Files
jak-project/test/decompiler/reference/jak2/engine/gfx/math-camera-h_REF.gc
T
Hat Kid fc43870d85 decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
This renames the method object in `defmethod`s to `this` and adds
detection for the `set-time!` and `time-elapsed?` macros.

Definitely my biggest PR yet...
2023-09-26 15:17:00 +01:00

226 lines
11 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type vis-gif-tag
(deftype vis-gif-tag (structure)
((fog0 uint32 :offset-assert 0)
(strip uint32 :offset-assert 4)
(regs uint32 :offset-assert 8)
(fan uint32 :offset-assert 12)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
;; definition for method 3 of type vis-gif-tag
(defmethod inspect vis-gif-tag ((this vis-gif-tag))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'vis-gif-tag)
(format #t "~1Tfog0: ~D~%" (-> this fog0))
(format #t "~1Tstrip: ~D~%" (-> this strip))
(format #t "~1Tregs: ~D~%" (-> this regs))
(format #t "~1Tfan: ~D~%" (-> this fan))
(label cfg-4)
this
)
;; definition of type cull-info
(deftype cull-info (structure)
((x-fact float :offset-assert 0)
(y-fact float :offset-assert 4)
(z-fact float :offset-assert 8)
(cam-radius float :offset-assert 12)
(cam-x float :offset-assert 16)
(cam-y float :offset-assert 20)
(xz-dir-ax float :offset-assert 24)
(xz-dir-az float :offset-assert 28)
(xz-dir-bx float :offset-assert 32)
(xz-dir-bz float :offset-assert 36)
(xz-cross-ab float :offset-assert 40)
(yz-dir-ay float :offset-assert 44)
(yz-dir-az float :offset-assert 48)
(yz-dir-by float :offset-assert 52)
(yz-dir-bz float :offset-assert 56)
(yz-cross-ab float :offset-assert 60)
)
:allow-misaligned
:method-count-assert 9
:size-assert #x40
:flag-assert #x900000040
)
;; definition for method 3 of type cull-info
(defmethod inspect cull-info ((this cull-info))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'cull-info)
(format #t "~1Tx-fact: ~f~%" (-> this x-fact))
(format #t "~1Ty-fact: ~f~%" (-> this y-fact))
(format #t "~1Tz-fact: ~f~%" (-> this z-fact))
(format #t "~1Tcam-radius: ~f~%" (-> this cam-radius))
(format #t "~1Tcam-x: ~f~%" (-> this cam-x))
(format #t "~1Tcam-y: ~f~%" (-> this cam-y))
(format #t "~1Txz-dir-ax: ~f~%" (-> this xz-dir-ax))
(format #t "~1Txz-dir-az: ~f~%" (-> this xz-dir-az))
(format #t "~1Txz-dir-bx: ~f~%" (-> this xz-dir-bx))
(format #t "~1Txz-dir-bz: ~f~%" (-> this xz-dir-bz))
(format #t "~1Txz-cross-ab: ~f~%" (-> this xz-cross-ab))
(format #t "~1Tyz-dir-ay: ~f~%" (-> this yz-dir-ay))
(format #t "~1Tyz-dir-az: ~f~%" (-> this yz-dir-az))
(format #t "~1Tyz-dir-by: ~f~%" (-> this yz-dir-by))
(format #t "~1Tyz-dir-bz: ~f~%" (-> this yz-dir-bz))
(format #t "~1Tyz-cross-ab: ~f~%" (-> this yz-cross-ab))
(label cfg-4)
this
)
;; definition of type math-camera
(deftype math-camera (basic)
((d meters :offset-assert 4)
(f meters :offset-assert 8)
(fov degrees :offset-assert 12)
(x-ratio float :offset-assert 16)
(y-ratio float :offset-assert 20)
(x-pix float :offset-assert 24)
(x-clip float :offset-assert 28)
(x-clip-ratio-in float :offset-assert 32)
(x-clip-ratio-over float :offset-assert 36)
(y-pix float :offset-assert 40)
(y-clip float :offset-assert 44)
(y-clip-ratio-in float :offset-assert 48)
(y-clip-ratio-over float :offset-assert 52)
(cull-info cull-info :inline :offset-assert 56)
(fog-start meters :offset-assert 120)
(fog-end meters :offset-assert 124)
(fog-max float :offset-assert 128)
(fog-min float :offset-assert 132)
(reset int32 :offset-assert 136)
(smooth-step float :offset-assert 140)
(smooth-t float :offset-assert 144)
(perspective matrix :inline :offset-assert 160)
(isometric matrix :inline :offset-assert 224)
(sprite-2d matrix :inline :offset-assert 288)
(sprite-2d-hvdf vector :inline :offset-assert 352)
(camera-rot matrix :inline :offset-assert 368)
(inv-camera-rot matrix :inline :offset-assert 432)
(inv-camera-rot-smooth matrix :inline :offset-assert 496)
(inv-camera-rot-smooth-from quaternion :inline :offset-assert 560)
(camera-temp matrix :inline :offset-assert 576)
(prev-camera-temp matrix :inline :offset-assert 640)
(prev-inv-camera-rot matrix :inline :offset-assert 704)
(prev-trans vector :inline :offset-assert 768)
(hmge-scale vector :inline :offset-assert 784)
(inv-hmge-scale vector :inline :offset-assert 800)
(hvdf-off vector :inline :offset-assert 816)
(guard vector :inline :offset-assert 832)
(vis-gifs vis-gif-tag 4 :inline :offset-assert 848)
(giftex uint128 :offset 848)
(gifgr uint128 :offset 864)
(giftex-trans uint128 :offset 880)
(gifgr-trans uint128 :offset 896)
(pfog0 float :offset-assert 912)
(pfog1 float :offset-assert 916)
(trans vector :inline :offset-assert 928)
(plane plane 4 :inline :offset-assert 944)
(guard-plane plane 4 :inline :offset-assert 1008)
(shrub-mat matrix :inline :offset-assert 1072)
(quat-other quaternion :inline :offset-assert 1136)
(trans-other vector :inline :offset-assert 1152)
(shrub-mat-other matrix :inline :offset-assert 1168)
(camera-temp-other matrix :inline :offset-assert 1232)
(camera-rot-other matrix :inline :offset-assert 1296)
(inv-camera-rot-other matrix :inline :offset-assert 1360)
(plane-other plane 4 :inline :offset-assert 1424)
(guard-plane-other plane 4 :inline :offset-assert 1488)
(mirror-trans vector :inline :offset-assert 1552)
(mirror-normal vector :inline :offset-assert 1568)
(fov-correction-factor float :offset-assert 1584)
)
:method-count-assert 9
:size-assert #x634
:flag-assert #x900000634
(:methods
(new (symbol type) _type_ 0)
)
)
;; definition for method 3 of type math-camera
;; INFO: Used lq/sq
(defmethod inspect math-camera ((this math-camera))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this (-> this type))
(format #t "~1Td: (meters ~m)~%" (-> this d))
(format #t "~1Tf: (meters ~m)~%" (-> this f))
(format #t "~1Tfov: (deg ~r)~%" (-> this fov))
(format #t "~1Tx-ratio: ~f~%" (-> this x-ratio))
(format #t "~1Ty-ratio: ~f~%" (-> this y-ratio))
(format #t "~1Tx-pix: ~f~%" (-> this x-pix))
(format #t "~1Tx-clip: ~f~%" (-> this x-clip))
(format #t "~1Tx-clip-ratio-in: ~f~%" (-> this x-clip-ratio-in))
(format #t "~1Tx-clip-ratio-over: ~f~%" (-> this x-clip-ratio-over))
(format #t "~1Ty-pix: ~f~%" (-> this y-pix))
(format #t "~1Ty-clip: ~f~%" (-> this y-clip))
(format #t "~1Ty-clip-ratio-in: ~f~%" (-> this y-clip-ratio-in))
(format #t "~1Ty-clip-ratio-over: ~f~%" (-> this y-clip-ratio-over))
(format #t "~1Tcull-info: #<cull-info @ #x~X>~%" (-> this cull-info))
(format #t "~1Tfog-start: (meters ~m)~%" (-> this fog-start))
(format #t "~1Tfog-end: (meters ~m)~%" (-> this fog-end))
(format #t "~1Tfog-max: ~f~%" (-> this fog-max))
(format #t "~1Tfog-min: ~f~%" (-> this fog-min))
(format #t "~1Treset: ~D~%" (-> this reset))
(format #t "~1Tsmooth-step: ~f~%" (-> this smooth-step))
(format #t "~1Tsmooth-t: ~f~%" (-> this smooth-t))
(format #t "~1Tperspective: #<matrix @ #x~X>~%" (-> this perspective))
(format #t "~1Tisometric: #<matrix @ #x~X>~%" (-> this isometric))
(format #t "~1Tsprite-2d: #<matrix @ #x~X>~%" (-> this sprite-2d))
(format #t "~1Tsprite-2d-hvdf: #<vector @ #x~X>~%" (-> this sprite-2d-hvdf))
(format #t "~1Tcamera-rot: #<matrix @ #x~X>~%" (-> this camera-rot))
(format #t "~1Tinv-camera-rot: #<matrix @ #x~X>~%" (-> this inv-camera-rot))
(format #t "~1Tinv-camera-rot-smooth: #<matrix @ #x~X>~%" (-> this inv-camera-rot-smooth))
(format #t "~1Tinv-camera-rot-smooth-from: #<quaternion @ #x~X>~%" (-> this inv-camera-rot-smooth-from))
(format #t "~1Tcamera-temp: #<matrix @ #x~X>~%" (-> this camera-temp))
(format #t "~1Tprev-camera-temp: #<matrix @ #x~X>~%" (-> this prev-camera-temp))
(format #t "~1Tprev-inv-camera-rot: #<matrix @ #x~X>~%" (-> this prev-inv-camera-rot))
(format #t "~1Tprev-trans: ~`vector`P~%" (-> this prev-trans))
(format #t "~1Thmge-scale: #<vector @ #x~X>~%" (-> this hmge-scale))
(format #t "~1Tinv-hmge-scale: #<vector @ #x~X>~%" (-> this inv-hmge-scale))
(format #t "~1Thvdf-off: #<vector @ #x~X>~%" (-> this hvdf-off))
(format #t "~1Tguard: #<vector @ #x~X>~%" (-> this guard))
(format #t "~1Tvis-gifs[4] @ #x~X~%" (-> this vis-gifs))
(format #t "~1Tgiftex: ~D~%" (-> this giftex))
(format #t "~1Tgifgr: ~D~%" (-> this gifgr))
(format #t "~1Tgiftex-trans: ~D~%" (-> this giftex-trans))
(format #t "~1Tgifgr-trans: ~D~%" (-> this gifgr-trans))
(format #t "~1Tpfog0: ~f~%" (-> this pfog0))
(format #t "~1Tpfog1: ~f~%" (-> this pfog1))
(format #t "~1Ttrans: ~`vector`P~%" (-> this trans))
(format #t "~1Tplane[4] @ #x~X~%" (-> this plane))
(format #t "~1Tguard-plane[4] @ #x~X~%" (-> this guard-plane))
(format #t "~1Tshrub-mat: #<matrix @ #x~X>~%" (-> this shrub-mat))
(format #t "~1Tquat-other: #<quaternion @ #x~X>~%" (-> this quat-other))
(format #t "~1Ttrans-other: #<vector @ #x~X>~%" (-> this trans-other))
(format #t "~1Tshrub-mat-other: #<matrix @ #x~X>~%" (-> this shrub-mat-other))
(format #t "~1Tcamera-temp-other: #<matrix @ #x~X>~%" (-> this camera-temp-other))
(format #t "~1Tcamera-rot-other: #<matrix @ #x~X>~%" (-> this camera-rot-other))
(format #t "~1Tinv-camera-rot-other: #<matrix @ #x~X>~%" (-> this inv-camera-rot-other))
(format #t "~1Tplane-other[4] @ #x~X~%" (-> this plane-other))
(format #t "~1Tguard-plane-other[4] @ #x~X~%" (-> this guard-plane-other))
(format #t "~1Tmirror-trans: #<vector @ #x~X>~%" (-> this mirror-trans))
(format #t "~1Tmirror-normal: #<vector @ #x~X>~%" (-> this mirror-normal))
(format #t "~1Tfov-correction-factor: ~f~%" (-> this fov-correction-factor))
(label cfg-4)
this
)
;; failed to figure out what this is:
0