Files
jak-project/goal_src/engine/draw/drawable-actor-h.gc
T
ManDude c245f37feb [decomp] joint and related (#1003)
* update jak 2 config and hack to make game text dumpable

* update stuff

* update src

* do `cspace<-parented-transformq-joint!`

* progress.... kind of...

* more drawable stuff

* clagng

* bones begin

* more bones

* even more bones

* everything builds

* touches

* errors

* ?

* fix `quicksandlurker`

* updates

* update refs

* more fixes

* update refs
2021-12-26 11:43:16 -05:00

33 lines
681 B
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: drawable-actor-h.gc
;; name in dgo: drawable-actor-h
;; dgos: GAME, ENGINE
(declare-type entity-actor basic)
(deftype drawable-actor (drawable)
((actor entity-actor :offset 8)
)
:method-count-assert 18
:size-assert #x20
:flag-assert #x1200000020
)
(deftype drawable-tree-actor (drawable-tree)
()
:flag-assert #x1200000024
)
(deftype drawable-inline-array-actor (drawable-inline-array)
((data drawable-actor 1 :inline)
(pad uint8 4))
:flag-assert #x1200000044
)
(defmethod draw drawable-tree-actor ((obj drawable-tree-actor) (arg0 drawable-tree-actor) (arg1 display-frame))
(none)
)