Files
jak-project/test/decompiler/reference/jak2/engine/collide/pat-h_REF.gc
T
water111 f7bd0752f8 [decomp] Decompile first batch of files in engine (#1787)
* wip

* getting stuff set up so we can actually run test cases

* better handle block entry stuff

* types2 working on gstring

* comments

* math ref working

* up to first stack stuff

* stack fixes

* bounding box

* math stuff is working

* float fixes

* temp debug for (method 9 profile-array)

* stupid stupid bug

* debugging

* everything is broken

* some amount of type stuff works

* bitfield

* texture bitfields not working

* temp

* types

* more stuff

* type check

* temp

* float related fixes for light and res problems

* revisit broken files, fix bugs

* more types

* vector debug

* bug fixes for decompiler crashes in harder functions

* update goal_src
2022-08-24 00:29:51 -04:00

295 lines
7.4 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type pat-surface
(deftype pat-surface (uint32)
((skip uint8 :offset 0 :size 7)
(mode pat-mode :offset 7 :size 3)
(material pat-material :offset 10 :size 6)
(camera uint8 :offset 16 :size 1)
(event pat-event :offset 18 :size 6)
(skip2 uint8 :offset 24 :size 5)
(noentity uint8 :offset 0 :size 1)
(nocamera uint8 :offset 1 :size 1)
(noedge uint8 :offset 2 :size 1)
(nogrind uint8 :offset 3 :size 1)
(nojak uint8 :offset 4 :size 1)
(noboard uint8 :offset 5 :size 1)
(nopilot uint8 :offset 6 :size 1)
(probe uint8 :offset 24 :size 1)
(nomech uint8 :offset 25 :size 1)
(noproj uint8 :offset 26 :size 1)
(noendlessfall uint8 :offset 27 :size 1)
(noprobe uint8 :offset 28 :size 1)
(nolineofsight uint8 :offset 16 :size 1)
)
:method-count-assert 9
:size-assert #x4
:flag-assert #x900000004
)
;; definition for method 3 of type pat-surface
(defmethod inspect pat-surface ((obj pat-surface))
(when (not obj)
(set! obj obj)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" obj 'pat-surface)
(format #t "~1Tskip: ~D~%" (-> obj skip))
(format #t "~1Tmode: ~D~%" (-> obj mode))
(format #t "~1Tmaterial: ~D~%" (-> obj material))
(format #t "~1Tcamera: ~D~%" (-> obj camera))
(format #t "~1Tevent: ~D~%" (-> obj event))
(format #t "~1Tskip2: ~D~%" (-> obj skip2))
(format #t "~1Tnoentity: ~D~%" (-> obj noentity))
(format #t "~1Tnocamera: ~D~%" (-> obj nocamera))
(format #t "~1Tnoedge: ~D~%" (-> obj noedge))
(format #t "~1Tnogrind: ~D~%" (-> obj nogrind))
(format #t "~1Tnojak: ~D~%" (-> obj nojak))
(format #t "~1Tnoboard: ~D~%" (-> obj noboard))
(format #t "~1Tnopilot: ~D~%" (-> obj nopilot))
(format #t "~1Tprobe: ~D~%" (-> obj probe))
(format #t "~1Tnomech: ~D~%" (-> obj nomech))
(format #t "~1Tnoproj: ~D~%" (-> obj noproj))
(format #t "~1Tnoendlessfall: ~D~%" (-> obj noendlessfall))
(format #t "~1Tnoprobe: ~D~%" (-> obj noprobe))
(format #t "~1Tnolineofsight: ~D~%" (-> obj camera))
(format #t "~1Tboard: ~D~%" (-> obj nojak))
(label cfg-4)
obj
)
;; definition (debug) for function pat-material->string
(defun-debug pat-material->string ((arg0 pat-surface))
(case (-> arg0 material)
(((pat-material deepsnow))
"deepsnow"
)
(((pat-material neutral))
"neutral"
)
(((pat-material carpet))
"carpet"
)
(((pat-material shmetal))
"shmetal"
)
(((pat-material grmetal))
"grmetal"
)
(((pat-material lava))
"lava"
)
(((pat-material crmetal))
"crmetal"
)
(((pat-material pcmetal))
"pcmetal"
)
(((pat-material grass))
"grass"
)
(((pat-material snow))
"snow"
)
(((pat-material swamp))
"swamp"
)
(((pat-material stone))
"stone"
)
(((pat-material hotcoals))
"hotcoals"
)
(((pat-material unknown))
"unknown"
)
(((pat-material dirt))
"dirt"
)
(((pat-material tube))
"tube"
)
(((pat-material stopproj))
"stopproj"
)
(((pat-material tar))
"tar"
)
(((pat-material straw))
"straw"
)
(((pat-material wood))
"wood"
)
(((pat-material quicksand))
"quicksand"
)
(((pat-material ice))
"ice"
)
(((pat-material rotate))
"rotate"
)
(((pat-material crwood))
"crwood"
)
(((pat-material waterbottom))
"waterbottom"
)
(((pat-material hdwood))
"hdwood"
)
(((pat-material sand))
"sand"
)
(((pat-material gravel))
"gravel"
)
(((pat-material metal))
"metal"
)
(else
"*unknown*"
)
)
)
;; definition (debug) for function pat-mode->string
(defun-debug pat-mode->string ((arg0 pat-surface))
(case (-> arg0 mode)
(((pat-mode wall))
"wall"
)
(((pat-mode halfpipe))
"halfpipe"
)
(((pat-mode obstacle))
"obstacle"
)
(((pat-mode ground))
"ground"
)
(else
"*unknown*"
)
)
)
;; definition (debug) for function pat-event->string
(defun-debug pat-event->string ((arg0 pat-surface))
(case (-> arg0 event)
(((pat-event burn))
"burn"
)
(((pat-event deadly))
"deadly"
)
(((pat-event slippery))
"slippery"
)
(((pat-event melt))
"melt"
)
(((pat-event endlessfall))
"endlessfall"
)
(((pat-event burnup))
"burnup"
)
(((pat-event hide))
"hide"
)
(((pat-event deadlup))
"deadlyup"
)
(((pat-event shockup))
"shockup"
)
(((pat-event slide))
"slide"
)
(((pat-event lipramp))
"lipramp"
)
(((pat-event rail))
"rail"
)
(((pat-event none))
"none"
)
(((pat-event lip))
"lip"
)
(((pat-event shock))
"shock"
)
(else
"*unknown*"
)
)
)
;; definition of type pat-mode-info
(deftype pat-mode-info (structure)
((name string :offset-assert 0)
(wall-angle float :offset-assert 4)
(color rgba :offset-assert 8)
(hilite-color rgba :offset-assert 12)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
;; definition for method 3 of type pat-mode-info
(defmethod inspect pat-mode-info ((obj pat-mode-info))
(when (not obj)
(set! obj obj)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" obj 'pat-mode-info)
(format #t "~1Tname: ~A~%" (-> obj name))
(format #t "~1Twall-angle: ~f~%" (-> obj wall-angle))
(format #t "~1Tcolor: ~D~%" (-> obj color))
(format #t "~1Thilite-color: ~D~%" (-> obj hilite-color))
(label cfg-4)
obj
)
;; definition for symbol *pat-mode-info*, type (inline-array pat-mode-info)
(define *pat-mode-info* (new 'static 'inline-array pat-mode-info 4
(new 'static 'pat-mode-info
:name "ground"
:wall-angle 0.2
:color (new 'static 'rgba :r #x7f :a #x40)
:hilite-color (new 'static 'rgba :r #xff :a #x80)
)
(new 'static 'pat-mode-info
:name "wall"
:wall-angle 2.0
:color (new 'static 'rgba :b #x7f :a #x40)
:hilite-color (new 'static 'rgba :b #xff :a #x80)
)
(new 'static 'pat-mode-info
:name "obstacle"
:wall-angle 0.82
:color (new 'static 'rgba :r #x7f :b #x7f :a #x40)
:hilite-color (new 'static 'rgba :r #xff :b #xff :a #x80)
)
(new 'static 'pat-mode-info
:name "halfpipe"
:wall-angle -2.0
:color (new 'static 'rgba :r #x7f :g #x7f :a #x40)
:hilite-color (new 'static 'rgba :r #xff :g #xff :a #x80)
)
)
)
;; failed to figure out what this is:
0