((obj snow-bumper) (arg0 process-drawable))
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(with-pp
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(let ((s5-0 (new 'stack-no-clear 'vector)))
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(vector-! s5-0 (-> arg0 root trans) (-> obj root trans))
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(set! (-> s5-0 y) 0.0)
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(vector-normalize! s5-0 1.0)
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(let* ((f0-3 (atan (-> s5-0 x) (-> s5-0 z)))
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(f30-0 (-> obj base-shove-ry))
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(f28-0 (-> obj max-shove-diff-ry))
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(f0-4 (deg- f0-3 f30-0))
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)
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(when (< f28-0 (fabs f0-4))
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(let ((f30-1 (if (>= f0-4 0.0)
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(+ f30-0 f28-0)
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(- f30-0 f28-0)
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)
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)
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)
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(set-vector! s5-0 (sin f30-1) 0.0 (cos f30-1) 1.0)
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)
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)
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)
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(let ((f0-12 (+ -16384.0 (atan (-> s5-0 x) (-> s5-0 z)))))
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(set! (-> *part-id-table* 1895 init-specs 17 initial-valuef) (+ -4096.0 f0-12))
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)
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(spawn (-> obj part2) (-> obj root trans))
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(let ((s3-1 (new 'stack-no-clear 'vector)))
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(vector-normalize-copy! s3-1 s5-0 32768.0)
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(vector+! s3-1 s3-1 (-> obj root trans))
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(vector-! s5-0 s3-1 (-> arg0 root trans))
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)
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(let ((f30-3 (vector-xz-length s5-0)))
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(vector-normalize! s5-0 1.0)
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(let ((a1-12 (new 'stack-no-clear 'event-message-block)))
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(set! (-> a1-12 from) pp)
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(set! (-> a1-12 num-params) 2)
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(set! (-> a1-12 message) 'shove)
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(set! (-> a1-12 param 0) (the-as uint #f))
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(let ((v1-16 (new 'static 'attack-info :mask #xc2)))
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(set! (-> v1-16 vector quad) (-> s5-0 quad))
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(set! (-> v1-16 shove-up) 4096.0)
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(set! (-> v1-16 shove-back) f30-3)
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(set! (-> a1-12 param 1) (the-as uint v1-16))
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)
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(if (send-event-function *target* a1-12)
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(set! (-> obj last-shoved-player-time) (the-as uint (-> *display* base-frame-counter)))
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)
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)
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)
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)
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(none)
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)
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)
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;; failed to figure out what this is:
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(defstate snow-bumper-active-far-idle (snow-bumper)
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:trans
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(behavior ()
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(if (and *target* (>= 135895450000.0 (vector-vector-xz-distance-squared (-> self root trans) (target-pos 0))))
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(go snow-bumper-active-close-idle)
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)
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0
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(none)
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)
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:code
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(behavior ()
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(transform-post)
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(suspend)
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(while #t
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(logior! (-> self mask) (process-mask sleep-code))
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(suspend)
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)
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(none)
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)
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)
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;; failed to figure out what this is:
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(defstate snow-bumper-active-close-idle (snow-bumper)
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:event
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(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
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(case arg2
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(('touch 'attack 'bonk)
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(when (= (-> arg0 type) target)
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(let ((gp-0 (-> arg3 param 0)))
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(when (and (>= 6144.0 (vector-vector-xz-distance (-> self root trans) (target-pos 0)))
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((method-of-type touching-shapes-entry prims-touching?)
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(the-as touching-shapes-entry gp-0)
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(the-as collide-shape-moving (-> self root))
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(the-as uint 1)
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)
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)
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(close-specific-task! (game-task snow-bumpers) (task-status need-hint))
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(go snow-bumper-deactivate)
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)
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)
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)
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)
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)
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)
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:trans
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(behavior ()
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(cond
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(*target*
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(let* ((gp-0 (target-pos 0))
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(f30-0 (vector-vector-xz-distance (-> self root trans) gp-0))
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(f28-0 (- (-> gp-0 y) (-> self root trans y)))
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)
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(if (< 368640.0 f30-0)
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(go snow-bumper-active-far-idle)
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)
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(if (and (>= (- (-> *display* base-frame-counter) (the-as int (-> self last-shoved-player-time))) 150)
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(>= 20480.0 f30-0)
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(>= f28-0 -4096.0)
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(>= 11059.2 f28-0)
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)
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(shove-player self *target*)
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)
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)
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)
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(else
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(go snow-bumper-active-far-idle)
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)
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)
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(spawn (-> self part) (-> self root trans))
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(update! (-> self sound))
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(none)
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)
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:code
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(behavior ()
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(transform-post)
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(suspend)
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(while #t
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(logior! (-> self mask) (process-mask sleep-code))
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(suspend)
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)
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(none)
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)
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)
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;; failed to figure out what this is:
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(defstate snow-bumper-deactivate (snow-bumper)
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:exit
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(behavior ()
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(stop! (-> self sound))
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(logior! (-> self mask) (process-mask actor-pause))
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(none)
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)
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:trans
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(the-as (function none :behavior snow-bumper) rider-trans)
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:code
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(behavior ()
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(local-vars (sv-16 symbol))
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(logclear! (-> self mask) (process-mask actor-pause))
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(sound-play-by-name (static-sound-name "bumper-pwr-dwn") (new-sound-id) 1024 0 0 1 #t)
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(let ((a0-3 (-> self skel root-channel 0)))
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(set! (-> a0-3 frame-group) (the-as art-joint-anim (-> self draw art-group data 4)))
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(set! (-> a0-3 param 0)
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(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 4)) data 0 length) -1))
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)
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(set! (-> a0-3 param 1) 0.05)
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(set! (-> a0-3 frame-num) 0.0)
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(joint-control-channel-group! a0-3 (the-as art-joint-anim (-> self draw art-group data 4)) num-func-seek!)
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)
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(until (ja-done? 0)
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(spawn (-> self part) (-> self root trans))
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(update! (-> self sound))
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(suspend)
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(let ((a0-6 (-> self skel root-channel 0)))
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(set! (-> a0-6 param 0) (the float (+ (-> a0-6 frame-group data 0 length) -1)))
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(set! (-> a0-6 param 1) 0.05)
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(joint-control-channel-group-eval! a0-6 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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(stop! (-> self sound))
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(set! (-> self state-time) (-> *display* base-frame-counter))
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(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) 150)
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(suspend)
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)
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(let ((a0-10 (-> self skel root-channel 0)))
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(set! (-> a0-10 frame-group) (the-as art-joint-anim (-> self draw art-group data 5)))
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(set! (-> a0-10 param 0)
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(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 5)) data 0 length) -1))
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)
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(set! (-> a0-10 param 1) 0.02)
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(set! (-> a0-10 frame-num) 0.0)
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(joint-control-channel-group! a0-10 (the-as art-joint-anim (-> self draw art-group data 5)) num-func-seek!)
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)
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(until (ja-done? 0)
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(suspend)
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(let ((a0-11 (-> self skel root-channel 0)))
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(set! (-> a0-11 param 0) (the float (+ (-> a0-11 frame-group data 0 length) -1)))
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(set! (-> a0-11 param 1) 0.02)
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(joint-control-channel-group-eval! a0-11 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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(process-entity-status! self (entity-perm-status complete) #t)
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(set! sv-16 (the-as symbol #f))
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(apply-all (-> self link) actor-link-subtask-complete-hook (& sv-16))
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(when sv-16
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(save-reminder (get-task-control (game-task snow-bumpers)) (-> self bumper-id) 0)
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(go snow-bumper-spawn-fuel-cell)
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)
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(go snow-bumper-inactive-idle)
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(none)
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)
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:post
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(the-as (function none :behavior snow-bumper) rider-post)
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)
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;; failed to figure out what this is:
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(defstate snow-bumper-spawn-fuel-cell (snow-bumper)
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:code
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(behavior ()
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(ja-channel-set! 1)
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(let ((gp-0 (-> self skel root-channel 0)))
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(joint-control-channel-group-eval!
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gp-0
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(the-as art-joint-anim (-> self draw art-group data 5))
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num-func-identity
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)
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(set! (-> gp-0 frame-num)
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(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 5)) data 0 length) -1))
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)
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)
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(transform-post)
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(if (not (task-complete? *game-info* (-> self entity extra perm task)))
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(birth-pickup-at-point
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(-> self root trans)
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(pickup-type fuel-cell)
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(the float (-> self entity extra perm task))
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#t
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self
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(the-as fact-info #f)
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)
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)
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(until (not (-> self child))
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(suspend)
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)
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(go snow-bumper-inactive-idle)
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(none)
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)
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)
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;; failed to figure out what this is:
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(defstate snow-bumper-inactive-idle (snow-bumper)
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:code
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(behavior ()
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(set! (-> self root nav-radius) 6963.2)
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(ja-channel-set! 1)
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(let ((gp-0 (-> self skel root-channel 0)))
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(joint-control-channel-group-eval!
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gp-0
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(the-as art-joint-anim (-> self draw art-group data 5))
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num-func-identity
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)
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(set! (-> gp-0 frame-num)
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(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 5)) data 0 length) -1))
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)
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)
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(transform-post)
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(suspend)
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(logior! (-> self mask) (process-mask sleep-code))
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(suspend)
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0
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(none)
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)
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)
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;; definition for method 10 of type snow-bumper
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(defmethod deactivate snow-bumper ((obj snow-bumper))
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(if (nonzero? (-> obj part2))
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(kill-and-free-particles (-> obj part2))
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)
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((method-of-type process-drawable deactivate) obj)
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(none)
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)
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;; definition for method 7 of type snow-bumper
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;; INFO: Return type mismatch process-drawable vs snow-bumper.
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(defmethod relocate snow-bumper ((obj snow-bumper) (arg0 int))
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(if (nonzero? (-> obj part2))
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(&+! (-> obj part2) arg0)
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)
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(the-as
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snow-bumper
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((the-as (function process-drawable int process-drawable) (find-parent-method snow-bumper 7)) obj arg0)
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)
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)
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;; definition for method 11 of type snow-bumper
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;; INFO: Return type mismatch object vs none.
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;; Used lq/sq
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(defmethod init-from-entity! snow-bumper ((obj snow-bumper) (arg0 entity-actor))
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(local-vars (sv-16 res-tag))
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(set! (-> obj last-shoved-player-time) (the-as uint 0))
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(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
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(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s4-0 reaction) default-collision-reaction)
|
|
(set! (-> s4-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
|
|
)
|
|
(let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 2) 0)))
|
|
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
|
|
(set! (-> s3-0 collide-with) (collide-kind target))
|
|
(set! (-> s3-0 prim-core action) (collide-action solid ca-1))
|
|
(set-vector! (-> s3-0 local-sphere) 0.0 9011.2 0.0 13926.4)
|
|
(set-root-prim! s4-0 s3-0)
|
|
(let ((s2-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1))))
|
|
(set! (-> s2-0 prim-core collide-as) (collide-kind ground-object))
|
|
(set! (-> s2-0 collide-with) (collide-kind target))
|
|
(set! (-> s2-0 prim-core action) (collide-action solid ca-1))
|
|
(set! (-> s2-0 prim-core offense) (collide-offense indestructible))
|
|
(set! (-> s2-0 transform-index) 6)
|
|
(set-vector! (-> s2-0 local-sphere) 0.0 0.0 0.0 4915.2)
|
|
(append-prim s3-0 s2-0)
|
|
)
|
|
(let ((s2-1 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 2))))
|
|
(set! (-> s2-1 prim-core collide-as) (collide-kind wall-object))
|
|
(set! (-> s2-1 collide-with) (collide-kind target))
|
|
(set! (-> s2-1 prim-core action) (collide-action solid))
|
|
(set! (-> s2-1 prim-core offense) (collide-offense indestructible))
|
|
(set! (-> s2-1 transform-index) 3)
|
|
(set-vector! (-> s2-1 local-sphere) 0.0 8192.0 0.0 11878.4)
|
|
(append-prim s3-0 s2-1)
|
|
)
|
|
)
|
|
(set! (-> s4-0 nav-radius) 20480.0)
|
|
(backup-collide-with-as s4-0)
|
|
(set! (-> obj root) s4-0)
|
|
)
|
|
(process-drawable-from-entity! obj arg0)
|
|
(initialize-skeleton obj *snow-bumper-sg* '())
|
|
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 519) obj))
|
|
(set! (-> obj part2) (create-launch-control (-> *part-group-id-table* 520) obj))
|
|
(nav-mesh-connect obj (-> obj root) (the-as nav-control #f))
|
|
(set! (-> obj link) (new 'process 'actor-link-info obj))
|
|
(set! (-> obj bumper-id) (+ (actor-count-before (-> obj link)) 1))
|
|
(set! (-> obj sound) (new
|
|
'process
|
|
'ambient-sound
|
|
(new 'static 'sound-spec
|
|
:mask #x80
|
|
:num 1.0
|
|
:group #x1
|
|
:sound-name (static-sound-name "snow-bumper")
|
|
:volume #x400
|
|
:fo-max 40
|
|
)
|
|
(-> obj root trans)
|
|
)
|
|
)
|
|
(ja-channel-set! 1)
|
|
(let ((s5-1 (-> obj skel root-channel 0)))
|
|
(joint-control-channel-group-eval!
|
|
s5-1
|
|
(the-as art-joint-anim (-> obj draw art-group data 3))
|
|
num-func-identity
|
|
)
|
|
(set! (-> s5-1 frame-num) 0.0)
|
|
)
|
|
(transform-post)
|
|
(set! (-> obj base-shove-ry) 0.0)
|
|
(set! (-> obj max-shove-diff-ry) 32768.0)
|
|
(set! sv-16 (new 'static 'res-tag))
|
|
(let ((v1-52 (res-lump-data (-> obj entity) 'rotmin (pointer float) :tag-ptr (& sv-16))))
|
|
(when v1-52
|
|
(set! (-> obj base-shove-ry) (-> v1-52 0))
|
|
(set! (-> obj max-shove-diff-ry) (-> v1-52 1))
|
|
)
|
|
)
|
|
(cond
|
|
((and (-> obj entity) (logtest? (-> obj entity extra perm status) (entity-perm-status complete)))
|
|
(if (and (= (get-reminder (get-task-control (game-task snow-bumpers)) 0) (-> obj bumper-id))
|
|
(not (task-complete? *game-info* (-> obj entity extra perm task)))
|
|
)
|
|
(go snow-bumper-spawn-fuel-cell)
|
|
(go snow-bumper-inactive-idle)
|
|
)
|
|
)
|
|
(else
|
|
(go snow-bumper-active-far-idle)
|
|
)
|
|
)
|
|
(none)
|
|
)
|