Logo
Explore Help
Sign In
mirror/jak-project
1
0
Fork 0
You've already forked jak-project
mirror of https://github.com/open-goal/jak-project synced 2026-06-06 11:47:44 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
2f6bfd2e645bfcd02a68dfa26f0d12cc68ddbc9c
jak-project/goal_src/jak2/engine/level
T
History
ManDude 1d0a5ade8d [jak2] minor decomp cleanup + add force actors and sprite pc hacks (#2291)
I didn't actually visually notice much of a difference with these hacks
unlike in Jak 1, but I also avoided checking the missions thoroughly
since the game crashes very often right now.
2023-02-28 00:35:57 +00:00
..
bsp-h.gc
docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289)
2023-02-27 18:58:01 -05:00
bsp.gc
docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289)
2023-02-27 18:58:01 -05:00
level-h.gc
d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188)
2023-02-04 20:36:30 -05:00
level-info.gc
d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136)
2023-01-21 20:26:51 -05:00
level.gc
[jak2] minor decomp cleanup + add force actors and sprite pc hacks (#2291)
2023-02-28 00:35:57 +00:00
region-h.gc
decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958)
2022-10-14 19:35:57 -04:00
region.gc
[decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084)
2023-01-02 10:05:22 -05:00
Powered by Gitea Version: 1.26.1 Page: 561ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API