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mirror of https://github.com/open-goal/jak-project synced 2026-09-13 05:05:48 -04:00
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2a7016be6a2bcde7ce195c9e8e61e33ae8c45914
jak-project/goal_src/jak2
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water111 2a7016be6a [jak2] Fix palace rotation at high fps (#3147)
2023-11-04 20:02:13 -04:00
..
build
[opengoal] make none a child of object (#3001)
2023-09-22 10:54:49 +01:00
dgos
g/j2: Implement speedrunner mode in jak 2 (#2976)
2023-09-16 23:23:29 -04:00
engine
[jak2] Fix palace rotation at high fps (#3147)
2023-11-04 20:02:13 -04:00
examples
docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289)
2023-02-27 18:58:01 -05:00
kernel
deftype and defmethod syntax major changes (#3094)
2023-10-30 03:20:02 +00:00
levels
allow per-file override of type-to-artgroup map + use correct divide by zero handler in civilian.gc (#3148)
2023-11-04 18:25:13 +00:00
lib
custom levels: refactor level building code and jak 2 support (#3090)
2023-10-21 06:07:43 +02:00
pc
i18n: Add jak 2 custom text to Crowdin (#3141)
2023-11-04 13:14:14 -04:00
tools
g/j2: Some more work on the SQL editor - dump and seed light data (#2954)
2023-09-08 21:21:02 -04:00
compiler-setup.gc
[goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625)
2022-07-08 19:23:49 -04:00
game.gp
custom levels: refactor level building code and jak 2 support (#3090)
2023-10-21 06:07:43 +02:00
kernel-defs.gc
g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037)
2023-10-11 20:43:55 -04:00
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