Files
jak-project/game/graphics/opengl_renderer/TextureAnimator.cpp
T
water111 2fc943977f [jak2] GOAL side texture animation stuff (#2766)
It turns out we didn't decompile any of this stuff yet.
2023-06-24 10:11:47 -04:00

10 lines
309 B
C++

#include "TextureAnimator.h"
void TextureAnimator::handle_texture_anim_data(DmaFollower& dma) {
auto vif0 = dma.current_tag_vifcode0();
while (vif0.kind != VifCode::Kind::PC_PORT || vif0.immediate != 13) {
dma.read_and_advance();
vif0 = dma.current_tag_vifcode0();
}
dma.read_and_advance();
}