Files
jak-project/test/decompiler/reference/levels/flut_common/flutflut_REF.gc
T
Tyler Wilding dd959d0d0d decomp: Continuing full pass of gameplay code (#839)
* decomp: finish `babak` - :code is called in `(code nav-enemy-patrol babak)`

* decomp: almost finish `process-taskable`

* blocked: mistycannon / pelican

* decomp: finish `babak-with-cannon` write a script to fix gsrc

* decomp: finish `process-taskable`

* decomp: finish `flutflut` and `yakow`

* decomp: finish `fishermans-boat`

* blocked: state decomp `training-obs`

* decomp: finish `muse`

* decomp: finish `bonelurker`

* blocked: state decomp in `quicksandlurker`| `balloonlurker`

* decomp: finish `assistant-village2`

* scripts: script to help updating goal_src

* starting to update goal_src

* tests: update ref tests

* src: more src updating

* src: waiting on `process-taskable` and `muse`

* blocked: `citb-plat` state decomp

* decomp: finish `square-platform`

* blocked: `orbit-plat` due to overlays + static data

* decomp: finish `qbert-plat`

* blocked: almost finish `misty-conveyor`, sparticle-callback

* blocked: jungle-mirrors

* blocked: state decomp in `swamp-blimp`

* decomp: finish `swamp-bat`

* decomp: finish `swamp-rat`

* decomp: finish `swamp-rat-nest`

* blocked: state decomp `kermit`

* decomp: finish `cavecrystal-light`

* decomp: finish `spiderwebs`

* blocked: state decomp `dark-crystal`

* decomp: finish `baby-spider`

* decomp: finish `mother-spider-h`

* decomp: finish `mother-spider-proj`

* blocked: state decomp in `gnawer`

* blocked: state decomp in `driller-lurker`

* blocked: `sun-exit-chamber` breaks when adding handle cast

* decomp: finish `sunken-water`

* blocked: `target-tube` ShortCircuitElement::push_to_stack

* decomp: finish `sunken-fish`

* blocked: `minecart` decomp crash when adding stack cast

* decomp: finish `assistant-village3`

* decomp: finish `sage-village3`

* blocked: `cave-trap` done but ran into `go` issue

* blocked: `spider-egg` state decomp

* decomp: finish `target-snowball`

* blocked/stuck: `target-ice` decomp issue around cpad

* pausing: ice-cube has some weird collide-shape-prim handling

* blocked: `snow-ball` state decomp

* blocked: `snow-bumper` state decomp

* decomp: finish `snow-ram-h`

* decomp: finish `yeti`

* decomp: finish `assistant-lavatube`

* re-enable the float cast log

* decomp: updating to new sparticle definitions

* decomp: address feedback up to `swamp-rat-nest`

* address remaining feedback

* all-types: move the `pointer` def

* add back temporary `hud-hidden?`
2021-09-28 20:42:00 -04:00

647 lines
16 KiB
Common Lisp
Vendored

;;-*-Lisp-*-
(in-package goal)
;; failed to figure out what this is:
(if (not (nmember "flutp" *kernel-packages*))
(set! *kernel-packages* (cons "flutp" *kernel-packages*))
)
;; definition of type flutflut
(deftype flutflut (process-drawable)
((root-override collide-shape-moving :offset 112)
(extra-trans vector :inline :offset-assert 176)
(condition int32 :offset-assert 192)
(auto-get-off symbol :offset-assert 196)
(cell handle :offset-assert 200)
(path-data path-control 2 :offset-assert 208)
(path-target path-control :offset 208)
(path-flut path-control :offset 212)
(touch-time uint64 :offset-assert 216)
)
:pack-me
:heap-base #x70
:method-count-assert 24
:size-assert #xe0
:flag-assert #x18007000e0
(:methods
(wait-for-start () _type_ :state 20)
(idle () _type_ :state 21)
(pickup ((state flutflut)) _type_ :state 22)
(wait-for-return () _type_ :state 23)
)
)
;; definition for method 3 of type flutflut
(defmethod inspect flutflut ((obj flutflut))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 obj)
)
(format #t "~T~Textra-trans: ~`vector`P~%" (-> obj extra-trans))
(format #t "~T~Tcondition: ~D~%" (-> obj condition))
(format #t "~T~Tauto-get-off: ~A~%" (-> obj auto-get-off))
(format #t "~T~Tcell: ~D~%" (-> obj cell))
(format #t "~T~Tpath-data[2] @ #x~X~%" (-> obj path-data))
(format #t "~T~Tpath-target: ~A~%" (-> obj path-target))
(format #t "~T~Tpath-flut: ~A~%" (-> obj path-flut))
(format #t "~T~Ttouch-time: ~D~%" (-> obj touch-time))
obj
)
;; definition for method 7 of type flutflut
;; INFO: Return type mismatch process-drawable vs flutflut.
(defmethod relocate flutflut ((obj flutflut) (arg0 int))
(countdown (v1-0 2)
(if (-> obj path-data v1-0)
(&+! (-> obj path-data v1-0) arg0)
)
)
(the-as flutflut ((method-of-type process-drawable relocate) obj arg0))
)
;; definition for symbol *flutflut-shadow-control*, type shadow-control
(define
*flutflut-shadow-control*
(new 'static 'shadow-control
:settings
(new 'static 'shadow-settings
:center
(new 'static 'vector :w (the-as float #xa))
:shadow-dir
(new 'static 'vector :y -1.0 :w 614400.0)
:bot-plane (new 'static 'plane :y 1.0 :w 81920.0)
:top-plane (new 'static 'plane :y 1.0 :w -2867.2)
)
)
)
;; failed to figure out what this is:
(let
((v1-5
(new 'static 'skeleton-group
:art-group-name "flut-saddle"
:bounds (new 'static 'vector :w 14336.0)
:version #x6
:shadow 2
:sort 1
)
)
)
(set! (-> v1-5 jgeo) 0)
(set! (-> v1-5 janim) -1)
(set! (-> v1-5 mgeo 0) (the-as uint 1))
(set! (-> v1-5 lod-dist 0) 4095996000.0)
(set! *flutflut-sg* v1-5)
)
;; definition for function flutflut-effect
;; INFO: Return type mismatch int vs none.
(defbehavior flutflut-effect flutflut ()
(spawn (-> self part) (-> self root-override trans))
(update! (-> self sound))
0
(none)
)
;; failed to figure out what this is:
(defstate wait-for-start (flutflut)
:virtual #t
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (cond
((= v1-0 'trans)
(vector+!
(the-as vector (-> arg3 param 0))
(-> self root-override trans)
(-> self extra-trans)
)
)
((= v1-0 'notify)
(let ((v0-1 (the-as structure #t)))
(set! (-> self auto-get-off) (the-as symbol v0-1))
v0-1
)
)
((or (= v1-0 'touch) (= v1-0 'attack))
(set!
(-> self touch-time)
(the-as uint (-> *display* base-frame-counter))
)
#f
)
)
)
)
)
:exit
(behavior ()
(set! (-> self root-override root-prim prim-core action) (the-as uint 0))
(set! (-> self root-override root-prim prim-core offense) 0)
0
(none)
)
:code
(behavior ()
(while #t
(let ((v1-0 (-> self condition)))
(cond
((or (zero? v1-0) (= v1-0 1))
(if
(or
(and
(task-complete? *game-info* (game-task beach-flutflut))
(or
(and
(zero? (-> self condition))
(task-closed?
(game-task village2-levitator)
(task-status need-hint)
)
)
(and
(= (-> self condition) 1)
(task-closed? (game-task village3-button) (task-status need-hint))
)
)
)
(and
*cheat-mode*
(logtest? (-> *cpad-list* cpads 0 button0-abs 0) (pad-buttons l3))
)
(and
*target*
(logtest? (-> *target* control root-prim prim-core action) #x4000)
)
)
(goto cfg-75)
)
)
((= v1-0 4)
(if
(and
*target*
(logtest? (-> *target* control root-prim prim-core action) #x4000)
)
(goto cfg-75)
)
)
((= v1-0 3)
(cond
((and
(task-complete? *game-info* (-> self entity extra perm task))
(not (handle->process (-> self cell)))
)
(when
(and
(-> self auto-get-off)
(let ((a1-6 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-6 from) self)
(set! (-> a1-6 num-params) 0)
(set! (-> a1-6 message) 'end-mode)
(send-event-function *target* a1-6)
)
)
(set! (-> self auto-get-off) #f)
(go-virtual pickup (method-of-object self idle))
)
(set! (-> self auto-get-off) #f)
(if (= (-> self condition) 3)
(goto cfg-75)
)
(if
(and
*target*
(logtest? (-> *target* control root-prim prim-core action) #x4000)
(<
(-
(-> *display* base-frame-counter)
(the-as int (-> self touch-time))
)
15
)
)
(go-virtual pickup (method-of-object self idle))
)
)
((not (handle->process (-> self cell)))
(set!
(-> self cell)
(ppointer->handle
(birth-pickup-at-point
(vector+!
(new 'stack-no-clear 'vector)
(-> self root-override trans)
(new 'static 'vector :y 8192.0 :w 1.0)
)
6
(the float (-> self entity extra perm task))
#f
self
(the-as symbol (-> self fact))
)
)
)
)
)
)
(else
(goto cfg-75)
)
)
)
(flutflut-effect)
(suspend)
)
(label cfg-75)
(if
(and
*target*
(logtest? (-> *target* control root-prim prim-core action) #x4000)
)
(go-virtual wait-for-return)
(go-virtual idle)
)
(none)
)
)
;; failed to figure out what this is:
(defstate idle (flutflut)
:virtual #t
:event
(-> (method-of-type flutflut wait-for-start) event)
:enter
(behavior ()
(blocking-plane-destroy)
(blocking-plane-spawn (the-as curve-control (-> self path-target)))
(none)
)
:exit
(-> (method-of-type flutflut wait-for-start) exit)
:code
(behavior ()
(ja-channel-set! 1)
(let ((v1-2 (-> self skel root-channel 0)))
(set!
(-> v1-2 frame-group)
(the-as art-joint-anim (-> self draw art-group data 3))
)
)
(set! (-> self root-override root-prim prim-core action) (the-as uint 2049))
(set! (-> self root-override root-prim prim-core offense) 4)
(while #t
(if
(and
*target*
(logtest? (-> *target* control root-prim prim-core action) #x4000)
)
(go-virtual wait-for-return)
)
(when (logtest? (-> self draw status) 8)
(if
(and
*target*
(>=
40960.0
(vector-vector-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
(level-hint-spawn
(game-text-id flutflut-reminder)
"sksp0160"
(the-as entity #f)
*entity-pool*
(game-task none)
)
)
)
(when
(and
(and
*target*
(>=
20480.0
(vector-vector-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
(not (movie?))
(not (level-hint-displayed?))
(!= (-> self condition) 4)
)
(hide-hud)
(level-hint-surpress!)
(kill-current-level-hint '() '(sidekick voicebox) 'exit)
(when
(and (hud-hidden?) (can-grab-display? (the-as process-taskable self)))
(let
((gp-0
(new
'stack
'font-context
*font-default-matrix*
32
160
0.0
(font-color default)
(font-flags shadow kerning)
)
)
)
(let ((v1-34 gp-0))
(set! (-> v1-34 width) (the float 440))
)
(let ((v1-35 gp-0))
(set! (-> v1-35 height) (the float 80))
)
(set! (-> gp-0 flags) (font-flags shadow kerning large))
(print-game-text
(lookup-text! *common-text* (game-text-id press-to-use) #f)
gp-0
#f
128
22
)
)
(if
(and
(logtest? (-> *cpad-list* cpads 0 button0-rel 0) (pad-buttons circle))
(let ((a1-7 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-7 from) self)
(set! (-> a1-7 num-params) 2)
(set! (-> a1-7 message) 'change-mode)
(set! (-> a1-7 param 0) (the-as uint 'flut))
(set! (-> a1-7 param 1) (the-as uint self))
(send-event-function *target* a1-7)
)
)
(go-virtual pickup (method-of-object self wait-for-return))
)
)
)
(flutflut-effect)
(suspend)
(let ((a0-26 (-> self skel root-channel 0)))
(set! (-> a0-26 param 0) 1.0)
(joint-control-channel-group-eval!
a0-26
(the-as art-joint-anim #f)
num-func-loop!
)
)
)
(none)
)
:post
(the-as (function none :behavior flutflut) ja-post)
)
;; failed to figure out what this is:
(defstate pickup (flutflut)
:virtual #t
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('draw)
(ja-channel-set! 1)
(let ((v1-3 (-> self skel root-channel 0)))
(set!
(-> v1-3 frame-group)
(the-as art-joint-anim (-> self draw art-group data 3))
)
)
(set!
(-> self root-override root-prim prim-core action)
(the-as uint 2049)
)
(set! (-> self root-override root-prim prim-core offense) 4)
(transform-post)
)
(('trans)
(vector+!
(the-as vector (-> arg3 param 0))
(-> self root-override trans)
(-> self extra-trans)
)
)
(('touch 'attack)
#f
)
)
)
:enter
(behavior ((arg0 (state flutflut)))
((-> arg0 enter))
(none)
)
:code
(behavior ((arg0 (state flutflut)))
(ja-channel-set! 0)
(ja-post)
(while (zero? (ja-group-size))
(if
(or
(not *target*)
(<
24576.0
(vector-vector-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
(go arg0)
)
(flutflut-effect)
(suspend)
)
(while
(and
*target*
(logtest? (-> *target* control root-prim prim-core action) #x4000)
)
(flutflut-effect)
(suspend)
)
(let ((s5-0 (-> *display* base-frame-counter)))
(until (>= (- (-> *display* base-frame-counter) s5-0) 300)
(flutflut-effect)
(suspend)
)
)
(go arg0)
(none)
)
)
;; failed to figure out what this is:
(defstate wait-for-return (flutflut)
:virtual #t
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(if
(and
(or (= arg2 'touch) (= arg2 'attack))
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 0)
(set! (-> a1-1 message) 'end-mode)
(send-event-function *target* a1-1)
)
)
(go-virtual pickup (method-of-object self idle))
)
(the-as object (if (= arg2 'trans)
(vector+!
(the-as vector (-> arg3 param 0))
(-> self root-override trans)
(-> self extra-trans)
)
)
)
)
:enter
(behavior ()
(blocking-plane-destroy)
(blocking-plane-spawn (the-as curve-control (-> self path-flut)))
(none)
)
:code
(behavior ()
(ja-channel-set! 0)
(ja-post)
(while #t
(if
(not
(and
*target*
(logtest? (-> *target* control root-prim prim-core action) #x4000)
)
)
(go-virtual idle)
)
(flutflut-effect)
(suspend)
)
(none)
)
)
;; definition for method 11 of type flutflut
(defmethod copy-defaults! flutflut ((obj flutflut) (arg0 res-lump))
(let
((s4-0
(new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))
)
)
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction) nothing)
(let ((s3-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (the-as uint 512))
(set! (-> s3-0 collide-with) (the-as uint 16))
(set-vector! (-> s3-0 local-sphere) 0.0 6144.0 0.0 6144.0)
)
(dummy-46 s4-0)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(dummy-50 s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(set-yaw-angle-clear-roll-pitch!
(-> obj root-override)
(res-lump-float arg0 'rotoffset)
)
(dummy-14 obj *flutflut-sg* '())
(logior! (-> obj skel status) 256)
(set! (-> obj draw shadow-ctrl) *flutflut-shadow-control*)
(let ((v1-24 (-> obj node-list data)))
(set! (-> v1-24 0 param0) cspace<-transformq+trans!)
(set! (-> v1-24 0 param1) (the-as basic (-> obj root-override trans)))
(set! (-> v1-24 0 param2) (the-as basic (-> obj extra-trans)))
)
(dotimes (s4-2 2)
(let ((v1-27 (new 'process 'curve-control obj 'path (the float (+ s4-2 1)))))
(set! (-> obj path-data s4-2) v1-27)
(if v1-27
(logior!
(-> v1-27 flags)
(path-control-flag display draw-line draw-point draw-text)
)
)
)
)
(set! (-> obj condition) (res-lump-value arg0 'index int))
(set!
(-> obj fact)
(new
'process
'fact-info
obj
(pickup-type eco-pill-random)
(-> *FACT-bank* default-pill-inc)
)
)
(set!
(-> obj part)
(create-launch-control (-> *part-group-id-table* 120) obj)
)
(set! (-> obj auto-get-off) #f)
(dummy-60 (-> obj root-override) 40960.0 40960.0 #t (the-as uint 1))
(set! (-> obj cell) (the-as handle #f))
(blocking-plane-spawn
(the-as
curve-control
(if
(and
*target*
(logtest? (-> *target* control root-prim prim-core action) #x4000)
)
(-> obj path-flut)
(-> obj path-target)
)
)
)
(set!
(-> obj sound)
(new
'process
'ambient-sound
(new 'static 'sound-spec
:mask #x80
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x7a
#x6f
#x6f
#x6d
#x2d
#x74
#x65
#x6c
#x65
#x70
#x6f
#x72
#x74
#x0
#x0
#x0
)
:volume #x400
:fo-max 30
)
(-> obj root-override trans)
)
)
(go (method-of-object obj wait-for-start))
(none)
)