mirror of
https://github.com/open-goal/jak-project
synced 2026-09-07 19:40:48 -04:00
dd959d0d0d
* decomp: finish `babak` - :code is called in `(code nav-enemy-patrol babak)` * decomp: almost finish `process-taskable` * blocked: mistycannon / pelican * decomp: finish `babak-with-cannon` write a script to fix gsrc * decomp: finish `process-taskable` * decomp: finish `flutflut` and `yakow` * decomp: finish `fishermans-boat` * blocked: state decomp `training-obs` * decomp: finish `muse` * decomp: finish `bonelurker` * blocked: state decomp in `quicksandlurker`| `balloonlurker` * decomp: finish `assistant-village2` * scripts: script to help updating goal_src * starting to update goal_src * tests: update ref tests * src: more src updating * src: waiting on `process-taskable` and `muse` * blocked: `citb-plat` state decomp * decomp: finish `square-platform` * blocked: `orbit-plat` due to overlays + static data * decomp: finish `qbert-plat` * blocked: almost finish `misty-conveyor`, sparticle-callback * blocked: jungle-mirrors * blocked: state decomp in `swamp-blimp` * decomp: finish `swamp-bat` * decomp: finish `swamp-rat` * decomp: finish `swamp-rat-nest` * blocked: state decomp `kermit` * decomp: finish `cavecrystal-light` * decomp: finish `spiderwebs` * blocked: state decomp `dark-crystal` * decomp: finish `baby-spider` * decomp: finish `mother-spider-h` * decomp: finish `mother-spider-proj` * blocked: state decomp in `gnawer` * blocked: state decomp in `driller-lurker` * blocked: `sun-exit-chamber` breaks when adding handle cast * decomp: finish `sunken-water` * blocked: `target-tube` ShortCircuitElement::push_to_stack * decomp: finish `sunken-fish` * blocked: `minecart` decomp crash when adding stack cast * decomp: finish `assistant-village3` * decomp: finish `sage-village3` * blocked: `cave-trap` done but ran into `go` issue * blocked: `spider-egg` state decomp * decomp: finish `target-snowball` * blocked/stuck: `target-ice` decomp issue around cpad * pausing: ice-cube has some weird collide-shape-prim handling * blocked: `snow-ball` state decomp * blocked: `snow-bumper` state decomp * decomp: finish `snow-ram-h` * decomp: finish `yeti` * decomp: finish `assistant-lavatube` * re-enable the float cast log * decomp: updating to new sparticle definitions * decomp: address feedback up to `swamp-rat-nest` * address remaining feedback * all-types: move the `pointer` def * add back temporary `hud-hidden?`
48 lines
1.3 KiB
Common Lisp
Vendored
48 lines
1.3 KiB
Common Lisp
Vendored
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type ram
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(deftype ram (process-drawable)
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((ram-id int32 :offset-assert 176)
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(give-fuel-cell? symbol :offset-assert 180)
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(give-fuel-cell-anim spool-anim :offset-assert 184)
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(part2 sparticle-launch-control :offset-assert 188)
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(orient-ry float :offset-assert 192)
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(fuel-cell-dest-pos vector :inline :offset-assert 208)
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)
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:heap-base #x70
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:method-count-assert 23
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:size-assert #xe0
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:flag-assert #x17007000e0
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(:methods
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(dummy-20 () none 20)
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(dummy-21 () none 21)
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(dummy-22 () none 22)
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)
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)
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;; definition for method 3 of type ram
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(defmethod inspect ram ((obj ram))
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(let ((t9-0 (method-of-type process-drawable inspect)))
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(t9-0 obj)
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)
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(format #t "~T~Tram-id: ~D~%" (-> obj ram-id))
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(format #t "~T~Tgive-fuel-cell?: ~A~%" (-> obj give-fuel-cell?))
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(format #t "~T~Tgive-fuel-cell-anim: ~A~%" (-> obj give-fuel-cell-anim))
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(format #t "~T~Tpart2: ~A~%" (-> obj part2))
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(format #t "~T~Torient-ry: ~f~%" (-> obj orient-ry))
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(format
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#t
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"~T~Tfuel-cell-dest-pos: #<vector @ #x~X>~%"
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(-> obj fuel-cell-dest-pos)
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)
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obj
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)
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;; failed to figure out what this is:
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0
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