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mirror of https://github.com/open-goal/jak-project synced 2026-08-14 20:43:54 -04:00
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2ec4a4922fcb58eec51cadd6b2bcc76a812920a9
jak-project/goal_src/jak1
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Tyler Wilding 2ec4a4922f g/j1: hide binocular borders with jungle mirrors when using non-standard aspect ratio
2024-07-20 15:20:34 -04:00
..
build
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
2023-09-26 15:17:00 +01:00
dgos
Dependency graph work - Part 1 - Preliminary work (#3505)
2024-05-12 12:37:59 -04:00
engine
g/j1: hide borders in first-person camera when using non-standard aspect ratio
2024-07-20 15:20:19 -04:00
examples
g/j1: Cleanup all main issues in the formatter and format all of goal_src/jak1 (#3535)
2024-06-05 22:17:31 -04:00
kernel
g/j1: Cleanup all main issues in the formatter and format all of goal_src/jak1 (#3535)
2024-06-05 22:17:31 -04:00
levels
g/j1: hide binocular borders with jungle mirrors when using non-standard aspect ratio
2024-07-20 15:20:34 -04:00
old
g/j1: Cleanup all main issues in the formatter and format all of goal_src/jak1 (#3535)
2024-06-05 22:17:31 -04:00
pc
[jak1] Enforce certain pc-settings in speedrunner mode (#3553)
2024-06-15 14:54:53 -04:00
compiler-setup.gc
g/j1: Cleanup all main issues in the formatter and format all of goal_src/jak1 (#3535)
2024-06-05 22:17:31 -04:00
game.gp
[buildactor] support generating collide-meshes for custom models (#3540)
2024-05-29 06:09:20 +02:00
kernel-defs.gc
g/j1: Cleanup all main issues in the formatter and format all of goal_src/jak1 (#3535)
2024-06-05 22:17:31 -04:00
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